Commit Graph

2245 Commits

Author SHA1 Message Date
Lynix c05d39ed28 Fix some indentation shit 2019-03-26 19:09:46 +01:00
Lynix 1f5a82d178 Physics2D/Collider2D: Fix CircleCollider2D center of mass 2019-03-26 19:04:13 +01:00
Lynix 11e98918ab Physics2D/Collider2D: Add ForEachPolygon method 2019-03-26 19:03:56 +01:00
Lynix ce43b633b9 Physics3D/Collider3D: Update ForEachPolygon signature 2019-03-26 19:02:27 +01:00
Jérôme Leclercq ffc58e9806 Fix compilation 2019-03-20 17:18:45 +01:00
Jérôme Leclercq 853e01c192 Enet fixes (#200)
* Network/ENet: Fix UnreliableFragment flag

* Network/ENet: Match libenet new behavior on DisconnectLater
2019-03-20 17:12:34 +01:00
Lynix 439a62a7f8 Physics2D: Automatically compute center of mass 2019-03-17 15:56:38 +01:00
Lynix cdf9611080 Graphics/TileMap: Fix material index rendering 2019-03-10 18:13:03 +01:00
Lynix 4bf92457c5 Platform: Fix cursor disappearing on Windows in some cases 2019-03-10 15:56:42 +01:00
Lynix 23b2f0a48d Platform/Window: Make PushEvent public 2019-03-10 15:50:16 +01:00
Lynix ec3cb12451 Platform/Cursor: Fixed SystemCursor_Move on Windows 2019-03-10 15:12:20 +01:00
Lynix 8c91d6a77d Platform/Window: Fix SetCursor always changing cursor 2019-03-10 15:11:16 +01:00
larnin a18dbf6bc4 Fix empty tilemap (#198)
* Fix empty tilemap

* Yay
2019-02-13 01:02:57 +01:00
Lynix 662ccbd5d0 Physics2D/RigidBody2D: Add possibility to setup a custom velocity function 2019-01-19 02:31:29 +01:00
Lynix 40cd8a7987 Physics2D/RigidBody2D: Add ForEachArbiter method 2019-01-19 02:29:27 +01:00
Lynix 9be8d0eae4 Add RigidBody2D::GetBodies 2019-01-19 02:25:45 +01:00
Lynix bc625b5c8b Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine 2019-01-19 02:17:21 +01:00
Alexandre Janniaux c152d2b62b unicode: silence shadow variable warnings (#194) 2019-01-14 22:09:03 +01:00
Lynix cd54cf641b Alignment fix 2018-12-19 22:22:30 +01:00
Jérôme Leclercq beed59b94c Physics2D/RigidBody2D: Fix potential crash if closestDistance is passed as nullptr 2018-11-16 17:42:59 +01:00
Lynix a3fd69a453 Lua/LuaState: Add RawEqual function 2018-11-14 23:54:31 +01:00
Lynix c4cf6d2f53 Graphics/BasicRenderQueue: Extends maximum layer count to 65535 2018-10-29 22:06:09 +01:00
Jérôme Leclercq ed46c87781 Refactor the way resources are loaded (#191)
* WIP

