Commit Graph

3778 Commits

Author SHA1 Message Date
SirLynix eddd4e992b Fix previous commit 2023-11-20 23:19:41 +01:00
SirLynix 7991071e41 Graphics/RenderTexture: Remove no longer used config 2023-11-20 23:12:20 +01:00
SirLynix 938ba09d45 Graphics: Rework RenderTargets
- RenderTarget have been moved to the Graphics module and are now lightweight objects between the target of rendering (swapchain or texture)
- RenderTexture no longer require a blit between the framegraph texture and the target texture (the target texture is now directly rendered onto using a new feature of the framegraph)
- ForwardFramePipeline viewers are now properly ordered by render order
2023-11-20 23:00:06 +01:00
SirLynix f6c417ba8f Fix compilation 2023-11-20 12:36:34 +01:00
SirLynix aaf3d97954 Graphics: Add RenderTexture class 2023-11-20 12:36:34 +01:00
SirLynix 674610e9f8 Graphics/BakedFrameGraph: Don't resize fixed-size textures
Fixed-size attachments such as shadows maps were recreated on resize (oops)
2023-11-20 00:01:24 +01:00
SirLynix 2ef9cd0128 Graphics/ForwardFramePipeline: Optimize out merge pass when only one viewer renders to a target 2023-11-17 17:00:08 +01:00
SirLynix 97d5640967 Renderer: Blit texture to window instead of using a full renderpass
This may improve performance and allow for render targets to customize how they blit the final texture (allowing for render-to-texture)
2023-11-17 16:59:31 +01:00
SirLynix f2e77fb8a5 Rename Nz::Functor to Nz::AbstractFunctor 2023-11-17 13:19:21 +01:00
SirLynix 5a14808a57 Minor fixes 2023-11-17 11:58:03 +01:00
SirLynix ddc8cc6797 Core: Rework ParameterFile
Improve parsing and usage
2023-11-17 11:57:05 +01:00
SirLynix 592845e353 Graphics: Fix default atlas check 2023-11-16 09:00:33 +01:00
SirLynix b7aca4b22a Graphics: Update material shaders 2023-11-16 09:00:21 +01:00
SirLynix f5df12e740 JoltPhysics3D: Update for v4 2023-11-15 08:08:45 +01:00
SirLynix ddf0dc88bc Minor fixes 2023-11-15 08:07:06 +01:00
SirLynix 5e643bca7b Fix MinGW compilation 2023-11-15 08:06:50 +01:00
SirLynix cf222941ec Utility/Image: Fix functions taking a Color 2023-11-14 15:41:59 +01:00
SirLynix a4b10749f7 C++20 fixes 2023-11-14 15:40:48 +01:00
Lynix e5789d1749 Switch Nazara to C++20 2023-11-14 14:24:28 +01:00
SirLynix f0fd3b232c Core: Add generic ParameterConfig
This still needs to be improved
2023-11-12 12:54:34 +01:00
SirLynix 86e26008b3 Minor fixes 2023-11-12 12:51:56 +01:00
SirLynix 949573636d Graphics: RegisterDebugDrawPipelinePass 2023-11-06 21:30:49 +01:00
SirLynix db58921cc4 Graphics/PipelinePassList: Add support for attachment proxy 2023-11-06 21:30:49 +01:00
SirLynix 578240cd6f Graphics/PipelinePassListLoader: Replace Result by exception to improve readability 2023-11-06 21:30:49 +01:00
SirLynix 886991f86d Graphics: Add PipelinePassList loader (able to load from a file)
Fix compilation
2023-11-06 21:30:49 +01:00
SirLynix ef0a34b7b1 Graphics: Add FramePipelinePassFlag to fix shadows 2023-11-06 21:30:49 +01:00
SirLynix 8fb6ea728d Graphics: Add data-driven pipeline passes
Fix compilation
2023-11-06 21:30:49 +01:00
SirLynix 4995364418 Graphics/UberShader: Don't set debug level to regular by default 2023-11-04 17:55:26 +01:00
SirLynix 5382dd3ccd Graphics/UberShader: Hotreload shader when an imported module is modified 2023-11-04 17:55:04 +01:00
SirLynix fa54f1a3e4 Graphics/Material: Fix error message when module is not init 2023-11-04 17:52:47 +01:00
SirLynix c80e06226f Graphics/Graphics: Create default depth texture in preferred depth format 2023-11-04 17:52:27 +01:00
SirLynix 4b8a475bbd Split error macro into two versions (format vs non-formating) to allow format checking at compile-time 2023-11-02 15:18:03 +01:00
