Commit Graph

491 Commits

Author SHA1 Message Date
Lynix 04e52caa88 Sdk/GraphicsComponent: Add Detach method
Former-commit-id: 16bcd7d8a3b50235cdd50443d8a1ed55e4b939f2 [formerly 93e838eebb955d5bbe17113ced86a247122bf522]
Former-commit-id: be3d0d2e8fb9a887eb903c6b17f16a56e5eee1c7
2016-06-20 13:11:31 +02:00
Lynix 819b46f5fc Fix a shitload of warnings in 64 bits mode
Former-commit-id: c7792a7d5b1f85ab934da25324831b9daa3f47ff [formerly 3469974c48432be1f65808bff0ea39d9e22f5b50]
Former-commit-id: 5080815e9e1a3aebe237ff9a291b908ce0292eca
2016-06-13 21:09:55 +02:00
Lynix c528640d80 Fix a shitload of warnings in 64 bits mode
Former-commit-id: 5bc0c622c20eae45df51bb1ee62e5ed566e58a1b [formerly a8befbed30cb897ce876fd3b46a3585e1b70613e]
Former-commit-id: 999225e414c0d6a3e9c6868f040b68045b2ba724
2016-06-13 21:09:55 +02:00
Lynix c2d0ebd15e Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
Former-commit-id: f8a87ba041804b41dbc35db1fb2f99ec51702b8e [formerly 0adbfb8a3baf6330953b0247f4ad5a72af051633]
Former-commit-id: 54fbeafa8fb8034f945086ea06a20c34fb2bfb4d
2016-06-09 08:49:14 +02:00
Lynix 51533fabe9 Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
Former-commit-id: 3878bde4d067ef921783f256b582af8f6463c19b [formerly 029a8e9081b66daf20a78ba7331a496d89145f44]
Former-commit-id: 47009b49149da0186169afc538618f2ab2973f89
2016-06-09 08:49:14 +02:00
Lynix 0e01bdaa3e Graphics/Material: Ugly spaces to tabs
Former-commit-id: 05162affc594bfa6e72bb32b4c49c3d322fd42ab [formerly 71fa5849249e9770184d693176c3e50393988f4d]
Former-commit-id: d0042378fa707d7e42303ffe3445a847596a482d
2016-06-09 08:48:04 +02:00
Lynix 296be70a5c Graphics/Material: Ugly spaces to tabs
Former-commit-id: fe691ce50ec143681c8a916bab2f85270cedec06 [formerly c45aba3d7b6d8b47a90e5f8120c278785d68773b]
Former-commit-id: 04596ea0ca1bb7f1575a4db6a5ef309328922938
2016-06-09 08:48:04 +02:00
Gawaboumga 4710da1f6c Revert changes
Former-commit-id: 25a7ecad35f3fe38638f608f375ed9c8c5df873e [formerly fa3383a06a186551d427aee0e3def1e543b73a1b]
Former-commit-id: 5923cbbb60c4464741449c997c39212d2bc075f8
2016-06-08 14:13:19 +02:00
Gawaboumga 61c6cde4c0 Revert changes
Former-commit-id: 0034c2038ece25081a9975d29f50165e8545eacc [formerly c6e83866ba222715b7f08095494c9f2749fafa8b]
Former-commit-id: 66ad8e4a0df7eda465601c1695db5fbd39b792a4
2016-06-08 14:13:19 +02:00
Gawaboumga 363299f4de Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine into Documentation-Update
Former-commit-id: 601bee6e41fcb3951f3ae9070a277896aeb52d80 [formerly ea8c1543b3df294643130613a6df14ad17bc1dd5]
Former-commit-id: 08bda7de77c7615d6ba76eed38075a0c667ff72d
2016-06-06 19:33:33 +02:00
Gawaboumga 05e4eaabbc Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine into Documentation-Update
Former-commit-id: 866c0778a3dcdc259618e577649a1116ae3a57e8 [formerly 4905c256960813c8f7b9c5e15b70ba906baa0b90]
Former-commit-id: b880a6fe12f937c5cd766a8cf37fd6794d146e84
2016-06-06 19:33:33 +02:00
Lynix e94dc90f06 Graphics: Prevent shadow-mapping code to compile without shadow-mapping
Temporary fix for OpenGL 3.3


Former-commit-id: 38067e4e19ce5e7e0a804fdeb4c1ad9fcc9f415e [formerly c9878c521ccb78ff86ba5ce823acb009717b9bb8]
Former-commit-id: 22915443375dd97584f9e5408dcf308d5801f7b0
2016-06-02 13:49:30 +02:00
Lynix ce90bd43d6 Graphics: Prevent shadow-mapping code to compile without shadow-mapping
Temporary fix for OpenGL 3.3


