SirLynix
0a433a8bd6
Core/FileLogger: Fix compilation
2024-01-16 18:15:38 +01:00
SirLynix
9b96503fde
Remove test that was wrongly commited
2024-01-16 15:22:30 +01:00
SirLynix
c8e07b3f3f
Network/WebRequest: Fix missing option handling
...
That part belongs to f1de6f9198 but was not commited
2024-01-16 15:21:42 +01:00
SirLynix
e355144bb6
Network/WebRequest: Add progress callback
2024-01-16 15:21:19 +01:00
SirLynix
964d32b34e
Widgets: Add ProgressBarWidget
2024-01-16 14:13:06 +01:00
SirLynix
bbef5cfd1d
Color: Replace std::ostringstream usage by Format
2024-01-16 14:06:19 +01:00
Lynix
ea4b8eaaea
VulkanRenderer: Fix descriptor pool sizes when using arrays
2024-01-15 14:30:56 +01:00
SirLynix
f1de6f9198
Network/WebRequest: Add option flags
2024-01-14 23:03:45 +01:00
SirLynix
c52ffa15c4
Widgets/BoxLayout: Center widgets on the other axis
2024-01-14 22:04:02 +01:00
SirLynix
db83413536
Graphics: Fix issue when unregistering viewer then adding it again before resources are cleaned
2024-01-14 16:01:55 +01:00
SirLynix
5c7059c8fc
Minor fixes
2024-01-13 16:19:46 +01:00
SirLynix
6a4d3008c9
Fix compilation
2024-01-05 11:37:45 +01:00
SirLynix
2bdd6f9351
Graphics/Model: Add model loader
2024-01-05 11:24:25 +01:00
SirLynix
201ac025e2
Graphics: Fix compilation
2024-01-05 11:23:55 +01:00
SirLynix
e8a362b695
Graphics/MaterialInstance: Add Build method
2024-01-04 17:47:54 +01:00
SirLynix
7ae76b32b0
Utility: Rework MaterialData
2024-01-04 17:47:41 +01:00
SirLynix
2125b80b8d
Use std::string_view for strings
2024-01-04 14:40:50 +01:00
SirLynix
0cd8cff53e
OpenGLRenderer: Minor improvements
2024-01-04 10:19:38 +01:00
SirLynix
f46f0da12a
Graphics/Shaders: Fix point and spot lights in PhysicallyBasedMaterial
2024-01-04 00:03:32 +01:00
SirLynix
5a96ab3bf7
Graphics/PipelinePassList: Add AddPass overload taking a pass name
2024-01-03 18:18:09 +01:00
SirLynix
14f51b31ca
Fix a bunch of warnings
2024-01-03 18:17:52 +01:00
SirLynix
cd8c1cb160
Replace reinterpret_cast from/to pointers to BitCast
2024-01-03 17:19:42 +01:00
SirLynix
6d1e7d7852
Fix compilation on Windows
2024-01-02 13:07:38 +01:00
SirLynix
7dc7104cc4
Update to latest nazarautils
2024-01-02 12:02:45 +01:00
SirLynix
d2e2c075b4
Update copyright year
2024-01-02 12:02:14 +01:00
SirLynix
448cf66846
Minor fixes
2024-01-02 11:50:04 +01:00
Jérôme Leclercq
79ec135af7
Optimize out a lot of std::string construction and allocations ( #415 )
...
Update CommandLineParameters.hpp
Update CommandLineParametersTests.cpp
Update WebContext.hpp
xmake check-files -f
Fix MaterialPassRegistry
2023-12-30 14:50:57 +01:00
SirLynix
69efb93671
Network/IpAddress: Add a parameter to exclude port from string
2023-12-30 11:14:29 +01:00
Lynix
8a32c748bb
Physics2D/ChipmunkRigidBody2D: Fix SetGeom
2023-12-28 17:47:15 +01:00
SirLynix
08eaf396ed
Update to NazaraUtils 2023.12.28
2023-12-28 13:26:04 +01:00
SirLynix
3d21401569
Fix compilation on Windows < Vista
2023-12-28 13:25:33 +01:00
SirLynix
9da6e2ef8c
ChipmunkPhysics2D: Fix kinematic body handling
2023-12-26 12:42:08 +01:00
SirLynix
0d3a9547fc
Graphics/PipelinePassList: Fix error introduced by 9fb308a531
2023-12-26 12:41:48 +01:00
Lynix
e1b3832643
Minor cleanup
2023-12-25 21:02:24 +01:00
Lynix
9fb308a531
Graphics/FramePipelinePass: Replace pointer + size by span
2023-12-25 20:05:45 +01:00
Lynix
4065fbfb1a
Core/OpenMode: Rename ReadOnly/WriteOnly to Read/Write
2023-12-25 19:49:03 +01:00
SirLynix
91221a9b4a
Minor changes
2023-12-23 14:01:04 +01:00
SirLynix
496800fc5c
Graphics/UberShader: throw an exception if shader module couldn't be resolved
2023-12-21 00:08:30 +01:00
SirLynix
92e9a75ffa
Platform: Add MessageBox
2023-12-21 00:08:14 +01:00
SirLynix
83366e93d4
Make changes for breaking NZSL update
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Fix build
Fix compilation (again)
Fix global included
TextureAsset belongs to another branch
Add missing include
