SirLynix
5e643bca7b
Fix MinGW compilation
2023-11-15 08:06:50 +01:00
Lynix
e5789d1749
Switch Nazara to C++20
2023-11-14 14:24:28 +01:00
Lynix
592780562e
Try to fix MinGW compilation error
...
It shouldn't make a difference since static constexpr already implies inline but we're talking about MinGW
2023-11-12 22:31:01 +01:00
SirLynix
f0fd3b232c
Core: Add generic ParameterConfig
...
This still needs to be improved
2023-11-12 12:54:34 +01:00
SirLynix
86e26008b3
Minor fixes
2023-11-12 12:51:56 +01:00
SirLynix
db58921cc4
Graphics/PipelinePassList: Add support for attachment proxy
2023-11-06 21:30:49 +01:00
SirLynix
886991f86d
Graphics: Add PipelinePassList loader (able to load from a file)
...
Fix compilation
2023-11-06 21:30:49 +01:00
SirLynix
ef0a34b7b1
Graphics: Add FramePipelinePassFlag to fix shadows
2023-11-06 21:30:49 +01:00
SirLynix
8fb6ea728d
Graphics: Add data-driven pipeline passes
...
Fix compilation
2023-11-06 21:30:49 +01:00
SirLynix
5382dd3ccd
Graphics/UberShader: Hotreload shader when an imported module is modified
2023-11-04 17:55:04 +01:00
SirLynix
c80e06226f
Graphics/Graphics: Create default depth texture in preferred depth format
2023-11-04 17:52:27 +01:00
SirLynix
4749e6ec80
Core: Fix NazaraAssert in release mode
2023-11-02 15:49:51 +01:00
SirLynix
4b8a475bbd
Split error macro into two versions (format vs non-formating) to allow format checking at compile-time
2023-11-02 15:18:03 +01:00
SirLynix
8fb53f467b
Core/ResourceLoader: Fix format error
2023-11-02 08:27:37 +01:00
SirLynix
2c6b507e62
Graphics/AbstractViewer: Make Project/Unproject const
2023-10-30 18:36:41 +01:00
Lynix
bb9f907691
Math/Ray: Fix return 0 to return false
2023-10-25 20:22:29 +02:00
SirLynix
f7e9ee9f60
Graphics/Enums: Add GammaCorrection to FramePipelineAllExtraPasses
2023-10-14 16:43:30 +02:00
SirLynix
c191cb227b
Fix compilation
2023-10-14 14:46:49 +02:00
SirLynix
c826b537ab
Math/VectorI: Add Apply static method
2023-10-14 14:46:49 +02:00
SirLynix
413dd2ce71
Graphics/FrameGraph: Fix parameter type
2023-10-14 14:46:49 +02:00
SirLynix
96504a0a21
Graphics/FramePipeline: Fix UpdateViewerRenderMask name (=> RenderOrder)
2023-10-14 14:46:49 +02:00
SirLynix
9aebb4f745
Graphics: Rework shadowing (add cascaded shadow mapping)
...
- Add support for per-viewer shadows
- Add cascaded shadow mapping for directional lights (wip)
- Rework the way lights are sent to the shaders (they are now selected once per viewer)
- Fixes PointLight shadow mapping (using a dedicated pass)
- Lights out of frustum for every viewers are no longer processed (wip)
2023-10-14 14:46:49 +02:00
SirLynix
a08850946a
Graphics/FrameGraph: Fix texture 2D array reuse
2023-10-14 14:46:49 +02:00
SirLynix
e10f15243d
Graphics: Replace runtime structs offsets by compile-time struct offsets
...
now that nzsl::FieldOffsets is constexpr this is possible
2023-10-14 14:46:49 +02:00
SirLynix
929b599337
Graphics/ViewerData: Add near and far plane
2023-10-14 14:46:49 +02:00
SirLynix
2a3da7384d
Graphics/RenderSystem: Add support for external swapchains
2023-10-13 20:17:31 +02:00
SirLynix
9066fe78bb
Graphics/Camera: Allow to enable/disable passes without re-specifying
2023-10-13 19:56:07 +02:00
SirLynix
d40b8af68d
Graphics: Add gamma correction
2023-10-13 19:56:07 +02:00
SirLynix
041be74b9d
Color: Add sRGB <=> Linear conversion methods
2023-10-13 19:56:07 +02:00
SirLynix
b09b4d2419
Graphics: Add a way to set which passes are enabled in a frame pipeline
...
