Jérôme Leclercq
ff505e9019
Renderer: Implement and fix front face (winding order) between Vulkan / OpenGL
2021-05-28 22:58:14 +02:00
Jérôme Leclercq
cce32a64d4
Upgrade Utility
2021-05-25 10:40:07 +02:00
Jérôme Leclercq
adbf1e1da0
Renderer: Add proper support for blending
2021-05-14 01:50:46 +02:00
Jérôme Leclercq
fb3468854f
Renderer: Implement Framebuffers
2021-02-20 19:22:08 +01:00
Jérôme Leclercq
ac3db8a8bf
Utility/PixelFormat: Add preliminary support for SRGB formats (WIP)
2021-02-20 18:01:03 +01:00
Jérôme Leclercq
a6ff64106e
Minor stuff
2021-01-22 23:23:28 +01:00
Jérôme Leclercq
89609570f4
Graphics: WIP (almost working)
2020-10-30 23:08:48 +01:00
Jérôme Leclercq
d622a75d73
Add BufferUsage_Dynamic
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Since OpenGL screams in performance warning because of a GL_STATIC_DRAW buffer being updated from another buffer
2020-09-02 17:19:52 +02:00
Jérôme Leclercq
837a6585a1
Split shader generation to a new module
2020-08-11 00:00:36 +02:00
Jérôme Leclercq
7fd3264d08
Add FieldOffsets class
2020-08-04 01:33:52 +02:00
Lynix
9507c56fc9
PixelFormat rename
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PixelFormatInfo => PixelFormatDescription
PixelFormat => PixelFormatInfo
PixelFormatType => PixelFormat
2020-04-10 14:19:36 +02:00
Lynix
874130efd4
Implement Texture and TextureSampler
2020-03-26 21:18:35 +01:00
Lynix
b73d3e8f04
Add and make use of Vulkan Memory Allocator
2020-03-26 21:15:49 +01:00
Lynix
b774a879b6
Rework buffers synchronization
2020-03-13 18:44:49 +01:00
Lynix
c23b6dfa01
Copyright year update
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I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Lynix
d5c75926c6
WIP (VertexDeclaration)
2020-03-03 01:04:24 +01:00
Lynix
798425ce10
Some work on render pipelines
2020-02-27 23:12:29 +01:00
Lynix
8be2342f25
Merge branch 'master' into vulkan
2020-02-23 00:46:48 +01:00
Lynix
0582cbfc26
Utility: Replace UInt32 by TextStyleFlags
2019-04-13 13:09:53 +02:00
Lynix
e4eae425b2
Add support for Uniform Buffer to Utility/Renderer
2018-06-06 20:18:42 +02:00
Jérôme Leclercq
3589a2bc8e
Core/Flags: Reworked Flags class
2017-11-21 12:26:22 +01:00
Gawaboumga
5aa072cee3
New module: Platform - Split window management from Utility module ( #128 )
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* New module: Platform - Split window management from Utility module
Final touch
* NDK/SDK: Bring back initialization of Utility
2017-08-30 10:22:50 +02:00
DrLynix
f383eca19a
Update copyright year
2017-01-20 12:58:35 +01:00
Lynix
925c4b1ee3
Utility/Enum: Fix SystemCursor order (fixes cursors)
2017-01-18 22:40:19 +01:00
Lynix
f406068c45
Utility: Rework cursors
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-Rename WindowCursor to SystemCursor
-Merged Cursor class with SystemCursor enum
2017-01-16 00:32:59 +01:00
Lynix
876fec6f5e
Core/Flags: Make aware of enumeration max value
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Preventing it to enable bits that have no corresponding enum value
2016-12-12 15:10:37 +01:00
Lynix
e9061a6cf8
Core/Flags: Rename EnableFlagsOperators to EnumAsFlags
2016-12-12 15:07:16 +01:00
Lynix
d62720d610
Utility/Buffer: Refactor Buffer classes
2016-12-09 08:56:46 +01:00
Lynix
1db3d60cea
Utility/Enums: Change WindowStyleFlags to the new flags format
2016-11-27 02:28:39 +01:00
Jérôme Leclercq
3cb6981ab7
Utility/Enums: Fix WindowStyle_Max
2016-11-07 11:17:33 +01:00
Jérôme Leclercq
cf2bf52701
Utility/Window: Replace NAZARA_UTILITY_THREADED_WINDOW by a runtime flag (WIP)
2016-11-07 02:01:09 +01:00
Lynix
1ebe1a8091
Utility: Rework PixelFormat (WIP)
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Former-commit-id: 1ab609e753783d9767ba23fd4cab9390453bf729
2016-05-17 14:23:45 +02:00
Lynix
9e3b99bb5a
Make mesh able to carry material informations
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- Move OBJ Loader to Utility module, where it belongs
- Change Mesh material informations from a path to a parameterlist
- Improve Mesh code
Former-commit-id: 3c18901133fa5ac8281269822f6e2650ddcefd2d
2016-04-30 18:44:33 +02:00
Lynix
de76b48fdd
Utility/Loaders: Fix and enable DDS loader (experimental)
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Former-commit-id: 647e4527d47bc82b25eb713b8e6ffc4f424ba6c3
2016-04-21 13:23:11 +02:00
Lynix
eaf1bb3601
Merge branch 'NDK-Refactor' into NDK
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Conflicts:
examples/HardwareInfo/main.cpp
