Jérôme Leclercq
|
36d3c51eeb
|
Add module configurations
|
2020-09-17 20:10:39 +02:00 |
Jérôme Leclercq
|
98e20ecbb7
|
Last modules fixes
|
2020-09-17 18:54:33 +02:00 |
Jérôme Leclercq
|
631aeb77a2
|
Update global headers
|
2020-09-11 13:50:19 +02:00 |
Jérôme Leclercq
|
fd1d416510
|
Rename Module to ModuleBase
|
2020-09-11 13:39:18 +02:00 |
Jérôme Leclercq
|
a7fac3beb8
|
Rework modules
|
2020-09-10 20:12:09 +02:00 |
Jérôme Leclercq
|
0cadaecbd2
|
Fix that clang warning
|
2020-09-07 16:21:43 +02:00 |
Jérôme Leclercq
|
193deb6c04
|
Fix some minor stuff
|
2020-09-06 17:09:39 +02:00 |
Jérôme Leclercq
|
67b0d70b7c
|
Upgrade to Newton 3.14 and make it a thirdparty lib
|
2020-09-06 17:09:19 +02:00 |
Jérôme Leclercq
|
385927b05a
|
Fix minor stuff
|
2020-09-04 16:14:11 +02:00 |
Jérôme Leclercq
|
53e5aa924f
|
VulkanRenderer/Swapchain: Rename Buffer to Image
|
2020-09-04 15:58:07 +02:00 |
Jérôme Leclercq
|
69dda85e45
|
Vulkan: Refactor function list headers
|
2020-09-04 15:21:46 +02:00 |
Jérôme Leclercq
|
5f9025c23c
|
Fix VulkanRenderer compilation under Linux ( 🖕 X.h)
|
2020-09-04 15:13:18 +02:00 |
Jérôme Leclercq
|
951642ecb4
|
Fix some warnings
|
2020-09-03 16:33:49 +02:00 |
Jérôme Leclercq
|
0255541b44
|
Replace EGL symbol loader
|
2020-09-03 16:33:37 +02:00 |
Jérôme Leclercq
|
0609a10c25
|
OpenGLRenderer: Get rid of std::function by using function indexes
|
2020-09-03 13:54:44 +02:00 |
Jérôme Leclercq
|
6848ff8b34
|
OpenGLRenderer: Add debug wrapper (which handle OpenGL errors)
|
2020-09-03 13:39:34 +02:00 |
Jérôme Leclercq
|
d622a75d73
|
Add BufferUsage_Dynamic
Since OpenGL screams in performance warning because of a GL_STATIC_DRAW buffer being updated from another buffer
|
2020-09-02 17:19:52 +02:00 |
Jérôme Leclercq
|
d05df45cb6
|
Fix EGL context sharing
It seems contexts must be part of the same display to be shared, and that using default display with window isn't an issue on Windows/X11
|
2020-09-02 15:40:57 +02:00 |
Jérôme Leclercq
|
bc2f18c852
|
OpenGLRenderer: Try to fix EGLContext sharing with X11
|
2020-09-01 20:10:09 +02:00 |
Jérôme Leclercq
|
d7586aaef7
|
Oopsie
|
2020-09-01 19:28:54 +02:00 |
Jérôme Leclercq
|
c7b0d103e1
|
OpenGLRenderer: remove opengl32 dependency on Linux
|
2020-09-01 19:28:10 +02:00 |
Jérôme Leclercq
|
7ea0b223ec
|
Linux fixes
|
2020-09-01 19:18:27 +02:00 |
Jérôme Leclercq
|
ae34533595
|
Minor fixes
|
2020-09-01 18:47:08 +02:00 |
Jérôme Leclercq
|
7d2673eabd
|
Shader: Fix shader serialization
|
2020-09-01 18:46:57 +02:00 |
Jérôme Leclercq
|
ef737a8ecd
|
Add basic EGL support
|
2020-09-01 18:46:35 +02:00 |
Jérôme Leclercq
|
09f85e8244
|
Moar fix
|
2020-08-28 16:00:11 +02:00 |
Jérôme Leclercq
|
35dccd822c
|
Remove useless Wrapper.hpp headers
|
2020-08-28 15:52:42 +02:00 |
Jérôme Leclercq
|
ea8f34c45e
|
Rename WGL folder from Win32 to WGL
|
2020-08-28 15:52:31 +02:00 |
Jérôme Leclercq
|
8d873a8307
|
Fix a lot of small errors/warnings
|
2020-08-28 15:42:19 +02:00 |
Jérôme Leclercq
|
0ff0425045
|
Some more fixes, hopefully GCC will stop shitting itself now
|
2020-08-27 23:22:13 +02:00 |
Jérôme Leclercq
|
3fe70476bb
|
Workaround some GCC bug
|
2020-08-27 22:58:44 +02:00 |
Jérôme Leclercq
|
36120b9501
|
Compilation fixes
|
2020-08-27 20:24:27 +02:00 |
Jérôme Leclercq
|
c87affe276
|
Fix redefinition of type
|
2020-08-27 20:12:54 +02:00 |
Jérôme Leclercq
|
b2a7e620e0
|
Merge branch 'master' into nazara-next
|
2020-08-27 20:12:36 +02:00 |
Jérôme Leclercq
|
056b78c2f7
|
Fix 32bits compilation
|
2020-08-27 20:09:51 +02:00 |
Jérôme Leclercq
|
df51526841
|
Fix some compilation errors
|
2020-08-27 20:02:20 +02:00 |
