SirLynix
d610baf920
JoltPhysics3D: Rework RigidBody wrapper
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- Add a clear way to setup dynamic/kinematic or static bodies
- Body registration to the world is batched (all bodies created before a physics step are added together, which is what Jolt is optimized for)
- Added support for empty shapes (= rigid bodies without collision) using a very small shape and tagging the body as sensor
2023-04-10 17:12:23 +02:00
SirLynix
77ee7d8c92
JoltPhysics3D/JoltCollider3D: Fix offsetMatrix not taken into account
2023-04-10 17:12:23 +02:00
SirLynix
61724cc4b9
JoltPhysics3D: Add distance constraint
2023-04-10 17:12:23 +02:00
SirLynix
96cc9aa9d7
Rebase fixes
2023-04-10 17:12:23 +02:00
SirLynix
8d25495bab
JoltPhysics3D: Add some methods to JoltCharacter
2023-04-10 17:12:23 +02:00
SirLynix
efc81ff508
BulletPhysics3D: Fix movement
2023-04-10 17:12:23 +02:00
SirLynix
6447686ad9
JoltPhysics3D: Add JoltPivotConstraint3D
2023-04-10 17:12:23 +02:00
SirLynix
d697450a60
JoltPhysics3D: Add raycast hit normal
2023-04-10 17:12:23 +02:00
SirLynix
1387ac6e35
JoltPhysics3D: Add capsule collider
2023-04-10 17:12:23 +02:00
SirLynix
a4ba7d6115
JoltPhysics3D:: Improve characters
2023-04-10 17:12:23 +02:00
SirLynix
2b0239b8f0
JoltPhysics3D: Fix crash when freeing compoites colliders
2023-04-10 17:12:23 +02:00
SirLynix
b3595178a1
JoltPhysics3D: Add RaycastQuery and RaycastQueryFirst
2023-04-10 17:12:23 +02:00
SirLynix
707a486e74
BulletPhysics3D: Rename StaticPlaneCollider3D (add Bullet prefix)
2023-04-10 17:12:23 +02:00
SirLynix
63d75e8904
Physics3D/PhysWorld3D: Add generic RaycastQuery
2023-04-10 17:12:23 +02:00
SirLynix
4d42c0cf9c
Physics3D/Constraint3D: Add Damping/ImpulseClamp properties
2023-04-10 17:12:23 +02:00
SirLynix
3efd422e86
BulletPhysics3D: Add StaticPlaneCollider3D
2023-04-10 17:12:23 +02:00
SirLynix
021801f02e
Continue Jolt integration
2023-04-10 17:12:23 +02:00
SirLynix
648273573d
Make Jolt work on web + update demo
2023-04-10 17:12:23 +02:00
SirLynix
c5ac142888
Add JoltPhysics3D for a performance test
2023-04-10 17:12:23 +02:00
SirLynix
bd4c2d6ee7
Rename Physics3D to BulletPhysics3D
2023-04-10 17:12:23 +02:00
SirLynix
5cbc435e1a
Physics3D: Add PivotConstraint3D
2023-04-10 17:12:23 +02:00
SirLynix
522315dbca
Physics3D: Add raycast support
2023-04-10 17:12:23 +02:00
SirLynix
5ee25e9621
Physics3D: Use pool for rigid bodies (+ sort them to improve cache)
2023-04-10 17:12:23 +02:00
SirLynix
899739cdce
Physics3D/BoxCollider3D: Fix lengths
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btBoxShape takes half-size as a parameter
2023-04-10 17:12:23 +02:00
SirLynix
1f68cfa6c2
Physics3D/Collider3D: Use btEmptyShape for NullCollider3D
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Having no collider seems to break physics
2023-04-10 17:12:23 +02:00
SirLynix
5126b5f8a2
RigidBody3D: Fix EnableSleeping implementation
2023-04-10 17:12:23 +02:00
SirLynix
795efae3a0
Physics3D: Switch from Newton Dynamics to Bullet3
2023-04-10 17:12:23 +02:00
SirLynix
44aec8d5a5
Allow to load image and textures cubemap/arrays from file using the AppFilesystemComponent
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Renames LoadCubemap and LoadArray to Load with additional parameters and allows AppFilesystemComponent to pass additional parameters to them
2023-04-04 08:24:52 +02:00
Lynix
a3f7c437f4
Fix compilation with nazarautils changes
2023-04-03 14:02:55 +02:00
Lynix
f2bc00d2ea
Core: Skip conversion to UTF-16 if filesystem::path is based on it
2023-04-03 12:51:26 +02:00
SirLynix
3c32f21c4a
Utility/Node: Add missing SetTransform overload
2023-03-25 15:19:58 +01:00
SirLynix
23cccaaf99
Core/ApplicationBase: Execute updaters before updating components
2023-03-25 14:47:47 +01:00
SirLynix
883b54e6d3
Physics2D: Fix the way newly physics entities are setup
2023-03-25 14:47:35 +01:00
SirLynix
3e99ce6be5
Utility/VelocitySystem: Use Time instead of float for elapsed time
2023-03-25 14:44:44 +01:00
SirLynix
6fd90d63ef
Fix check-files
2023-03-21 13:21:49 +01:00
SirLynix
9b4d297c04
Update includes for new NazaraUtils version
2023-03-19 13:01:56 +01:00
SirLynix
630428dc31
Physics2D/PhysWorld2D: Fix crash introduced in 488f3ca6ef
2023-03-17 19:23:23 +01:00
SirLynix
8b734caeac
Utility/Node: Massively improve skeletal animations performance by allowing to invalidate the whole skeleton only once
...
