Commit Graph

239 Commits

Author SHA1 Message Date
SirLynix 51e0876bed Renderer/RenderDeviceInfo: Ensure storage/uniform buffer alignment is a power of two 2023-08-31 17:55:15 +02:00
SirLynix d4b2cede15 Fix compilation of FFMpeg plugin/emscripten/ShaderNode 2023-08-24 17:58:49 +02:00
SirLynix bd53245f42 Core/StringExt: Don't pass string_view by ref
https://quuxplusone.github.io/blog/2021/11/09/pass-string-view-by-value/
2023-08-24 08:23:14 +02:00
SirLynix a741672a51 Allow error message to be formatted 2023-08-15 01:10:01 +02:00
SirLynix e8620894f7 Renderer: Expose present mode and allow to query/set it 2023-08-13 18:16:03 +02:00
SirLynix dee47c6f15 Renderer: Fix BuildMipmaps 2023-07-21 12:12:10 +02:00
SirLynix 4db5b59ec9 Renderer: Refactor transient resources (allow access at any time) 2023-07-21 12:12:10 +02:00
SirLynix e34ba8c05d Add ComputeParticlesTest
Renderer: Add a way to execute commands on the device
2023-07-21 12:12:10 +02:00
SirLynix de88873c35 Make use of the new Flags iterator 2023-06-02 17:57:26 +02:00
SirLynix 68b3e31eec Utility/PixelFormat: use std::string_view to store name 2023-05-30 12:33:40 +02:00
SirLynix dfe6b2ddcf Make use of the new EnumMap class 2023-05-30 12:32:37 +02:00
SirLynix 1d32af53c5 Renderer: Add mipmaps generation support 2023-05-14 18:55:41 +02:00
SirLynix 3957687a31 OpenGLRenderer/CommandBuffer: Replace std::visit by a switch (to improve performance) 2023-04-30 21:12:33 +02:00
SirLynix 9b4d297c04 Update includes for new NazaraUtils version 2023-03-19 13:01:56 +01:00
SirLynix b28a0a8748 OCD fix 2023-03-10 13:25:37 +01:00
SirLynix 2629d2052e xmake check-files -f 2023-03-03 13:16:13 +01:00
SirLynix 421e684344 OpenGLRenderer: Fix FboFramebuffer making context switches
When a window was created and rendered onto, FBO rendering was made on the device reference context which required a context switch.

This has been fixed with OpenGLFboFramebuffer managing a per-context framebuffer and creating one when needed
2023-02-26 13:43:21 +01:00
SirLynix 5833ce573d Graphics: Switch glyph atlases to R8 instead of A8
A8 can't be supported efficiently on API lacking texture swizzle support (DX, WebGL, WebGPU), so we swizzle in the shader instead
2023-02-22 19:11:41 +01:00
SirLynix 5a57aca66a Last changes 2023-02-02 20:34:25 +01:00
SirLynix b379518479 Forgot to commit this file 2023-02-02 20:34:25 +01:00
SirLynix 5b3703347f OpenGLRenderer: Use a single context with WebGL 2023-02-02 20:34:25 +01:00
SirLynix ea5c5240fc Improve emscripten support 2023-02-02 20:34:25 +01:00
REMqb f172330aaf ~ WIP port emscripen (WebGL) 2023-02-02 20:34:25 +01:00
SirLynix f98cbcd00a Copyright year update 2023-01-22 17:41:18 +01:00
SirLynix 18851c9185 Replace RenderWindow with swapchains 2023-01-22 12:37:58 +01:00
SirLynix a8b6d9cb42 Renderer/RenderFrame: Use FunctionRef instead of std::function to avoid allocations 2023-01-01 19:48:51 +01:00
SirLynix fe8715f1fb Renderer: Working compute implementation 2022-12-25 19:19:16 +01:00
SirLynix 4605eed0da Add compute demo (WIP) + fixes creation of compute pipelines 2022-12-25 19:19:16 +01:00
SirLynix 9578ba3ef5 Add initial support for compute pipelines 2022-12-25 19:19:16 +01:00
SirLynix e4064997d8 Renderer: Split OpenGL and OpenGL ES in two RenderAPI enums 2022-12-25 16:11:28 +01:00
SirLynix f8238a6e6c Graphics: Implement point-light shadow-mapping 2022-12-08 18:17:13 +01:00
SirLynix 56acbb2694 Renderer: Improve texture view support (and support emulation for OGL) 2022-12-08 18:17:13 +01:00
SirLynix 08ea4c87a7 Improve texture view support 2022-12-08 18:17:13 +01:00
SirLynix 42f8cdb151 Add initial support for texture views 2022-12-08 18:17:13 +01:00
SirLynix 902dee6121 Renderer/TextureInfo: Separate layerCount from size 2022-12-08 18:17:13 +01:00
SirLynix e990a320cc WIP 2022-12-08 18:17:13 +01:00
SirLynix 75bbc5df09 Minor fixes 2022-12-06 09:07:18 +01:00
SirLynix f2c83df8ff OpenGLRenderer: Print GL call and parameters on failure 2022-12-06 07:53:32 +01:00
SirLynix 6af0904849 OpenGLRenderer: Don't call glDrawBuffer(GL_BACK) on OpenGL ES
even if glDrawBuffer exists
2022-12-06 07:50:26 +01:00
SirLynix ccf77ac459 OpenGLRenderer: Setup draw buffers only once 2022-12-06 07:49:41 +01:00
SirLynix 77642cf431 Renderer: Implement and use debug names 2022-12-02 22:46:43 +01:00
SirLynix 842e797cc4 Fix a bunch of warnings 2022-11-13 16:12:49 +01:00
Lynix 0133a91c4d OpenGLRenderer: Fix FBO clearing when scissor is enabled 2022-11-06 15:31:55 +01:00
Jérôme Leclercq dc6ce8427c
Refactor material system (#382) 2022-10-31 19:53:41 +01:00
SirLynix 9cd7976a91 Remove "MemoryManager" and very old code 2022-09-24 14:25:52 +02:00
SirLynix 131faa4fbd OpenGLRenderer: Take advantage of glClipControl if available 2022-09-06 13:01:44 +02:00
SirLynix 099528758c OpenGLRenderer: Fix explicit texture/block binding (fixes GLSL ES 3.0 support) 2022-08-12 23:01:58 +02:00
SirLynix 117f7c2a4b Renderer: Allow to enable or disable API validation layers using config 2022-08-10 00:04:46 +02:00
SirLynix 38e32025e9 Add a way to embed renderer backends code into NazaraRenderer 2022-08-07 20:19:04 +02:00
SirLynix a61ebb7806 OpenGLRenderer: enable GL_TEXTURE_CUBE_MAP_SEAMLESS on OpenGL
to match other API behavior
2022-07-02 19:28:20 +02:00