Jérôme Leclercq
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a8bb5291f2
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Update Optimizations.cpp
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2021-12-28 11:54:49 +01:00 |
Jérôme Leclercq
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2f64e493de
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UnitTests/Shader: Add sanitization and optimizations unit tests
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2021-12-28 11:49:53 +01:00 |
Jérôme Leclercq
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47e2ec35e3
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UnitTests/Shader: Improve GLSL handling (detect shader point type instead of assuming fragment)
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2021-12-28 11:49:20 +01:00 |
Jérôme Leclercq
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a0f66d9e88
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Shader/SPIRV: Fix multiple branch handling (by splitting)
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2021-12-28 11:48:19 +01:00 |
Jérôme Leclercq
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e21b45946f
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Shader/SPIRV: Fix double termination of blocks when branching
Which could happen when using OpKill (discard) for example
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2021-12-26 22:00:44 +01:00 |
Jérôme Leclercq
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b98fd65a01
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Fix a lot of small bugs/warnings
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2021-12-25 20:07:53 +01:00 |
Jérôme Leclercq
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b9642b0662
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UnitTests: Add a lot of shader generation tests
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2021-12-25 19:13:32 +01:00 |
Jérôme Leclercq
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f798901c23
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UnitTests: Use glslang to validate GLSL shaders
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2021-12-24 14:54:35 +01:00 |
Jérôme Leclercq
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3e708cf5ed
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XMake: Use remove_files/remove_headerfiles
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2021-12-24 11:06:44 +01:00 |
Jérôme Leclercq
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1aa56b4db8
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Tests: disable unity buildd
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2021-12-23 18:26:00 +01:00 |
Jérôme Leclercq
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b53d2a0560
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Rework shader module unit tests
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2021-12-23 17:39:24 +01:00 |
Jérôme Leclercq
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e497faabaf
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Fix compilation
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2021-12-21 14:45:53 +01:00 |
Jérôme Leclercq
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04ee6f0fd1
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Add support for xmake 2.5.9 (and unity build for unit tests)
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2021-10-19 14:26:45 +02:00 |
Jérôme Leclercq
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2f9e495739
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Fix unit tests
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2021-08-28 19:09:53 +02:00 |
Jérôme Leclercq
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2b9d8becea
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Math: Rework Frustum class
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2021-08-23 18:43:34 +02:00 |
Jérôme Leclercq
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8db8533300
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Fixes a lot of warnings and move math enums to enum classes
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2021-08-19 20:27:20 +02:00 |
Jérôme Leclercq
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9ab47edd11
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Fix compilation
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2021-07-08 12:27:18 +02:00 |
Jérôme Leclercq
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5aa63831e8
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Remove Nazara SDK
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2021-07-07 22:56:50 +02:00 |
Jérôme Leclercq
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1f6937ab1b
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Shader: Implement const if and const values
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2021-07-07 22:38:24 +02:00 |
Jérôme Leclercq
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dfa46ebaa5
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Fix shader generation unit tests
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2021-06-16 16:50:00 +02:00 |
Jérôme Leclercq
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bd1f5214b8
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Math: Replace M_PI defines with template constexpr constants
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2021-06-05 16:35:15 +02:00 |
Jérôme Leclercq
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d72984380d
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Replace Catch header by a xmake package
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2021-06-04 20:09:35 +02:00 |
Jérôme Leclercq
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4b3b595a99
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Minor fixes
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2021-06-04 18:02:28 +02:00 |
Jérôme Leclercq
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8fe11711a3
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UnitTests: Rename .cpp (it was confusing the debugger)
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2021-06-04 14:12:26 +02:00 |
Jérôme Leclercq
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4d74cef034
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Math: Remove NAZARA_MATH_ANGLE_RADIAN and functions using it
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2021-06-01 17:37:40 +02:00 |
Jérôme Leclercq
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d0d65be35f
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Tests: Fix Shader/AccessMember
It turns out the Sanitizer AccessMember refactor also optimized the SPIRV output by merging the resulting AccessIndex
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2021-06-01 17:00:55 +02:00 |
Jérôme Leclercq
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d5c27a756b
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Audio: Fix AudioFormat names (U16 -> I16)
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2021-05-30 16:45:50 +02:00 |
Jérôme Leclercq
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874fb3542e
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Convert all remaining enums to enum classes (!)
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2021-05-25 10:40:07 +02:00 |
Jérôme Leclercq
|
8cdd0b51cb
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Upgrade Audio (part 2)
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2021-05-25 10:40:07 +02:00 |
Jérôme Leclercq
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ac57b3fbf4
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Shader/GlslWriter: Accepts mono-functions shader without specifying entry points
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2021-05-25 10:40:07 +02:00 |
Jérôme Leclercq
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7140e322c1
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Commit missing files
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2021-05-25 10:40:07 +02:00 |
Jérôme Leclercq
|
ba7c56ddfa
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Upgrade Platform
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2021-05-25 10:40:07 +02:00 |
Jérôme Leclercq
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8b0b5295f7
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Upgrade Physics2D and Physics3D
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2021-05-25 10:40:07 +02:00 |
Jérôme Leclercq
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a52103a641
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Rework ResourceLoader, ResourceManager and ObjectLibrary
They're no longer static
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2021-05-25 10:40:07 +02:00 |
Jérôme Leclercq
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e716b44aa3
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Add tests and SDK
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2021-05-17 23:08:37 +02:00 |
Jérôme Leclercq
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044195b209
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Minor fixes
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2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
|
54c34869a4
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Fix Shader unit tests
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2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
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65337c6a38
|
Fix a lot of warnings and some errors
|
2020-09-26 11:44:09 +02:00 |
Jérôme Leclercq
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267bd74a97
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Merge branch 'master' into nazara-next
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2020-09-26 10:49:32 +02:00 |
Jérôme Leclercq
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2b6a463a45
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Remove Nz::String and Nz::StringStream
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2020-09-25 19:31:01 +02:00 |
Jérôme Leclercq
|
602de2e772
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Update Ray.cpp
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2020-09-22 17:40:57 +02:00 |
Jérôme Leclercq
|
98e20ecbb7
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Last modules fixes
|
2020-09-17 18:54:33 +02:00 |
Jérôme Leclercq
|
7ea0b223ec
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Linux fixes
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2020-09-01 19:18:27 +02:00 |
Jérôme Leclercq
|
2a875c8bdc
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Remove Graphics module and fix compilation
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2020-08-27 19:43:31 +02:00 |
Jérôme Leclercq
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8fb7bb78a5
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Add a shader generation unit test
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2020-08-27 19:26:59 +02:00 |
Jérôme Leclercq
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e0a3cab457
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Fix UnitTest compilation
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2020-08-27 19:26:27 +02:00 |
Lynix
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68208f5426
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Merge branch 'master' into vulkan
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2020-05-27 19:48:22 +02:00 |
Jérôme Leclercq
|
1425f99edf
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Merge branch 'master' into SDL2
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2020-05-27 11:11:21 +02:00 |
Lynix
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43ee75b75f
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Replace #include <NDK/ by #include <NazaraSDK/
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2020-02-24 17:57:46 +01:00 |
Lynix
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eb8800f812
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Remove Lua and Noise modules
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2020-02-24 17:52:06 +01:00 |