Thanks to @SirMishaa for pointing that out
2023-03-17 19:22:09 +01:00
SirLynix
c700a7e45d
Graphics/ForwardFramePipeline: Fix shadow maps not showing up until scene update
2023-03-14 18:08:05 +01:00
SirLynix
88b6ff63b7
Graphics/AbstractViewer: Add Project & Unproject methods
2023-03-14 18:07:03 +01:00
SirLynix
a414afec24
Core: Update unicode data
2023-03-14 18:06:23 +01:00
SirLynix
488f3ca6ef
Minor fixes
2023-03-14 18:06:14 +01:00
SirLynix
bf0aac320d
Physics3DSystem: Fix initial position
2023-03-10 13:28:05 +01:00
SirLynix
780e7e2def
Graphics/Phong: Set default AmbientColor to white
2023-03-10 13:27:47 +01:00
SirLynix
b28a0a8748
OCD fix
2023-03-10 13:25:37 +01:00
SirLynix
b0b9c61558
Utility/Mesh: Add Build overloads
2023-03-09 17:51:16 +01:00
SirLynix
3edffa8399
Graphics/MaterialInstance: Add UpdatePassesStates
2023-03-09 17:51:03 +01:00
SirLynix
55f2937678
Graphics/GraphicalMesh: Add AABB
2023-03-09 17:50:38 +01:00
SirLynix
c67e290b51
Core/ResourceParameters: Add virtual destructor (fix render device destruction)
2023-03-09 17:48:52 +01:00
SirLynix
36dd245564
Core: Rework VirtualDirectory to allow custom directory resolving
2023-03-03 13:21:48 +01:00
SirLynix
0494a72849
Core/Stream: Add HashAppend overload
2023-03-03 13:19:12 +01:00
SirLynix
34abeeb7bd
Core/Stream: Add MemoryMapped stream options (allowing for direct memory access)
2023-03-03 13:18:51 +01:00
SirLynix
2629d2052e
xmake check-files -f
2023-03-03 13:16:13 +01:00
SirLynix
6bf4304817
Core/File: Add OpenMode::Defer
2023-03-03 13:14:28 +01:00
SirLynix
04e177a1fe
Utility: Fix OBJ & MTL parsing when extra-space are present
2023-02-26 14:26:37 +01:00
SirLynix
cc8cfc7bd0
Platform/Window: Fix window not moving its impl
2023-02-26 13:50:48 +01:00
SirLynix
d46299ff38
VulkanRenderer/VulkanSwapchain: Fix creation when surface size doesn't match expected swapchain size
2023-02-26 13:49:54 +01:00
SirLynix
c560e552dc
VulkanRenderer/VulkanSwapchain: Don't assume VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR is supported
2023-02-26 13:49:04 +01:00
SirLynix
20ad93f1c9
VulkanRenderer: Add support for VK_EXT_debug_report
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Some older drivers (Android) don't support VK_EXT_debug_utils
2023-02-26 13:48:25 +01:00
SirLynix
5e6a20f479
Fix text outline render order
2023-02-26 13:46:19 +01:00
SirLynix
6df919eb70
Renderer/WindowSwapchain: Don't create swapchain on minimized window
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This is mainly to prepare for Android "windows" where the window is considered minimized when app is in the background (and thus has no ANativeWindow to render to)
2023-02-26 13:45:18 +01:00
SirLynix
3e41400a63
Renderer/Renderer: Cleanup a bit
2023-02-26 13:43:55 +01:00
SirLynix
421e684344
OpenGLRenderer: Fix FboFramebuffer making context switches
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When a window was created and rendered onto, FBO rendering was made on the device reference context which required a context switch.
