Commit Graph

662 Commits

Author SHA1 Message Date
Lynix f3aacc0cd2 Graphics/FrameGraph: Rename AddBackbufferOutput to AddOutput 2023-11-21 22:06:24 +01:00
Lynix 6a19ab7ba2 Graphics/FrameGraph: Rename BindAttachmentToExternalTexture 2023-11-21 20:46:22 +01:00
Lynix a018701251 Graphics/ForwardFramePipeline: Fix render size mixup 2023-11-21 19:41:08 +01:00
Lynix c352e78e11 Compilation fixes 2023-11-21 07:44:44 +01:00
SirLynix eddd4e992b Fix previous commit 2023-11-20 23:19:41 +01:00
SirLynix 7991071e41 Graphics/RenderTexture: Remove no longer used config 2023-11-20 23:12:20 +01:00
SirLynix 938ba09d45 Graphics: Rework RenderTargets
- RenderTarget have been moved to the Graphics module and are now lightweight objects between the target of rendering (swapchain or texture)
- RenderTexture no longer require a blit between the framegraph texture and the target texture (the target texture is now directly rendered onto using a new feature of the framegraph)
- ForwardFramePipeline viewers are now properly ordered by render order
2023-11-20 23:00:06 +01:00
SirLynix aaf3d97954 Graphics: Add RenderTexture class 2023-11-20 12:36:34 +01:00
Lynix 4f08d0b3c1 Fix compilation 2023-11-20 10:16:00 +01:00
SirLynix 97d5640967 Renderer: Blit texture to window instead of using a full renderpass
This may improve performance and allow for render targets to customize how they blit the final texture (allowing for render-to-texture)
2023-11-17 16:59:31 +01:00
SirLynix 5a14808a57 Minor fixes 2023-11-17 11:58:03 +01:00
SirLynix 86e26008b3 Minor fixes 2023-11-12 12:51:56 +01:00
SirLynix db58921cc4 Graphics/PipelinePassList: Add support for attachment proxy 2023-11-06 21:30:49 +01:00
SirLynix 886991f86d Graphics: Add PipelinePassList loader (able to load from a file)
Fix compilation
2023-11-06 21:30:49 +01:00
SirLynix ef0a34b7b1 Graphics: Add FramePipelinePassFlag to fix shadows 2023-11-06 21:30:49 +01:00
SirLynix 8fb6ea728d Graphics: Add data-driven pipeline passes
Fix compilation
2023-11-06 21:30:49 +01:00
SirLynix 5382dd3ccd Graphics/UberShader: Hotreload shader when an imported module is modified 2023-11-04 17:55:04 +01:00
SirLynix c80e06226f Graphics/Graphics: Create default depth texture in preferred depth format 2023-11-04 17:52:27 +01:00
SirLynix 4b8a475bbd Split error macro into two versions (format vs non-formating) to allow format checking at compile-time 2023-11-02 15:18:03 +01:00
SirLynix 2c6b507e62 Graphics/AbstractViewer: Make Project/Unproject const 2023-10-30 18:36:41 +01:00
SirLynix f7e9ee9f60 Graphics/Enums: Add GammaCorrection to FramePipelineAllExtraPasses 2023-10-14 16:43:30 +02:00
SirLynix c191cb227b Fix compilation 2023-10-14 14:46:49 +02:00
SirLynix 413dd2ce71 Graphics/FrameGraph: Fix parameter type 2023-10-14 14:46:49 +02:00
SirLynix 96504a0a21 Graphics/FramePipeline: Fix UpdateViewerRenderMask name (=> RenderOrder) 2023-10-14 14:46:49 +02:00
SirLynix 9aebb4f745 Graphics: Rework shadowing (add cascaded shadow mapping)
- Add support for per-viewer shadows
- Add cascaded shadow mapping for directional lights (wip)
- Rework the way lights are sent to the shaders (they are now selected once per viewer)
- Fixes PointLight shadow mapping (using a dedicated pass)