SirLynix a803a9cff4 Core: Update UnicodeData 2023-11-02 08:27:10 +01:00
SirLynix 2c6b507e62 Graphics/AbstractViewer: Make Project/Unproject const 2023-10-30 18:36:41 +01:00
SirLynix 6a9177a109 Graphics/ShadowMapping: Replace bias by a position scale
Inspired by Godot (see https://github.com/godotengine/godot-proposals/issues/4517)
2023-10-21 19:31:07 +02:00
SirLynix b04d7662ce Graphics/SlicedSprite: Fix UV inversion when texture coordinates don't take the whole texture 2023-10-21 19:26:26 +02:00
SirLynix a46e61e2e5 Widgets/SimpleWidgetStyles: Fix ImageButtonWidget pressed color 2023-10-21 19:26:26 +02:00
SirLynix da2b49d719 OpenGLRenderer: Fix depthBias constant and slope factors inversion 2023-10-21 19:26:26 +02:00
SirLynix ca4f1b49ac Graphics/Shaders: Adjust PBR ambient 2023-10-14 16:44:36 +02:00
SirLynix f0d809c22a Graphics/ForwardFramePipeline: Fix depth-prepass 2023-10-14 16:43:58 +02:00
SirLynix 4fc5f68f3d Graphics/ViewerInstance: Initialize far and near planes 2023-10-14 14:46:49 +02:00
SirLynix d92a307fb8 Graphics/Shader: Add light shadow support to PBR 2023-10-14 14:46:49 +02:00
SirLynix ceedfbabaf Graphics/Shaders: Move shadow factor to a separate file 2023-10-14 14:46:49 +02:00
SirLynix c191cb227b Fix compilation 2023-10-14 14:46:49 +02:00
SirLynix d6a99da2ea Graphics/Graphics: Enable depth-clamp on shadow pass if supported 2023-10-14 14:46:49 +02:00
SirLynix 35414ec5d8 Use Nz::Bitset<> for-range 2023-10-14 14:46:49 +02:00
SirLynix addbb98671 Graphics/Shaders: Add support for DistanceDepth (aka point-light shadow maps) 2023-10-14 14:46:49 +02:00
SirLynix b3a43eb5ed Graphics: Improve directional light stabilization and split 2023-10-14 14:46:49 +02:00
SirLynix 96504a0a21 Graphics/FramePipeline: Fix UpdateViewerRenderMask name (=> RenderOrder) 2023-10-14 14:46:49 +02:00
SirLynix 9aebb4f745 Graphics: Rework shadowing (add cascaded shadow mapping)
- Add support for per-viewer shadows
- Add cascaded shadow mapping for directional lights (wip)
- Rework the way lights are sent to the shaders (they are now selected once per viewer)
- Fixes PointLight shadow mapping (using a dedicated pass)
- Lights out of frustum for every viewers are no longer processed (wip)
2023-10-14 14:46:49 +02:00
SirLynix a08850946a Graphics/FrameGraph: Fix texture 2D array reuse 2023-10-14 14:46:49 +02:00
SirLynix e10f15243d Graphics: Replace runtime structs offsets by compile-time struct offsets
now that nzsl::FieldOffsets is constexpr this is possible
2023-10-14 14:46:49 +02:00
SirLynix 929b599337 Graphics/ViewerData: Add near and far plane 2023-10-14 14:46:49 +02:00
SirLynix 2a3da7384d Graphics/RenderSystem: Add support for external swapchains 2023-10-13 20:17:31 +02:00
SirLynix 55b4e47582 Graphics/MaterialInstanceLoader: Add sRGB parameter 2023-10-13 19:56:07 +02:00
SirLynix c2e47501e4 Graphics: Embed new NZSL modules 2023-10-13 19:56:07 +02:00
SirLynix d40b8af68d Graphics: Add gamma correction 2023-10-13 19:56:07 +02:00
SirLynix b09b4d2419 Graphics: Add a way to set which passes are enabled in a frame pipeline
This will be replaced soon with a better system
2023-10-08 23:44:24 +02:00
SirLynix 98fe974fc8 Fix some Vulkan errors
Depth buffers were not tagged as output on passes writing on it
Handle holes in clear values
2023-10-08 13:47:15 +02:00
SirLynix 078542e44b VulkanRenderer: Improve performance of validation message filtering 2023-10-08 13:25:42 +02:00
SirLynix c02a20457a VulkanRenderer: Fix best usage warning 2023-10-08 13:24:35 +02:00
SirLynix 4723c92a65 Graphics/FrameGraph: Reuse memory when building physical passes 2023-09-10 14:46:09 +02:00
Jérôme Leclercq 5203a4fb49
Fix previous fix 2023-09-08 14:00:52 +02:00
Jérôme Leclercq 18efb2016d
Fix Fletcher16 and CRC64 2023-09-08 13:40:30 +02:00
