SirLynix
507cd27eaf
Start working on documentation generator
2023-03-21 13:21:00 +01:00
SirLynix
9b4d297c04
Update includes for new NazaraUtils version
2023-03-19 13:01:56 +01:00
SirLynix
99c8027fd0
Remove .inl inclusion of their .hpp files
...
It has no real purpose and is breaking Clang parsing
2023-03-10 13:33:10 +01:00
SirLynix
2629d2052e
xmake check-files -f
2023-03-03 13:16:13 +01:00
SirLynix
421e684344
OpenGLRenderer: Fix FboFramebuffer making context switches
...
When a window was created and rendered onto, FBO rendering was made on the device reference context which required a context switch.
This has been fixed with OpenGLFboFramebuffer managing a per-context framebuffer and creating one when needed
2023-02-26 13:43:21 +01:00
SirLynix
5a57aca66a
Last changes
2023-02-02 20:34:25 +01:00
SirLynix
5b3703347f
OpenGLRenderer: Use a single context with WebGL
2023-02-02 20:34:25 +01:00
SirLynix
ea5c5240fc
Improve emscripten support
2023-02-02 20:34:25 +01:00
REMqb
7cb90782de
~ fix post rebase & dirty fix avoid deleting shaders before linking them
2023-02-02 20:34:25 +01:00
REMqb
f172330aaf
~ WIP port emscripen (WebGL)
2023-02-02 20:34:25 +01:00
SirLynix
f98cbcd00a
Copyright year update
2023-01-22 17:41:18 +01:00
SirLynix
9578ba3ef5
Add initial support for compute pipelines
2022-12-25 19:19:16 +01:00
SirLynix
e4064997d8
Renderer: Split OpenGL and OpenGL ES in two RenderAPI enums
2022-12-25 16:11:28 +01:00
SirLynix
f8238a6e6c
Graphics: Implement point-light shadow-mapping
2022-12-08 18:17:13 +01:00
SirLynix
56acbb2694
Renderer: Improve texture view support (and support emulation for OGL)
2022-12-08 18:17:13 +01:00
SirLynix
08ea4c87a7
Improve texture view support
2022-12-08 18:17:13 +01:00
SirLynix
42f8cdb151
Add initial support for texture views
2022-12-08 18:17:13 +01:00
SirLynix
e990a320cc
WIP
2022-12-08 18:17:13 +01:00
SirLynix
f2c83df8ff
OpenGLRenderer: Print GL call and parameters on failure
2022-12-06 07:53:32 +01:00
SirLynix
ccf77ac459
OpenGLRenderer: Setup draw buffers only once
2022-12-06 07:49:41 +01:00
Jérôme Leclercq
dc6ce8427c
Refactor material system ( #382 )
2022-10-31 19:53:41 +01:00
SirLynix
131faa4fbd
OpenGLRenderer: Take advantage of glClipControl if available
2022-09-06 13:01:44 +02:00
SirLynix
099528758c
OpenGLRenderer: Fix explicit texture/block binding (fixes GLSL ES 3.0 support)
2022-08-12 23:01:58 +02:00
SirLynix
117f7c2a4b
Renderer: Allow to enable or disable API validation layers using config
2022-08-10 00:04:46 +02:00
SirLynix
a61ebb7806
OpenGLRenderer: enable GL_TEXTURE_CUBE_MAP_SEAMLESS on OpenGL
...
to match other API behavior
2022-07-02 19:28:20 +02:00
SirLynix
093d9d344e
Renderer: Add support for storage buffers
2022-06-17 20:15:16 +02:00
SirLynix
c7b6d83bbc
Last nzsl version update
2022-06-07 20:18:16 +02:00
Jérôme Leclercq
03e2801dbe
Split engine to packages NazaraUtils and NZSL ( #375 )
...
* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
2022-05-25 19:36:10 +02:00
SirLynix
b0ecb64f19
OpenGLRenderer: Fix loading of glSpecializeShader
2022-05-09 13:19:31 +02:00
Jérôme Leclercq
a6dce6861d
macOS fixes
2022-03-20 10:02:31 +01:00
Jérôme Leclercq
ebd1318512
OpenGLRenderer: Add shader source on compilation error
2022-02-18 13:05:19 +01:00
SirLynix
89c7bbf197
Update copyright date
2022-01-01 15:30:09 +01:00
Jérôme Leclercq
17df8fafa4
Renderer/CommandBuffer: Add support for texture blit/copy
2021-12-03 22:15:34 +01:00
Jérôme Leclercq
a33a118ed3
Minor fixes
2021-11-24 22:29:09 +01:00
Jérôme Leclercq
a643d0fc3a
OpenGLRenderer: Improve error handling (fixes Windows/x86 compilation)
...
Template specialization was failing because OpenGL function type have __stdcall convention on Windows/32bits
2021-11-02 09:43:30 +01:00
Jérôme Leclercq
9946c17a23
OpenGLRenderer: Choose between OpenGL/OpenGL ES at loading
2021-11-02 09:13:12 +01:00
Jérôme Leclercq
078060cfc9
Fix some issues found with WSLg
2021-10-29 14:38:56 +02:00
Jérôme Leclercq
a02b1952c0
Apply header order fix
2021-10-28 09:53:56 +02:00
Jérôme Leclercq
66206868cd
XMake: Add automatic header order fix
2021-10-28 09:53:43 +02:00
Jérôme Leclercq
93ec196dc4
Apply header guard check
2021-10-26 15:52:46 +02:00
Jérôme Leclercq
ed7ab31933
Apply copyright fix to all files
2021-10-26 14:31:35 +02:00
Jérôme Leclercq
6162a805e4
OpenGLRenderer: Fix buffer destruction not removing VAOs referencing it
2021-10-19 14:48:53 +02:00
Jérôme Leclercq
7ab4d91900
OpenGLRenderer: Implement texture blit/copy if glCopyImageSubData is not supported
2021-09-21 17:39:24 +02:00
Jérôme Leclercq
4933a389a2
OpenGLRenderer: Improve/fix Framebuffer handling
2021-09-21 17:37:03 +02:00
Jérôme Leclercq
78358337f3
OpenGLRenderer: Improve OpenGL wrapper
2021-09-21 16:34:34 +02:00
Jérôme Leclercq
db85372778
Renderer/Texture: Add Copy method (wip)
2021-09-13 23:34:51 +02:00
Jérôme Leclercq
681cf31b66
OpenGLRenderer: Disable notification messages
2021-07-09 12:36:00 +02:00
Jérôme Leclercq
8458301a64
Add support for depth clamping
2021-07-09 00:22:08 +02:00
Jérôme Leclercq
3a3279246f
OpenGLRenderer: Enable GL_ARB_gl_spirv and GL_ARB_texture_filter_anisotropic with OpenGL 4.6
2021-07-09 00:01:33 +02:00
Jérôme Leclercq
309fd547e1
Fix compilation errors and warnings
2021-07-07 22:38:24 +02:00