SirLynix
1415dcbf1a
JoltPhysics3D: Add JoltConvexHullCollider3D
2023-04-10 17:12:23 +02:00
SirLynix
60ed70d3fd
Fix unity build compilation
2023-04-10 17:12:23 +02:00
SirLynix
d610baf920
JoltPhysics3D: Rework RigidBody wrapper
...
- Add a clear way to setup dynamic/kinematic or static bodies
- Body registration to the world is batched (all bodies created before a physics step are added together, which is what Jolt is optimized for)
- Added support for empty shapes (= rigid bodies without collision) using a very small shape and tagging the body as sensor
2023-04-10 17:12:23 +02:00
SirLynix
77ee7d8c92
JoltPhysics3D/JoltCollider3D: Fix offsetMatrix not taken into account
2023-04-10 17:12:23 +02:00
SirLynix
61724cc4b9
JoltPhysics3D: Add distance constraint
2023-04-10 17:12:23 +02:00
SirLynix
96cc9aa9d7
Rebase fixes
2023-04-10 17:12:23 +02:00
SirLynix
8d25495bab
JoltPhysics3D: Add some methods to JoltCharacter
2023-04-10 17:12:23 +02:00
SirLynix
efc81ff508
BulletPhysics3D: Fix movement
2023-04-10 17:12:23 +02:00
SirLynix
6447686ad9
JoltPhysics3D: Add JoltPivotConstraint3D
2023-04-10 17:12:23 +02:00
SirLynix
d697450a60
JoltPhysics3D: Add raycast hit normal
2023-04-10 17:12:23 +02:00
SirLynix
1387ac6e35
JoltPhysics3D: Add capsule collider
2023-04-10 17:12:23 +02:00
SirLynix
a4ba7d6115
JoltPhysics3D:: Improve characters
2023-04-10 17:12:23 +02:00
SirLynix
2b0239b8f0
JoltPhysics3D: Fix crash when freeing compoites colliders
2023-04-10 17:12:23 +02:00
SirLynix
b3595178a1
JoltPhysics3D: Add RaycastQuery and RaycastQueryFirst
2023-04-10 17:12:23 +02:00
SirLynix
707a486e74
BulletPhysics3D: Rename StaticPlaneCollider3D (add Bullet prefix)
2023-04-10 17:12:23 +02:00
SirLynix
63d75e8904
Physics3D/PhysWorld3D: Add generic RaycastQuery
2023-04-10 17:12:23 +02:00
SirLynix
4d42c0cf9c
Physics3D/Constraint3D: Add Damping/ImpulseClamp properties
2023-04-10 17:12:23 +02:00
SirLynix
3efd422e86
BulletPhysics3D: Add StaticPlaneCollider3D
2023-04-10 17:12:23 +02:00
SirLynix
021801f02e
Continue Jolt integration
2023-04-10 17:12:23 +02:00
SirLynix
648273573d
Make Jolt work on web + update demo
2023-04-10 17:12:23 +02:00
SirLynix
c5ac142888
Add JoltPhysics3D for a performance test
2023-04-10 17:12:23 +02:00
SirLynix
bd4c2d6ee7
Rename Physics3D to BulletPhysics3D
2023-04-10 17:12:23 +02:00
SirLynix
5cbc435e1a
Physics3D: Add PivotConstraint3D
2023-04-10 17:12:23 +02:00
SirLynix
522315dbca
Physics3D: Add raycast support
2023-04-10 17:12:23 +02:00
SirLynix
5ee25e9621
Physics3D: Use pool for rigid bodies (+ sort them to improve cache)
2023-04-10 17:12:23 +02:00
SirLynix
899739cdce
Physics3D/BoxCollider3D: Fix lengths
...
btBoxShape takes half-size as a parameter
2023-04-10 17:12:23 +02:00
SirLynix
1f68cfa6c2
Physics3D/Collider3D: Use btEmptyShape for NullCollider3D
...
Having no collider seems to break physics
2023-04-10 17:12:23 +02:00
SirLynix
5126b5f8a2
RigidBody3D: Fix EnableSleeping implementation
2023-04-10 17:12:23 +02:00
SirLynix
795efae3a0
Physics3D: Switch from Newton Dynamics to Bullet3
2023-04-10 17:12:23 +02:00
SirLynix
44aec8d5a5
Allow to load image and textures cubemap/arrays from file using the AppFilesystemComponent
...