Jérôme Leclercq e8ddac4964
Fix CRC32 2023-09-08 09:58:05 +02:00
SirLynix 85d13ae436 Fix wrong commit 2023-09-08 09:14:13 +02:00
SirLynix 21680171a2 Replace GetPlatformEndianness() by PlatformEndianness constexpr
from nazarautils
2023-09-08 09:13:04 +02:00
SirLynix a3bf80a805 Utility/PixelFormat: Fix a bunch of conversions 2023-09-08 09:10:38 +02:00
SirLynix 1009b296a1 Update for latest nazarautils 2023-09-08 09:10:22 +02:00
SirLynix aef8b01f15 Math/Box: Rename FromExtends to FromExtents 2023-09-08 09:06:26 +02:00
SirLynix 5f8b7b361e Renderer/CommandBuffer: Add support for InsertDebugLabel 2023-09-06 13:24:31 +02:00
SirLynix 07d3ccd75d Graphics/UberShader: Log uber-shader compilation errors 2023-09-06 13:23:49 +02:00
SirLynix 7e93666224 Graphics: Give debug names to buffers 2023-09-06 13:23:07 +02:00
SirLynix 1b9c19fd78 Minor fixes 2023-08-31 18:01:59 +02:00
SirLynix b1487a04fd Graphics/FrameGraph: Add support for texture arrays 2023-08-31 18:00:58 +02:00
SirLynix 2a41afa5af VulkanRenderer: Rewrite errors 2023-08-31 17:57:43 +02:00
SirLynix 51e0876bed Renderer/RenderDeviceInfo: Ensure storage/uniform buffer alignment is a power of two 2023-08-31 17:55:15 +02:00
SirLynix d4b2cede15 Fix compilation of FFMpeg plugin/emscripten/ShaderNode 2023-08-24 17:58:49 +02:00
SirLynix f7df4f56b4 Widgets/RichTextAreaWidget: Fix backspace 2023-08-24 17:47:41 +02:00
SirLynix 557da10dc6 Rework TextDrawer interface 2023-08-24 17:47:20 +02:00
SirLynix 9579eba43d Widgets/BaseWidget: Fix warning in release 2023-08-24 08:42:37 +02:00
SirLynix ad738a2803 Core/StringExt: Add IterateOnCodepoints to remove std::u32string allocations 2023-08-24 08:42:25 +02:00
SirLynix bd53245f42 Core/StringExt: Don't pass string_view by ref
https://quuxplusone.github.io/blog/2021/11/09/pass-string-view-by-value/
2023-08-24 08:23:14 +02:00
SirLynix 1b7a89213d Widgets: Fix manually hidden entities being incorrectly shown when widget itself is shown 2023-08-24 07:54:33 +02:00
SirLynix 98c0a47dcc Widgets/TextAreaWidgets: Keep selections active (and visible) when losing focus 2023-08-23 17:56:36 +02:00
SirLynix 8f0890f719 Widgets: Fix new line selection not being bound to scissor box 2023-08-23 17:33:59 +02:00
SirLynix 66f7e4b6ad Core/SignalHandlerAppComponent: Fix warning 2023-08-17 18:05:03 +02:00
SirLynix ae62e1f6c9 Network/WebService: Make Pool return a boolean indicating if a request finished 2023-08-17 18:04:12 +02:00
SirLynix 0989a25a99 Core/SignalHandlerAppComponent: Fix "failed to install signal handlers" warning popping out even if it worked 2023-08-16 18:18:33 +02:00
SirLynix 49adcd7b81 VulkanRenderer/Loader: Try to load other vulkan libs 2023-08-16 18:12:26 +02:00
SirLynix f2fc02cbd4 Core/ErrorFlags: Turn this class into an inline class 2023-08-16 18:11:18 +02:00
SirLynix ab8bac2575 Use fmt store instead of ToString fallback
Thanks to @jonathanpoelen for the idea
2023-08-15 01:10:01 +02:00
SirLynix a741672a51 Allow error message to be formatted 2023-08-15 01:10:01 +02:00
SirLynix e8620894f7 Renderer: Expose present mode and allow to query/set it 2023-08-13 18:16:03 +02:00
SirLynix 7e54b19eb5 Fix unity compilation 2023-08-12 14:08:48 +02:00
SirLynix 68ce2b2d00 ChipmunkPhysics2D/PhysWorld2D: Change default step size to 1 / 120 2023-08-12 12:23:11 +02:00
SirLynix 887bd875f7 Remove unused headers 2023-08-12 12:22:27 +02:00
SirLynix 689ea06fe1 ChipmunkPhysics2D/Constraint2D: Fix leak and implement single body constraints
Also move anchors to world space
2023-08-12 12:12:20 +02:00
SirLynix 65a1c195ac ChipmunkPhysics2D/RigidBody2D: Add ToLocal/ToWorld methods 2023-08-12 12:11:24 +02:00
SirLynix 4642ea778c ChipmunkPhysics2D/PhysicsSystem: Add query functions wrappers 2023-08-10 12:05:31 +02:00