Commit Graph

3489 Commits

Author SHA1 Message Date
SirLynix c0024dfa34 Fix warnings 2023-01-28 11:14:02 +01:00
SirLynix f1ee611378 Widgets/SimpleWidgetStyles: Fix hovered sprite not being detached on click 2023-01-28 11:13:32 +01:00
SirLynix 24bc1dac1c Core/StringExt: Refactor WideConverter 2023-01-23 13:24:53 +01:00
SirLynix ca0c4a5db7 Core: Add AppFilesystemComponent 2023-01-22 18:00:26 +01:00
SirLynix f98cbcd00a Copyright year update 2023-01-22 17:41:18 +01:00
SirLynix 2b7ff9274c Core/Application: Add updaters 2023-01-22 12:37:58 +01:00
SirLynix d3c05c9ade Update globalheaders and fix includes/header guards 2023-01-22 12:37:58 +01:00
SirLynix da9eb14ebe Handle windows and EnTT with application components 2023-01-22 12:37:58 +01:00
SirLynix 18851c9185 Replace RenderWindow with swapchains 2023-01-22 12:37:58 +01:00
Lynix 8db1c04568 Make Application template and responsible for modules init 2023-01-22 12:37:58 +01:00
SirLynix 04bfa97579 Add Application base classes (WIP) 2023-01-22 12:37:58 +01:00
SirLynix ba3f26d074 Minor fixes 2023-01-21 19:10:51 +01:00
SirLynix a1480fc2db Graphics: Fix text atlas resizing 2023-01-21 19:10:40 +01:00
Lynix cc1246dcac VulkanRenderer: Fix 32bits compilation 2023-01-02 22:11:00 +01:00
SirLynix a8b6d9cb42 Renderer/RenderFrame: Use FunctionRef instead of std::function to avoid allocations 2023-01-01 19:48:51 +01:00
Jérôme Leclercq dd421a6385
Replace float/UInt64 durations by a more precise Time class (#388)
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
2022-12-29 21:31:46 +01:00
SirLynix 1de5f65536 xmake check-files -f 2022-12-29 12:21:39 +01:00
SirLynix 5fc02c0295 Utility/Image: Fix LoadFaceFrom* 2022-12-29 12:21:15 +01:00
SirLynix 2243d0b1a7 Move free operator overloads inside Nz namespace 2022-12-29 12:15:22 +01:00
SirLynix 763bef3fdd Core: Make Uuid constexpr 2022-12-29 12:13:18 +01:00
SirLynix 9a553e5e9d Core: Make Color constexpr 2022-12-29 12:13:00 +01:00
SirLynix fe8715f1fb Renderer: Working compute implementation 2022-12-25 19:19:16 +01:00
SirLynix 4605eed0da Add compute demo (WIP) + fixes creation of compute pipelines 2022-12-25 19:19:16 +01:00
SirLynix 9578ba3ef5 Add initial support for compute pipelines 2022-12-25 19:19:16 +01:00
SirLynix e4064997d8 Renderer: Split OpenGL and OpenGL ES in two RenderAPI enums 2022-12-25 16:11:28 +01:00
SirLynix 22ae68fdca Audio/Sound: Fix crash when destroying moved Sound 2022-12-24 11:55:27 +01:00
SirLynix 46fe1c550c Fixes unit tests 2022-12-18 17:08:03 +01:00
SirLynix 3c86b84e13 Graphics: Rework tilemap class (and fix its AABB) 2022-12-18 14:57:40 +01:00
SirLynix 830eee78a8 Math: Rework Box and Rect classes 2022-12-18 14:57:14 +01:00
SirLynix e6bf11c48e Minor fixes 2022-12-17 14:49:22 +01:00
SirLynix d4422c4102 Graphics: Add origin to all sprite-based renderables (and made it a factor) 2022-12-17 14:48:50 +01:00
SirLynix 780359eb8b Graphics: Fix point light shadowmaps 2022-12-08 18:28:17 +01:00
SirLynix f8238a6e6c Graphics: Implement point-light shadow-mapping 2022-12-08 18:17:13 +01:00