Former-commit-id: 50b368b62fc0eba5507e4bf3c4f825eedf35cc8b [formerly 6a5258a1ecd4991937a4446684043f52bc60215c]
Former-commit-id: 70f890125f05d0c4e16f38535a3ca9c6848bf35b
2016-06-02 13:49:30 +02:00
Gawaboumga db8a222f62 Fix for problems signaled by clang static analyzer
Former-commit-id: 835f639c45509b0d55fe716e51e3285ea2a89da4
2016-05-31 21:50:31 +02:00
Gawaboumga abb5ab3596 Fix for problems signaled by clang static analyzer
Former-commit-id: 2ad296acdc783054198a7b2f2f34c36d9cc22958
2016-05-31 21:50:31 +02:00
Gawaboumga a81cc4a295 Default behaviour without precision on name
Former-commit-id: 28959f509e5baee43109a66e17a8703a480288e4
2016-05-30 14:27:31 +02:00
Gawaboumga a2c0963fe4 Default behaviour without precision on name
Former-commit-id: 984e99a8ce5380eb54aa48e206a62186a08cce23
2016-05-30 14:27:31 +02:00
Gawaboumga 96b958d655 Documentation for module: Graphics
Former-commit-id: 5e3ee3c61779fbdd1a083117f537a45e1bad820b
2016-05-30 14:21:36 +02:00
Gawaboumga 2c941827ed Documentation for module: Graphics
Former-commit-id: 1757c33318443aade1dc38e16d053240d7dc885c
2016-05-30 14:21:36 +02:00
Lynix 3e78dd40ad Fix some GCC warnings
Former-commit-id: b3292fcfd4d029793cb70f97ab608aeb7d0579ef
2016-05-25 13:52:10 +02:00
Lynix 8a3339badf Fix some GCC warnings
Former-commit-id: 31c8460b4656c29ac165d7aa28f335851f2565df
2016-05-25 13:52:10 +02:00
Lynix a1644edf45 Merge branch 'NDK-ShadowMapping'
Former-commit-id: e77949168073f06d52d10785afb41bad2f7f86c0
2016-05-13 13:06:23 +02:00
Lynix 6c8d2ed03a Merge branch 'NDK-ShadowMapping'
Former-commit-id: 0fcd92b113069d2ee1edc74cf9be471cd6d97267
2016-05-13 13:06:23 +02:00
Lynix 24e23be7ea Graphics/Material: Add Basic2D and Translucent2D materials
Former-commit-id: 4c5d24d76d22894985e591036589ebba95f320d9
2016-05-13 12:47:43 +02:00
Lynix a15b31c646 Graphics/Material: Add Basic2D and Translucent2D materials
Former-commit-id: fd07cb7c039d0e30b6fe74378efb3208808f9d9b
2016-05-13 12:47:43 +02:00
Lynix 9e3b99bb5a Make mesh able to carry material informations
- Move OBJ Loader to Utility module, where it belongs
- Change Mesh material informations from a path to a parameterlist
- Improve Mesh code


Former-commit-id: 3c18901133fa5ac8281269822f6e2650ddcefd2d
2016-04-30 18:44:33 +02:00
Lynix 3b5d6e9cde Make mesh able to carry material informations
- Move OBJ Loader to Utility module, where it belongs
- Change Mesh material informations from a path to a parameterlist
- Improve Mesh code


Former-commit-id: f16f48f8b6399188a09797cec3707ab6726bdbca
2016-04-30 18:44:33 +02:00
Lynix 43c1243b75 Fix merge problems
Former-commit-id: 899b541adea1719f558c52abfab51458249b6aaf
2016-04-17 20:22:29 +02:00
Lynix b3455e88ca Graphics/DepthRenderTechnique: Add Clear method
Former-commit-id: 70e7cb5b59f0407c73766687b6a95e09b7eca589
2016-04-17 19:58:15 +02:00
Lynix 37aa00b2e7 Merge branch 'master' into NDK-ShadowMapping
Former-commit-id: e2be28b65207dfbb81efe58f31ca31548afecee7
2016-04-17 19:57:15 +02:00
Lynix c8dd28f75c Sdk/RenderSystem: Allow to change render technique
Former-commit-id: ec61a2ebff138300344e6068917f0863c3d11859
2016-04-16 18:40:58 +02:00
Lynix a31a969409 Replace useless reinterpret_cast by static_cast
Former-commit-id: f61d644d968d4fe9523a5cd122e11525a9c2765d
2016-04-07 04:20:18 +02:00
Lynix b4e98dc7fc Formats: Change skip string format
Former-commit-id: 75952d298efb69bd9b77df31ee8dc1548442d071
2016-03-09 12:41:39 +01:00
Lynix c935c1a293 Graphics/OBJLoader: Allow users to specifiy a vertex count cache when loading
Former-commit-id: 87ebc2aefe2c2091fd483793f880724e1ed6ac3d
2016-03-08 13:39:08 +01:00
Lynix dce587bd63 Add support for custom resource parameters
And allow users to skip a precise loader using them


