Commit Graph

2923 Commits

Author SHA1 Message Date
Jérôme Leclercq
e5cd461bae ShaderNode: Fix possible crash with incompatible types 2020-10-30 23:08:03 +01:00
Jérôme Leclercq
5ca9776755 ShaderNode: Fix missing "add texture" button 2020-10-30 23:07:42 +01:00
Jérôme Leclercq
b62130dab9 VulkanRenderer: Fix physical device bullshit
Keep a single list instead of many
2020-10-30 23:06:56 +01:00
Jérôme Leclercq
009e5a0466 Renderer: Rename ShaderStageImpl to ShaderStage 2020-10-30 23:06:15 +01:00
Jérôme Leclercq
d243e7bcd2 OpenGLRenderer: Move error to string to Utils 2020-09-26 20:43:55 +02:00
Jérôme Leclercq
3b2e375382 WIP 2020-09-26 20:04:05 +02:00
Jérôme Leclercq
abf58857d7 Core/StringExt: Make PointerToString portable 2020-09-26 12:22:49 +02:00
Jérôme Leclercq
9291ef6299 Disable OpenGL overriding with MSVC / x86
Seems like a bug with MSVC when targetting 32bits targets
2020-09-26 11:50:37 +02:00
Jérôme Leclercq
65337c6a38 Fix a lot of warnings and some errors 2020-09-26 11:44:09 +02:00
Jérôme Leclercq
2b6a463a45 Remove Nz::String and Nz::StringStream 2020-09-25 19:31:01 +02:00
Lynix
d665af1f9d Shader/SpirV: Fix sampler storage class 2020-09-22 21:50:56 +02:00
Lynix
79c53061e0 Shader: Add type functions 2020-09-22 21:50:07 +02:00
Jérôme Leclercq
f15709c8a3 Renderer: Replace unique_ptr by shared_ptr 2020-09-20 15:56:58 +02:00
Jérôme Leclercq
95c9ad0fd8 Add graphics module base 2020-09-20 14:52:44 +02:00
Jérôme Leclercq
790815e9ee Merge branch 'master' into nazara-next 2020-09-17 20:28:11 +02:00
Jérôme Leclercq
37418d482e Renderer: Allow to set a preferred render api using configuration 2020-09-17 20:11:10 +02:00
Jérôme Leclercq
36d3c51eeb Add module configurations 2020-09-17 20:10:39 +02:00
Jérôme Leclercq
7a7a67cd40 Update OpenGLVaoCache.cpp 2020-09-17 18:54:41 +02:00
Jérôme Leclercq
98e20ecbb7 Last modules fixes 2020-09-17 18:54:33 +02:00
Jérôme Leclercq
fd1d416510 Rename Module to ModuleBase 2020-09-11 13:39:18 +02:00
Jérôme Leclercq
a7fac3beb8 Rework modules 2020-09-10 20:12:09 +02:00
Jérôme Leclercq
193deb6c04 Fix some minor stuff 2020-09-06 17:09:39 +02:00
Jérôme Leclercq
67b0d70b7c Upgrade to Newton 3.14 and make it a thirdparty lib 2020-09-06 17:09:19 +02:00
Jérôme Leclercq
1e29790831 Physics2D/RigidBody2D: Fix velocity func not being copied 2020-09-05 12:56:35 +02:00
Jérôme Leclercq
385927b05a Fix minor stuff 2020-09-04 16:14:11 +02:00
Jérôme Leclercq
33e60a97b6 VulkanRenderer: Fix case where swapchain has more image than requested 2020-09-04 15:59:01 +02:00
Jérôme Leclercq
53e5aa924f VulkanRenderer/Swapchain: Rename Buffer to Image 2020-09-04 15:58:07 +02:00
Jérôme Leclercq
55ac0ccdf6 Restore Vulkan renderer 2020-09-04 15:25:49 +02:00
Jérôme Leclercq
f8dc5a5516 OpenGLRenderer: Default to WGL on Windows 2020-09-04 15:23:14 +02:00
Jérôme Leclercq
ab0cc800e3 Remove VMA dependency from OpenGLRenderer 2020-09-04 15:22:05 +02:00
Jérôme Leclercq
e0a4d27c2e Fix some warnings 2020-09-04 15:21:53 +02:00
Jérôme Leclercq
69dda85e45 Vulkan: Refactor function list headers 2020-09-04 15:21:46 +02:00
Jérôme Leclercq
d98cddcfe0 Remove no longer used code 2020-09-04 14:19:11 +02:00
Jérôme Leclercq
a8b9a8c56d Workaround MSVC bug 2020-09-04 14:18:57 +02:00
Jérôme Leclercq
3082620ef9 Remove useless code 2020-09-03 16:33:56 +02:00
Jérôme Leclercq
0255541b44 Replace EGL symbol loader 2020-09-03 16:33:37 +02:00
Jérôme Leclercq
addcd52552 Try to get around MSVC bug 2020-09-03 15:47:43 +02:00
Jérôme Leclercq
58efffc51f Improve code a bit
Prevent converting back and forth the same function pointer
2020-09-03 13:58:45 +02:00
Jérôme Leclercq
0609a10c25 OpenGLRenderer: Get rid of std::function by using function indexes 2020-09-03 13:54:44 +02:00
Jérôme Leclercq
6848ff8b34 OpenGLRenderer: Add debug wrapper (which handle OpenGL errors) 2020-09-03 13:39:34 +02:00
Jérôme Leclercq
df33262ab4 OpenGLRenderer: Fix context activation 2020-09-03 13:18:09 +02:00
Jérôme Leclercq
d622a75d73 Add BufferUsage_Dynamic
Since OpenGL screams in performance warning because of a GL_STATIC_DRAW buffer being updated from another buffer
2020-09-02 17:19:52 +02:00
Jérôme Leclercq
b85a734e6e Utility/OBJParser: Make OBJ meshes order deterministic 2020-09-02 16:30:31 +02:00
Jérôme Leclercq
d05df45cb6 Fix EGL context sharing
It seems contexts must be part of the same display to be shared, and that using default display with window isn't an issue on Windows/X11
2020-09-02 15:40:57 +02:00
Jérôme Leclercq
bc2f18c852 OpenGLRenderer: Try to fix EGLContext sharing with X11 2020-09-01 20:10:09 +02:00
Jérôme Leclercq
f4186fdeac Fix context sharing 2020-09-01 20:01:36 +02:00
Jérôme Leclercq
c4e63a582c OpenGLRenderer: initial support for X11 2020-09-01 19:49:50 +02:00
Jérôme Leclercq
c7b0d103e1 OpenGLRenderer: remove opengl32 dependency on Linux 2020-09-01 19:28:10 +02:00
Jérôme Leclercq
e6c2302927 Renderer: Add prefix for Linux 2020-09-01 19:24:30 +02:00
Jérôme Leclercq
424e6437c1 VulkanRenderer: Enable Wayland/XLib support 2020-09-01 19:20:59 +02:00