include/Nazara/Renderer/Enums.hpp
include/Nazara/Renderer/GpuQuery.hpp
include/Nazara/Renderer/OpenGL.hpp
include/Nazara/Renderer/RenderBuffer.hpp
include/Nazara/Renderer/RenderTexture.hpp
include/Nazara/Renderer/Texture.hpp
src/Nazara/Graphics/AbstractRenderTechnique.cpp
src/Nazara/Graphics/DeferredRenderTechnique.cpp
src/Nazara/Graphics/Material.cpp
src/Nazara/Graphics/SkyboxBackground.cpp
src/Nazara/Renderer/GpuQuery.cpp
src/Nazara/Renderer/OpenGL.cpp
src/Nazara/Renderer/RenderBuffer.cpp
src/Nazara/Renderer/RenderTexture.cpp
src/Nazara/Renderer/Renderer.cpp
src/Nazara/Renderer/Shader.cpp
src/Nazara/Renderer/ShaderStage.cpp
src/Nazara/Renderer/Texture.cpp
Former-commit-id: 2f1c7e9f9766f59ab83d9405856a1898ac4ab48f
2015-09-25 23:16:58 +02:00
Lynix
df8da275c4
Switch from Nz prefix to namespace Nz
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What a huge commit
Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix
ea8d683624
Updated copyright year
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(532 files, wow)
Former-commit-id: cbb31f1124a86720bd3a54fe589a0f849a87b434
2015-01-21 20:53:01 +01:00
Lynix
b5dbe6f03f
Added XY_Color VertexLayout
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Former-commit-id: 0f53126584b61738b25b1d86cec819d6166ad678
2015-01-16 12:52:10 +01:00
Lynix
bdaa4f2838
Renamed TextStyle_None to TextStyle_Regular
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Former-commit-id: 3bd44c785f8c6f011bcade1242b051d8662287d2
2015-01-16 12:45:29 +01:00
Lynix
5cbdd8832c
Turned DataStorage enum into flags
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Allowing for example hybrid buffer implementation
Former-commit-id: 74af1ba5b11b945abdfa6b46d0c11d600eca6d7c
2015-01-06 13:36:58 +01:00
Lynix
b3d72ec094
Renamed BufferStorage enum to DataStorage
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Former-commit-id: 97eede03eb6bb85e506c640d40c9d6e7acb2e099
2015-01-04 18:16:31 +01:00
Lynix
8a836b2060
Added Font class (+ FreeType loader)
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Former-commit-id: 1811304cd0efe9a86cbae83faaf4c39d9fae248f
2015-01-04 14:21:09 +01:00
Lynix
4de17fdffb
Remade sprite rendering
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Added VertexColor shader flag
Added color sprite attribute
Added VertexStruct_XY_Color(_UV) struct & declaration
Former-commit-id: b664f4520aa55f4502f85f9dedab9b92040a8c16
2015-01-04 13:19:07 +01:00
Lynix
d22c4a5ac9
Added A8 pixel format
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PixelFormat::GetBytesPerPixel() will no longer warn with
less-than-one-byte formats
Former-commit-id: af41f0c2bc7a35c2ee617980878628ff1c8bf868
2014-12-07 03:09:39 +01:00
Lynix
6e27acc492
Added Color vertex component
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Removed Userdata4 vertex component to keep the count to sixteen
Former-commit-id: b048f11f44528d1cf6657d095768b188217421ba
2014-08-25 20:22:10 +02:00
Lynix
7a6195991c
Added Quaternion component type
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Not compatible with Vertex Declaration though
Former-commit-id: 3174553981ab23fe59ed616c2ce1a27bf7db0108
2014-07-13 09:29:12 +02:00
Lynix
b54be6e25f
Renamed AttributeUsage and AttributeType
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... to VertexComponent and ComponentType.
-Renderer:
Renamed IsVertexAttributeSupported static method to
IsComponentTypeSupported
-VertexDeclaration:
Added IsTypeSupported static method
Renamed [Disable|Enable|Get]Attribute to [Disable|Enable|Get]Component
Removed GetAttributeSize static method
-VertexMapper:
Renamed GetAttributePtr method to GetComponentPtr
Former-commit-id: 7115856e1d389610c35b26f63af5d93a5ad5c690
2014-07-10 18:31:56 +02:00
Lynix
d636174c04
Added SkeletalMeshVertex struct
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Alias of VertexStruct_XYZ_Normal_UV_Tangent_Skinning
Former-commit-id: 1bec60d399dd3293aebb7a7b84370ff33e8b85dd
2014-07-08 11:13:07 +02:00
Lynix
8ab69fa3ab
Improved VertexDeclaration class
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Added AttributeUsage_Unused
Improved code and error handling
Former-commit-id: bd0f3755867d38e0f03b282970031fbadc10213e
2014-07-08 11:11:11 +02:00
Lynix
beb1879aca
Added support for double and integer attribute (VertexDeclaration)
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Improved Renderer error handling
Former-commit-id: 8cded7c0a7d1ba7c8583ef3e7b74b1d9604088e3
2014-04-25 21:11:14 +02:00