Lynix
90363406a6
Sdk: Add automatic system update
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Former-commit-id: ce129cc945e7373ac5b9f48960894712d66b097a
2015-06-22 00:58:46 +02:00
Lynix
ebbaaf7ff2
Graphics: Add depth render technique/queue
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Former-commit-id: 711306ee5f84a9579068ce23240dc105cec15cde
2015-06-17 14:32:05 +02:00
Lynix
974df4288f
First shadow mapping commit
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Former-commit-id: 7465a7c3297626f8db8c1ff48a20c0e0d9feb765
2015-06-16 14:21:20 +02:00
Lynix
6d953d9e93
Graphics: Separate Renderable and make Light a Renderable (LightComponent)
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Former-commit-id: 6177d473f27ef493ba77417fc14461cb08b6f9e1
2015-06-16 00:31:04 +02:00
Lynix
f4c3ec51ed
Final VS fixes
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Former-commit-id: 6da44f94127f61de39710a52b8b3b73ce19c1269
2015-06-14 16:18:37 +02:00
Lynix
d9c31636b9
Graphics/RenderTechnique: Move viewer to SceneData
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Former-commit-id: 6c8b5a00b65649c7a3877a186b51f7240361e801
2015-06-13 16:27:12 +02:00
Lynix
48a54dfa5c
Graphics/Renderable: Add InstanceData
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Former-commit-id: f30f011ae91a445d5b22f33150a88bbda218950c
2015-06-11 14:14:11 +02:00
Lynix
6f2f8d6390
Graphics: Make Background/RenderTechnique independent from Scene
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Former-commit-id: d588a3bb74b08d79990a278ad2e399e9797755b4
2015-06-09 00:26:13 +02:00
Lynix
4e5cdea454
Core/Signals: Remove Connect/Disconnect macros
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And make interface easier to use
Former-commit-id: 5b789c9acb694839cb173ae96392650d80d383b7
2015-06-07 17:28:19 +02:00
Lynix
004b53c590
Renderer/Renderer: Replace listeners by signals
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Former-commit-id: c1293f7f7cc31c4122ba866fc44d93188917ad93
2015-06-07 16:52:19 +02:00
Lynix
fe25249136
Replace Listenable system by signals
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Former-commit-id: 16fb0b3e703ca4b41ceb97fab938cebb05f677d4
2015-06-07 15:16:11 +02:00
Lynix
3e8d2e1e47
Ndk/Entity: Fix a stupid mistake
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Former-commit-id: cecdd2a6134f24ea0598628863605d7897cbf922
2015-06-07 12:13:41 +02:00
Lynix
b9ced78772
Graphics/RenderTechnique: Remove Clear method
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Let's face it, this method was useless from the beginning.
Former-commit-id: c38f57785c900acf66560ad07aa29498312c6063
2015-06-05 13:38:22 +02:00
Lynix
fc65b30f84
Improved code based on CppCheck results
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None of this should change the engine's behavior, but the code is better
this way.
Former-commit-id: 0127769848fc1f7fc8006ee607985cfc0ead2965
2015-06-05 13:25:17 +02:00
Lynix
30ba25168f
Ndk/Entity: Remove include to Component
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Former-commit-id: a209dff2bacf2793d8226671ce2feeeec46e4599
2015-06-04 09:56:43 +02:00
Lynix
80ed8c48bd
Ndk/RenderSystem: Finish first implementation
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Huge WIP, but I have a first render with it
Former-commit-id: 82ecea8b6ce5c452818f1585c61af7623c28e958
2015-06-04 00:20:51 +02:00
Lynix
2d0cf1794e
NDK/RenderSystem: Begin to implement Update
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Former-commit-id: 404b7998afffa79568c722677f9760c467e78166
2015-06-02 17:20:57 +02:00
Lynix
d369f6d583
Ndk/RenderSystem: Add Entity Removed event
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Former-commit-id: 88b08f81e38f7dc4166f19b431288a212ccd8e75
2015-05-22 17:59:20 +02:00
Lynix
9aacbe158c
Ndk: Add RenderSystem (experimental)
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Former-commit-id: 23b11c6e9a21a4f26df6bde3d161578101cb2b29
2015-05-19 01:03:11 +02:00
Lynix
e0da339217
Ndk/GraphicsComponent: First commit
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Former-commit-id: b0174376e8d9211a6ecd7684b3ea7ff3416d5599
2015-05-19 01:01:49 +02:00
Lynix
b84a1f0663
Ndk/CameraComponent: Added [Get/Set]Layer method