Renames LoadCubemap and LoadArray to Load with additional parameters and allows AppFilesystemComponent to pass additional parameters to them
2023-04-04 08:24:52 +02:00
Lynix
a3f7c437f4
Fix compilation with nazarautils changes
2023-04-03 14:02:55 +02:00
Lynix
f2bc00d2ea
Core: Skip conversion to UTF-16 if filesystem::path is based on it
2023-04-03 12:51:26 +02:00
SirLynix
3c32f21c4a
Utility/Node: Add missing SetTransform overload
2023-03-25 15:19:58 +01:00
SirLynix
23cccaaf99
Core/ApplicationBase: Execute updaters before updating components
2023-03-25 14:47:47 +01:00
SirLynix
883b54e6d3
Physics2D: Fix the way newly physics entities are setup
2023-03-25 14:47:35 +01:00
SirLynix
3e99ce6be5
Utility/VelocitySystem: Use Time instead of float for elapsed time
2023-03-25 14:44:44 +01:00
SirLynix
6fd90d63ef
Fix check-files
2023-03-21 13:21:49 +01:00
SirLynix
9b4d297c04
Update includes for new NazaraUtils version
2023-03-19 13:01:56 +01:00
SirLynix
630428dc31
Physics2D/PhysWorld2D: Fix crash introduced in 488f3ca6ef
2023-03-17 19:23:23 +01:00
SirLynix
8b734caeac
Utility/Node: Massively improve skeletal animations performance by allowing to invalidate the whole skeleton only once
...
Thanks to @SirMishaa for pointing that out
2023-03-17 19:22:09 +01:00
SirLynix
c700a7e45d
Graphics/ForwardFramePipeline: Fix shadow maps not showing up until scene update
2023-03-14 18:08:05 +01:00
SirLynix
88b6ff63b7
Graphics/AbstractViewer: Add Project & Unproject methods
2023-03-14 18:07:03 +01:00
SirLynix
a414afec24
Core: Update unicode data
2023-03-14 18:06:23 +01:00
SirLynix
488f3ca6ef
Minor fixes
2023-03-14 18:06:14 +01:00
SirLynix
bf0aac320d
Physics3DSystem: Fix initial position
2023-03-10 13:28:05 +01:00
SirLynix
780e7e2def
Graphics/Phong: Set default AmbientColor to white
2023-03-10 13:27:47 +01:00
SirLynix
b28a0a8748
OCD fix
2023-03-10 13:25:37 +01:00
SirLynix
b0b9c61558
Utility/Mesh: Add Build overloads
2023-03-09 17:51:16 +01:00
SirLynix
3edffa8399
Graphics/MaterialInstance: Add UpdatePassesStates
2023-03-09 17:51:03 +01:00
SirLynix
55f2937678
Graphics/GraphicalMesh: Add AABB
2023-03-09 17:50:38 +01:00
SirLynix
c67e290b51
Core/ResourceParameters: Add virtual destructor (fix render device destruction)
2023-03-09 17:48:52 +01:00
SirLynix
36dd245564
Core: Rework VirtualDirectory to allow custom directory resolving
2023-03-03 13:21:48 +01:00
SirLynix
0494a72849
Core/Stream: Add HashAppend overload
2023-03-03 13:19:12 +01:00
SirLynix
34abeeb7bd
Core/Stream: Add MemoryMapped stream options (allowing for direct memory access)
2023-03-03 13:18:51 +01:00
SirLynix
2629d2052e
xmake check-files -f
2023-03-03 13:16:13 +01:00
SirLynix
6bf4304817
Core/File: Add OpenMode::Defer
2023-03-03 13:14:28 +01:00
SirLynix
04e177a1fe
Utility: Fix OBJ & MTL parsing when extra-space are present
2023-02-26 14:26:37 +01:00
SirLynix
cc8cfc7bd0
Platform/Window: Fix window not moving its impl
2023-02-26 13:50:48 +01:00
SirLynix
d46299ff38
VulkanRenderer/VulkanSwapchain: Fix creation when surface size doesn't match expected swapchain size
2023-02-26 13:49:54 +01:00
SirLynix
c560e552dc
VulkanRenderer/VulkanSwapchain: Don't assume VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR is supported
2023-02-26 13:49:04 +01:00
SirLynix
20ad93f1c9
VulkanRenderer: Add support for VK_EXT_debug_report
...
Some older drivers (Android) don't support VK_EXT_debug_utils
2023-02-26 13:48:25 +01:00
SirLynix
5e6a20f479
Fix text outline render order
2023-02-26 13:46:19 +01:00
SirLynix
6df919eb70
Renderer/WindowSwapchain: Don't create swapchain on minimized window
...
This is mainly to prepare for Android "windows" where the window is considered minimized when app is in the background (and thus has no ANativeWindow to render to)
2023-02-26 13:45:18 +01:00
SirLynix
3e41400a63
Renderer/Renderer: Cleanup a bit
2023-02-26 13:43:55 +01:00
SirLynix
421e684344
OpenGLRenderer: Fix FboFramebuffer making context switches
...
When a window was created and rendered onto, FBO rendering was made on the device reference context which required a context switch.
This has been fixed with OpenGLFboFramebuffer managing a per-context framebuffer and creating one when needed
2023-02-26 13:43:21 +01:00
SirLynix
2e8ea0e887
Graphics/TextSprite: Fix outline showing up over glyphs
2023-02-22 19:12:15 +01:00
SirLynix
5833ce573d
Graphics: Switch glyph atlases to R8 instead of A8
...