Former-commit-id: 297af2e4a24ad67c343aae5d89352abf4ea05f63
2016-03-08 13:37:17 +01:00
Lynix dff6e855e4 Fixes compilation on GCC
Former-commit-id: 1829fa37830618bd9b14e7bfa5d935c886213589
2016-02-24 14:12:45 +01:00
Lynix ffb6a47435 Graphics/Material: Standardize flag testing
Former-commit-id: f2207fa4f1ad600aa09d8b484559bd9155a11f47
2016-01-19 12:22:43 +01:00
Lynix c359c6925e Graphics/SpriteLibrary: Fix missing initialization/uninitialization (fixes crash at exit)
Former-commit-id: c7bbd781d163a8456f1fadd0f71451adc5a1bd1a
2016-01-19 12:14:07 +01:00
Lynix 2b908d0c2b Graphics/TextSprite: Fix unused memory not being released by Update
Former-commit-id: 2a1349b1346d6dd11a004654a65d43e91626b76a
2016-01-06 13:16:11 +01:00
Lynix c6f491ca21 Graphics/TextSprite: Optimize Update method
Make it keep established connections instead of clearing everything and connecting again


Former-commit-id: abe315a03ba19059a9a867c23780c2f8cd34345b
2016-01-06 12:01:35 +01:00
Lynix bff0e2df21 Graphics/ForwardRenderQueue: Fix error
Former-commit-id: a396c373b51128c57f5d8f98291f821b0bfc0c76
2015-12-11 13:08:32 +01:00
Lynix 91f778dd89 Graphics/SkyboxBackground: Add movement scaler
Former-commit-id: 02682210b2b3d4b0cf27c6dd8cf171a025a92701
2015-12-10 14:08:09 +01:00
Lynix 9e7452ab68 Graphics/DepthRender: Fix compilation
Former-commit-id: 749e3b67038cba20c46bd5570e616608200733f5
2015-12-09 01:11:27 +01:00
Lynix 9cf5e4b68c Merge branch 'master' into NDK-ShadowMapping
Former-commit-id: 83435ab51753299b30a102871fbcd5558d2ac4f1
2015-12-09 00:59:07 +01:00
Lynix 93fae53ea5 Graphics: Qt-friendly change
Former-commit-id: b4b278897d681ea5361ce9f751a0ecba7acd34ee
2015-12-07 22:45:07 +01:00
Lynix 0a0e6d00f7 Graphics: Add render order
Former-commit-id: 881ae69c214e024846dc0165f3476f76f5bcc0b5
2015-11-27 23:38:54 +01:00
Lynix ed961f5ba8 Core: Merge InputStream and OutputStream to Stream
Remove serialization support from Stream


Former-commit-id: 7a761e4fcd07cab561f13e4709c4492ed18da88a
2015-11-20 13:52:49 +01:00
Lynix 682b8811f5 Graphics/TextSprite: Fix crash
Former-commit-id: c659044edff45afc7eec91065619bdfb402bc32d
2015-11-14 11:43:24 +01:00
Lynix 5d6e6b2d45 Fix errors and warnings
Former-commit-id: a3ba309633f198f82c1d0277d750d867cad4ba44
2015-11-12 00:29:10 +01:00
Youri Hubaut 37586e7283 Switch from Nz prefix to namespace Nz for linux
Former-commit-id: 64eeaf3c633254b04910ebd4576fd9e910002be0
2015-09-27 15:58:49 +02:00
Lynix eaf1bb3601 Merge branch 'NDK-Refactor' into NDK
Conflicts:
	examples/HardwareInfo/main.cpp
	include/Nazara/Renderer/Enums.hpp
	include/Nazara/Renderer/GpuQuery.hpp
	include/Nazara/Renderer/OpenGL.hpp
	include/Nazara/Renderer/RenderBuffer.hpp
	include/Nazara/Renderer/RenderTexture.hpp
	include/Nazara/Renderer/Texture.hpp
	src/Nazara/Graphics/AbstractRenderTechnique.cpp
	src/Nazara/Graphics/DeferredRenderTechnique.cpp
	src/Nazara/Graphics/Material.cpp
	src/Nazara/Graphics/SkyboxBackground.cpp
	src/Nazara/Renderer/GpuQuery.cpp
	src/Nazara/Renderer/OpenGL.cpp
	src/Nazara/Renderer/RenderBuffer.cpp
	src/Nazara/Renderer/RenderTexture.cpp
	src/Nazara/Renderer/Renderer.cpp
	src/Nazara/Renderer/Shader.cpp
	src/Nazara/Renderer/ShaderStage.cpp
	src/Nazara/Renderer/Texture.cpp