Jérôme Leclercq
|
2a875c8bdc
|
Remove Graphics module and fix compilation
|
2020-08-27 19:43:31 +02:00 |
Jérôme Leclercq
|
9d16559f55
|
Core/Bitset: Fix crash when resizing to zero
|
2020-08-27 19:25:43 +02:00 |
Jérôme Leclercq
|
a28635ec70
|
Merge pull request #326 from DigitalPulseSoftware/vulkan
Add OpenGL / Vulkan renderers
|
2020-08-27 18:38:21 +02:00 |
Jérôme Leclercq
|
51ec9741df
|
OpenGLRenderer: Handle resize/minimize
|
2020-08-27 18:32:22 +02:00 |
Jérôme Leclercq
|
7c9dcdfbe4
|
Allocate command buffers from pools
|
2020-08-27 18:31:26 +02:00 |
Jérôme Leclercq
|
cbdac32f5f
|
VulkanRenderer: Handle window resize
|
2020-08-27 16:16:33 +02:00 |
Jérôme Leclercq
|
982d28cace
|
Fix infinite loop
|
2020-08-25 12:34:43 +02:00 |
Jérôme Leclercq
|
9b313dac2e
|
Quality of life improvements
|
2020-08-24 17:14:01 +02:00 |
Jérôme Leclercq
|
ba777ebbca
|
Shader/SpirvPrinter: Add settings
|
2020-08-24 16:49:14 +02:00 |
Jérôme Leclercq
|
77b66620c9
|
Refactor SpirV classes
SpirvStatementVisitor was merged with SpirvExpressionLoad
SpirvExpressionLoadAccessMember was renamed SpirvExpressionLoad
|
2020-08-23 21:56:30 +02:00 |
Jérôme Leclercq
|
93de44d293
|
Big SpirVWriter refactor
|
2020-08-23 18:32:28 +02:00 |
Jérôme Leclercq
|
66a14721cb
|
Shader/Spirv: Put types and constants in the same section
|
2020-08-21 22:51:11 +02:00 |
Jérôme Leclercq
|
cd23c01ace
|
Shader: AccessMember can now access nested fields
|
2020-08-21 22:50:30 +02:00 |
Jérôme Leclercq
|
9df219e402
|
Add SpirvConstantCache
And unsigned int types for shaders
|
2020-08-20 01:05:16 +02:00 |
Jérôme Leclercq
|
0b507708f4
|
Shader/SpirvWriter: Split section to another class + improve variadic parameters support
|
2020-08-18 00:00:05 +02:00 |
Jérôme Leclercq
|
73e88a2573
|
Add Spir-V header/source generator
|
2020-08-17 23:59:08 +02:00 |
Jérôme Leclercq
|
581a5344e6
|
OpenGLRenderer: Add wglSwapIntervalEXT
|
2020-08-11 00:15:34 +02:00 |
Jérôme Leclercq
|
1a12e18a36
|
Fix copyright dates and some defines
|
2020-08-11 00:01:49 +02:00 |
Jérôme Leclercq
|
837a6585a1
|
Split shader generation to a new module
|
2020-08-11 00:00:36 +02:00 |
Jérôme Leclercq
|
d4f60c174e
|
OpenGLRenderer: Flip screenspace
|
2020-08-09 18:40:59 +02:00 |
Jérôme Leclercq
|
ac7b523bc7
|
OpenGLRenderer: Fix textures
|
2020-08-09 18:38:58 +02:00 |
Jérôme Leclercq
|
0da2ee6c99
|
First rendering using Spir-V generated shaders \o/
|
2020-08-09 00:24:07 +02:00 |
Jérôme Leclercq
|
3829f0a002
|
ShaderAstCloner: Improve code readability
|
2020-08-05 16:28:41 +02:00 |
Jérôme Leclercq
|
d6d452d43d
|
Add ShaderAstCloner
|
2020-08-05 15:30:23 +02:00 |
Jérôme Leclercq
|
74fb01af28
|
Rename a few classes
|
2020-08-04 15:31:47 +02:00 |
Jérôme Leclercq
|
7a5f91f740
|
SpivWriter WIP
We have debug label, annotations, types and constants. The big part missing is instructions
|
2020-08-04 01:35:30 +02:00 |
Jérôme Leclercq
|
7fd3264d08
|
Add FieldOffsets class
|
2020-08-04 01:33:52 +02:00 |
Jérôme Leclercq
|
7736312c2f
|
ShaderNodes: Replace union by std::variant
|
2020-08-04 01:33:31 +02:00 |
Lynix
|
50bd150345
|
WIP
|
2020-08-02 20:42:51 +02:00 |
Lynix
|
10860ed562
|
Improve code
|
2020-07-31 12:36:37 +02:00 |
Lynix
|
2271432748
|
Renderer/ShaderValidator: Use ShaderVarVisitor instead of switch
|
2020-07-29 14:39:34 +02:00 |
Lynix
|
a02dd3bf05
|
Renderer: Add ShaderRecursiveVisitor
|
2020-07-29 14:31:54 +02:00 |
Jérôme Leclercq
|
251810ca99
|
WIP SpirvWriter
|
2020-07-29 11:22:52 +02:00 |
Jérôme Leclercq
|
59add283cf
|
Add shader type
|
2020-07-27 18:52:58 +02:00 |
Lynix
|
aff617f147
|