This will be replaced soon with a better system
2023-10-08 23:44:24 +02:00
SirLynix
50c90fd725
Renderer/DebugDrawer: Add DrawBoxCorners
2023-10-08 23:38:03 +02:00
SirLynix
98fe974fc8
Fix some Vulkan errors
...
Depth buffers were not tagged as output on passes writing on it
Handle holes in clear values
2023-10-08 13:47:15 +02:00
SirLynix
078542e44b
VulkanRenderer: Improve performance of validation message filtering
2023-10-08 13:25:42 +02:00
SirLynix
c02a20457a
VulkanRenderer: Fix best usage warning
2023-10-08 13:24:35 +02:00
SirLynix
7ef9a3b93c
Graphics/DebugDrawPipelinePass: Remove unused headers
2023-09-10 14:54:17 +02:00
SirLynix
e1ccb3187d
Core/Color: Add ApproxEqual and make equality exact
2023-09-10 14:43:57 +02:00
SirLynix
21680171a2
Replace GetPlatformEndianness() by PlatformEndianness constexpr
...
from nazarautils
2023-09-08 09:13:04 +02:00
SirLynix
1009b296a1
Update for latest nazarautils
2023-09-08 09:10:22 +02:00
SirLynix
aef8b01f15
Math/Box: Rename FromExtends to FromExtents
2023-09-08 09:06:26 +02:00
SirLynix
5f8b7b361e
Renderer/CommandBuffer: Add support for InsertDebugLabel
2023-09-06 13:24:31 +02:00
SirLynix
1b9c19fd78
Minor fixes
2023-08-31 18:01:59 +02:00
SirLynix
b1487a04fd
Graphics/FrameGraph: Add support for texture arrays
2023-08-31 18:00:58 +02:00
SirLynix
5b11e53d33
Remove useless includes
2023-08-31 17:59:05 +02:00
SirLynix
9ff1dcc42a
Math/Frustum: Fix GetAABB dangling ref
2023-08-28 19:16:39 +02:00
SirLynix
4f4d0a3373
Math/Frustum: Fix Near and Far plane extraction (they were swapped)
2023-08-28 19:16:15 +02:00
Lynix
a234f2e7bd
Fix compilation
2023-08-25 20:27:10 +02:00
SirLynix
39d7832880
Utility/Mesh: Fix Mesh::Build link issues
2023-08-25 17:14:58 +02:00
SirLynix
627400f4f2
Minor fixes
2023-08-25 17:14:33 +02:00
SirLynix
5b9f79a554
Math/Frustum: Fix Far plane extraction
2023-08-25 17:14:23 +02:00
SirLynix
3c3f940ff3
Renderer/DebugDrawer: Add DrawPoint
2023-08-25 17:14:06 +02:00
SirLynix
efe36ca6e8
Math/OrientedBox: Make GetCorners return an EnumArray ref
2023-08-25 17:13:39 +02:00
SirLynix
532b1b2c4d
Math/Frustum: Add ComputeCorners and GetAABB
2023-08-25 17:13:07 +02:00
SirLynix
1c54c9a914
Update global headers
2023-08-24 17:48:15 +02:00
SirLynix
4d0565b559
Utility: Add RichTextBuilder
2023-08-24 17:48:00 +02:00
SirLynix
557da10dc6
Rework TextDrawer interface
2023-08-24 17:47:20 +02:00
SirLynix
ad738a2803
Core/StringExt: Add IterateOnCodepoints to remove std::u32string allocations
2023-08-24 08:42:25 +02:00
SirLynix
bd53245f42
Core/StringExt: Don't pass string_view by ref
...