Former-commit-id: 2f1c7e9f9766f59ab83d9405856a1898ac4ab48f
2015-09-25 23:16:58 +02:00
Lynix df8da275c4 Switch from Nz prefix to namespace Nz
What a huge commit


Former-commit-id: 38ac5eebf70adc1180f571f6006192d28fb99897
2015-09-25 19:20:05 +02:00
Lynix 70ea6912e1 Merge branch 'OpenGL3-upgrade' into NDK
Conflicts:
	src/Nazara/Graphics/SkyboxBackground.cpp
	src/Nazara/Renderer/RenderTexture.cpp
	src/Nazara/Renderer/Renderer.cpp

Former-commit-id: e8914d4e32a689b7df365dca15a438f10722530c
2015-09-24 21:35:43 +02:00
Lynix dea3fb4e39 Convert spaces to tabs
Former-commit-id: b459cfe0c83f651cc660d42f7d3014c3b146f345
2015-09-24 00:55:57 +02:00
Lynix 1ffd2b724f Merge branch 'NDK' into NDK-ShadowMapping
Former-commit-id: 150a4149d50af6971fd5798c080f0c55e009a55b
2015-09-20 23:42:12 +02:00
Lynix b16abf0d09 Merge branch 'master' into NDK
Conflicts:
	build/scripts/module/renderer.lua
	build/scripts/module/utility.lua
	include/Nazara/Renderer/OpenGL.hpp
	src/Nazara/Core/String.cpp

Former-commit-id: 0a8054be56f01b12c604c88b829cb10b490a9d6f
2015-09-20 23:41:21 +02:00
Youri Hubaut a4032abe63 Fix compilation on linux
Former-commit-id: e7ff20401c32d0f7752d03636b5034a3467bf498
2015-09-19 17:10:34 +02:00
Lynix aa303f9028 Merge branch 'NDK' into NDK-ShadowMapping
Conflicts:
	include/Nazara/Math/Matrix4.inl

Former-commit-id: e4b7d178a7acba17c03de2b585af86324b8d75a6
2015-09-13 12:10:30 +02:00
Lynix 505f1dbb03 Merge branch 'master' into NDK
Conflicts:
	include/Nazara/Core/Algorithm.inl
	include/Nazara/Core/ByteArray.hpp
	include/Nazara/Math/Algorithm.inl
	src/Nazara/Graphics/SkyboxBackground.cpp

Former-commit-id: 42f52f71989fa805f69527fd07edb8405df06566
2015-08-21 18:55:58 +02:00
Gawaboumga 282bdf9864 Consequences of the plane change + change perspective
The perspective matrix now as in glm (because the near frustum plane was
wrong). So there is a factor "2" on the component w and the skybox must
be changed in consequence.


Former-commit-id: 09dd049c177532b9ace34a5a60b1b96014652297
2015-08-21 12:01:52 +02:00
Gawaboumga 3dbcb25384 Transfert enumeration from file to enums
Former-commit-id: 0d9e191373affda50d0eb6c2376c7a23720e591b
2015-08-21 11:22:35 +02:00
Lynix cd3b19ca79 Graphics/Shader: Fix shadowing
Former-commit-id: 54fc9a019217eef85281c33a8a7becb6fec4f851
2015-08-19 13:46:11 +02:00
Lynix 2b48917176 Merge branch 'NDK' into NDK-ShadowMapping
Former-commit-id: b07de3853987ffc91946b307208c0ec26eda280a
2015-08-17 14:26:42 +02:00
Lynix 391d248e59 Graphics/Sprite: Fix linker error
Former-commit-id: 1867897b6d67ccd7ed1779c66f086e3dc962e693
2015-08-16 01:45:31 +02:00
Lynix 29ffd44683 Graphics/ForwardRenderTechnique: Fix crash when rendering billboards without instancing
Former-commit-id: af5595a2eb0ddf7c9bb53250af3a5e2d78ea2cda
2015-08-16 01:45:12 +02:00
Lynix ff9d233e7c Graphics/Billboard: Fix billboard texcoords
Former-commit-id: 4c3182736ded66d0d03ed5d0abc54a51d6f6eca6
2015-08-16 01:43:59 +02:00
Lynix 95ae8ed82c Graphics: Add billboard class
Former-commit-id: bc898f00aa78dd42f61d34ce743ed9a73dce55f6
2015-08-16 01:43:17 +02:00
Lynix 5cad63c21b Graphics/Shadow: Implement PCF for spot lights
Former-commit-id: 0045af26b612a5c41268fcf3e3d03893e01c0448
2015-08-14 14:13:53 +02:00
Lynix 835da411c7 Graphics/Shadows: Add directional shadow mapping (WIP)
It still needs some debug