* WIP

* Font works

* WIP: Only Music remains

* Looks like it's working

* Fix oopsie

* Core/ObjectRef: Add cast functions

* Update ChangeLog.md

* Audio/SoundStream: Make sound stream thread-safe
2018-10-28 01:53:11 +02:00
Lynix f3febe5d34 Network/ENetHost: Comment out warning in case of error 2018-10-21 13:53:06 +02:00
Jérôme Leclercq 4c4822eef9 Core/ObjectHandle: Remade object handle system 2018-10-12 15:46:40 +02:00
Lynix 3933d5007d Physics2D/RigidBody2D: AddTorque now takes a RadianAnglesf instead of a float 2018-10-11 00:08:26 +02:00
Lynix fb11fe1ecf Math/Angle: Rename angle field to value 2018-10-10 23:12:27 +02:00
Lynix 30348525d7 Physics2D: Expose elasticity/friction/surface velocity 2018-10-09 23:22:28 +02:00
Lynix dc6fbfc90f Replace floating point angle by Angle class instance 2018-10-09 23:20:53 +02:00
Lynix 34787d6766 Network/SocketImpl: Fix linux build 2018-10-01 23:10:25 +02:00
Lynix aa9bec6e5e Network/TcpClient: Revert to previous behavior on failure 2018-10-01 23:05:14 +02:00
Lynix 67c56b2aba Network/TcpClient: Add PollForConnected 2018-10-01 23:04:53 +02:00
Lynix dad2dbae1c Network/TcpClient: WaitForConnected now returns new socket state 2018-10-01 22:38:20 +02:00
Lynix 13a515c1b5 Network/TcpClient: WaitForConnected now closes the socket on failure 2018-10-01 22:19:49 +02:00
Jérôme Leclercq 706a06b506 Increase NetPacket size from UInt16 to UInt32 2018-09-25 15:51:45 +02:00
Lynix d99ae411c6 Renderer/OpenGL: Fix glUniformMatrix4dv not being loaded 2018-09-09 13:56:29 +02:00
Jérôme Leclercq 56873b92b0 Network/Socket: Fix Connect (timeout) on Windows/Linux 2018-08-30 13:03:50 +02:00
Jérôme Leclercq d0e33225b7 Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine 2018-08-30 12:10:36 +02:00
Jérôme Leclercq 28c6bd7af7 Network: Log internal errors 2018-08-30 12:10:33 +02:00
Lynix b8e25502f5 Physics2D/RigidBody2D: Fix useless copy 2018-08-29 20:55:19 +02:00
Lynix e62afabd71 Physics2D/Collider2D: Fix CompoundCollider2D filters 2018-08-29 20:54:57 +02:00
Lynix a3a4ed89b8 Graphics/Material: Fix reflection mode not being copied 2018-08-25 22:41:05 +02:00
Lynix 933cb64488 Physics2D/Collider2D: Allow to prevent individual colliders properties override 2018-08-24 16:30:03 +02:00
Lynix b9e36f36e2 Graphics/TileMap: Fix sprite data corruption with multiple materials 2018-08-23 17:46:18 +02:00
Faymoon beca6e7dd5 little fixes (#183)
* Update

* Add: [Get/Set]AngularDaming for standardization

* Fix: Name error

* Add: [Get/Set][AngularDamping/MomentOfInertia] in PhysicsComponent2D

* Forgot in last commit

* Add: param coordSys in [PhysicsComponent2D/RigidBody2D]::SetMassCenter

* Add: Some forgotten inline

* Fix little error

* Fix: Indentation before case

* Move and Change GetCenterOfGravity

* Rename m_world into m_physWorld

* Rename GetWorld int GetPhysWorld

* Update: PhysicsSystem2D became an interface of PhysWorld2D

* Update Collison/PhysicsComponent because GetWorld was renamed

* Update tests

* Update: Make the interface usable with Entity instead of PhysicsComponent

* Update: Make GetPhysWorld private

* Update PhysicsSystem2D.hpp

* Update: indent

* Remove: useless blank line

* update order(?)

* Update PhysicsSystem2D.hpp

* Add calls to GetPhysWorld to attempt a nullptr value

* update include

* little fix

* add some missing inline
2018-08-14 18:44:41 +02:00
Lynix 72e365efb1 Fix compilation on Linux 2018-08-03 20:32:49 +02:00
Lynix 39d1d31639 Core: Integrated Unicode data 2018-08-03 20:24:56 +02:00
Jérôme Leclercq b92e23fcd6 Physics2D: Add Arbiter2D 2018-08-02 15:42:14 +02:00
Faymoon 2f3f02b2fc Update Physics2D Component and Body (#178)
* Update

* Add: [Get/Set]AngularDaming for standardization

* Fix: Name error

* Add: [Get/Set][AngularDamping/MomentOfInertia] in PhysicsComponent2D

* Forgot in last commit

* Add: param coordSys in [PhysicsComponent2D/RigidBody2D]::SetMassCenter

* Add: Some forgotten inline

* Fix little error

* Fix: Indentation before case

* Move and Change GetCenterOfGravity
2018-08-02 11:25:57 +02:00
S6066 4a09de7e0b String::FindLast/FindWord: Fix bug where index wouldn't be used (#177)
* String::FindLast/FindWord: Fix bug where index wouldn't be used

* Log change
2018-08-01 23:12:02 +02:00