Fix include (should be good, finally)
2023-12-17 20:40:45 +01:00
SirLynix
87bf4563f2
Update auto-gen files
2023-12-17 16:00:44 +01:00
SirLynix
3514ac6340
Widgets/Canvas: Add mouse unhandled signals
2023-12-07 18:28:11 +01:00
SirLynix
f2672f6376
Fix compilation
2023-12-07 17:14:20 +01:00
SirLynix
3fd696385d
JoltPhysics3D/JoltPhysWorld3D: Add CollisionQuery for points and shapes
2023-12-07 16:49:48 +01:00
SirLynix
26dbdef50d
JoltPhysics3D: Add elapsedTime parameter to PostSimulate
2023-12-07 16:45:46 +01:00
SirLynix
6cbfb01243
JoltPhysics3D: Allow raycast to return hit characters (and retrieve their entities)
2023-12-07 16:45:14 +01:00
SirLynix
5253a80a24
Audio: Fix compilation on emscripten | unity_build
2023-12-04 17:50:12 +01:00
SirLynix
3fb1096d07
Audio: Implement support for ALC_EXT_thread_local_context
2023-12-04 17:38:05 +01:00
SirLynix
3e1b61070c
Audio/OpenALDevice: Fix previous commit
2023-12-04 17:37:40 +01:00
SirLynix
b5576ccb9f
Audio: Fix data race when a device is used from multiple threads
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OpenAL devices can be used from multiple threads and the error handling code (inspired by OpenGLRenderer) did not take that into account. This is not a problem for the OpenGLRenderer since contexts are thread-local which is not the case for OpenAL devices.
2023-12-04 11:01:01 +01:00
SirLynix
81c5322331
Widgets/BoxLayout: Try to fix widget layout
2023-12-04 09:49:48 +01:00
SirLynix
0c29bce3d8
Utility/SubMesh: Allow tangent generation with 3D texcoords
2023-12-04 09:46:31 +01:00
Jérôme Leclercq
876023ffa9
Core: Fix use of std::bit_cast
2023-12-04 00:38:10 +01:00
SirLynix
f75a00efe2
Audio: Fix loading of OpenAL extensions (pointers are context-local)
2023-12-04 00:23:39 +01:00
SirLynix
6059f608c0
Minor improvements
2023-12-04 00:22:36 +01:00
SirLynix
f7f31431cb
JoltPhysics3D/JoltRigidBody3D: Fix IsSleeping
2023-12-04 00:21:51 +01:00
SirLynix
e8c594e325
Graphics/ForwardFramePipeline: Fix viewers ordering
2023-12-03 15:45:44 +01:00
SirLynix
27bc5d48e9
Graphics/ForwardFramePipeline: Fix crash with multiple viewers on a single target
2023-12-03 15:31:32 +01:00
SirLynix
73fc061412
Audio/Music: Remove unnecessary code
...
Play() blocks until the thread (and source) has started
2023-12-03 15:30:39 +01:00
Lynix
4ee4092bba
Cleanup includes
2023-12-02 13:56:24 +01:00
Lynix
dc9c1e14c4
Allow to use env vars to override module configs
2023-12-02 13:56:23 +01:00
Lynix
5472514f4b
Core: Add EnvironmentVariables
2023-12-02 13:56:23 +01:00
Lynix
ba7d2221d0
Audio/SourceEmitter: Throw exception if audio source couldn't be created
2023-12-02 13:56:23 +01:00
Lynix
36dcc03c11
Audio/OpenALDevice: Improve error when buffer/source creation fails
2023-12-02 13:56:06 +01:00
Lynix
150787971a
Audio/Music: Fix possible data-race in GetPlayingOffset
2023-11-29 22:26:19 +01:00
Jérôme Leclercq
32d227628c
Integrate render target handling in frame graphs ( #411 )
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* Graphics: Integrate RenderTarget in FrameGraph
- This handles the blit to texture/swapchain in the FrameGraph and fixes RenderTextureBlit
- Dummy attachments were added to the FrameGraph class to handle link without texture (used to setup a dependency between two passes with no texture)
- FramePass now supports custom access/layout/usage for inputs
* Graphics/RenderTarget: Allow to set any RenderTarget as output
2023-11-28 21:00:57 +01:00
Lynix
079f153640
Minor fixes
2023-11-28 20:05:09 +01:00
SirLynix
e6c5d95278
JoltPhysics3D/RigidBody: Fix mass being overriden by Jolt
2023-11-26 21:30:27 +01:00
SirLynix
962a2e71c7
Renderer/Texture: Allow to keep the texture format in TextureViewInfo
2023-11-26 21:29:49 +01:00
SirLynix
00935efbe0
OpenGLRenderer/Texture: Fix update of non-2D image types
2023-11-26 21:29:19 +01:00
SirLynix
f09175228d
JoltPhysics3D: Skip the rigid body update if no physics step took place
...