A8 can't be supported efficiently on API lacking texture swizzle support (DX, WebGL, WebGPU), so we swizzle in the shader instead
2023-02-22 19:11:41 +01:00
SirLynix
b38f9dc79b
Core/Log: Pass string_view by value instead of ref
2023-02-22 19:04:07 +01:00
SirLynix
e96204a2ab
Graphics/AbstractViewer: Set virtual destructor
2023-02-15 16:33:02 +01:00
Jérôme Leclercq
20f70533c0
Fix wasm ci ( #391 )
...
* Update wasm-build.yml
* Set embed_rendererbackends with wasm
* wasm fixes
* Fix CI
* Update wasm-build.yml
* More wasm fixes
* Final fixes
2023-02-05 15:03:48 +01:00
SirLynix
5a57aca66a
Last changes
2023-02-02 20:34:25 +01:00
SirLynix
cee75dcc11
Merge fixes
2023-02-02 20:34:25 +01:00
SirLynix
5567a39a65
Fix widgets
2023-02-02 20:34:25 +01:00
SirLynix
292ca60592
WIP
2023-02-02 20:34:25 +01:00
SirLynix
b379518479
Forgot to commit this file
2023-02-02 20:34:25 +01:00
SirLynix
5b3703347f
OpenGLRenderer: Use a single context with WebGL
2023-02-02 20:34:25 +01:00
SirLynix
ea5c5240fc
Improve emscripten support
2023-02-02 20:34:25 +01:00
REMqb
f172330aaf
~ WIP port emscripen (WebGL)
2023-02-02 20:34:25 +01:00
SirLynix
35172f5028
Fix some warnings
2023-02-02 13:28:36 +01:00
SirLynix
88a0bf95ca
Utility/ImageStream: Use Time class instead of UInt64 for frametime
2023-02-02 13:27:21 +01:00
SirLynix
c144435d4a
Graphics: Set default sprites size to the base color texture size, if any
2023-02-02 13:24:22 +01:00
SirLynix
ee1a98b761
Core/PluginLoader: Add NAZARA_PLUGIN_DIR environment variable
2023-01-29 20:00:18 +01:00
SirLynix
4aed8b794c
Remove unused files
2023-01-29 19:57:07 +01:00
SirLynix
8bc953240d
Core/FilesystemComponent: Add a way to fix indices accross DLL boundaries
2023-01-29 18:13:35 +01:00
SirLynix
511a45cf6a
Renderer: Fix backend loading on Linux
2023-01-29 15:00:14 +01:00
SirLynix
4a91f3d470
Renderer: Make WindowSwapchain a RenderTarget
...
To make it easier to handle window re-creation
2023-01-29 10:38:35 +01:00
SirLynix
97fa4d98be
Rework EnTT integration
...
- Update EnTT to 3.11.1
- Moved EnTT wrapper to EnTTWorld, inheriting EntityWorld
- AppEntitySystemComponent can now handles multiple EntityWorld
- Headers relying on EnTT are now automatically included if NAZARA_ENTT is defined
- Renamed SystemGraph to EnttSystemGraph (as it depends on it for now)
2023-01-28 19:28:43 +01:00
SirLynix
d5f281a768
Core/AppWindowingComponent: Don't quit app if no window has been created yet
2023-01-28 18:16:50 +01:00
SirLynix
d27ca55943
Core/AppFilesystemComponent: Add support for default resource parameters
2023-01-28 11:27:49 +01:00
SirLynix
c0024dfa34
Fix warnings
2023-01-28 11:14:02 +01:00
SirLynix
f1ee611378
Widgets/SimpleWidgetStyles: Fix hovered sprite not being detached on click
2023-01-28 11:13:32 +01:00
SirLynix
24bc1dac1c
Core/StringExt: Refactor WideConverter
2023-01-23 13:24:53 +01:00
SirLynix
ca0c4a5db7
Core: Add AppFilesystemComponent
2023-01-22 18:00:26 +01:00
SirLynix
f98cbcd00a
Copyright year update
2023-01-22 17:41:18 +01:00
SirLynix
2b7ff9274c
Core/Application: Add updaters
2023-01-22 12:37:58 +01:00
SirLynix
d3c05c9ade
Update globalheaders and fix includes/header guards
2023-01-22 12:37:58 +01:00
SirLynix
da9eb14ebe
Handle windows and EnTT with application components
2023-01-22 12:37:58 +01:00
SirLynix
18851c9185
Replace RenderWindow with swapchains
2023-01-22 12:37:58 +01:00
Lynix
8db1c04568
Make Application template and responsible for modules init
2023-01-22 12:37:58 +01:00
SirLynix
04bfa97579
Add Application base classes (WIP)
2023-01-22 12:37:58 +01:00
SirLynix
ba3f26d074
Minor fixes
2023-01-21 19:10:51 +01:00
SirLynix
a1480fc2db
Graphics: Fix text atlas resizing
2023-01-21 19:10:40 +01:00
Lynix
cc1246dcac
VulkanRenderer: Fix 32bits compilation
2023-01-02 22:11:00 +01:00
SirLynix
a8b6d9cb42
Renderer/RenderFrame: Use FunctionRef instead of std::function to avoid allocations
2023-01-01 19:48:51 +01:00
Jérôme Leclercq
dd421a6385
Replace float/UInt64 durations by a more precise Time class ( #388 )
...