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Former-commit-id: 51ee045d4eaa7c7274181129ced56d861def3b8e
2015-05-06 22:51:31 +02:00
Lynix
04d864e171
Ndk/Entity: Added Entity::Invalidate()
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Former-commit-id: 8b0824982fbe0ff84acbb0db5cc1509e2c86bcbd
2015-05-06 22:48:36 +02:00
Lynix
3195a50114
Ndk/Camera: Invalidate when node invalidate
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Former-commit-id: bda6e1f8a5b64f593c9f4ef95a99f1b0198790e7
2015-05-06 13:50:04 +02:00
Lynix
e55b4edd0c
Ndk: Added CameraComponent (WIP)
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Former-commit-id: ae7be5448a1150b7beba10e03916e94df51ea3a0
2015-05-05 18:39:47 +02:00
Lynix
5e954113ef
Ndk: Fixed warnings
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Former-commit-id: 64509f0d59d83f4c04a09fe7e7913d94a940f191
2015-05-04 13:52:37 +02:00
Lynix
9fa5b5bbfc
Ndk/Entity: Inlined IsValid()
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Former-commit-id: 217df236c91d7504218e1094f5a8b3f9c28d1599
2015-05-04 00:53:07 +02:00
Lynix
58416694d4
Ndk: Added EntityList
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Former-commit-id: f68c3830e59f460b06e23dbacc150c17937491df
2015-05-04 00:25:54 +02:00
Lynix
da36f95b7c
Ndk/Physics: Merged StaticCollisionSystem with PhysicsSystem
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Former-commit-id: de2127eb967fb29f285e9ebae7c743c07ea39f8a
2015-05-03 19:55:16 +02:00
Lynix
47c5d1072b
Ndk/BaseSystem: Added entity validation
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Former-commit-id: d82a66179244ae8807f65b193ed9be2f48abffa4
2015-05-03 19:51:56 +02:00
Lynix
3ebf967f30
Ndk/BaseSystem: Added "one of" style requirement
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Former-commit-id: ce4399561f4198290d639d001a6a56665baa0714
2015-05-03 19:50:42 +02:00
Lynix
31227ca567
Ndk/Physics: Improved code
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Former-commit-id: 8774d0ce7cf55a0a1793e69eda6c97ececc1b44a
2015-05-02 21:05:33 +02:00
Lynix
d558b04aa7
Ndk/Physics: Added first physics components/systems
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Former-commit-id: 654b7a2a4645487d139474dcbd02c0882d7c8f02
2015-05-02 10:00:07 +02:00
Lynix
9e3dbb7d09
Ndk/ListenerSystem: Handling VelocityComponent
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Former-commit-id: 5b9107e77350c9289bf91b4bc6268403650245d3
2015-04-23 15:10:19 +02:00
Lynix
ad290a18f4
Ndk/Components: Added On[Attached|Detached] events
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Former-commit-id: 46e5b5720a8496dfe536181918ae0a995e028fc1
2015-04-23 14:26:48 +02:00
Lynix
581496ce44
Ndk/Entity: Fixed entity moving
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Former-commit-id: 72dcc713e86d8442de6356162735f437ec22292d
2015-04-23 14:25:25 +02:00
Lynix
5b44619592
Ndk/Components: Added OnComponent[Attached|Detacted] events
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And m_entity member variable
Former-commit-id: d6bd9e382e55bafd357e7ec62862ae731c21f897
2015-04-20 01:54:09 +02:00
Lynix
ead468525e
(NDK) Added Velocity component/system
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Former-commit-id: 427b7175fbf9723fcd1d54fc279b8b70167745d4
2015-04-12 23:19:53 +02:00
Lynix
f137a75267
(NDK) Added Listener component and system
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Former-commit-id: 0553c4ad9a7e33608e9ab91bd4ca8812272a6293
2015-04-12 19:38:38 +02:00
Lynix
f290b8d886
(NDK) Added Application class
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Let's try something
Former-commit-id: ebace85e2b050b1fbb994a61a644b60b85cc5a30
2015-04-07 17:41:17 +02:00
Lynix
1bd45731cd
(NDK) Added NodeComponent
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Former-commit-id: 61b970c31a12a1b128e72c4754590528b6c1b4d6
2015-04-07 17:39:45 +02:00
Lynix
46d125d205
(NDK) Added explicit initialisation
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Components and systems just can't be initialized at startup, so we need
some kind of explicit initialisation. I followed the same layout as the
others modules by adding a core class (Ndk::Sdk) which will initialize
components and systems, and Nazara's modules.
This is starting to get serious, I like it.