SirLynix 6731e07b54 VulkanRenderer: Fix 2DArray texture type 2022-12-08 18:17:13 +01:00
SirLynix 5a57976b4b Graphics/FrameGraph: Add support for cubemap and slice rendering 2022-12-08 18:17:13 +01:00
SirLynix 4ae3f51174 VulkanRenderer: Fix views and arrays support 2022-12-08 18:17:13 +01:00
SirLynix 56acbb2694 Renderer: Improve texture view support (and support emulation for OGL) 2022-12-08 18:17:13 +01:00
SirLynix 08ea4c87a7 Improve texture view support 2022-12-08 18:17:13 +01:00
SirLynix 42f8cdb151 Add initial support for texture views 2022-12-08 18:17:13 +01:00
SirLynix 902dee6121 Renderer/TextureInfo: Separate layerCount from size 2022-12-08 18:17:13 +01:00
SirLynix 1768f20365 Graphics: Move shadow-mapping related code to LightShadow classes 2022-12-08 18:17:13 +01:00
SirLynix d7eab778fb Graphics/FrameGraph: Add FramePassAttachmentSize enum instead of boolean 2022-12-08 18:17:13 +01:00
SirLynix 34348b2dde Minor fixes 2022-12-08 18:17:13 +01:00
SirLynix f580ba523d Graphics: Send shadow map res to shader 2022-12-08 18:17:13 +01:00
SirLynix 3623f4ccc4 Add support for moving shadow-casting lights 2022-12-08 18:17:13 +01:00
SirLynix 1727ae8631 Graphics/TextSprite: Fix front facing 2022-12-08 18:17:13 +01:00
SirLynix 11e098f8b2 Fix warning 2022-12-08 18:17:13 +01:00
SirLynix 6ef4c14772 Renderer: Change binding members order 2022-12-08 18:17:13 +01:00
SirLynix e990a320cc WIP 2022-12-08 18:17:13 +01:00
SirLynix 4a10c1f8fe Add shadow mapping (wip) 2022-12-08 18:17:13 +01:00
SirLynix be9fba3190 Graphics/Material: Fix uniform buffer size 2022-12-08 13:06:50 +01:00
SirLynix b79718404c Fix OpenAL extensions functions 2022-12-06 12:54:22 +01:00
Jérôme Leclercq 3d05b1fb44
Fix missing include 2022-12-06 12:00:59 +01:00
SirLynix 75bbc5df09 Minor fixes 2022-12-06 09:07:18 +01:00
SirLynix f2c83df8ff OpenGLRenderer: Print GL call and parameters on failure 2022-12-06 07:53:32 +01:00
SirLynix 6af0904849 OpenGLRenderer: Don't call glDrawBuffer(GL_BACK) on OpenGL ES
even if glDrawBuffer exists
2022-12-06 07:50:26 +01:00
SirLynix ccf77ac459 OpenGLRenderer: Setup draw buffers only once 2022-12-06 07:49:41 +01:00
SirLynix 2dd0e7d9c8 Audio: Add an option to directly link OpenAL 2022-12-06 07:48:03 +01:00
SirLynix 77642cf431 Renderer: Implement and use debug names 2022-12-02 22:46:43 +01:00
SirLynix 54aafe05a1 Fix warning 2022-11-30 18:45:22 +01:00
Jérôme Leclercq f42df21660
Fix unity build 2022-11-28 11:14:40 +01:00
Lynix 02387b8fe3 Graphics: Add Tilemap 2022-11-25 19:28:22 +01:00
Jérôme Leclercq 082015a0c5
Fix macOS compilation (#384)
Disable X11 on macOS, I don't know why it's enabled
2022-11-19 13:37:42 +01:00
SirLynix 2946fc7f0d Fix compilation after NZSL update 2022-11-18 21:31:06 +01:00
SirLynix 2fd2e190b9 FrameGraph: Fix texture pool 2022-11-15 18:01:51 +01:00
SirLynix 842e797cc4 Fix a bunch of warnings 2022-11-13 16:12:49 +01:00
SirLynix ad1f3bc321 Graphics/Graphics: Add preferred depth format 2022-11-06 23:45:37 +01:00