Network: Replace some String by std::string
|
2020-07-25 14:32:53 +02:00 |
Jérôme Leclercq
|
063b7dd602
|
Renderer/GlslWriter: Add parenthesis where required (wip)
|
2020-07-22 14:48:15 +02:00 |
Jérôme Leclercq
|
086f76fb97
|
Renderer/ShaderNodes: Add support for accessing struct fields
|
2020-07-19 21:05:46 +02:00 |
Jérôme Leclercq
|
1d2fb88198
|
Renderer: Rename enums
ExpressionType => BasicType
ShaderAst::Type => ShaderExpressionType
|
2020-07-16 18:34:58 +02:00 |
Jérôme Leclercq
|
fbba281d14
|
Renderer: Add support for struct and UBO
|
2020-07-14 21:59:49 +02:00 |
Jérôme Leclercq
|
b076a517c6
|
Merge branch 'vulkan' into shader-nodes
|
2020-07-08 22:38:24 +02:00 |
Lynix
|
4f671873c1
|
Renderer: Add NazaraBinary shader "language" and handle it in OpenGLRenderer
|
2020-06-18 20:05:22 +02:00 |
Lynix
|
74acf440fc
|
Minor fixes
|
2020-06-18 20:04:25 +02:00 |
Lynix
|
691de5b5c4
|
Renderer/ShaderSerialize: Use ByteStream instead of ByteArray
|
2020-06-18 20:03:56 +02:00 |
Lynix
|
66a98b234f
|
Renderer/GlslWriter: Add environment
|
2020-06-18 20:03:22 +02:00 |
Lynix
|
736ca1c409
|
Renderer/ShaderAst: Add serialization
|
2020-06-17 20:09:21 +02:00 |
Lynix
|
40ade49767
|
Update global headers
|
2020-06-17 16:00:16 +02:00 |
Lynix
|
f38bfdde8a
|
ShaderAst: Big refactor + add binding/location support
|
2020-06-17 16:00:03 +02:00 |
Lynix
|
2258a4f87f
|
Add ShaderValidator
|
2020-06-06 16:44:17 +02:00 |
Lynix
|
8467c79021
|
Renderer: Add shader serialization
|
2020-06-05 19:47:29 +02:00 |
Lynix
|
de1c64253e
|
Fix missing files
|
2020-06-04 18:31:43 +02:00 |
Lynix
|
25562a5856
|
Renderer/ShaderAst: Add BinaryFunc
|
2020-06-04 18:29:50 +02:00 |
Lynix
|
52c24e76db
|
SDK/Physics2D: Fix entity rotation not being taken into account for static physics
|
2020-06-02 17:06:01 +02:00 |
Lynix
|
8c2bfd296f
|
Core/StringExt: Prevent empty match call
|
2020-06-01 16:16:11 +02:00 |
Lynix
|
effd1b4552
|
ShaderNode: Handle vector component count at runtime
|
2020-05-31 18:39:28 +02:00 |
Lynix
|
4f9380da11
|
More Linux fixes
|
2020-05-27 21:01:14 +02:00 |
Lynix
|
7ed0543ad2
|
Add NAZARA_PLATFORM_GLX back
|
2020-05-27 20:52:04 +02:00 |
Lynix
|
2efb6baaa6
|
Linux fix
|
2020-05-27 20:43:42 +02:00 |
Lynix
|
3fc4de26e3
|
ShaderGraph: Improve GLSL generation by introducing DeclareVariable statement
|
2020-05-27 20:08:41 +02:00 |
Lynix
|
e4348349da
|
Merge branch 'vulkan' into shader-nodes
|
2020-05-27 20:04:37 +02:00 |
Lynix
|
e0e7435c55
|
Merge fixes
|
2020-05-27 20:03:46 +02:00 |
Lynix
|
68208f5426
|
Merge branch 'master' into vulkan
|
2020-05-27 19:48:22 +02:00 |
Lynix
|
81f03f04e5
|
Revert Renderer to its pre-SDL state
|
2020-05-27 19:42:53 +02:00 |
Lynix
|
2d189dc85e
|
Fix WindowHandles
|
2020-05-27 18:55:03 +02:00 |
Lynix
|
b0c72a6101
|
Replace platform backends by SDL
|
2020-05-27 17:47:52 +02:00 |
Lynix
|
c071f52d8f
|
Platform/Mouse: Add SetRelativeMouseMode
|
2020-05-27 17:08:49 +02:00 |
Jérôme Leclercq
|
1425f99edf
|
Merge branch 'master' into SDL2
|
2020-05-27 11:11:21 +02:00 |
Lynix
|
d96bc9db6e
|
ShaderNode: Add automatic variables
|
2020-05-26 20:30:24 +02:00 |
Lynix
|
b1b9030359
|
Math/Vector[I]: Replace implicit pointer conversion by [] operator overload
|
2020-05-26 16:03:57 +02:00 |
Lynix
|
3b440254da
|
Math/Vector[I]: Set method: Replace array by pointer
|
2020-05-26 15:58:15 +02:00 |
Lynix
|
8fa456bdf5
|
Renderer: Remake backend selection
|
2020-05-23 22:07:22 +02:00 |
Lynix
|
e23eb74802
|
Renderer/ShaderAst: Add Sample2D
|
2020-05-19 20:06:11 +02:00 |
ImperatorS79
|
db0b2ba27b
|
Fix warning -Wreorder on linux in SimpleTextDrawer
|
2020-05-18 10:37:49 +02:00 |