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
2022-12-29 21:31:46 +01:00
SirLynix
1de5f65536
xmake check-files -f
2022-12-29 12:21:39 +01:00
SirLynix
5fc02c0295
Utility/Image: Fix LoadFaceFrom*
2022-12-29 12:21:15 +01:00
SirLynix
2243d0b1a7
Move free operator overloads inside Nz namespace
2022-12-29 12:15:22 +01:00
SirLynix
763bef3fdd
Core: Make Uuid constexpr
2022-12-29 12:13:18 +01:00
SirLynix
9a553e5e9d
Core: Make Color constexpr
2022-12-29 12:13:00 +01:00
SirLynix
fe8715f1fb
Renderer: Working compute implementation
2022-12-25 19:19:16 +01:00
SirLynix
4605eed0da
Add compute demo (WIP) + fixes creation of compute pipelines
2022-12-25 19:19:16 +01:00
SirLynix
9578ba3ef5
Add initial support for compute pipelines
2022-12-25 19:19:16 +01:00
SirLynix
e4064997d8
Renderer: Split OpenGL and OpenGL ES in two RenderAPI enums
2022-12-25 16:11:28 +01:00
SirLynix
22ae68fdca
Audio/Sound: Fix crash when destroying moved Sound
2022-12-24 11:55:27 +01:00
SirLynix
46fe1c550c
Fixes unit tests
2022-12-18 17:08:03 +01:00
SirLynix
3c86b84e13
Graphics: Rework tilemap class (and fix its AABB)
2022-12-18 14:57:40 +01:00
SirLynix
830eee78a8
Math: Rework Box and Rect classes
2022-12-18 14:57:14 +01:00
SirLynix
e6bf11c48e
Minor fixes
2022-12-17 14:49:22 +01:00
SirLynix
d4422c4102
Graphics: Add origin to all sprite-based renderables (and made it a factor)
2022-12-17 14:48:50 +01:00
SirLynix
780359eb8b
Graphics: Fix point light shadowmaps
2022-12-08 18:28:17 +01:00
SirLynix
f8238a6e6c
Graphics: Implement point-light shadow-mapping
2022-12-08 18:17:13 +01:00
SirLynix
6731e07b54
VulkanRenderer: Fix 2DArray texture type
2022-12-08 18:17:13 +01:00
SirLynix
5a57976b4b
Graphics/FrameGraph: Add support for cubemap and slice rendering
2022-12-08 18:17:13 +01:00
SirLynix
4ae3f51174
VulkanRenderer: Fix views and arrays support
2022-12-08 18:17:13 +01:00
SirLynix
56acbb2694
Renderer: Improve texture view support (and support emulation for OGL)
2022-12-08 18:17:13 +01:00
SirLynix
08ea4c87a7
Improve texture view support
2022-12-08 18:17:13 +01:00
SirLynix
42f8cdb151
Add initial support for texture views
2022-12-08 18:17:13 +01:00
SirLynix
902dee6121
Renderer/TextureInfo: Separate layerCount from size
2022-12-08 18:17:13 +01:00
SirLynix
1768f20365
Graphics: Move shadow-mapping related code to LightShadow classes
2022-12-08 18:17:13 +01:00
SirLynix
d7eab778fb
Graphics/FrameGraph: Add FramePassAttachmentSize enum instead of boolean
2022-12-08 18:17:13 +01:00
SirLynix
34348b2dde
Minor fixes
2022-12-08 18:17:13 +01:00
SirLynix
f580ba523d
Graphics: Send shadow map res to shader
2022-12-08 18:17:13 +01:00
SirLynix
3623f4ccc4
Add support for moving shadow-casting lights
2022-12-08 18:17:13 +01:00
SirLynix
1727ae8631
Graphics/TextSprite: Fix front facing
2022-12-08 18:17:13 +01:00
SirLynix
11e098f8b2
Fix warning
2022-12-08 18:17:13 +01:00
SirLynix
6ef4c14772
Renderer: Change binding members order
2022-12-08 18:17:13 +01:00
SirLynix
e990a320cc
WIP
2022-12-08 18:17:13 +01:00
SirLynix
4a10c1f8fe
Add shadow mapping (wip)
2022-12-08 18:17:13 +01:00
SirLynix
be9fba3190
Graphics/Material: Fix uniform buffer size
2022-12-08 13:06:50 +01:00
SirLynix
b79718404c
Fix OpenAL extensions functions
2022-12-06 12:54:22 +01:00
Jérôme Leclercq
3d05b1fb44
Fix missing include
2022-12-06 12:00:59 +01:00
SirLynix
75bbc5df09
Minor fixes
2022-12-06 09:07:18 +01:00
SirLynix
f2c83df8ff
OpenGLRenderer: Print GL call and parameters on failure
2022-12-06 07:53:32 +01:00
SirLynix
6af0904849
OpenGLRenderer: Don't call glDrawBuffer(GL_BACK) on OpenGL ES
...