Former-commit-id: 029872debc1a784712a33802ddd70a2b61e55623
2015-08-13 13:54:34 +02:00
Lynix 75972fec36 Graphics: Add shadow mapping
Former-commit-id: ca404bee246991eab98df35396e3010ec5165c43
2015-07-05 23:57:54 +02:00
Lynix 1f2e810927 Graphics: Remake DepthRender[Queue|Technique]
Former-commit-id: c4d8d4d28d02822273ebe7dca3e468ea156af674
2015-07-05 23:43:35 +02:00
Lynix c0ee9d04b5 Graphics/Material: Add depth material parameter
Former-commit-id: 980888e12e5d8c8cf280c6a62592068cfab49d2e
2015-07-05 23:23:17 +02:00
Lynix 529673ebc1 Graphics/Light: Make shadow map format/size parametrable
Former-commit-id: 8151d71d58ab760584c0ace1e0686c44bab9d3b2
2015-06-30 20:48:46 +02:00
Lynix bdb6554bc8 Graphics/DepthRenderQueue: Make use of shadow casting parameter
Former-commit-id: cf15775c67a5d4245d344d001847b9fb1ffe7432
2015-06-30 20:47:08 +02:00
Lynix 34e8271d24 Fix warnings
Former-commit-id: 42f2d38f7bf5143d91da6a0fa7dc7d3b88ce56ea
2015-06-30 20:44:37 +02:00
Lynix d93229a9ac Fix compilation error
Former-commit-id: 5f264fc941898921da408b836c385d4073ebe3ae
2015-06-30 20:44:01 +02:00
Lynix 0cb4726bf5 Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
Conflicts:
	SDK/include/NDK/Systems/RenderSystem.hpp
	SDK/src/NDK/Systems/RenderSystem.cpp

Former-commit-id: f62e9a27427d96893acd2381bb06ae928a1d3741
2015-06-29 21:05:09 +02:00
Lynix 318da0d960 Fixed some warnings
Former-commit-id: d7db2b471afac2d16f44a67e79842f8a7fc2100e
2015-06-28 13:48:22 +02:00
Lynix a4bd84a6e3 Graphics: Remove deprecated scene interface
Former-commit-id: 6b5d3c22827912d664c4f8c9c4051c824180bb51
2015-06-24 13:55:35 +02:00
Lynix 58f91d6e39 Graphics/ParticleSystem: Update interface
Former-commit-id: b58c3f194a32411eba2e321b00987d3c76e03cb0
2015-06-24 12:41:54 +02:00
Lynix c4783ac38f Graphics/ParticleSystem: Fix debug build
Former-commit-id: 52f1ea20af27d98a6e6c366f5a9f87e73bf529b0
2015-06-24 00:20:47 +02:00
Lynix eddac5c0b6 Graphics/SkyboxBackground: Fixes
Former-commit-id: ab45a2efa957e33015e4d8dd57ebc8a5d028798c
2015-06-24 00:18:38 +02:00
Lynix bfa2246ca2 Graphics: Fix missing initialisation of skyboxes
Former-commit-id: cf9989b52ca3d80fd1e789178dc77b67b98c2cdf
2015-06-24 00:10:54 +02:00
Lynix 6092b0692b Graphics/Backgrounds: Update backgrounds to new coding-style
Former-commit-id: 9f96b93706fd8417d6262392f0ce9ab9ca1985c3
2015-06-23 23:35:11 +02:00
Lynix 0ec0e02a5f Graphics/ParticleSystem: Turn it to Renderable interface
Former-commit-id: c083f32a4bf2baed93126c30a6d05cf8ed0ba493
2015-06-23 14:01:44 +02:00
Lynix 1593b7969f Graphics/Material: Fix shadow states initialize/copy/parameter
Former-commit-id: efe926baa3a5f00e04e7443b3463730e0d16edf7
2015-06-21 13:11:03 +02:00
Lynix ac8578c510 Graphics/Material: Add shadow support
The real fun will be in the shader


