SirLynix
5c7059c8fc
Minor fixes
2024-01-13 16:19:46 +01:00
SirLynix
d2e2c075b4
Update copyright year
2024-01-02 12:02:14 +01:00
Lynix
f57fc3c1d5
Fix previous commit
2023-11-28 20:33:21 +01:00
Lynix
63ddf35a86
Renderer/RenderResources: Fix PushReleaseCallback forwarding ref
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Using a concept here breaks perfect forwarding
2023-11-28 20:20:36 +01:00
Lynix
079f153640
Minor fixes
2023-11-28 20:05:09 +01:00
SirLynix
962a2e71c7
Renderer/Texture: Allow to keep the texture format in TextureViewInfo
2023-11-26 21:29:49 +01:00
Lynix
4cc8b78f5f
Renderer/RenderResource: Half the number of virtual calls required on cleanup
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Since most of the time objects are directly pushed for release instead of callbacks, it makes sense to optimize this case by not storing the object in a callback and removing the call to the virtual Release method. The virtual destructor does the job here.
2023-11-21 23:58:59 +01:00
Lynix
1e81b38c0f
Graphics: Replace RenderFrame by RenderResources
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This changes makes the whole rendering independent from the RenderFrame acquired from the Swapchain.
This may allow to do offscreen rendering (= without swapchain), or multi-window rendering in the future
2023-11-21 23:33:18 +01:00
SirLynix
938ba09d45
Graphics: Rework RenderTargets
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- RenderTarget have been moved to the Graphics module and are now lightweight objects between the target of rendering (swapchain or texture)
- RenderTexture no longer require a blit between the framegraph texture and the target texture (the target texture is now directly rendered onto using a new feature of the framegraph)
- ForwardFramePipeline viewers are now properly ordered by render order
2023-11-20 23:00:06 +01:00
SirLynix
d06f9bda89
Fix compilation again
2023-11-20 12:36:34 +01:00
SirLynix
aaf3d97954
Graphics: Add RenderTexture class
2023-11-20 12:36:34 +01:00
SirLynix
97d5640967
Renderer: Blit texture to window instead of using a full renderpass
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This may improve performance and allow for render targets to customize how they blit the final texture (allowing for render-to-texture)
2023-11-17 16:59:31 +01:00
SirLynix
f2e77fb8a5
Rename Nz::Functor to Nz::AbstractFunctor
2023-11-17 13:19:21 +01:00
SirLynix
c191cb227b
Fix compilation
2023-10-14 14:46:49 +02:00
SirLynix
50c90fd725
Renderer/DebugDrawer: Add DrawBoxCorners
2023-10-08 23:38:03 +02:00
SirLynix
5f8b7b361e
Renderer/CommandBuffer: Add support for InsertDebugLabel
2023-09-06 13:24:31 +02:00
SirLynix
1b9c19fd78
Minor fixes
2023-08-31 18:01:59 +02:00
SirLynix
627400f4f2
Minor fixes
2023-08-25 17:14:33 +02:00
SirLynix
3c3f940ff3
Renderer/DebugDrawer: Add DrawPoint
2023-08-25 17:14:06 +02:00
SirLynix
bd53245f42
Core/StringExt: Don't pass string_view by ref
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https://quuxplusone.github.io/blog/2021/11/09/pass-string-view-by-value/
2023-08-24 08:23:14 +02:00
SirLynix
e8620894f7
Renderer: Expose present mode and allow to query/set it
2023-08-13 18:16:03 +02:00
SirLynix
816d9d1174
Allow to setup/override module configuration from commandline
2023-07-30 12:44:43 +02:00
SirLynix
dee47c6f15
Renderer: Fix BuildMipmaps
2023-07-21 12:12:10 +02:00
SirLynix
4db5b59ec9
Renderer: Refactor transient resources (allow access at any time)
2023-07-21 12:12:10 +02:00
SirLynix
e34ba8c05d
Add ComputeParticlesTest
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Renderer: Add a way to execute commands on the device
2023-07-21 12:12:10 +02:00
SirLynix
f2bc1bff7a
Update for latest nazarautils update
2023-07-17 19:05:15 +02:00
SirLynix
caf8446707
Math: Remove Algorithm file and move string functions to StringExt
2023-06-06 08:59:58 +02:00
SirLynix
2886a2e0c0
Rename EnumMap to EnumArray after nazarautils update
2023-05-30 13:49:19 +02:00
SirLynix
dfe6b2ddcf
Make use of the new EnumMap class
2023-05-30 12:32:37 +02:00
SirLynix
1d32af53c5
Renderer: Add mipmaps generation support
2023-05-14 18:55:41 +02:00
SirLynix
44aec8d5a5
Allow to load image and textures cubemap/arrays from file using the AppFilesystemComponent
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Renames LoadCubemap and LoadArray to Load with additional parameters and allows AppFilesystemComponent to pass additional parameters to them
2023-04-04 08:24:52 +02:00
SirLynix
6fd90d63ef
Fix check-files
2023-03-21 13:21:49 +01:00
SirLynix
9b4d297c04
Update includes for new NazaraUtils version
2023-03-19 13:01:56 +01:00
SirLynix
285b3e132c
Renderer: Disable validation by default in release
2023-03-17 19:26:45 +01:00
SirLynix
488f3ca6ef
Minor fixes
2023-03-14 18:06:14 +01:00
SirLynix
99c8027fd0
Remove .inl inclusion of their .hpp files
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It has no real purpose and is breaking Clang parsing
2023-03-10 13:33:10 +01:00
SirLynix
75b6ba8dab
Renderer: Fix frontFace and primitiveMode not being part of RenderStates key
2023-03-10 13:24:48 +01:00
SirLynix
4a91f3d470
Renderer: Make WindowSwapchain a RenderTarget
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To make it easier to handle window re-creation
2023-01-29 10:38:35 +01:00
SirLynix
d27ca55943
Core/AppFilesystemComponent: Add support for default resource parameters
2023-01-28 11:27:49 +01:00
SirLynix
f98cbcd00a
Copyright year update
2023-01-22 17:41:18 +01:00
SirLynix
d3c05c9ade
Update globalheaders and fix includes/header guards
2023-01-22 12:37:58 +01:00
SirLynix
18851c9185
Replace RenderWindow with swapchains
2023-01-22 12:37:58 +01:00
SirLynix
a8b6d9cb42
Renderer/RenderFrame: Use FunctionRef instead of std::function to avoid allocations
2023-01-01 19:48:51 +01:00
Jérôme Leclercq
dd421a6385
Replace float/UInt64 durations by a more precise Time class ( #388 )
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Improve Clock class with atomic RestartIfOver method and allows to choose required precision
2022-12-29 21:31:46 +01:00
SirLynix
9a553e5e9d
Core: Make Color constexpr
2022-12-29 12:13:00 +01:00
SirLynix
fe8715f1fb
Renderer: Working compute implementation
2022-12-25 19:19:16 +01:00
SirLynix
9578ba3ef5
Add initial support for compute pipelines
2022-12-25 19:19:16 +01:00
SirLynix
e4064997d8
Renderer: Split OpenGL and OpenGL ES in two RenderAPI enums
2022-12-25 16:11:28 +01:00
SirLynix
56acbb2694
Renderer: Improve texture view support (and support emulation for OGL)
2022-12-08 18:17:13 +01:00
SirLynix
08ea4c87a7
Improve texture view support
2022-12-08 18:17:13 +01:00