SirLynix
e64c2b036e
Remove Utility module and move its content to Core and TextRenderer modules
2024-02-11 22:48:38 +01:00
SirLynix
bb3b28279b
Rename AppComponent classes (AppEntitySystemComponent => EntitySystemAppComponent)
2024-01-24 16:50:04 +01:00
SirLynix
2bdd6f9351
Graphics/Model: Add model loader
2024-01-05 11:24:25 +01:00
SirLynix
938ba09d45
Graphics: Rework RenderTargets
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- RenderTarget have been moved to the Graphics module and are now lightweight objects between the target of rendering (swapchain or texture)
- RenderTexture no longer require a blit between the framegraph texture and the target texture (the target texture is now directly rendered onto using a new feature of the framegraph)
- ForwardFramePipeline viewers are now properly ordered by render order
2023-11-20 23:00:06 +01:00
SirLynix
8fb6ea728d
Graphics: Add data-driven pipeline passes
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Fix compilation
2023-11-06 21:30:49 +01:00
SirLynix
4b8a475bbd
Split error macro into two versions (format vs non-formating) to allow format checking at compile-time
2023-11-02 15:18:03 +01:00
SirLynix
929b599337
Graphics/ViewerData: Add near and far plane
2023-10-14 14:46:49 +02:00
SirLynix
b09b4d2419
Graphics: Add a way to set which passes are enabled in a frame pipeline
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This will be replaced soon with a better system
2023-10-08 23:44:24 +02:00
SirLynix
cf6fdf258f
Graphics: Add new functions to get default material types/presets
2023-08-08 18:17:58 +02:00
SirLynix
f1cd5ad048
Fix ShaderNode compilation
2023-05-14 18:51:46 +02:00
SirLynix
de5e7bd8a8
Core/ApplicationBase: Add support for updaters with intervals
2023-04-23 19:45:33 +02:00
SirLynix
55f2937678
Graphics/GraphicalMesh: Add AABB
2023-03-09 17:50:38 +01:00
SirLynix
5a57aca66a
Last changes
2023-02-02 20:34:25 +01:00
SirLynix
cee75dcc11
Merge fixes
2023-02-02 20:34:25 +01:00
SirLynix
292ca60592
WIP
2023-02-02 20:34:25 +01:00
SirLynix
ea5c5240fc
Improve emscripten support
2023-02-02 20:34:25 +01:00
REMqb
f172330aaf
~ WIP port emscripen (WebGL)
2023-02-02 20:34:25 +01:00
SirLynix
4a91f3d470
Renderer: Make WindowSwapchain a RenderTarget
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To make it easier to handle window re-creation
2023-01-29 10:38:35 +01:00
SirLynix
4668a1d158
Update examples and tests code
2023-01-22 12:37:58 +01:00
Jérôme Leclercq
dd421a6385
Replace float/UInt64 durations by a more precise Time class ( #388 )
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Improve Clock class with atomic RestartIfOver method and allows to choose required precision
2022-12-29 21:31:46 +01:00
SirLynix
9a553e5e9d
Core: Make Color constexpr
2022-12-29 12:13:00 +01:00
SirLynix
4b804dc613
Move ComputeTest,GraphicsTest,RenderTest and Std140Debug to the tests folder
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Also renamed NazaraUnitTests to UnitTests
2022-12-26 08:44:11 +01:00