even if glDrawBuffer exists
2022-12-06 07:50:26 +01:00
SirLynix
ccf77ac459
OpenGLRenderer: Setup draw buffers only once
2022-12-06 07:49:41 +01:00
SirLynix
2dd0e7d9c8
Audio: Add an option to directly link OpenAL
2022-12-06 07:48:03 +01:00
SirLynix
77642cf431
Renderer: Implement and use debug names
2022-12-02 22:46:43 +01:00
SirLynix
54aafe05a1
Fix warning
2022-11-30 18:45:22 +01:00
Jérôme Leclercq
f42df21660
Fix unity build
2022-11-28 11:14:40 +01:00
Lynix
02387b8fe3
Graphics: Add Tilemap
2022-11-25 19:28:22 +01:00
Jérôme Leclercq
082015a0c5
Fix macOS compilation ( #384 )
...
Disable X11 on macOS, I don't know why it's enabled
2022-11-19 13:37:42 +01:00
SirLynix
2946fc7f0d
Fix compilation after NZSL update
2022-11-18 21:31:06 +01:00
SirLynix
2fd2e190b9
FrameGraph: Fix texture pool
2022-11-15 18:01:51 +01:00
SirLynix
842e797cc4
Fix a bunch of warnings
2022-11-13 16:12:49 +01:00
SirLynix
ad1f3bc321
Graphics/Graphics: Add preferred depth format
2022-11-06 23:45:37 +01:00
SirLynix
ea3c363b58
Graphics/ShaderReflection: Add support for texture arrays
2022-11-06 23:15:22 +01:00
Lynix
0133a91c4d
OpenGLRenderer: Fix FBO clearing when scissor is enabled
2022-11-06 15:31:55 +01:00
SirLynix
04a8b03cf3
Graphics/TextureLoader: Add support for alpha-test and alpha-blending
2022-11-05 00:29:25 +01:00
SirLynix
fe0d70d9e1
Graphics/MaterialInstance: Add LoadFrom*
2022-11-05 00:28:33 +01:00
SirLynix
5502e51d71
Graphics: Move skinning to a separate module
2022-11-05 00:26:56 +01:00
SirLynix
1205155466
Graphics/Material: Rename CreateInstance to Instantiate
2022-11-05 00:14:16 +01:00
SirLynix
4e631da7dc
Renderer/Texture: Preserve filepath when loading image
2022-11-05 00:12:01 +01:00
SirLynix
ab154819a7
Graphics: Make use of new auto_binding
2022-10-31 22:44:19 +01:00
SirLynix
6b8be23fa0
Switch index/vertex count to UInt32
2022-10-31 19:54:25 +01:00
Jérôme Leclercq
dc6ce8427c
Refactor material system ( #382 )
2022-10-31 19:53:41 +01:00
SirLynix
6d0b53b39e
Core: Rework HardwareInfo
2022-09-24 15:52:29 +02:00
SirLynix
9cd7976a91
Remove "MemoryManager" and very old code
2022-09-24 14:25:52 +02:00
SirLynix
6bf4ccaae1
Core/ParameterList: Rework Parameter getter using Result
2022-09-09 13:47:06 +02:00
SirLynix
e063c7b45e
Network/ENet: Add DisconnectTimeout event
2022-09-09 12:56:50 +02:00
SirLynix
3f38c52455
xmake check-files -f
2022-09-08 08:58:22 +02:00
SirLynix
a8c54abdd0
Graphics: Add skinning support to DepthMaterial
2022-09-08 08:57:37 +02:00
SirLynix
99c9df5731
Graphics: Add default materials
2022-09-08 08:57:11 +02:00
SirLynix
7f7ddb415b
Graphics: Fix TextureLoader
2022-09-08 08:56:57 +02:00
SirLynix
72d908817d
Fix compilation with unity build
2022-09-07 19:28:41 +02:00
Jérôme Leclercq
5cb50928f7
Utility: Fix STBLoader
2022-09-07 15:40:14 +02:00
SirLynix
fbdc1faf8c
Graphics: Add TextureLoader
2022-09-07 13:31:21 +02:00
SirLynix
47cb878f9d
Major ResourceLoader rework (using Nz::Result)
2022-09-07 13:31:04 +02:00
SirLynix
131faa4fbd
OpenGLRenderer: Take advantage of glClipControl if available
2022-09-06 13:01:44 +02:00
SirLynix
359c176b03
Network/ENetHost: Expose AllocatePacket
2022-09-01 20:21:27 +02:00
SirLynix
04d2f4a6c2
Graphics/MaterialPipeline: Rework GetRenderPipeline
...
