Lynix
80cab34088
Graphics: Add RenderTextureBlit
2023-11-21 22:06:44 +01:00
Lynix
f3aacc0cd2
Graphics/FrameGraph: Rename AddBackbufferOutput to AddOutput
2023-11-21 22:06:24 +01:00
Lynix
6a19ab7ba2
Graphics/FrameGraph: Rename BindAttachmentToExternalTexture
2023-11-21 20:46:22 +01:00
Lynix
a018701251
Graphics/ForwardFramePipeline: Fix render size mixup
2023-11-21 19:41:08 +01:00
Lynix
6268acbf04
Graphics: Fix compilation with clang
2023-11-21 08:05:35 +01:00
Lynix
c93a5f1975
Graphics: Fix texture reuse when backbuffer is a proxy
2023-11-21 08:05:26 +01:00
Lynix
c352e78e11
Compilation fixes
2023-11-21 07:44:44 +01:00
SirLynix
eddd4e992b
Fix previous commit
2023-11-20 23:19:41 +01:00
SirLynix
7991071e41
Graphics/RenderTexture: Remove no longer used config
2023-11-20 23:12:20 +01:00
SirLynix
938ba09d45
Graphics: Rework RenderTargets
...
- RenderTarget have been moved to the Graphics module and are now lightweight objects between the target of rendering (swapchain or texture)
- RenderTexture no longer require a blit between the framegraph texture and the target texture (the target texture is now directly rendered onto using a new feature of the framegraph)
- ForwardFramePipeline viewers are now properly ordered by render order
2023-11-20 23:00:06 +01:00
SirLynix
f6c417ba8f
Fix compilation
2023-11-20 12:36:34 +01:00
SirLynix
aaf3d97954
Graphics: Add RenderTexture class
2023-11-20 12:36:34 +01:00
SirLynix
674610e9f8
Graphics/BakedFrameGraph: Don't resize fixed-size textures
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Fixed-size attachments such as shadows maps were recreated on resize (oops)
2023-11-20 00:01:24 +01:00
SirLynix
2ef9cd0128
Graphics/ForwardFramePipeline: Optimize out merge pass when only one viewer renders to a target
2023-11-17 17:00:08 +01:00
SirLynix
97d5640967
Renderer: Blit texture to window instead of using a full renderpass
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This may improve performance and allow for render targets to customize how they blit the final texture (allowing for render-to-texture)
2023-11-17 16:59:31 +01:00
SirLynix
f2e77fb8a5
Rename Nz::Functor to Nz::AbstractFunctor
2023-11-17 13:19:21 +01:00
SirLynix
5a14808a57
Minor fixes
2023-11-17 11:58:03 +01:00
SirLynix
ddc8cc6797
Core: Rework ParameterFile
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Improve parsing and usage
2023-11-17 11:57:05 +01:00
SirLynix
592845e353
Graphics: Fix default atlas check
2023-11-16 09:00:33 +01:00
SirLynix
b7aca4b22a
Graphics: Update material shaders
2023-11-16 09:00:21 +01:00
SirLynix
f5df12e740
JoltPhysics3D: Update for v4
2023-11-15 08:08:45 +01:00
SirLynix
ddf0dc88bc
Minor fixes
2023-11-15 08:07:06 +01:00
SirLynix
5e643bca7b
Fix MinGW compilation
2023-11-15 08:06:50 +01:00
SirLynix
cf222941ec
Utility/Image: Fix functions taking a Color
2023-11-14 15:41:59 +01:00
SirLynix
a4b10749f7
C++20 fixes
2023-11-14 15:40:48 +01:00
Lynix
e5789d1749
Switch Nazara to C++20
2023-11-14 14:24:28 +01:00
SirLynix
f0fd3b232c
Core: Add generic ParameterConfig
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This still needs to be improved
2023-11-12 12:54:34 +01:00
SirLynix
86e26008b3
Minor fixes
2023-11-12 12:51:56 +01:00
SirLynix
949573636d
Graphics: RegisterDebugDrawPipelinePass
2023-11-06 21:30:49 +01:00
SirLynix
db58921cc4
Graphics/PipelinePassList: Add support for attachment proxy
2023-11-06 21:30:49 +01:00
SirLynix
578240cd6f
Graphics/PipelinePassListLoader: Replace Result by exception to improve readability
2023-11-06 21:30:49 +01:00
SirLynix
886991f86d
Graphics: Add PipelinePassList loader (able to load from a file)
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Fix compilation
2023-11-06 21:30:49 +01:00
SirLynix
ef0a34b7b1
Graphics: Add FramePipelinePassFlag to fix shadows
2023-11-06 21:30:49 +01:00
SirLynix
8fb6ea728d
Graphics: Add data-driven pipeline passes
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Fix compilation
2023-11-06 21:30:49 +01:00
SirLynix
4995364418
Graphics/UberShader: Don't set debug level to regular by default
2023-11-04 17:55:26 +01:00
SirLynix
5382dd3ccd
Graphics/UberShader: Hotreload shader when an imported module is modified
2023-11-04 17:55:04 +01:00
SirLynix
fa54f1a3e4
Graphics/Material: Fix error message when module is not init
2023-11-04 17:52:47 +01:00
SirLynix
c80e06226f
Graphics/Graphics: Create default depth texture in preferred depth format
2023-11-04 17:52:27 +01:00
SirLynix
4b8a475bbd
Split error macro into two versions (format vs non-formating) to allow format checking at compile-time
2023-11-02 15:18:03 +01:00
SirLynix
a803a9cff4
Core: Update UnicodeData
2023-11-02 08:27:10 +01:00
SirLynix
2c6b507e62
Graphics/AbstractViewer: Make Project/Unproject const
2023-10-30 18:36:41 +01:00
SirLynix
6a9177a109
Graphics/ShadowMapping: Replace bias by a position scale
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Inspired by Godot (see https://github.com/godotengine/godot-proposals/issues/4517 )
2023-10-21 19:31:07 +02:00
SirLynix
b04d7662ce
Graphics/SlicedSprite: Fix UV inversion when texture coordinates don't take the whole texture
2023-10-21 19:26:26 +02:00
SirLynix
a46e61e2e5
Widgets/SimpleWidgetStyles: Fix ImageButtonWidget pressed color
2023-10-21 19:26:26 +02:00
SirLynix
da2b49d719
OpenGLRenderer: Fix depthBias constant and slope factors inversion
2023-10-21 19:26:26 +02:00
SirLynix
ca4f1b49ac
Graphics/Shaders: Adjust PBR ambient
2023-10-14 16:44:36 +02:00
SirLynix
f0d809c22a
Graphics/ForwardFramePipeline: Fix depth-prepass
2023-10-14 16:43:58 +02:00
SirLynix
4fc5f68f3d
Graphics/ViewerInstance: Initialize far and near planes
2023-10-14 14:46:49 +02:00
SirLynix
d92a307fb8
Graphics/Shader: Add light shadow support to PBR
2023-10-14 14:46:49 +02:00
SirLynix
ceedfbabaf
Graphics/Shaders: Move shadow factor to a separate file
2023-10-14 14:46:49 +02:00