Former-commit-id: e29e98cbf3c35e4cf14c68852e03dc9da1df0ff1
2015-06-18 00:03:38 +02:00
Lynix 763701df7f Graphics/Material: Inline class
Former-commit-id: 7cd8b7a00c87adf087dae7d0fb8d955747cf82d1
2015-06-17 23:36:53 +02:00
Lynix 80208b0dc5 Core/OffsetOf: Remove constexpr (cannot be used because of reinterpret_cast)
Former-commit-id: 78142eb9033a1969f20055b2cecf1bc78152e896
2015-06-17 23:32:48 +02:00
Lynix e89b87044d Graphics: Fix some comments
Former-commit-id: df6d080b1ce251b7fe5707ddbb4e31773ba9035d
2015-06-17 14:32:32 +02:00
Lynix ebbaaf7ff2 Graphics: Add depth render technique/queue
Former-commit-id: 711306ee5f84a9579068ce23240dc105cec15cde
2015-06-17 14:32:05 +02:00
Lynix 52972b0514 Merge remote-tracking branch 'origin/NDK' into NDK-ShadowMapping
Former-commit-id: d58c9f21d0de14e06321ed38b237b9fffcc0b2b8
2015-06-16 23:04:20 +02:00
Lynix 54b0339025 Graphics/TextSprite: Inlined some methods
Former-commit-id: 8c6633867e25b86b5b641662c804c446478fe56c
2015-06-16 22:54:29 +02:00
Lynix 8ade9fa65e Graphics/Sprite: Update to InstancedRenderable
Former-commit-id: 8153acbca05bf6afb4a4ed6cd0a323f641919b6d
2015-06-16 22:54:01 +02:00
Lynix 974df4288f First shadow mapping commit
Former-commit-id: 7465a7c3297626f8db8c1ff48a20c0e0d9feb765
2015-06-16 14:21:20 +02:00
Lynix 6d953d9e93 Graphics: Separate Renderable and make Light a Renderable (LightComponent)
Former-commit-id: 6177d473f27ef493ba77417fc14461cb08b6f9e1
2015-06-16 00:31:04 +02:00
Lynix f4c3ec51ed Final VS fixes
Former-commit-id: 6da44f94127f61de39710a52b8b3b73ce19c1269
2015-06-14 16:18:37 +02:00
Lynix 251e21f006 More VS fixes
Former-commit-id: 356effb816b9527ff9e89ee3b99074c468455b08
2015-06-13 19:42:07 +02:00
Lynix 1a92fe331c Rename and move loaders, expose parsers
Former-commit-id: 932ae2aab020f956d3fdb91107f6842ff292aa08
2015-06-13 17:13:55 +02:00
Lynix d9c31636b9 Graphics/RenderTechnique: Move viewer to SceneData
Former-commit-id: 6c8b5a00b65649c7a3877a186b51f7240361e801
2015-06-13 16:27:12 +02:00
Lynix 096b420d2c Graphics/TextSprite: Fix Update not invalidating instance data
Former-commit-id: 5081c4dfc534671e0a157c0f0d279940eec9b091
2015-06-12 14:02:15 +02:00
Lynix 8c345964ef Graphics/TextSprite: Add scale
Former-commit-id: 54bb42e83060730e8bd4784b1e24b479d21157f7
2015-06-12 00:45:52 +02:00
Lynix 2391d76332 Graphics/ForwardRenderTechnique: Fix light uniforms
Former-commit-id: b3f0ae5cab39ea5a698800985843a818280d18be
2015-06-12 00:23:46 +02:00
Lynix a38d988507 Graphics/TextSprite: Fix memory corruption
Former-commit-id: 2fc1fdcec29d58164b46ccd837bab56602418ce0
2015-06-12 00:18:35 +02:00
Lynix 3b5551ed7a Graphics/TextSprite: Update to Renderable
Still WIP as it appears to randomly crash


Former-commit-id: 2397ba7e556f7ed72b5fc8752704c3b212fa9fc1
2015-06-11 14:14:57 +02:00
Lynix 48a54dfa5c Graphics/Renderable: Add InstanceData
Former-commit-id: f30f011ae91a445d5b22f33150a88bbda218950c
2015-06-11 14:14:11 +02:00
Lynix 6f2f8d6390 Graphics: Make Background/RenderTechnique independent from Scene
Former-commit-id: d588a3bb74b08d79990a278ad2e399e9797755b4
2015-06-09 00:26:13 +02:00
Lynix a069b105e6 Fully replace listener system by signals
Former-commit-id: 032dfddd12cc3a792c71426148c758ffac3621f9
2015-06-07 20:42:41 +02:00
Lynix 0f4cf3c910 Graphics/RenderTechnique: Add uniform invalidation
Former-commit-id: 8f03073408a03854533d9911eb1a0605ebbb8767
2015-06-07 18:25:35 +02:00
Lynix 65c4409f9c Graphics/DeferredRenderQueue: Replace listener by signals
Former-commit-id: b874409b523a1bfd6d9dd0d74c0f28189411bcca
2015-06-07 18:09:37 +02:00
Lynix c0c6179acc Graphics/ForwardRenderQueue: Replace listeners by signals
Former-commit-id: 3429e69cc4334ba602d8ccfb1fc725af85d42f7f
2015-06-07 17:59:09 +02:00
Lynix 4e5cdea454 Core/Signals: Remove Connect/Disconnect macros
And make interface easier to use