Decrease the need for memory allocations in most cases (especially for sprites)
2022-08-30 19:29:23 +02:00
SirLynix
017a6c7af3
Graphics: Use memory pools for render elements
2022-08-30 19:27:52 +02:00
SirLynix
7949c57f16
Utility: Add a better way to attach objects to joints
2022-08-30 18:31:04 +02:00
Lynix
45c947faf1
Core/PoolByteStream: Fix pool returning on Reset
2022-08-28 17:54:49 +02:00
SirLynix
50ed8b4028
Add initial support for skeletal entities / components
2022-08-27 03:07:48 +02:00
SirLynix
01f3f350fe
Core/PluginLoader: Allows loading from environment folders
2022-08-27 02:58:34 +02:00
SirLynix
999593ca51
Fix compilation
2022-08-25 12:59:01 +02:00
SirLynix
4a55d40aec
Skeleton: Improve skeleton copy performance (O(n²) => O(n))
2022-08-25 12:59:01 +02:00
SirLynix
133caac5b5
Minor fixes
2022-08-25 12:59:01 +02:00
SirLynix
8d39441bd1
Utility/Skeleton: Add GetRootJoint method
2022-08-25 12:59:01 +02:00
SirLynix
7ada266917
Graphics: Add PredefinedSkeletalData
2022-08-25 12:59:01 +02:00
SirLynix
3a366cc1e4
Core: Rewrite plugin system
2022-08-25 12:59:01 +02:00
SirLynix
b37af6da31
Final skeletal fixes
2022-08-25 12:59:01 +02:00
SirLynix
a9801894e8
Merge fixes
2022-08-25 12:59:01 +02:00
SirLynix
d60fce169a
Fix merge
2022-08-25 12:59:01 +02:00
SirLynix
b8ea79c40e
Commit current work
2022-08-25 12:59:01 +02:00
SirLynix
a7ab2fbaf4
Utility: Replace Skin* by SkinLinearBlend function
2022-08-25 12:59:01 +02:00
SirLynix
e5e3026005
Push current work
2022-08-25 12:59:01 +02:00
SirLynix
6f1e72b2ac
Merge fixes
2022-08-25 12:59:01 +02:00
SirLynix
104f60f3e7
Add support for GPU skinning (WIP)
2022-08-25 12:59:01 +02:00
SirLynix
507a4f16be
Fix compilation
2022-08-17 20:22:49 +02:00
SirLynix
c669c68533
Minor fixes
2022-08-17 20:13:00 +02:00
SirLynix
f1549b934c
Graphics: Add DebugDrawer support
2022-08-17 20:12:49 +02:00
SirLynix
4a5f866754
Renderer: Add DebugDrawer
2022-08-17 20:11:06 +02:00
SirLynix
099528758c
OpenGLRenderer: Fix explicit texture/block binding (fixes GLSL ES 3.0 support)
2022-08-12 23:01:58 +02:00
SirLynix
a108e6ce65
VulkanRenderer: Update headers and VMA
2022-08-10 00:24:13 +02:00
SirLynix
117f7c2a4b
Renderer: Allow to enable or disable API validation layers using config
2022-08-10 00:04:46 +02:00
SirLynix
38e32025e9
Add a way to embed renderer backends code into NazaraRenderer
2022-08-07 20:19:04 +02:00
SirLynix
41523f8ca8
Fix compilation
2022-08-02 08:13:17 +02:00
SirLynix
27dab13484
Fix BoxLayout
2022-08-02 08:13:17 +02:00
SirLynix
caa9d4c11e
Remove ProgressBarWidget for now
2022-08-02 08:13:17 +02:00
SirLynix
e51695274c
Widgets: Fix ScrollAreaWidget
2022-08-02 08:13:17 +02:00
SirLynix
0fcf24f336
Widgets: Rework event dispatching
2022-08-02 08:13:17 +02:00
SirLynix
05c78da22a
WIP
2022-08-02 08:13:17 +02:00
SirLynix
6004987dee
Fix compilation with last nzsl version
2022-07-27 23:15:08 +02:00
Lynix
bff356f7df
PhysicallyBasedMaterial: Fix AmbientColor/SpecularColor
2022-07-19 20:03:05 +02:00
Lynix
ad8b46db38
Rename Diffuse to BaseColor
2022-07-19 20:02:01 +02:00
Lynix
75015862dc
Fix PBR example
2022-07-18 22:34:14 +02:00
SirLynix
bcdb0f98f0
Move Cook-Torrance functions to a separate module
2022-07-18 22:04:44 +02:00
SirLynix
b2fad27618
Fix basic material and add demo
2022-07-18 22:04:44 +02:00
SirLynix
ccd7885213
Fix compilation
2022-07-18 22:04:44 +02:00
SirLynix
3e21b4bea6
Add PBR rendering (WIP)
2022-07-18 22:04:44 +02:00
SirLynix
8f4c828d0c
Fix warning
2022-07-16 14:17:14 +02:00
SirLynix
6882163693
Update for latest NZSL version
2022-07-16 14:17:04 +02:00
SirLynix
96599d1116
Graphics: Add LinearSlicedSprite class
2022-07-12 08:45:02 +02:00
SirLynix
6203d5f0d1
Graphics/SlicedSprite: Fix GetTopLeftCorner linking
2022-07-12 08:44:43 +02:00
SirLynix
63e74b4f47
Physics2D/RigidBody2D: Fix crash when moving an already moved value
2022-07-07 08:50:44 +02:00
SirLynix
3507ec570f
Network: Fix ENetPacket
2022-07-07 08:50:18 +02:00
SirLynix
1b678defae
Add system graph (wip)
2022-07-02 19:45:50 +02:00
SirLynix
4d24be2ae9
Utility/NodeComponent: Use entt::handle for SetParent
2022-07-02 19:45:33 +02:00
SirLynix
d5f70279a1
Utility: Add velocity component and system
2022-07-02 19:43:58 +02:00
SirLynix
99b4397d78
Core: Add Lifetime component and system
2022-07-02 19:43:02 +02:00
SirLynix
a61ebb7806
OpenGLRenderer: enable GL_TEXTURE_CUBE_MAP_SEAMLESS on OpenGL
...