- Lights out of frustum for every viewers are no longer processed (wip)
2023-10-14 14:46:49 +02:00
SirLynix a08850946a Graphics/FrameGraph: Fix texture 2D array reuse 2023-10-14 14:46:49 +02:00
SirLynix e10f15243d Graphics: Replace runtime structs offsets by compile-time struct offsets
now that nzsl::FieldOffsets is constexpr this is possible
2023-10-14 14:46:49 +02:00
SirLynix 929b599337 Graphics/ViewerData: Add near and far plane 2023-10-14 14:46:49 +02:00
SirLynix 2a3da7384d Graphics/RenderSystem: Add support for external swapchains 2023-10-13 20:17:31 +02:00
SirLynix 9066fe78bb Graphics/Camera: Allow to enable/disable passes without re-specifying 2023-10-13 19:56:07 +02:00
SirLynix d40b8af68d Graphics: Add gamma correction 2023-10-13 19:56:07 +02:00
SirLynix b09b4d2419 Graphics: Add a way to set which passes are enabled in a frame pipeline
This will be replaced soon with a better system
2023-10-08 23:44:24 +02:00
SirLynix 7ef9a3b93c Graphics/DebugDrawPipelinePass: Remove unused headers 2023-09-10 14:54:17 +02:00
SirLynix b1487a04fd Graphics/FrameGraph: Add support for texture arrays 2023-08-31 18:00:58 +02:00
SirLynix a741672a51 Allow error message to be formatted 2023-08-15 01:10:01 +02:00
SirLynix de002adbb1 Graphics/GraphicsComponent: Fix clear clearing other entries 2023-08-09 18:01:01 +02:00
SirLynix cf6fdf258f Graphics: Add new functions to get default material types/presets 2023-08-08 18:17:58 +02:00
SirLynix fd73d62adf Graphics/RenderSystem: Fix skeleton not being used when added after graphics component 2023-08-06 10:14:01 +02:00
SirLynix ee361fc48c Graphics/GraphicsComponent: Fix GetAABB() with no renderable 2023-08-06 10:12:35 +02:00
SirLynix 816d9d1174 Allow to setup/override module configuration from commandline 2023-07-30 12:44:43 +02:00
SirLynix f2bc1bff7a Update for latest nazarautils update 2023-07-17 19:05:15 +02:00
SirLynix 4f3542356d Graphics/RenderSystem: Handle visibility immediatly
This fixes an issue when rendermask/scissor box is updated right after making an entity visible (e.g. widgets)
2023-07-02 14:04:00 +02:00
SirLynix b2538028b4 Math/Plane: Rename Distance method to SignedDistance 2023-06-22 17:56:18 +02:00
SirLynix 21503ffaa7 Graphics/MaterialPipeline: Use FixedVector instead of std::vector 2023-06-05 18:05:41 +02:00
SirLynix 2886a2e0c0 Rename EnumMap to EnumArray after nazarautils update 2023-05-30 13:49:19 +02:00
SirLynix cff918f6a3 Graphics/ForwardFramePipeline: Fix unregister + register the same renderable pointer not invalidating rendering
This can happen with ECS components which are mostly stable in memory, when destroying a graphics entity and recreating it (even with a different mesh) its pointer may not change due to memory recycling, especially on simple scenes.

A UInt8 generation counter helps prevents this
2023-05-30 13:34:41 +02:00
SirLynix dfe6b2ddcf Make use of the new EnumMap class 2023-05-30 12:32:37 +02:00
SirLynix aa441354ec Graphics/GraphicsComponent: Fix GetAABB 2023-05-20 21:31:49 +02:00
SirLynix bbbd3f88c1 Core: Add DisabledComponent (to temporary disable an entity) 2023-05-07 22:43:48 +02:00
SirLynix 5e5a740f24 Graphics: Add non-const GetShaderModuleResolver 2023-05-01 18:44:01 +02:00