https://quuxplusone.github.io/blog/2021/11/09/pass-string-view-by-value/
2023-08-24 08:23:14 +02:00
SirLynix
1b7a89213d
Widgets: Fix manually hidden entities being incorrectly shown when widget itself is shown
2023-08-24 07:54:33 +02:00
SirLynix
e145501568
VulkanRenderer: Fix function ordering
2023-08-23 17:57:26 +02:00
SirLynix
809dc7e0a7
Widgets/Canvas: Fix OnFocusLost being called before removing focus
2023-08-23 17:56:53 +02:00
SirLynix
98c0a47dcc
Widgets/TextAreaWidgets: Keep selections active (and visible) when losing focus
2023-08-23 17:56:36 +02:00
SirLynix
8f0890f719
Widgets: Fix new line selection not being bound to scissor box
2023-08-23 17:33:59 +02:00
SirLynix
ae62e1f6c9
Network/WebService: Make Pool return a boolean indicating if a request finished
2023-08-17 18:04:12 +02:00
SirLynix
f2fc02cbd4
Core/ErrorFlags: Turn this class into an inline class
2023-08-16 18:11:18 +02:00
SirLynix
ab8bac2575
Use fmt store instead of ToString fallback
...
Thanks to @jonathanpoelen for the idea
2023-08-15 01:10:01 +02:00
SirLynix
a741672a51
Allow error message to be formatted
2023-08-15 01:10:01 +02:00
Jérôme Leclercq
501e779be4
Fix mistake
2023-08-13 18:40:02 +02:00
SirLynix
e8620894f7
Renderer: Expose present mode and allow to query/set it
2023-08-13 18:16:03 +02:00
SirLynix
28d69ab552
Math/Box,Rect: Add GetCorners method
2023-08-13 18:14:22 +02:00
SirLynix
887bd875f7
Remove unused headers
2023-08-12 12:22:27 +02:00
SirLynix
689ea06fe1
ChipmunkPhysics2D/Constraint2D: Fix leak and implement single body constraints
...
Also move anchors to world space
2023-08-12 12:12:20 +02:00
SirLynix
65a1c195ac
ChipmunkPhysics2D/RigidBody2D: Add ToLocal/ToWorld methods
2023-08-12 12:11:24 +02:00
SirLynix
1ef61cc5ad
Math/VectorI: Add modulo overloads
2023-08-12 12:02:12 +02:00
SirLynix
4642ea778c
ChipmunkPhysics2D/PhysicsSystem: Add query functions wrappers
2023-08-10 12:05:31 +02:00
SirLynix
ab95bec41b
Fix compilation
2023-08-10 12:03:56 +02:00
SirLynix
5484967498
ChipmunkPhysics2D/RigidBody2D: Add unique body index and remove userdata
2023-08-10 08:40:21 +02:00
SirLynix
1bbfd9fdd2
Widgets/TextAreaWidget: [SetText] Pass std::string by value
2023-08-09 19:37:51 +02:00
SirLynix
e5318e49fe
JoltPhysics3D/JoltRigidBody3D: Add constructors for settings
2023-08-09 18:01:23 +02:00
SirLynix
de002adbb1
Graphics/GraphicsComponent: Fix clear clearing other entries
2023-08-09 18:01:01 +02:00
SirLynix
cf6fdf258f
Graphics: Add new functions to get default material types/presets
2023-08-08 18:17:58 +02:00
SirLynix
32f8141bd8