to match other API behavior
2022-07-02 19:28:20 +02:00
SirLynix
2b4075dc9b
OpenGLRenderer: Fix incorrect warning on max storage buffer supported
2022-07-02 19:27:39 +02:00
SirLynix
2e894336e5
VulkanRenderer: Fix minUniformBufferOffsetAlignment limit
2022-06-28 20:21:33 +02:00
SirLynix
87cb72217e
ShaderNode: Fix compilation
2022-06-28 12:40:12 +02:00
SirLynix
4f08e7d848
Improve readability of tangent computing
2022-06-28 08:58:08 +02:00
SirLynix
cefa620b20
PhongMaterial: Move TBN computation to fragment shader
2022-06-28 08:56:43 +02:00
SirLynix
9f360f6675
Graphics: Watch dev files in debug for changes
2022-06-28 08:56:14 +02:00
SirLynix
87012a4a52
GraphicalMesh: Handle missing index buffer
2022-06-28 08:55:48 +02:00
SirLynix
093d9d344e
Renderer: Add support for storage buffers
2022-06-17 20:15:16 +02:00
SirLynix
813314b5d5
UberShader: Handle case where entry points come from imported modules
2022-06-17 19:07:40 +02:00
SirLynix
6f18a02999
Add fullscreen vertex shader module
2022-06-16 19:26:57 +02:00
SirLynix
62ba4f172b
Graphics/GraphicalMesh: Allow to update submeshes
2022-06-16 18:19:48 +02:00
SirLynix
2cc4944f58
Fix compilation
2022-06-16 18:19:19 +02:00
SirLynix
8e8bee7037
Temp fix for NZSL update
2022-06-15 20:26:14 +02:00
Jérôme Leclercq
a237102de9
Music: fix concurrent access on destruction
2022-06-07 22:47:54 +02:00
Lynix
916fecbf37
ShaderNode: Fix compilation
2022-06-07 20:59:54 +02:00
SirLynix
16922a9519
Audio/Music: Fix datarace
2022-06-07 20:18:26 +02:00
SirLynix
c7b6d83bbc
Last nzsl version update
2022-06-07 20:18:16 +02:00
SirLynix
510ef8c41e
Update shaders to new import syntax
2022-06-05 18:51:46 +02:00
SirLynix
49ba0c1ca2
Restore Widgets resources
2022-05-27 13:08:28 +02:00
Jérôme Leclercq
03e2801dbe
Split engine to packages NazaraUtils and NZSL ( #375 )
...
* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
2022-05-25 19:36:10 +02:00
SirLynix
5544d336ab
Shader: Fix index remapping when importing a text shader in a precompiled shader
2022-05-12 23:08:21 +02:00
SirLynix
6469ab5fde
Utility: Refactor some algorithms
2022-05-12 18:15:20 +02:00
SirLynix
7c2b8e0576
Core/File: Add WriteWhole static function
2022-05-12 18:11:41 +02:00
SirLynix
a8e69882fb
Core/PluginManager: Fix plugin loading under Linux
2022-05-09 13:19:44 +02:00
SirLynix
b0ecb64f19
OpenGLRenderer: Fix loading of glSpecializeShader
2022-05-09 13:19:31 +02:00
Lynix
5f389ef0a4
Core/File: Add ReadWhole
2022-05-08 15:50:29 +02:00
Lynix
3c8b4c2587
Audio: Fix loading of OpenAL
2022-05-08 15:44:59 +02:00
Lynix
17b1c2407d
Audio/AudioSource: Add GetSampleOffsetAndLatency
2022-05-08 15:44:41 +02:00
SirLynix
41712a3f18
Minor fixes
2022-05-08 13:21:20 +02:00
SirLynix
4794073b73
Audio: Add support for AL_SOFT_source_latency
2022-05-08 13:20:55 +02:00
SirLynix
00f11a74dc
ShaderCompiler: Don't return success if compilation failed
2022-05-07 15:30:44 +02:00
SirLynix
21a38fb31b
Audio: Add some fixes and tests
2022-05-06 12:41:02 +02:00
SirLynix
81085508ec
Minor fixes
2022-05-05 20:20:44 +02:00
SirLynix
973b589b08
Shader: Fix conditional statement handling in partial compilation mode
2022-05-05 20:19:27 +02:00
SirLynix
e62969999a
ShaderCompiler: Add --log-format option
2022-05-05 20:18:34 +02:00
SirLynix
106d629342
Shader: Update SPIRV data
2022-05-05 20:17:32 +02:00
Alexandre Janniaux
f146661a76
VulkanRenderer: implement metal view
...
