Commit Graph

35 Commits

Author SHA1 Message Date
SirLynix 63c526cecc Core/Node: Refactor interface
- Removed overloads taking multiple scalars
- Removed CoordSys parameter (functions exists in two sets, local and global)
2024-02-19 09:44:01 +01:00
SirLynix e64c2b036e Remove Utility module and move its content to Core and TextRenderer modules 2024-02-11 22:48:38 +01:00
Lynix e336c8a514 Rename ChipmunkPhysics2D and JoltPhysics3D to Physics[2D|3D] 2024-02-09 22:24:15 +01:00
SirLynix bb3b28279b Rename AppComponent classes (AppEntitySystemComponent => EntitySystemAppComponent) 2024-01-24 16:50:04 +01:00
SirLynix 2622951144 Minor fixes 2023-11-26 11:25:52 +01:00
SirLynix 938ba09d45 Graphics: Rework RenderTargets
- RenderTarget have been moved to the Graphics module and are now lightweight objects between the target of rendering (swapchain or texture)
- RenderTexture no longer require a blit between the framegraph texture and the target texture (the target texture is now directly rendered onto using a new feature of the framegraph)
- ForwardFramePipeline viewers are now properly ordered by render order
2023-11-20 23:00:06 +01:00
SirLynix c9fae3470a Examples/Physics2DDemo: Add box grabbing 2023-08-12 12:25:00 +02:00
SirLynix cf6fdf258f Graphics: Add new functions to get default material types/presets 2023-08-08 18:17:58 +02:00
SirLynix 32f8141bd8 ChipmunkPhysics2D: Rework RigidBody2D 2023-08-07 18:17:00 +02:00
SirLynix a7eba496fb Examples: Pass argc/argv to Application 2023-07-30 12:46:18 +02:00
SirLynix d7cc1a8151 Core/EnttWorld: Add GetAliveEntityCount method 2023-07-27 15:09:51 +02:00
SirLynix 0c7efa05e2 Fix a bunch of warnings 2023-05-30 12:34:38 +02:00
SirLynix de5e7bd8a8 Core/ApplicationBase: Add support for updaters with intervals 2023-04-23 19:45:33 +02:00
SirLynix 26b23ccce6 Rename Physics2D to ChipmunkPhysics2D 2023-04-10 17:12:23 +02:00
SirLynix faa16380df Fix warnings 2023-03-09 17:51:29 +01:00
SirLynix 5a57aca66a Last changes 2023-02-02 20:34:25 +01:00
SirLynix 4a91f3d470 Renderer: Make WindowSwapchain a RenderTarget
To make it easier to handle window re-creation
2023-01-29 10:38:35 +01:00
SirLynix 97fa4d98be Rework EnTT integration
- Update EnTT to 3.11.1
- Moved EnTT wrapper to EnTTWorld, inheriting EntityWorld
- AppEntitySystemComponent can now handles multiple EntityWorld
- Headers relying on EnTT are now automatically included if NAZARA_ENTT is defined
- Renamed SystemGraph to EnttSystemGraph (as it depends on it for now)
2023-01-28 19:28:43 +01:00
SirLynix 4668a1d158 Update examples and tests code 2023-01-22 12:37:58 +01:00
Jérôme Leclercq dd421a6385
Replace float/UInt64 durations by a more precise Time class (#388)
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
2022-12-29 21:31:46 +01:00
SirLynix 9a553e5e9d Core: Make Color constexpr 2022-12-29 12:13:00 +01:00
SirLynix a1e62adb71 Improve Physics2DDemo 2022-12-18 15:04:10 +01:00
SirLynix 830eee78a8 Math: Rework Box and Rect classes 2022-12-18 14:57:14 +01:00
SirLynix 811194bb97 Fix Physics2DDemo 2022-12-17 15:36:21 +01:00
Lynix 02387b8fe3 Graphics: Add Tilemap 2022-11-25 19:28:22 +01:00
SirLynix 1205155466 Graphics/Material: Rename CreateInstance to Instantiate 2022-11-05 00:14:16 +01:00
Jérôme Leclercq dc6ce8427c
Refactor material system (#382) 2022-10-31 19:53:41 +01:00
Lynix ad8b46db38 Rename Diffuse to BaseColor 2022-07-19 20:02:01 +02:00
SirLynix 6882163693 Update for latest NZSL version 2022-07-16 14:17:04 +02:00
SirLynix 1b678defae Add system graph (wip) 2022-07-02 19:45:50 +02:00
SirLynix f3c889c5d5 Examples: Fix crash/high CPU usage when minimized 2022-06-16 19:57:40 +02:00
SirLynix 5507b98f2f Remove assets from repository and download them using xmake 2022-05-27 08:34:36 +02:00
Jérôme Leclercq 03e2801dbe Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages

* Reorder includes

* Tests: Remove glslang and spirv-tools deps

* Tests: Remove glslang init

* Remove NazaraUtils tests and fix Vector4Test

* Fix Linux compilation

* Update msys2-build.yml

* Fix assimp package

* Update xmake.lua

* Update xmake.lua

* Fix shader compilation on MinGW

* Final fixes

* The final fix 2: the fix strikes back!

* Disable cache on CI

* The return of the fix™️
2022-05-25 19:36:10 +02:00
SirLynix e7274b24e9 Core/Color: Switch formal from RGBA8 to RGBA32F 2022-04-23 16:08:15 +02:00
Jérôme Leclercq 19f6bdf7e0 Add Physics2D components and systems (WIP) 2022-03-16 08:24:57 +01:00