Lynix
|
6a23d51147
|
OpenGL: Implement commands buffers
|
2020-05-11 14:12:13 +02:00 |
Lynix
|
fe5b70ae1c
|
OpenGL: Implement VAOs
|
2020-05-11 14:10:36 +02:00 |
Lynix
|
332278dded
|
OpenGL: Random stuff I forgot
|
2020-05-11 14:05:40 +02:00 |
Lynix
|
2ea03fe05f
|
OpenGL: Implement Framebuffers
|
2020-05-11 14:03:54 +02:00 |
Lynix
|
3cf53c4d9a
|
OpenGL: Implement RenderPipeline
|
2020-05-11 14:01:17 +02:00 |
Lynix
|
49c68e581a
|
OpenGL: Fix TextureSampler mipmap issue
|
2020-05-11 13:58:12 +02:00 |
Lynix
|
6073d8f592
|
OpenGL: Implement UploadPool
|
2020-05-11 13:57:11 +02:00 |
Lynix
|
eba0571f03
|
OpenGL: Implement program wrapper
|
2020-04-26 18:22:31 +02:00 |
Lynix
|
b7a7c84a89
|
Minor fixes
|
2020-04-26 18:22:07 +02:00 |
Lynix
|
32157503e8
|
OpenGL: Implement RenderPipelineLayout
|
2020-04-26 18:21:38 +02:00 |
Lynix
|
0b05feb7e3
|
OpenGL: Implement buffers
|
2020-04-26 18:20:36 +02:00 |
Lynix
|
494801282d
|
Minor fixes
|
2020-04-26 16:29:39 +02:00 |
Lynix
|
e9f0b01e02
|
OpenGLRenderer: Implement TextureSampler (and texture units)
|
2020-04-26 16:29:31 +02:00 |
Lynix
|
cbd81e3abf
|
Vulkan: Fix DeviceObject not destroying previous object
|
2020-04-26 16:26:24 +02:00 |
Lynix
|
1c23949608
|
OpenGLRenderer: Use generic DeviceObject
|
2020-04-26 16:26:08 +02:00 |
Lynix
|
b4b15f826d
|
OpenGL: Implement textures
|
2020-04-19 15:33:56 +02:00 |
Lynix
|
349e915e10
|
OpenGL: Link contexts to device
|
2020-04-19 15:33:36 +02:00 |
Lynix
|
bd6924d66d
|
OpenGL: Handle Spir-V
|
2020-04-19 15:31:48 +02:00 |
Lynix
|
f63d045676
|
OpenGL: Better handling for activation/desactivation
|
2020-04-19 15:28:59 +02:00 |
Lynix
|
d62e99091f
|
OpenGL: Implement debug callback
|
2020-04-19 15:19:16 +02:00 |
Lynix
|
a842e89881
|
Fix some missing files
|
2020-04-19 01:38:52 +02:00 |
Lynix
|
506099fcd7
|
OpenGL: Implement ShaderStage
|
2020-04-19 01:38:38 +02:00 |
Lynix
|
9dd208c3cf
|
OpenGL: Fix contexts & loaders
|
2020-04-19 01:38:19 +02:00 |
Lynix
|
4dc8920a73
|
Implement some classes
|
2020-04-19 01:37:56 +02:00 |
Lynix
|
5c3eb31d4a
|
OpenGL: Implement device
|
2020-04-19 01:36:44 +02:00 |
Lynix
|
0fa095e8f7
|
OpenGL: Rework contexts
|
2020-04-19 01:35:19 +02:00 |
Lynix
|
3b24d020e8
|
Minor stuff
|
2020-04-19 01:24:37 +02:00 |
Lynix
|
fca3d855bd
|
Core: Add MovableValue
|
2020-04-19 01:23:26 +02:00 |
Lynix
|
68760209c1
|
Add OpenGLRenderer (WIP)
|
2020-04-15 19:38:11 +02:00 |
Lynix
|
b58b35c322
|
Core: Add SplitString(Ext)
|
2020-04-15 19:37:41 +02:00 |
Lynix
|
dd74e5ecc1
|
Includes fix
|
2020-04-13 16:29:15 +02:00 |
Lynix
|
e905c3a004
|
Move Vulkan debug callback to module
|
2020-04-13 15:12:58 +02:00 |
Lynix
|
7447875753
|
Vulkan/Surface: Remove MIR support
|
2020-04-13 15:12:19 +02:00 |
Lynix
|
75241ed8f0
|
VkRenderWindow: Default to RGBA8 if supported
|
2020-04-13 15:11:35 +02:00 |
Lynix
|
b2d3605cf4
|
Fix includes
|
2020-04-10 17:36:43 +02:00 |
Lynix
|
d9a08640d6
|
Vulkan: Add renderpass and framebuffers
|
2020-04-10 17:36:05 +02:00 |
Lynix
|
9507c56fc9
|
PixelFormat rename
PixelFormatInfo => PixelFormatDescription
PixelFormat => PixelFormatInfo
PixelFormatType => PixelFormat
|
2020-04-10 14:19:36 +02:00 |
Lynix
|
87f1209327
|
Vulkan: Refactor command buffer and introduce command pool
|
2020-04-07 21:10:16 +02:00 |
Lynix
|
ac8b908079
|
Vulkan: Replace ShaderBinding& by ShaderBindingPtr
|
2020-04-06 21:13:59 +02:00 |
Lynix
|
f443bec6bc
|
Add command buffers (WIP)
|
2020-04-02 21:07:01 +02:00 |
Lynix
|
cf396b0792
|
Add support for VK_EXT_debug_utils
|
2020-03-26 23:34:58 +01:00 |
Lynix
|
15b95ca4a1
|
Minor and forgotten stuff
|
