SirLynix
8b734caeac
Utility/Node: Massively improve skeletal animations performance by allowing to invalidate the whole skeleton only once
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Thanks to @SirMishaa for pointing that out
2023-03-17 19:22:09 +01:00
SirLynix
c700a7e45d
Graphics/ForwardFramePipeline: Fix shadow maps not showing up until scene update
2023-03-14 18:08:05 +01:00
SirLynix
88b6ff63b7
Graphics/AbstractViewer: Add Project & Unproject methods
2023-03-14 18:07:03 +01:00
SirLynix
a414afec24
Core: Update unicode data
2023-03-14 18:06:23 +01:00
SirLynix
488f3ca6ef
Minor fixes
2023-03-14 18:06:14 +01:00
SirLynix
bf0aac320d
Physics3DSystem: Fix initial position
2023-03-10 13:28:05 +01:00
SirLynix
780e7e2def
Graphics/Phong: Set default AmbientColor to white
2023-03-10 13:27:47 +01:00
SirLynix
b28a0a8748
OCD fix
2023-03-10 13:25:37 +01:00
SirLynix
b0b9c61558
Utility/Mesh: Add Build overloads
2023-03-09 17:51:16 +01:00
SirLynix
3edffa8399
Graphics/MaterialInstance: Add UpdatePassesStates
2023-03-09 17:51:03 +01:00
SirLynix
55f2937678
Graphics/GraphicalMesh: Add AABB
2023-03-09 17:50:38 +01:00
SirLynix
c67e290b51
Core/ResourceParameters: Add virtual destructor (fix render device destruction)
2023-03-09 17:48:52 +01:00
SirLynix
36dd245564
Core: Rework VirtualDirectory to allow custom directory resolving
2023-03-03 13:21:48 +01:00
SirLynix
0494a72849
Core/Stream: Add HashAppend overload
2023-03-03 13:19:12 +01:00
SirLynix
34abeeb7bd
Core/Stream: Add MemoryMapped stream options (allowing for direct memory access)
2023-03-03 13:18:51 +01:00
SirLynix
2629d2052e
xmake check-files -f
2023-03-03 13:16:13 +01:00
SirLynix
6bf4304817
Core/File: Add OpenMode::Defer
2023-03-03 13:14:28 +01:00
SirLynix
04e177a1fe
Utility: Fix OBJ & MTL parsing when extra-space are present
2023-02-26 14:26:37 +01:00
SirLynix
cc8cfc7bd0
Platform/Window: Fix window not moving its impl
2023-02-26 13:50:48 +01:00
SirLynix
d46299ff38
VulkanRenderer/VulkanSwapchain: Fix creation when surface size doesn't match expected swapchain size
2023-02-26 13:49:54 +01:00
SirLynix
c560e552dc
VulkanRenderer/VulkanSwapchain: Don't assume VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR is supported
2023-02-26 13:49:04 +01:00
SirLynix
20ad93f1c9
VulkanRenderer: Add support for VK_EXT_debug_report
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Some older drivers (Android) don't support VK_EXT_debug_utils
2023-02-26 13:48:25 +01:00
SirLynix
5e6a20f479
Fix text outline render order
2023-02-26 13:46:19 +01:00
SirLynix
6df919eb70
Renderer/WindowSwapchain: Don't create swapchain on minimized window
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This is mainly to prepare for Android "windows" where the window is considered minimized when app is in the background (and thus has no ANativeWindow to render to)
2023-02-26 13:45:18 +01:00
SirLynix
3e41400a63
Renderer/Renderer: Cleanup a bit
2023-02-26 13:43:55 +01:00
SirLynix
421e684344
OpenGLRenderer: Fix FboFramebuffer making context switches
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When a window was created and rendered onto, FBO rendering was made on the device reference context which required a context switch.
This has been fixed with OpenGLFboFramebuffer managing a per-context framebuffer and creating one when needed
2023-02-26 13:43:21 +01:00
SirLynix
2e8ea0e887
Graphics/TextSprite: Fix outline showing up over glyphs
2023-02-22 19:12:15 +01:00
SirLynix
5833ce573d
Graphics: Switch glyph atlases to R8 instead of A8
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A8 can't be supported efficiently on API lacking texture swizzle support (DX, WebGL, WebGPU), so we swizzle in the shader instead
2023-02-22 19:11:41 +01:00
SirLynix
b38f9dc79b
Core/Log: Pass string_view by value instead of ref
2023-02-22 19:04:07 +01:00
SirLynix
e96204a2ab
Graphics/AbstractViewer: Set virtual destructor
2023-02-15 16:33:02 +01:00
Jérôme Leclercq
20f70533c0
Fix wasm ci ( #391 )
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* Update wasm-build.yml
* Set embed_rendererbackends with wasm
* wasm fixes
* Fix CI
* Update wasm-build.yml
* More wasm fixes
* Final fixes
2023-02-05 15:03:48 +01:00
SirLynix
5a57aca66a
Last changes
2023-02-02 20:34:25 +01:00
SirLynix
cee75dcc11
Merge fixes
2023-02-02 20:34:25 +01:00
SirLynix
5567a39a65
Fix widgets
2023-02-02 20:34:25 +01:00
SirLynix
292ca60592
WIP
2023-02-02 20:34:25 +01:00
SirLynix
b379518479
Forgot to commit this file
2023-02-02 20:34:25 +01:00
SirLynix
5b3703347f
OpenGLRenderer: Use a single context with WebGL
2023-02-02 20:34:25 +01:00
SirLynix
ea5c5240fc
Improve emscripten support
2023-02-02 20:34:25 +01:00
REMqb
f172330aaf
~ WIP port emscripen (WebGL)
2023-02-02 20:34:25 +01:00
SirLynix
35172f5028
Fix some warnings
2023-02-02 13:28:36 +01:00
SirLynix
88a0bf95ca
Utility/ImageStream: Use Time class instead of UInt64 for frametime
2023-02-02 13:27:21 +01:00
SirLynix
c144435d4a
Graphics: Set default sprites size to the base color texture size, if any
2023-02-02 13:24:22 +01:00
SirLynix
ee1a98b761
Core/PluginLoader: Add NAZARA_PLUGIN_DIR environment variable
2023-01-29 20:00:18 +01:00
SirLynix
4aed8b794c
Remove unused files
2023-01-29 19:57:07 +01:00
SirLynix
8bc953240d
Core/FilesystemComponent: Add a way to fix indices accross DLL boundaries
2023-01-29 18:13:35 +01:00
SirLynix
511a45cf6a
Renderer: Fix backend loading on Linux
2023-01-29 15:00:14 +01:00
SirLynix
4a91f3d470
Renderer: Make WindowSwapchain a RenderTarget
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To make it easier to handle window re-creation
2023-01-29 10:38:35 +01:00
SirLynix
97fa4d98be
Rework EnTT integration
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- Update EnTT to 3.11.1
- Moved EnTT wrapper to EnTTWorld, inheriting EntityWorld
- AppEntitySystemComponent can now handles multiple EntityWorld
- Headers relying on EnTT are now automatically included if NAZARA_ENTT is defined
- Renamed SystemGraph to EnttSystemGraph (as it depends on it for now)
2023-01-28 19:28:43 +01:00
SirLynix
d5f281a768
Core/AppWindowingComponent: Don't quit app if no window has been created yet
2023-01-28 18:16:50 +01:00
SirLynix
d27ca55943
Core/AppFilesystemComponent: Add support for default resource parameters
2023-01-28 11:27:49 +01:00