This has been fixed with OpenGLFboFramebuffer managing a per-context framebuffer and creating one when needed
2023-02-26 13:43:21 +01:00
SirLynix
2e8ea0e887
Graphics/TextSprite: Fix outline showing up over glyphs
2023-02-22 19:12:15 +01:00
SirLynix
5833ce573d
Graphics: Switch glyph atlases to R8 instead of A8
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A8 can't be supported efficiently on API lacking texture swizzle support (DX, WebGL, WebGPU), so we swizzle in the shader instead
2023-02-22 19:11:41 +01:00
SirLynix
b38f9dc79b
Core/Log: Pass string_view by value instead of ref
2023-02-22 19:04:07 +01:00
SirLynix
e96204a2ab
Graphics/AbstractViewer: Set virtual destructor
2023-02-15 16:33:02 +01:00
Jérôme Leclercq
20f70533c0
Fix wasm ci ( #391 )
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* Update wasm-build.yml
* Set embed_rendererbackends with wasm
* wasm fixes
* Fix CI
* Update wasm-build.yml
* More wasm fixes
* Final fixes
2023-02-05 15:03:48 +01:00
SirLynix
5a57aca66a
Last changes
2023-02-02 20:34:25 +01:00
SirLynix
cee75dcc11
Merge fixes
2023-02-02 20:34:25 +01:00
SirLynix
5567a39a65
Fix widgets
2023-02-02 20:34:25 +01:00
SirLynix
292ca60592
WIP
2023-02-02 20:34:25 +01:00
SirLynix
b379518479
Forgot to commit this file
2023-02-02 20:34:25 +01:00
SirLynix
5b3703347f
OpenGLRenderer: Use a single context with WebGL
2023-02-02 20:34:25 +01:00
SirLynix
ea5c5240fc
Improve emscripten support
2023-02-02 20:34:25 +01:00
REMqb
f172330aaf
~ WIP port emscripen (WebGL)
2023-02-02 20:34:25 +01:00
SirLynix
35172f5028
Fix some warnings
2023-02-02 13:28:36 +01:00
SirLynix
88a0bf95ca
Utility/ImageStream: Use Time class instead of UInt64 for frametime
2023-02-02 13:27:21 +01:00
SirLynix
c144435d4a
Graphics: Set default sprites size to the base color texture size, if any
2023-02-02 13:24:22 +01:00
SirLynix
ee1a98b761
Core/PluginLoader: Add NAZARA_PLUGIN_DIR environment variable
2023-01-29 20:00:18 +01:00
SirLynix
4aed8b794c
Remove unused files
2023-01-29 19:57:07 +01:00
SirLynix
8bc953240d
Core/FilesystemComponent: Add a way to fix indices accross DLL boundaries
2023-01-29 18:13:35 +01:00
SirLynix
511a45cf6a
Renderer: Fix backend loading on Linux
2023-01-29 15:00:14 +01:00
SirLynix
4a91f3d470
Renderer: Make WindowSwapchain a RenderTarget
...
To make it easier to handle window re-creation
2023-01-29 10:38:35 +01:00
SirLynix
97fa4d98be
Rework EnTT integration
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- Update EnTT to 3.11.1
- Moved EnTT wrapper to EnTTWorld, inheriting EntityWorld
- AppEntitySystemComponent can now handles multiple EntityWorld
- Headers relying on EnTT are now automatically included if NAZARA_ENTT is defined
- Renamed SystemGraph to EnttSystemGraph (as it depends on it for now)
2023-01-28 19:28:43 +01:00
SirLynix
d5f281a768
Core/AppWindowingComponent: Don't quit app if no window has been created yet
2023-01-28 18:16:50 +01:00
SirLynix
d27ca55943
Core/AppFilesystemComponent: Add support for default resource parameters
2023-01-28 11:27:49 +01:00
SirLynix
c0024dfa34
Fix warnings
2023-01-28 11:14:02 +01:00
SirLynix
f1ee611378
Widgets/SimpleWidgetStyles: Fix hovered sprite not being detached on click
2023-01-28 11:13:32 +01:00
SirLynix
24bc1dac1c
Core/StringExt: Refactor WideConverter
2023-01-23 13:24:53 +01:00
SirLynix
ca0c4a5db7
Core: Add AppFilesystemComponent
2023-01-22 18:00:26 +01:00
SirLynix
f98cbcd00a
Copyright year update
2023-01-22 17:41:18 +01:00
SirLynix
2b7ff9274c
Core/Application: Add updaters
2023-01-22 12:37:58 +01:00
SirLynix
d3c05c9ade
Update globalheaders and fix includes/header guards
2023-01-22 12:37:58 +01:00
SirLynix
da9eb14ebe
Handle windows and EnTT with application components
2023-01-22 12:37:58 +01:00
SirLynix
18851c9185
Replace RenderWindow with swapchains
2023-01-22 12:37:58 +01:00
Lynix
8db1c04568
Make Application template and responsible for modules init
2023-01-22 12:37:58 +01:00
SirLynix
04bfa97579
Add Application base classes (WIP)
2023-01-22 12:37:58 +01:00
SirLynix
ba3f26d074
Minor fixes
2023-01-21 19:10:51 +01:00
SirLynix
a1480fc2db
Graphics: Fix text atlas resizing
2023-01-21 19:10:40 +01:00