2020-03-26 21:20:00 +01:00 |
Lynix
|
1dc0ed8e94
|
Add ShaderBinding
|
2020-03-26 21:19:46 +01:00 |
Lynix
|
874130efd4
|
Implement Texture and TextureSampler
|
2020-03-26 21:18:35 +01:00 |
Lynix
|
b73d3e8f04
|
Add and make use of Vulkan Memory Allocator
|
2020-03-26 21:15:49 +01:00 |
Lynix
|
509c392e05
|
Implement UploadPool to efficiently update UBOs
|
2020-03-26 21:13:06 +01:00 |
Lynix
|
e53e15d1aa
|
Split CommandBuffer into Auto and normal variants
|
2020-03-26 21:09:58 +01:00 |
Lynix
|
d892e8eaff
|
Add support for Vulkan 1.1 & 1.2
|
2020-03-26 20:42:57 +01:00 |
REMqb
|
96ea792656
|
~ Formatting
|
2020-03-21 12:42:50 +01:00 |
Lynix
|
da5d8bc4c2
|
Bypass MSVC parser regression
|
2020-03-20 20:56:15 +01:00 |
Lynix
|
42d58bd77c
|
Vulkan: Add physical device extension listing
|
2020-03-18 13:58:30 +01:00 |
Lynix
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07fa581525
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Cleanup device creation/selection
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2020-03-18 13:48:53 +01:00 |
Lynix
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4ede9f1cfe
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Add texture in demo
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2020-03-18 13:48:05 +01:00 |
Lynix
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9cc206b33e
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Minor C++ fixes
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2020-03-17 17:13:27 +01:00 |
Lynix
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5fde1e335b
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VulkanBuffer: Use WaitIdle instead of a fence (same effect)
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2020-03-15 13:26:36 +01:00 |
Lynix
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6fd1f70a6d
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QueueHandle: Fix submit overloads
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2020-03-15 13:26:20 +01:00 |
Lynix
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7cce08ecfd
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VulkanRenderer/QueueHandle: Add overloads able to take multiple wait/signal semaphores
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2020-03-14 17:35:03 +01:00 |
Lynix
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74adef0aec
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OCD fix
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2020-03-14 17:34:21 +01:00 |
Lynix
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cee47f366f
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Rename Vk::Queue to Vk::QueueHandle
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2020-03-14 17:33:50 +01:00 |
Lynix
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0ace9a5e8d
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Fix instance destruction
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2020-03-13 18:45:56 +01:00 |
Lynix
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b774a879b6
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Rework buffers synchronization
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2020-03-13 18:44:49 +01:00 |
Lynix
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63547fcd4e
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Replace DeviceHandle by references
and keep device alive until Vulkan is freed
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2020-03-13 18:38:26 +01:00 |
Lynix
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4cf24cde7d