Former-commit-id: 5b789c9acb694839cb173ae96392650d80d383b7
2015-06-07 17:28:19 +02:00
Lynix 004b53c590 Renderer/Renderer: Replace listeners by signals
Former-commit-id: c1293f7f7cc31c4122ba866fc44d93188917ad93
2015-06-07 16:52:19 +02:00
Lynix fe25249136 Replace Listenable system by signals
Former-commit-id: 16fb0b3e703ca4b41ceb97fab938cebb05f677d4
2015-06-07 15:16:11 +02:00
Lynix b9ced78772 Graphics/RenderTechnique: Remove Clear method
Let's face it, this method was useless from the beginning.


Former-commit-id: c38f57785c900acf66560ad07aa29498312c6063
2015-06-05 13:38:22 +02:00
Lynix fc65b30f84 Improved code based on CppCheck results
None of this should change the engine's behavior, but the code is better
this way.


Former-commit-id: 0127769848fc1f7fc8006ee607985cfc0ead2965
2015-06-05 13:25:17 +02:00
Lynix 8c6806eacb Graphics: Update Light and Model to new interface
Former-commit-id: 5643f20261524f93a5d080404de5ab0b29151acb
2015-06-04 00:18:43 +02:00
Lynix 806955dac7 Graphics/Scene: Temporary fix compile
Former-commit-id: 604961adc2b1400966491d22d5d1eb2d05ee9a6a
2015-06-03 17:59:31 +02:00
Lynix 436f5002b2 Graphics/SkeletalModel: Fix crash
Former-commit-id: 75114644bb37796860854102fbd547aa1c50f51a
2015-05-31 22:19:30 +02:00
Lynix 0f7948ea4c Merge branch 'NDK' of https://github.com/DigitalPulseSoftware/NazaraEngine into NDK
Conflicts:
	include/Nazara/Graphics/SkeletalModel.hpp
	src/Nazara/Graphics/SkeletalModel.cpp

Former-commit-id: 7dba08bc594d501adbc5a81c4ec1a70021eaa5b6
2015-05-31 22:18:09 +02:00
Lynix 4a87481311 Graphics/ForwardShading: Remake light selection
Former-commit-id: f7e761411e88513d1772b55f09ac4bd3a1d065a7
2015-05-31 22:13:49 +02:00
Lynix 8f8eca1d70 Graphics/SkeletalModel: Update to new code
Former-commit-id: 74b17bf06b3c7c22477ee3a098301e70b093f890
2015-05-31 22:12:46 +02:00
Lynix d7e640fd1e Graphics/DeferredLighting: Fix target shader
Former-commit-id: 241cca9f659c67fed34c20fb022ff89889630556
2015-05-31 22:12:04 +02:00
Lynix 962c1f2362 Graphics/SkeletalModel: Begin update to Renderable
Former-commit-id: c05e8a85bf3f0227fe2e75480df12045c8384124
2015-05-28 14:37:40 +02:00
Lynix 122ae57968 Graphics/DeferredLighting: Update to new code
Former-commit-id: 6b16678bb477a8e2a95d799d144be09d688f2f16
2015-05-27 00:15:49 +02:00
Lynix 367ec18217 Graphics/Light: Change the way lights are queued
Former-commit-id: 18cf919c3b221425624a4db15c59699abfba6fc7
2015-05-27 00:15:12 +02:00
Lynix a92a58301a Graphics/Light: Add cache infos (cosines, tangent) + inline
Former-commit-id: 36e6fb9c2d09597480302da30d3097ec54582fe8
2015-05-26 23:45:40 +02:00
Lynix 68d6f62cd4 Graphics/AbstractRenderQueue: Made members public
Former-commit-id: 61f69dda42b5d091a94d65b9f7f04ff1ce1ce59e
2015-05-26 23:39:42 +02:00
Lynix 2bba1be938 Math: Add M_SQRT3 constant, fix sphere radius calculations
Former-commit-id: 71ac4d3522f427fda60a0e71d76eca7558539187
2015-05-26 23:39:01 +02:00
Lynix 6f06383ab0 Graphics/Light: Update to Renderable
Former-commit-id: 6766d036eb4c79fd0d5cdb718b06d6e4812ac660
2015-05-26 14:16:15 +02:00
Lynix e1a25a8885 Graphics/Model: Update to Renderable
(Note: this branch doesn't compile right now, this is normal)


