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Components
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Graphics: Add Camera class
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2021-08-19 18:47:11 +02:00 |
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Systems
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Graphics: Add RenderSystem and frame pipeline
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2021-07-06 11:04:22 +02:00 |
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Thirdparty/robin_hood
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Graphics: Add RenderElement and ElementRenderer (WIP)
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2021-08-19 18:47:11 +02:00 |
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AbstractViewer.hpp
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Graphics/CameraComponent: Add remaining features
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2021-07-10 14:27:38 +02:00 |
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AbstractViewer.inl
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Graphics: Add RenderSystem and frame pipeline
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2021-07-06 11:04:22 +02:00 |
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BakedFrameGraph.hpp
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Graphics/BakedFrameGraph: Don't release in flight resources
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2021-08-19 18:47:11 +02:00 |
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BakedFrameGraph.inl
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Add FrameGraph (WIP)
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2021-05-02 13:58:35 +02:00 |
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BasicMaterial.hpp
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Graphics: Add DepthMaterial
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2021-08-19 18:47:11 +02:00 |
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BasicMaterial.inl
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Graphics: rework ubershaders to prevent duplicate shaders modules
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2021-07-08 14:52:39 +02:00 |
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Camera.hpp
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Graphics: Add Camera class
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2021-08-19 18:47:11 +02:00 |
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Camera.inl
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Graphics: Add Camera class
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2021-08-19 18:47:11 +02:00 |
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Components.hpp
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Graphics: Add RenderSystem and frame pipeline
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2021-07-06 11:04:22 +02:00 |
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Config.hpp
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Add graphics module base
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2020-09-20 14:52:44 +02:00 |
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ConfigCheck.hpp
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Add graphics module base
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2020-09-20 14:52:44 +02:00 |
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CullingList.hpp
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WIP
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2020-09-26 20:04:05 +02:00 |
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CullingList.inl
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Fixes a lot of warnings and move math enums to enum classes
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2021-08-19 20:27:20 +02:00 |
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Debug.hpp
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Add graphics module base
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2020-09-20 14:52:44 +02:00 |
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DebugOff.hpp
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Add graphics module base
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2020-09-20 14:52:44 +02:00 |
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DepthMaterial.hpp
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Graphics: Add DepthMaterial
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2021-08-19 18:47:11 +02:00 |
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DepthMaterial.inl
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Graphics: Add DepthMaterial
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2021-08-19 18:47:11 +02:00 |
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ElementRenderer.hpp
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Graphics: Add MaterialPassRegistry
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2021-08-19 18:47:11 +02:00 |
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ElementRenderer.inl
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Graphics: Add RenderElement and ElementRenderer (WIP)
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2021-08-19 18:47:11 +02:00 |
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Enums.hpp
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Graphics: Add RenderElement and ElementRenderer (WIP)
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2021-08-19 18:47:11 +02:00 |
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ForwardFramePipeline.hpp
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Graphics: Improve frustum culling (do it once per viewer)
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2021-08-21 01:42:53 +02:00 |
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ForwardFramePipeline.inl
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Graphics: Add RenderSystem and frame pipeline
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2021-07-06 11:04:22 +02:00 |
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FrameGraph.hpp
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Graphics/FrameGraph: Add support for pass name (as debug sections)
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2021-05-14 01:45:45 +02:00 |
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FrameGraph.inl
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Add FrameGraph (WIP)
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2021-05-02 13:58:35 +02:00 |
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FramePass.hpp
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Graphics: Add RenderSystem and frame pipeline
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2021-07-06 11:04:22 +02:00 |
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FramePass.inl
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Lot of small fixes/improvements
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2021-05-14 01:48:47 +02:00 |
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FramePassAttachment.hpp
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DeferredShading: Add bloom
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2021-06-01 20:28:19 +02:00 |
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FramePassAttachment.inl
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Add FrameGraph (WIP)
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2021-05-02 13:58:35 +02:00 |
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FramePipeline.hpp
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Graphics: Fix WorldInstance removal while being in use
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2021-08-19 18:47:11 +02:00 |
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FramePipeline.inl
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Graphics: Add RenderSystem and frame pipeline
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2021-07-06 11:04:22 +02:00 |
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GraphicalMesh.hpp
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Upgrade Utility
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2021-05-25 10:40:07 +02:00 |
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GraphicalMesh.inl
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Upgrade Utility
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2021-05-25 10:40:07 +02:00 |
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Graphics.hpp
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Graphics: Add MaterialPassRegistry
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2021-08-19 18:47:11 +02:00 |
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Graphics.inl
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Graphics: Add MaterialPassRegistry
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2021-08-19 18:47:11 +02:00 |
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InstancedRenderable.hpp
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Graphics: Improve frustum culling (do it once per viewer)