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VertexDeclaration: Add check for duplicates
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2020-03-08 18:10:23 +01:00 |
Lynix
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28cf4ed6e3
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Make Vk::Device store a reference to Vk::PhysicalDevice info
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2020-03-08 18:10:12 +01:00 |
Lynix
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0e27c2315f
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Move Vulkan functions list to external files
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2020-03-08 18:09:45 +01:00 |
Lynix
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f830dbf6d4
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Fix compilation
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2020-03-05 22:35:12 +01:00 |
Lynix
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c1a01c4183
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Remove useless inline
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2020-03-05 22:35:00 +01:00 |
Lynix
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2b3241f354
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Add RenderPipelineLayout
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2020-03-05 20:35:31 +01:00 |
Lynix
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c23b6dfa01
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Copyright year update
I can't wait to see the conflicts this will cause
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2020-03-05 17:27:26 +01:00 |
Lynix
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74275292bf
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Some cleanup
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2020-03-05 17:24:55 +01:00 |
Lynix
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9515f1c807
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Improve synchronization based on vulkan-tutorial
https://vulkan-tutorial.com/Drawing_a_triangle/Drawing/Rendering_and_presentation
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2020-03-04 20:13:37 +01:00 |
Lynix
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7ba9a33d35
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Add Fence objects (+ use them for sync)
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2020-03-04 18:50:41 +01:00 |
Lynix
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7bf734cdd4
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Improve pipeline building
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2020-03-03 22:26:57 +01:00 |
Lynix
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d5c75926c6
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WIP (VertexDeclaration)
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2020-03-03 01:04:24 +01:00 |
Lynix
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287be5d9b6
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WIP
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2020-03-01 20:31:48 +01:00 |
Lynix
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7180a8d94e
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WIP
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2020-03-01 20:31:41 +01:00 |
Lynix
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af28ea02a8
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Vulkan usage fixes
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2020-02-29 23:28:59 +01:00 |
Lynix
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5d449095bf