Former-commit-id: 8c7e823122744394dda31db9acbfe2823c6f29e2
2015-05-26 14:16:05 +02:00
Lynix f181d0f2df Graphics/Renderable: Provide Cull default implementation
Former-commit-id: 7584b42b8737a426818af836628f8e7e1e34eb46
2015-05-26 14:13:57 +02:00
Lynix b075d05d82 Graphics/RenderQueue: Replace AddLight method by variations
Former-commit-id: 79ad49d60bd8d397aa606cded7c0dd2d20a078dc
2015-05-26 14:12:41 +02:00
Lynix 3ee981867e Graphics: Add Renderable class
WIP


Former-commit-id: b9ea2a443cf2e5f8b90360e1f47466b0c3ce69fa
2015-05-26 00:08:24 +02:00
Lynix 446f537e3f Merge branch 'master' into NDK
Conflicts:
	src/Nazara/Physics/Geom.cpp

Former-commit-id: 8fd71e34dbe105890042acc55e30b64e7c457ed4
2015-05-06 23:45:41 +02:00
Lynix 1fff550c06 Graphics/ForwardShading: Fixed non-lit translucide rendering
Former-commit-id: dea27941badf51be183e9912c82be6f719015490
2015-05-06 23:31:42 +02:00
Lynix d7f48dfa7f Graphics/DeferredShading: Fixed phong lighting unifoms
Former-commit-id: 09adf80261d29cb2518adddfb90b3173ab34b068
2015-05-06 23:29:56 +02:00
Lynix fa2a269e5a Utility/Node: Added listeners
Former-commit-id: aeddcbc5c61b7b51333ed704065fe6a18f17b2dc
2015-05-06 13:48:42 +02:00
Lynix 3e16369d09 (Camera) Fixed SetTarget not invalidating viewport and stuff
Former-commit-id: ecce5389ffc3497828a9864a5ee46f597bdbfb76
2015-03-28 14:42:11 +01:00
Lynix 36b39ec868 Alphabetical commit
Former-commit-id: 4f1e73bd1228fefefd7f788adcd3ccb396d0b141
2015-03-19 18:17:52 +01:00
Lynix cbf3b2cf4e (View) Fixed missing implementation of GetSize
Former-commit-id: 0953fb5079448035fc395ad2fd38535d27f08fb6
2015-03-18 21:57:02 +01:00
Lynix e873d40ccc (View) Added Map[Pixel|World]To[World|Pixel] method
Former-commit-id: 39295c71d040d472117cb30c266169476f563e9d
2015-03-18 20:31:39 +01:00
Lynix fca8dc49e9 (TextSprite) Changed error message
Former-commit-id: f32804aca320bbfc3c6ecb5e0e3747b7b9d09369
2015-03-18 13:04:12 +01:00
Lynix d28154ab76 Added comments
Former-commit-id: e9297b7c0a4b85b2369abcba444d4cf89e04b95d
2015-03-18 13:03:53 +01:00
Lynix 122e4a013c (OBJLoader) Improved code
Former-commit-id: 78252bd96d1d8eeba596892a9599136f26312618
2015-02-24 20:00:40 +01:00
Lynix ee6ca790a5 Fixed missing includes and warnings under VS
Former-commit-id: c06756b62b616e7322aced01062966247bb7654f
2015-02-21 15:04:07 +01:00
Lynix 2b6dcb4e2b (Material) Set*Map methods now take an object reference...
...instead of a naked pointer.
Also renamed some parameters to make them more explicit.


Former-commit-id: 3b962ba178ffc94d630fb11e005e9992cf93005d
2015-02-18 21:03:17 +01:00
Lynix d3caf8bb1b Fixed potential crash (1500th commit, yay)
Also cleaned up one line of code.


Former-commit-id: 841dde3eb2ce8b1e3b4607931aa31d94fefedec2
2015-02-07 19:15:22 +01:00
Lynix fa7b72fd49 Fixed outdated comment
Former-commit-id: 8825493d82bfc66ac84090ac4f9f051c35b2d61c
2015-02-06 13:57:58 +01:00
Lynix 0a324d9323 Added some comments (as requested)
Former-commit-id: 4a6c7a025625ab49e59aaffa818cb50374e778d7
2015-02-01 21:39:47 +01:00