ChipmunkPhysics2D: Rework RigidBody2D
2023-08-07 18:17:00 +02:00
SirLynix
fd73d62adf
Graphics/RenderSystem: Fix skeleton not being used when added after graphics component
2023-08-06 10:14:01 +02:00
SirLynix
ee361fc48c
Graphics/GraphicsComponent: Fix GetAABB() with no renderable
2023-08-06 10:12:35 +02:00
SirLynix
98e9c89a54
ChipmunkPhysics2D/PhysWorld2D: Set default colors for debug draw options
2023-08-06 10:12:17 +02:00
SirLynix
e2808192aa
Minor fixes
2023-07-30 19:46:01 +02:00
SirLynix
816d9d1174
Allow to setup/override module configuration from commandline
2023-07-30 12:44:43 +02:00
SirLynix
218b75558a
Core: Add CommandLineParameters
2023-07-30 11:46:55 +02:00
SirLynix
651261d28a
Minor fixes
2023-07-30 10:56:28 +02:00
SirLynix
3d18052e45
Core/StateMachine: Add Disable and Enable methods
2023-07-27 19:34:59 +02:00
SirLynix
d7cc1a8151
Core/EnttWorld: Add GetAliveEntityCount method
2023-07-27 15:09:51 +02:00
SirLynix
a101f7c71f
Core/EnttWorld: Add RemoveSystem method
2023-07-27 15:09:15 +02:00
SirLynix
99471e8e65
Remove useless includes
2023-07-23 13:06:09 +02:00
SirLynix
c081811760
JoltPhysics3D: Allow to construct components without using the system
2023-07-23 13:05:33 +02:00
SirLynix
20f000c8dc
Fix missing include
2023-07-23 11:12:05 +02:00
Jérôme Leclercq
313be2d0f4
Fix merge error
2023-07-21 12:12:10 +02:00
SirLynix
dee47c6f15
Renderer: Fix BuildMipmaps
2023-07-21 12:12:10 +02:00
SirLynix
4db5b59ec9
Renderer: Refactor transient resources (allow access at any time)
2023-07-21 12:12:10 +02:00
SirLynix
e34ba8c05d
Add ComputeParticlesTest
...
Renderer: Add a way to execute commands on the device
2023-07-21 12:12:10 +02:00
SirLynix
c25113fea9
xmake check-files -f
2023-07-21 09:01:52 +02:00
SirLynix
fbf4da3c4f
VulkanRenderer: Improve transient command buffer usage
...
Allocate and reuse them between frames, by resetting the command pool
2023-07-21 09:00:34 +02:00
SirLynix
ce2693114c
Fix includes
2023-07-17 19:18:15 +02:00
SirLynix
cbe055d412
Core/AppFilesystemComponent: Use hash as key for resource parameters
2023-07-17 19:07:45 +02:00
SirLynix
f2bc1bff7a
Update for latest nazarautils update
2023-07-17 19:05:15 +02:00
SirLynix
af3d1cfa26
Network/NetPacket: Fix mutex recursive lock leading to an exception
2023-07-15 10:36:41 +02:00
SirLynix
ff491eddc7
Math/Angle: Fix Zero()
2023-07-14 14:18:28 +02:00
SirLynix
62663dc8e1
Vulkan
2023-07-14 14:18:04 +02:00
SirLynix
1bb4b8fa0d
Core/AppFilesystemComponent: Add GetDirectory
2023-07-14 14:16:57 +02:00
SirLynix
4f3542356d
Graphics/RenderSystem: Handle visibility immediatly
...
