Commit Graph

3599 Commits

Author SHA1 Message Date
SirLynix
44aec8d5a5 Allow to load image and textures cubemap/arrays from file using the AppFilesystemComponent
Renames LoadCubemap and LoadArray to Load with additional parameters and allows AppFilesystemComponent to pass additional parameters to them
2023-04-04 08:24:52 +02:00
Lynix
a3f7c437f4 Fix compilation with nazarautils changes 2023-04-03 14:02:55 +02:00
Lynix
f2bc00d2ea Core: Skip conversion to UTF-16 if filesystem::path is based on it 2023-04-03 12:51:26 +02:00
SirLynix
3c32f21c4a Utility/Node: Add missing SetTransform overload 2023-03-25 15:19:58 +01:00
SirLynix
23cccaaf99 Core/ApplicationBase: Execute updaters before updating components 2023-03-25 14:47:47 +01:00
SirLynix
883b54e6d3 Physics2D: Fix the way newly physics entities are setup 2023-03-25 14:47:35 +01:00
SirLynix
3e99ce6be5 Utility/VelocitySystem: Use Time instead of float for elapsed time 2023-03-25 14:44:44 +01:00
SirLynix
6fd90d63ef Fix check-files 2023-03-21 13:21:49 +01:00
SirLynix
9b4d297c04 Update includes for new NazaraUtils version 2023-03-19 13:01:56 +01:00
SirLynix
630428dc31 Physics2D/PhysWorld2D: Fix crash introduced in 488f3ca6ef 2023-03-17 19:23:23 +01:00
SirLynix
8b734caeac Utility/Node: Massively improve skeletal animations performance by allowing to invalidate the whole skeleton only once
Thanks to @SirMishaa for pointing that out
2023-03-17 19:22:09 +01:00
SirLynix
c700a7e45d Graphics/ForwardFramePipeline: Fix shadow maps not showing up until scene update 2023-03-14 18:08:05 +01:00
SirLynix
88b6ff63b7 Graphics/AbstractViewer: Add Project & Unproject methods 2023-03-14 18:07:03 +01:00
SirLynix
a414afec24 Core: Update unicode data 2023-03-14 18:06:23 +01:00
SirLynix
488f3ca6ef Minor fixes 2023-03-14 18:06:14 +01:00
SirLynix
bf0aac320d Physics3DSystem: Fix initial position 2023-03-10 13:28:05 +01:00
SirLynix
780e7e2def Graphics/Phong: Set default AmbientColor to white 2023-03-10 13:27:47 +01:00
SirLynix
b28a0a8748 OCD fix 2023-03-10 13:25:37 +01:00
SirLynix
b0b9c61558 Utility/Mesh: Add Build overloads 2023-03-09 17:51:16 +01:00
SirLynix
3edffa8399 Graphics/MaterialInstance: Add UpdatePassesStates 2023-03-09 17:51:03 +01:00
SirLynix
55f2937678 Graphics/GraphicalMesh: Add AABB 2023-03-09 17:50:38 +01:00
SirLynix
c67e290b51 Core/ResourceParameters: Add virtual destructor (fix render device destruction) 2023-03-09 17:48:52 +01:00
SirLynix
36dd245564 Core: Rework VirtualDirectory to allow custom directory resolving 2023-03-03 13:21:48 +01:00
SirLynix
0494a72849 Core/Stream: Add HashAppend overload 2023-03-03 13:19:12 +01:00
SirLynix
34abeeb7bd Core/Stream: Add MemoryMapped stream options (allowing for direct memory access) 2023-03-03 13:18:51 +01:00
SirLynix
2629d2052e xmake check-files -f 2023-03-03 13:16:13 +01:00
SirLynix
6bf4304817 Core/File: Add OpenMode::Defer 2023-03-03 13:14:28 +01:00
SirLynix
04e177a1fe Utility: Fix OBJ & MTL parsing when extra-space are present 2023-02-26 14:26:37 +01:00
SirLynix
cc8cfc7bd0 Platform/Window: Fix window not moving its impl 2023-02-26 13:50:48 +01:00
SirLynix
d46299ff38 VulkanRenderer/VulkanSwapchain: Fix creation when surface size doesn't match expected swapchain size 2023-02-26 13:49:54 +01:00
SirLynix
c560e552dc VulkanRenderer/VulkanSwapchain: Don't assume VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR is supported 2023-02-26 13:49:04 +01:00
SirLynix
20ad93f1c9 VulkanRenderer: Add support for VK_EXT_debug_report
Some older drivers (Android) don't support VK_EXT_debug_utils
2023-02-26 13:48:25 +01:00
SirLynix
5e6a20f479 Fix text outline render order 2023-02-26 13:46:19 +01:00
SirLynix
6df919eb70 Renderer/WindowSwapchain: Don't create swapchain on minimized window
This is mainly to prepare for Android "windows" where the window is considered minimized when app is in the background (and thus has no ANativeWindow to render to)
2023-02-26 13:45:18 +01:00
SirLynix
3e41400a63 Renderer/Renderer: Cleanup a bit 2023-02-26 13:43:55 +01:00
SirLynix
421e684344 OpenGLRenderer: Fix FboFramebuffer making context switches
When a window was created and rendered onto, FBO rendering was made on the device reference context which required a context switch.

This has been fixed with OpenGLFboFramebuffer managing a per-context framebuffer and creating one when needed
2023-02-26 13:43:21 +01:00
SirLynix
2e8ea0e887 Graphics/TextSprite: Fix outline showing up over glyphs 2023-02-22 19:12:15 +01:00
SirLynix
5833ce573d Graphics: Switch glyph atlases to R8 instead of A8
A8 can't be supported efficiently on API lacking texture swizzle support (DX, WebGL, WebGPU), so we swizzle in the shader instead
2023-02-22 19:11:41 +01:00
SirLynix
b38f9dc79b Core/Log: Pass string_view by value instead of ref 2023-02-22 19:04:07 +01:00
SirLynix
e96204a2ab Graphics/AbstractViewer: Set virtual destructor 2023-02-15 16:33:02 +01:00
Jérôme Leclercq
20f70533c0 Fix wasm ci (#391)
* Update wasm-build.yml

* Set embed_rendererbackends with wasm

* wasm fixes

* Fix CI

* Update wasm-build.yml

* More wasm fixes

* Final fixes
2023-02-05 15:03:48 +01:00
SirLynix
5a57aca66a Last changes 2023-02-02 20:34:25 +01:00
SirLynix
cee75dcc11 Merge fixes 2023-02-02 20:34:25 +01:00
SirLynix
5567a39a65 Fix widgets 2023-02-02 20:34:25 +01:00
SirLynix
292ca60592 WIP 2023-02-02 20:34:25 +01:00
SirLynix
b379518479 Forgot to commit this file 2023-02-02 20:34:25 +01:00
SirLynix
5b3703347f OpenGLRenderer: Use a single context with WebGL 2023-02-02 20:34:25 +01:00
SirLynix
ea5c5240fc Improve emscripten support 2023-02-02 20:34:25 +01:00
REMqb
f172330aaf ~ WIP port emscripen (WebGL) 2023-02-02 20:34:25 +01:00
SirLynix
35172f5028 Fix some warnings 2023-02-02 13:28:36 +01:00