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Renderer: Add ShaderStage class
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2020-02-29 23:28:21 +01:00 |
Lynix
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798425ce10
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Some work on render pipelines
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2020-02-27 23:12:29 +01:00 |
Lynix
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c05ea4095a
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Begin work on RenderPipeline
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2020-02-25 22:56:08 +01:00 |
Lynix
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7bbba14ba0
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Fix merge
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2020-02-25 20:22:46 +01:00 |
Lynix
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cb66dddd45
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Merge branch 'nazara-next' into vulkan
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2020-02-25 19:15:07 +01:00 |
Lynix
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269190bb75
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Core/Bitset: Make use of if constexpr
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2020-02-24 18:49:43 +01:00 |
Lynix
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b6b3ac9f31
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Move SDK include and source to base
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2020-02-24 18:23:30 +01:00 |
Lynix
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eb8800f812
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Remove Lua and Noise modules
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2020-02-24 17:52:06 +01:00 |
Lynix
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79f732ee8a
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VulkanRenderer: Replace ObjectHandle by std::shared_ptr/raw pointers
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2020-02-23 12:02:15 +01:00 |
Lynix
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3fc67b3598
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Core/FileLogger: Drop noexcept specifier for movement
Since fstream doesn't have it
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2020-02-23 02:20:48 +01:00 |
Lynix
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364122f582
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SparsePtr: Make pointer conversion explicit
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2020-02-23 02:06:48 +01:00 |
Lynix
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0c008236ba
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Minor fixes + update vulkan include
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2020-02-23 01:28:16 +01:00 |
Lynix
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8b5f9d68c3
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Fix missing includes
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2020-02-23 00:49:38 +01:00 |
Lynix
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8be2342f25
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Merge branch 'master' into vulkan
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2020-02-23 00:46:48 +01:00 |
Lynix
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3d22321109
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Big f***ing cleanup part 1
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2020-02-23 00:42:22 +01:00 |