This fixes an issue when rendermask/scissor box is updated right after making an entity visible (e.g. widgets)
2023-07-02 14:04:00 +02:00
SirLynix
602361e8e1
Core/Time: Add support for AsSeconds<integer>
2023-06-28 07:04:20 +02:00
SirLynix
96618cbb5b
Fix some warnings
2023-06-27 19:31:24 +02:00
SirLynix
161c4f6aca
Math/Frustum: Fix Contains(Box) and Intersect(points, n)
2023-06-25 09:50:10 +02:00
SirLynix
2f1e2f94d7
Math/Plane: Fix construction from 3 points
2023-06-23 13:23:26 +02:00
SirLynix
b2538028b4
Math/Plane: Rename Distance method to SignedDistance
2023-06-22 17:56:18 +02:00
SirLynix
622b6cbec9
Math: Reverse plane direction (to make it more standard)
2023-06-21 19:50:03 +02:00
SirLynix
9eb4c43997
Math/Frustum: Add GetPlanes()
2023-06-21 19:49:32 +02:00
SirLynix
2a9ec4f3bb
Minor fixes
2023-06-16 13:06:11 +02:00
SirLynix
6bf91e10e5
Network: Implement WebService with emscripten fetch API on wasm
2023-06-14 20:13:17 +02:00
SirLynix
b28d97b1fa
Add missing include
2023-06-14 20:13:17 +02:00
SirLynix
a9d74c7345
Update WebRequestResult.hpp
2023-06-14 20:13:17 +02:00
SirLynix
c65daba072
Network: Add WebService
2023-06-14 20:13:17 +02:00
SirLynix
504c0f771b
Minor fixes
2023-06-09 09:24:03 +02:00
SirLynix
40bb69bc60
Core: Add SignalHandlerAppComponent
2023-06-07 22:28:55 +02:00
SirLynix
8eefb2f101
Add missing include
2023-06-07 18:54:44 +02:00
SirLynix
bf0d7674c7
Core: Add thread extension functions
2023-06-07 13:35:40 +02:00
SirLynix
628a3a8375
Include fixes
2023-06-07 13:30:25 +02:00
SirLynix
05996d11c2
Add missing include
2023-06-07 08:17:28 +02:00
SirLynix
6520f48d94
Add missing include
2023-06-06 18:00:14 +02:00
SirLynix
caf8446707
Math: Remove Algorithm file and move string functions to StringExt
2023-06-06 08:59:58 +02:00
SirLynix
21503ffaa7
Graphics/MaterialPipeline: Use FixedVector instead of std::vector
2023-06-05 18:05:41 +02:00
SirLynix
b9c1559d97
Random code cleanup
2023-06-05 18:05:16 +02:00
Jérôme Leclercq
1a55b550fb
Improve math module ( #396 )
...
* Improve math module
- Mark almost everything constexpr
- Equality (a == b) is now exact, down to the bit level. If you want approximate equality use the new ApproxEqual method/static method
- Rename Nz::Extend to Nz::Extent
- Removed Make[] and Set[] methods in favor of their static counterpart and operator=
2023-06-02 22:30:51 +02:00
SirLynix
de88873c35
Make use of the new Flags iterator
2023-06-02 17:57:26 +02:00
SirLynix
401bfa3324
Core/Enums: Improve OpenMode comments
2023-06-02 17:49:23 +02:00
SirLynix
1672765936
JoltPhysics3D/JoltCollider3D: Add Mesh JoltMeshCollider3D
2023-06-02 17:47:25 +02:00
SirLynix
2886a2e0c0
Rename EnumMap to EnumArray after nazarautils update
2023-05-30 13:49:19 +02:00
SirLynix
cff918f6a3
Graphics/ForwardFramePipeline: Fix unregister + register the same renderable pointer not invalidating rendering
...
This can happen with ECS components which are mostly stable in memory, when destroying a graphics entity and recreating it (even with a different mesh) its pointer may not change due to memory recycling, especially on simple scenes.
A UInt8 generation counter helps prevents this
2023-05-30 13:34:41 +02:00
SirLynix
0c7efa05e2
Fix a bunch of warnings
2023-05-30 12:34:38 +02:00
SirLynix
68b3e31eec
Utility/PixelFormat: use std::string_view to store name
2023-05-30 12:33:40 +02:00
SirLynix
dfe6b2ddcf
Make use of the new EnumMap class
2023-05-30 12:32:37 +02:00
SirLynix
580b3c8804
Core/ApplicationBase: GetComponent can no longer fail
2023-05-20 21:35:10 +02:00
SirLynix
35c498bf21
Core/ResourceLoader: Use stream path extension if possible to dismiss loaders
2023-05-20 21:34:34 +02:00
SirLynix
aa441354ec
Graphics/GraphicsComponent: Fix GetAABB
2023-05-20 21:31:49 +02:00
SirLynix
741dc6b7e8
Math/Box: Add ScaleAroundCenter
2023-05-16 15:43:05 +02:00
SirLynix
6f15400d01
JoltPhysics3D: Rework Character class
2023-05-15 19:03:28 +02:00
SirLynix
34b8bb5d65
Core/Resource: Pass filePath by value and move to prevent useless copy
2023-05-15 08:31:42 +02:00
SirLynix
1d32af53c5
Renderer: Add mipmaps generation support
2023-05-14 18:55:41 +02:00
SirLynix
3712b641f8
Widgets: Improve BoxLayout
2023-05-14 18:53:56 +02:00
SirLynix
383e905b3f
Utility/Image: Add LoadFaceFromImage
2023-05-12 19:14:44 +02:00
SirLynix
31da36991d
Build: Set missing override as error
...
