SirLynix
31da36991d
Build: Set missing override as error
...
I couldn't find a similar flag for MSVC
2023-05-09 17:18:56 +02:00
SirLynix
bbbd3f88c1
Core: Add DisabledComponent (to temporary disable an entity)
2023-05-07 22:43:48 +02:00
SirLynix
c69397707e
Core: Add StateMachine
...
Backported from legacy Nazara
2023-05-07 22:42:54 +02:00
SirLynix
24e546a808
Core/ApplicationBase: Fix GetComponent
2023-05-07 22:41:03 +02:00
SirLynix
04e88d067b
DocGen: Store expressions for default values
2023-05-06 15:48:38 +02:00
SirLynix
410ca805aa
DocGen: Store enums
2023-05-06 15:48:15 +02:00
SirLynix
9aeaaa9495
Core/Application: Fix updater elapsed time
2023-05-06 15:44:52 +02:00
SirLynix
5e5a740f24
Graphics: Add non-const GetShaderModuleResolver
2023-05-01 18:44:01 +02:00
SirLynix
19d0342082
Fix warning
2023-05-01 18:36:34 +02:00
SirLynix
0c64c3d68b
Graphics/ForwardFramePipeline: Use camera viewport
2023-05-01 18:36:29 +02:00
SirLynix
3e4f32140e
Core/ApplicationBase: Fix elapsedTime in updaters for non-fixed intervals
2023-05-01 18:03:01 +02:00
SirLynix
147f1bc1cf
Math/Vector3: Add GetAbs method
2023-05-01 17:05:26 +02:00
SirLynix
a578b061b4
Graphics/FrameGraph: Fix bug introduced in 97f1c2c56c
2023-05-01 17:05:07 +02:00
SirLynix
dcc23ef7c2
Graphics/Tilemap: Fix layer update when enabling tiles
...
Thanks to @jube for noticing!
2023-05-01 10:37:14 +02:00
SirLynix
d29d7e3498
xmake: disable pedantic for now
2023-05-01 10:36:12 +02:00
SirLynix
3957687a31
OpenGLRenderer/CommandBuffer: Replace std::visit by a switch (to improve performance)
2023-04-30 21:12:33 +02:00
SirLynix
97f1c2c56c
Refactor xmake.lua and make some warnings as errors
2023-04-30 21:11:30 +02:00
SirLynix
445ed93fbb
Core/ApplicationBase: Fix compilation with Apple Clang
2023-04-24 10:58:16 +02:00
SirLynix
de5e7bd8a8
Core/ApplicationBase: Add support for updaters with intervals
2023-04-23 19:45:33 +02:00
SirLynix
a55560d1ca
Update to Jolt Physics v3
2023-04-20 12:29:56 +02:00
SirLynix
396c0f73f3
Remove NAZARA_UNITY_BUILD define
2023-04-13 09:23:42 +02:00
SirLynix
cdb4ff2de9
Fix compilation on wasm
2023-04-12 15:31:04 +02:00
SirLynix
d717335bca
VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
2023-04-12 14:13:34 +02:00
SirLynix
f034e71ba4
Core/HardwareInfo: Fix compilation for other arch than x86
2023-04-12 14:10:55 +02:00
SirLynix
71891b9788
Remove Windows arm64 from CI
2023-04-11 18:23:41 +02:00
SirLynix
0a2388a343
Move MinGW isystem fix to xmake.lua
2023-04-11 18:17:40 +02:00
SirLynix
6d8734f288
Add support for ARM64 on Windows
2023-04-11 18:15:29 +02:00
SirLynix
83c2f3f735
Fix cross-compilation to arm64 on Windows
2023-04-11 13:51:33 +02:00
SirLynix
2f5db80183
Remove empty source files
2023-04-11 13:51:11 +02:00
SirLynix
3df52dcfbe
Examples: Reduce size of some web examples
2023-04-10 19:20:15 +02:00
SirLynix
2c6191987f
Graphics/PhongMaterial: Add option to disable shadow mapping (and disable it by default on web)
2023-04-10 17:25:18 +02:00
SirLynix
44c42a85c2
Examples/PhysicsPlayground: Reduce ship count
2023-04-10 17:20:50 +02:00
SirLynix
f952c64642
Graphics/BasicMaterial: Fix compilation error when no UV are available ...
...
... but textures are mapped
2023-04-10 17:12:40 +02:00
Jérôme Leclercq
16bd496253
Leave bullet in release mode
2023-04-10 17:12:23 +02:00
SirLynix
670389d268
xmake check-files -f
2023-04-10 17:12:23 +02:00
SirLynix
262351c5c3
Update docs
2023-04-10 17:12:23 +02:00
SirLynix
26b23ccce6
Rename Physics2D to ChipmunkPhysics2D
2023-04-10 17:12:23 +02:00
SirLynix
b1255ad2ad
Build: Add options to enable/disable specifics modules and their dependencies
2023-04-10 17:12:23 +02:00
SirLynix
71bc39bfa6
Prepare for merge
2023-04-10 17:12:23 +02:00
SirLynix
ad1a7cf43e
JoltCollider3D/ConvexHullCollider3D: Improve debug mesh generation
2023-04-10 17:12:23 +02:00
SirLynix
6a609055dc
Replace ordered_map with unordered_map when ordering is not required
2023-04-10 17:12:23 +02:00
SirLynix
4f1f0c6418
JoltPhysics3D: Fix JoltConvexHullCollider3D::BuildDebugMesh
2023-04-10 17:12:23 +02:00
SirLynix
f7d0f4ca23
Example/Showcase: fix use after move
2023-04-10 17:12:23 +02:00
SirLynix
1415dcbf1a
JoltPhysics3D: Add JoltConvexHullCollider3D
2023-04-10 17:12:23 +02:00
SirLynix
60ed70d3fd
Fix unity build compilation
2023-04-10 17:12:23 +02:00
SirLynix
d610baf920
JoltPhysics3D: Rework RigidBody wrapper
...
- Add a clear way to setup dynamic/kinematic or static bodies
- Body registration to the world is batched (all bodies created before a physics step are added together, which is what Jolt is optimized for)
- Added support for empty shapes (= rigid bodies without collision) using a very small shape and tagging the body as sensor
2023-04-10 17:12:23 +02:00
SirLynix
67b1710adb
JoltPhysics3D/JoltCollider3D: Set convex radius by default
2023-04-10 17:12:23 +02:00
SirLynix
77ee7d8c92
JoltPhysics3D/JoltCollider3D: Fix offsetMatrix not taken into account
2023-04-10 17:12:23 +02:00
SirLynix
61724cc4b9
JoltPhysics3D: Add distance constraint
2023-04-10 17:12:23 +02:00
SirLynix
96cc9aa9d7
Rebase fixes
2023-04-10 17:12:23 +02:00