This improves the framerate if FPS > physics rate
2023-11-26 21:28:40 +01:00
SirLynix
72182327dd
Core/PrimitiveList: Rework and inline the class
2023-11-26 21:27:24 +01:00
SirLynix
e8eebc1dfc
Core/ParameterList: Take advantage of movement
2023-11-26 14:01:23 +01:00
SirLynix
2622951144
Minor fixes
2023-11-26 11:25:52 +01:00
SirLynix
1ac992b5c7
Graphics: Add Billboard support
2023-11-25 15:52:58 +01:00
Lynix
4cbb5b91a3
OpenGLRenderer/FboFramebuffer: Fix texture view emulation with attachment != color0
2023-11-22 14:09:05 +01:00
Lynix
fb425e310f
Fixed compilation
2023-11-22 00:13:37 +01:00
Lynix
1e81b38c0f
Graphics: Replace RenderFrame by RenderResources
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This changes makes the whole rendering independent from the RenderFrame acquired from the Swapchain.
This may allow to do offscreen rendering (= without swapchain), or multi-window rendering in the future
2023-11-21 23:33:18 +01:00
Lynix
d7d5c09428
Graphics/FrameGraph: Remove SwapchainFactors attachment size and fully handle multiple viewer sizes
2023-11-21 23:02:07 +01:00
Lynix
5f796666f0
Minor fixes
2023-11-21 22:07:00 +01:00
Lynix
80cab34088
Graphics: Add RenderTextureBlit
2023-11-21 22:06:44 +01:00
Lynix
f3aacc0cd2
Graphics/FrameGraph: Rename AddBackbufferOutput to AddOutput
2023-11-21 22:06:24 +01:00
Lynix
6a19ab7ba2
Graphics/FrameGraph: Rename BindAttachmentToExternalTexture
2023-11-21 20:46:22 +01:00
Lynix
a018701251
Graphics/ForwardFramePipeline: Fix render size mixup
2023-11-21 19:41:08 +01:00
Lynix
6268acbf04
Graphics: Fix compilation with clang
2023-11-21 08:05:35 +01:00
Lynix
c93a5f1975
Graphics: Fix texture reuse when backbuffer is a proxy
2023-11-21 08:05:26 +01:00
Lynix
c352e78e11
Compilation fixes
2023-11-21 07:44:44 +01:00
SirLynix
eddd4e992b
Fix previous commit
2023-11-20 23:19:41 +01:00
SirLynix
7991071e41
Graphics/RenderTexture: Remove no longer used config
2023-11-20 23:12:20 +01:00
SirLynix
938ba09d45
Graphics: Rework RenderTargets
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- RenderTarget have been moved to the Graphics module and are now lightweight objects between the target of rendering (swapchain or texture)
- RenderTexture no longer require a blit between the framegraph texture and the target texture (the target texture is now directly rendered onto using a new feature of the framegraph)
- ForwardFramePipeline viewers are now properly ordered by render order
2023-11-20 23:00:06 +01:00
SirLynix
f6c417ba8f
Fix compilation
2023-11-20 12:36:34 +01:00
SirLynix
aaf3d97954
Graphics: Add RenderTexture class
2023-11-20 12:36:34 +01:00
SirLynix
674610e9f8
Graphics/BakedFrameGraph: Don't resize fixed-size textures
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Fixed-size attachments such as shadows maps were recreated on resize (oops)
2023-11-20 00:01:24 +01:00
SirLynix
2ef9cd0128
Graphics/ForwardFramePipeline: Optimize out merge pass when only one viewer renders to a target
2023-11-17 17:00:08 +01:00
SirLynix
97d5640967
Renderer: Blit texture to window instead of using a full renderpass
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This may improve performance and allow for render targets to customize how they blit the final texture (allowing for render-to-texture)
2023-11-17 16:59:31 +01:00
SirLynix
f2e77fb8a5
Rename Nz::Functor to Nz::AbstractFunctor
2023-11-17 13:19:21 +01:00
SirLynix
5a14808a57
Minor fixes
2023-11-17 11:58:03 +01:00
SirLynix
ddc8cc6797
Core: Rework ParameterFile
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Improve parsing and usage
2023-11-17 11:57:05 +01:00
SirLynix
592845e353
Graphics: Fix default atlas check
2023-11-16 09:00:33 +01:00
SirLynix
b7aca4b22a
Graphics: Update material shaders
2023-11-16 09:00:21 +01:00