I couldn't find a similar flag for MSVC
2023-05-09 17:18:56 +02:00
SirLynix
bbbd3f88c1
Core: Add DisabledComponent (to temporary disable an entity)
2023-05-07 22:43:48 +02:00
SirLynix
c69397707e
Core: Add StateMachine
...
Backported from legacy Nazara
2023-05-07 22:42:54 +02:00
SirLynix
24e546a808
Core/ApplicationBase: Fix GetComponent
2023-05-07 22:41:03 +02:00
SirLynix
9aeaaa9495
Core/Application: Fix updater elapsed time
2023-05-06 15:44:52 +02:00
SirLynix
5e5a740f24
Graphics: Add non-const GetShaderModuleResolver
2023-05-01 18:44:01 +02:00
SirLynix
147f1bc1cf
Math/Vector3: Add GetAbs method
2023-05-01 17:05:26 +02:00
SirLynix
dcc23ef7c2
Graphics/Tilemap: Fix layer update when enabling tiles
...
Thanks to @jube for noticing!
2023-05-01 10:37:14 +02:00
SirLynix
3957687a31
OpenGLRenderer/CommandBuffer: Replace std::visit by a switch (to improve performance)
2023-04-30 21:12:33 +02:00
SirLynix
97f1c2c56c
Refactor xmake.lua and make some warnings as errors
2023-04-30 21:11:30 +02:00
SirLynix
445ed93fbb
Core/ApplicationBase: Fix compilation with Apple Clang
2023-04-24 10:58:16 +02:00
SirLynix
de5e7bd8a8
Core/ApplicationBase: Add support for updaters with intervals
2023-04-23 19:45:33 +02:00
SirLynix
d717335bca
VulkanRenderer: Fix unitybuild causing #define issue because of Windows.h
2023-04-12 14:13:34 +02:00
SirLynix
2f5db80183
Remove empty source files
2023-04-11 13:51:11 +02:00
SirLynix
670389d268
xmake check-files -f
2023-04-10 17:12:23 +02:00
SirLynix
26b23ccce6
Rename Physics2D to ChipmunkPhysics2D
2023-04-10 17:12:23 +02:00
SirLynix
1415dcbf1a
JoltPhysics3D: Add JoltConvexHullCollider3D
2023-04-10 17:12:23 +02:00
SirLynix
d610baf920
JoltPhysics3D: Rework RigidBody wrapper
...