The metal view backing the MoltenVK compatibility wrapper is written in
Obj-C.
It would have been possible to use the Objective-C runtime in C++ but
the code is less performant (the symbol binding is done at first use
instead of the beginning of the program) and actually harder to get
right.
Note that MoltenVK is not linked to the loader, so the libMoltenVK.dylib
object must be available for loading.
2022-05-04 22:12:01 +02:00
Jérôme Leclercq
e6c74fbc5f
Physics2D/Constraint2D: Add method GetLastImpulse
2022-05-01 17:37:11 +02:00
SirLynix
13f765fc0d
Utility: Fix GIF loading
2022-04-27 18:24:00 +02:00
SirLynix
2a091d25b7
Utility: Add ImageStream and GIF support
2022-04-27 18:24:00 +02:00
SirLynix
3d15f3578b
Utility: Use UInt64 to store index/vertex instead of size_t
2022-04-23 23:12:40 +02:00
SirLynix
8cd1f2d590
Update AlgorithmUtility.cpp
2022-04-23 22:29:07 +02:00
SirLynix
0f58117b76
Fix compilation on macOS
2022-04-23 22:23:07 +02:00
SirLynix
e1d2063bf0
Audio/DummyAudioSource: Fix status after Stop() call
2022-04-23 16:43:08 +02:00
SirLynix
2389a2fe53
Platform/WindowManager: Rename to WindowBackend
2022-04-23 16:26:59 +02:00
SirLynix
e7274b24e9
Core/Color: Switch formal from RGBA8 to RGBA32F
2022-04-23 16:08:15 +02:00
SirLynix
de53c88c01
Utility/Algorithm: Use UInt64 for index count and vertex count
2022-04-23 14:07:26 +02:00
SirLynix
a10682628d
Warning fixes
2022-04-23 12:25:54 +02:00
SirLynix
1fc226dd7e
Shader/IndexRemapperVisitor: Fix small issue
2022-04-23 12:15:23 +02:00
SirLynix
947cc96923
Audio/Music: Fix Play() call after music stopped
2022-04-21 18:25:42 +02:00
SirLynix
e11644a81d
Shader/IndexRemapperVisitor: Fix unhandled cases
2022-04-20 01:02:42 +02:00
SirLynix
5a7bd44744
Graphics/MaterialPass: Fix option values in release
2022-04-19 19:16:03 +02:00
SirLynix
e5f552ef47
Shader: Fix import of non-compiled module
2022-04-19 19:15:49 +02:00
SirLynix
36e5356c22
Shader: Fix import of already compiled module
2022-04-19 18:32:17 +02:00
SirLynix
7fccfbb63e
Minor fixes
2022-04-19 18:32:16 +02:00
SirLynix
c209552f81
Math/Matrix4: Rework "transform matrix" support
2022-04-19 18:32:16 +02:00
SirLynix
02ffbcc50b
Shader: Fix scoping on unrolled for-each
2022-04-19 18:32:16 +02:00
SirLynix
b52a380839
Shader: Fix unroll duplicate identifier error with GLSL
2022-04-19 18:32:16 +02:00
SirLynix
6e47553b16
OpenGLRenderer: Fix integer vertex attribute handling
2022-04-19 18:32:16 +02:00
SirLynix
effe384c0b
Utility/MD5Mesh: Fix shader reading
2022-04-19 18:32:16 +02:00
SirLynix
cd08d97ac6
Graphics: Fix submesh rendering
2022-04-19 18:32:16 +02:00
SirLynix
138f2b88b3
Fix buffering issues
2022-04-19 13:38:44 +02:00
SirLynix
22f58fdbf5
Add stream buffering (WIP)
2022-04-09 18:22:57 +02:00
SirLynix
ca9854d06a
Graphics/FrameGraph: Fix pipeline barrier from output to input
2022-04-08 13:36:07 +02:00
SirLynix
b7493f01bf
Formats: Rename parameter to skip loader
...
From SkipNative to SkipBuiltin
2022-04-08 13:35:47 +02:00
SirLynix
f19178d904
Fix X11 polluting namespace with unity build
2022-04-08 08:49:36 +02:00
SirLynix
ad80f3e0ec
Utility: Switch static unordered_set to constexpr
2022-04-07 08:42:10 +02:00