Former-commit-id: 263500e8d16db70ef7f92047b8a7e3235c08bcd0
2015-04-07 17:39:20 +02:00
Lynix
a1280a6af3
(World) Renamed internal method Mark(All)AsDirty
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To Invalidate
Former-commit-id: 62e62d82258227d652711c3933a816845a076e53
2015-04-07 15:50:43 +02:00
Lynix
1903cbda8d
(NDK) Minor changes
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Added some asserts and comments,
Former-commit-id: 805246f0276aac157c66cbf346c392ab57934e84
2015-03-30 04:36:56 +02:00
Lynix
6d1ac4fe18
Re-remade component and system ids
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Former-commit-id: 98b76695cca904c55c7333801c3cdf693da15086
2015-03-30 04:18:44 +02:00
Lynix
cdd3e9e8f2
(World) Fixed dirty entity bitset not being cleared
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Former-commit-id: 28fbfe2d21807db7eba249118e35fb087db4ddb9
2015-03-18 13:01:40 +01:00
Lynix
be8f6edeb4
Improved interface
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EntityHandle are no longer required to pass Entity as arguments
World::CreateEntity() now returns a const EntityHandle&
Former-commit-id: 6fc53ce5759a2a508094bdc61b4471f13f0844ec
2015-03-18 00:49:44 +01:00
Lynix
e91313b62d
Added systems
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It's now officially an ECS, yay!
Former-commit-id: e2aacaa5c9fd362921cf3d064e346d11f942bd59
2015-03-17 19:55:39 +01:00
Lynix
bc40fbb02f
Remade component ids
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No longer based on incrementing counter
Former-commit-id: b875e17781d8bcda48ea9ada523adf0823b22a8b
2015-03-17 19:53:59 +01:00
Lynix
0ba034f7e9
(Entity) Added components bits
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Moved [Add/Remove]Component implementation to .cpp
Former-commit-id: e61e8c57911c2e106e6c0959b692a006b8f58c40
2015-03-17 12:34:03 +01:00
Lynix
03ef0f9f50
(World) GetEntity now returns a const reference
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Former-commit-id: 179139a21c639bbb2c96058095a82f3be76de5c1
2015-03-16 22:16:35 +01:00
Lynix
3694857d30
(World) Optimized entities handling a lot
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Former-commit-id: f05f3bb7bf321d30fd51f504ace95aa0ea9f7f8d
2015-03-16 22:14:18 +01:00
Lynix
40727cc0ca
(World) Fixed EntityHandle passed by value
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Former-commit-id: c4b4b5cbb4d84110416a4493fc09e7b95e137bc6
2015-03-14 13:21:29 +01:00
Lynix
0d8f7546a9
Fixed copyright notices
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Former-commit-id: d5ccaa115ad229def2925099f82540ffa91c2297
2015-03-01 19:48:01 +01:00
Lynix
699b580516
Added Components
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Former-commit-id: 02f9e9892b58a725697b83e7b75127db5b3a27f4
2015-03-01 01:53:49 +01:00
Lynix
ba127ef7b2
(Entity) Fixed handles not being cleared after destruction
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Also updated some comments
Former-commit-id: 86b23fca0806c637fbe007df4c7edfb52b95f8e1
2015-02-24 16:15:17 +01:00
Lynix
6201183572
(World) Replaced pointers to Entity by EntityHandle
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Former-commit-id: b29aaaa7362c0c816dc270e15ba5f8253717c457
2015-02-19 23:51:17 +01:00
Lynix
3a18035989
Remade Entities
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Former-commit-id: 25f7bc84279fdf58b44cf78e2d94b4cbb78a8410
2015-02-19 22:06:57 +01:00
Lynix
32951deed8
(World) Inlined some methods
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Former-commit-id: eab086bdde8b11cc261faf2cb5d161bbfcebdc73
2015-02-08 17:47:41 +01:00
Lynix
d5a8bdca12
(Entity) Inlined most code
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Former-commit-id: 287c7c557263497ba89451dd2d640fcd8522ef3a
2015-02-08 17:39:06 +01:00
Lynix
5fb728d0be
(World) Added DOC comments
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Former-commit-id: 211735ec2cf553b991f95b210af5e7e451ab4f1f
2015-02-08 16:30:23 +01:00
Lynix
266da016ad
(World) Added clear method
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Former-commit-id: 54789542144a382c134042fa8050d06d3a80ca5d
2015-02-08 15:45:42 +01:00
Lynix
12824deba2
(World) Fixed entity killing
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Former-commit-id: 180cd3c163cb2c6595a6710ce9302bcb83923870
2015-02-08 15:43:27 +01:00
Lynix
5067767074
(NDK) First commit
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-Still missing a build file
-This is an Entity Component System, without any component nor system,
so this is an Entity. Yay.
Former-commit-id: f04d2fdfe8819826f940469c2618140a26afa637
2015-02-06 13:56:27 +01:00