- Add a clear way to setup dynamic/kinematic or static bodies
- Body registration to the world is batched (all bodies created before a physics step are added together, which is what Jolt is optimized for)
- Added support for empty shapes (= rigid bodies without collision) using a very small shape and tagging the body as sensor
2023-04-10 17:12:23 +02:00
SirLynix
67b1710adb
JoltPhysics3D/JoltCollider3D: Set convex radius by default
2023-04-10 17:12:23 +02:00
SirLynix
61724cc4b9
JoltPhysics3D: Add distance constraint
2023-04-10 17:12:23 +02:00
SirLynix
8d25495bab
JoltPhysics3D: Add some methods to JoltCharacter
2023-04-10 17:12:23 +02:00
SirLynix
efc81ff508
BulletPhysics3D: Fix movement
2023-04-10 17:12:23 +02:00
SirLynix
6447686ad9
JoltPhysics3D: Add JoltPivotConstraint3D
2023-04-10 17:12:23 +02:00
SirLynix
d697450a60
JoltPhysics3D: Add raycast hit normal
2023-04-10 17:12:23 +02:00
SirLynix
1387ac6e35
JoltPhysics3D: Add capsule collider
2023-04-10 17:12:23 +02:00
SirLynix
a4ba7d6115
JoltPhysics3D:: Improve characters
2023-04-10 17:12:23 +02:00
SirLynix
2b0239b8f0
JoltPhysics3D: Fix crash when freeing compoites colliders
2023-04-10 17:12:23 +02:00
SirLynix
b3595178a1
JoltPhysics3D: Add RaycastQuery and RaycastQueryFirst
2023-04-10 17:12:23 +02:00
SirLynix
63d75e8904
Physics3D/PhysWorld3D: Add generic RaycastQuery
2023-04-10 17:12:23 +02:00
SirLynix
4d42c0cf9c
Physics3D/Constraint3D: Add Damping/ImpulseClamp properties
2023-04-10 17:12:23 +02:00
SirLynix
3efd422e86
BulletPhysics3D: Add StaticPlaneCollider3D
2023-04-10 17:12:23 +02:00
SirLynix
021801f02e
Continue Jolt integration
2023-04-10 17:12:23 +02:00
SirLynix
c5ac142888
Add JoltPhysics3D for a performance test
2023-04-10 17:12:23 +02:00
SirLynix
bd4c2d6ee7
Rename Physics3D to BulletPhysics3D
2023-04-10 17:12:23 +02:00
SirLynix
5cbc435e1a
Physics3D: Add PivotConstraint3D
2023-04-10 17:12:23 +02:00
SirLynix
522315dbca
Physics3D: Add raycast support
2023-04-10 17:12:23 +02:00
SirLynix
5ee25e9621
Physics3D: Use pool for rigid bodies (+ sort them to improve cache)
2023-04-10 17:12:23 +02:00
SirLynix
1f68cfa6c2
Physics3D/Collider3D: Use btEmptyShape for NullCollider3D
...
Having no collider seems to break physics
2023-04-10 17:12:23 +02:00
SirLynix
795efae3a0
Physics3D: Switch from Newton Dynamics to Bullet3
2023-04-10 17:12:23 +02:00
SirLynix
ec1efb5e56
Fix previous commit
2023-04-06 19:08:27 +02:00
SirLynix
c7b1c8b155
Core/AppFilesystemComponent: Fix Open with physical files
2023-04-06 19:01:07 +02:00
SirLynix
3cf50221c5
Graphics/GraphicsComponent: Add constructor taking an instanced renderable
2023-04-05 08:51:58 +02:00
SirLynix
40b6102977
Utility/Node: Add a constructor taking translation/rotation/scale
2023-04-05 08:51:24 +02:00
SirLynix
0656b388bc
Graphics/GraphicsComponent: Add GetAABB method
2023-04-04 08:25:30 +02:00
SirLynix
44aec8d5a5
Allow to load image and textures cubemap/arrays from file using the AppFilesystemComponent
...
Renames LoadCubemap and LoadArray to Load with additional parameters and allows AppFilesystemComponent to pass additional parameters to them
2023-04-04 08:24:52 +02:00
SirLynix
36643f173b
Widgets/CheckboxWidget: Add GetState() method
2023-03-26 14:23:10 +02:00
SirLynix
3c32f21c4a
Utility/Node: Add missing SetTransform overload
2023-03-25 15:19:58 +01:00
SirLynix
883b54e6d3
Physics2D: Fix the way newly physics entities are setup
2023-03-25 14:47:35 +01:00
SirLynix
3e99ce6be5
Utility/VelocitySystem: Use Time instead of float for elapsed time
2023-03-25 14:44:44 +01:00
SirLynix
6fd90d63ef
Fix check-files
2023-03-21 13:21:49 +01:00
SirLynix
507cd27eaf
Start working on documentation generator
2023-03-21 13:21:00 +01:00
SirLynix
9b4d297c04
Update includes for new NazaraUtils version
2023-03-19 13:01:56 +01:00