SirLynix ea3c363b58 Graphics/ShaderReflection: Add support for texture arrays 2022-11-06 23:15:22 +01:00
Lynix 0133a91c4d OpenGLRenderer: Fix FBO clearing when scissor is enabled 2022-11-06 15:31:55 +01:00
SirLynix 04a8b03cf3 Graphics/TextureLoader: Add support for alpha-test and alpha-blending 2022-11-05 00:29:25 +01:00
SirLynix fe0d70d9e1 Graphics/MaterialInstance: Add LoadFrom* 2022-11-05 00:28:33 +01:00
SirLynix 5502e51d71 Graphics: Move skinning to a separate module 2022-11-05 00:26:56 +01:00
SirLynix 1205155466 Graphics/Material: Rename CreateInstance to Instantiate 2022-11-05 00:14:16 +01:00
SirLynix 4e631da7dc Renderer/Texture: Preserve filepath when loading image 2022-11-05 00:12:01 +01:00
SirLynix ab154819a7 Graphics: Make use of new auto_binding 2022-10-31 22:44:19 +01:00
SirLynix 6b8be23fa0 Switch index/vertex count to UInt32 2022-10-31 19:54:25 +01:00
Jérôme Leclercq dc6ce8427c
Refactor material system (#382) 2022-10-31 19:53:41 +01:00
SirLynix 6d0b53b39e Core: Rework HardwareInfo 2022-09-24 15:52:29 +02:00
SirLynix 9cd7976a91 Remove "MemoryManager" and very old code 2022-09-24 14:25:52 +02:00
SirLynix 6bf4ccaae1 Core/ParameterList: Rework Parameter getter using Result 2022-09-09 13:47:06 +02:00
SirLynix e063c7b45e Network/ENet: Add DisconnectTimeout event 2022-09-09 12:56:50 +02:00
SirLynix 3f38c52455 xmake check-files -f 2022-09-08 08:58:22 +02:00
SirLynix a8c54abdd0 Graphics: Add skinning support to DepthMaterial 2022-09-08 08:57:37 +02:00
SirLynix 99c9df5731 Graphics: Add default materials 2022-09-08 08:57:11 +02:00
SirLynix 7f7ddb415b Graphics: Fix TextureLoader 2022-09-08 08:56:57 +02:00
SirLynix 72d908817d Fix compilation with unity build 2022-09-07 19:28:41 +02:00
Jérôme Leclercq 5cb50928f7
Utility: Fix STBLoader 2022-09-07 15:40:14 +02:00
SirLynix fbdc1faf8c Graphics: Add TextureLoader 2022-09-07 13:31:21 +02:00
SirLynix 47cb878f9d Major ResourceLoader rework (using Nz::Result) 2022-09-07 13:31:04 +02:00
SirLynix 131faa4fbd OpenGLRenderer: Take advantage of glClipControl if available 2022-09-06 13:01:44 +02:00
SirLynix 359c176b03 Network/ENetHost: Expose AllocatePacket 2022-09-01 20:21:27 +02:00
SirLynix 04d2f4a6c2 Graphics/MaterialPipeline: Rework GetRenderPipeline
Decrease the need for memory allocations in most cases (especially for sprites)
2022-08-30 19:29:23 +02:00
SirLynix 017a6c7af3 Graphics: Use memory pools for render elements 2022-08-30 19:27:52 +02:00
SirLynix 7949c57f16 Utility: Add a better way to attach objects to joints 2022-08-30 18:31:04 +02:00
Lynix 45c947faf1 Core/PoolByteStream: Fix pool returning on Reset 2022-08-28 17:54:49 +02:00
SirLynix 50ed8b4028 Add initial support for skeletal entities / components 2022-08-27 03:07:48 +02:00
SirLynix 01f3f350fe Core/PluginLoader: Allows loading from environment folders 2022-08-27 02:58:34 +02:00
SirLynix 999593ca51 Fix compilation 2022-08-25 12:59:01 +02:00
SirLynix 4a55d40aec Skeleton: Improve skeleton copy performance (O(n²) => O(n)) 2022-08-25 12:59:01 +02:00
SirLynix 133caac5b5 Minor fixes 2022-08-25 12:59:01 +02:00