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2021-08-21 01:42:53 +02:00 |
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InstancedRenderable.inl
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Add frustum culling (WIP)
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2021-08-19 23:26:34 +02:00 |
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Material.hpp
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Graphics: Add MaterialPassRegistry
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2021-08-19 18:47:11 +02:00 |
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Material.inl
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Graphics: Add MaterialPassRegistry
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2021-08-19 18:47:11 +02:00 |
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MaterialPass.hpp
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Graphics: Add MaterialPassRegistry
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2021-08-19 18:47:11 +02:00 |
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MaterialPass.inl
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Graphics: Add MaterialPassRegistry
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2021-08-19 18:47:11 +02:00 |
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MaterialPassRegistry.hpp
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Graphics: Add MaterialPassRegistry
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2021-08-19 18:47:11 +02:00 |
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MaterialPassRegistry.inl
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Graphics: Add MaterialPassRegistry
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2021-08-19 18:47:11 +02:00 |
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MaterialPipeline.hpp
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Graphics/Material(Pipeline): Remove leftovers attributes
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2021-07-13 14:38:09 +02:00 |
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MaterialPipeline.inl
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Fixes a lot of warnings and move math enums to enum classes
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2021-08-19 20:27:20 +02:00 |
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MaterialSettings.hpp
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Graphics: Add DepthMaterial
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2021-08-19 18:47:11 +02:00 |
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MaterialSettings.inl
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Graphics: Add DepthMaterial
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2021-08-19 18:47:11 +02:00 |
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Model.hpp
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Graphics: Improve frustum culling (do it once per viewer)
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2021-08-21 01:42:53 +02:00 |
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Model.inl
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Graphics: Add RenderElement and ElementRenderer (WIP)
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2021-08-19 18:47:11 +02:00 |
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PhongLightingMaterial.hpp
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Graphics: Rename Material to MaterialPass
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2021-08-19 18:47:11 +02:00 |
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PhongLightingMaterial.inl
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Graphics: WIP (almost working)
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2020-10-30 23:08:48 +01:00 |
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PredefinedShaderStructs.hpp
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Graphics: Make use of shader binding sets
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2021-06-16 16:50:00 +02:00 |
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PredefinedShaderStructs.inl
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WIP
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2020-09-26 20:04:05 +02:00 |
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RenderElement.hpp
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Graphics: Fix RenderElement missing export
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2021-08-19 18:47:11 +02:00 |
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RenderElement.inl
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Graphics: Add RenderElement and ElementRenderer (WIP)
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2021-08-19 18:47:11 +02:00 |
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RenderQueue.hpp
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Graphics/RenderQueue: Remake it with a naive implementation
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2021-08-19 18:47:11 +02:00 |
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RenderQueue.inl
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Graphics/RenderQueue: Remake it with a naive implementation
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2021-08-19 18:47:11 +02:00 |
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RenderQueueRegistry.hpp
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Graphics: Add RenderElement and ElementRenderer (WIP)
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2021-08-19 18:47:11 +02:00 |
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RenderQueueRegistry.inl
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Graphics: Add RenderElement and ElementRenderer (WIP)
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2021-08-19 18:47:11 +02:00 |
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RenderSubmesh.hpp
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Graphics: Add RenderElement and ElementRenderer (WIP)
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2021-08-19 18:47:11 +02:00 |
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RenderSubmesh.inl
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Graphics: Add MaterialPassRegistry
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2021-08-19 18:47:11 +02:00 |
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SubmeshRenderer.hpp
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Graphics: Add MaterialPassRegistry
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2021-08-19 18:47:11 +02:00 |
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SubmeshRenderer.inl
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Graphics: Add RenderElement and ElementRenderer (WIP)
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2021-08-19 18:47:11 +02:00 |
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Systems.hpp
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Graphics: Add RenderSystem and frame pipeline
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2021-07-06 11:04:22 +02:00 |
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TextureSamplerCache.hpp
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Graphics: Improve TextureSampler handling
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2021-01-27 18:50:49 +01:00 |
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TextureSamplerCache.inl
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Graphics: Improve TextureSampler handling
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2021-01-27 18:50:49 +01:00 |
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UberShader.hpp
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Graphics: rework ubershaders to prevent duplicate shaders modules
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2021-07-08 14:52:39 +02:00 |
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UberShader.inl
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Graphics: rework ubershaders to prevent duplicate shaders modules
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2021-07-08 14:52:39 +02:00 |
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ViewerInstance.hpp
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Add frustum culling (WIP)
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2021-08-19 23:26:34 +02:00 |
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ViewerInstance.inl
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Add frustum culling (WIP)
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2021-08-19 23:26:34 +02:00 |
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WorldInstance.hpp
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Add frustum culling (WIP)
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2021-08-19 23:26:34 +02:00 |
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WorldInstance.inl
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Add frustum culling (WIP)
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2021-08-19 23:26:34 +02:00 |