Jérôme Leclercq
0b507708f4
Shader/SpirvWriter: Split section to another class + improve variadic parameters support
2020-08-18 00:00:05 +02:00
Jérôme Leclercq
73e88a2573
Add Spir-V header/source generator
2020-08-17 23:59:08 +02:00
Jérôme Leclercq
581a5344e6
OpenGLRenderer: Add wglSwapIntervalEXT
2020-08-11 00:15:34 +02:00
Jérôme Leclercq
1a12e18a36
Fix copyright dates and some defines
2020-08-11 00:01:49 +02:00
Jérôme Leclercq
837a6585a1
Split shader generation to a new module
2020-08-11 00:00:36 +02:00
Jérôme Leclercq
d4f60c174e
OpenGLRenderer: Flip screenspace
2020-08-09 18:40:59 +02:00
Jérôme Leclercq
ac7b523bc7
OpenGLRenderer: Fix textures
2020-08-09 18:38:58 +02:00
Jérôme Leclercq
0da2ee6c99
First rendering using Spir-V generated shaders \o/
2020-08-09 00:24:07 +02:00
Jérôme Leclercq
3829f0a002
ShaderAstCloner: Improve code readability
2020-08-05 16:28:41 +02:00
Jérôme Leclercq
d6d452d43d
Add ShaderAstCloner
2020-08-05 15:30:23 +02:00
Jérôme Leclercq
74fb01af28
Rename a few classes
2020-08-04 15:31:47 +02:00
Jérôme Leclercq
7a5f91f740
SpivWriter WIP
...
We have debug label, annotations, types and constants. The big part missing is instructions
2020-08-04 01:35:30 +02:00
Jérôme Leclercq
7fd3264d08
Add FieldOffsets class
2020-08-04 01:33:52 +02:00
Jérôme Leclercq
7736312c2f
ShaderNodes: Replace union by std::variant
2020-08-04 01:33:31 +02:00
Lynix
50bd150345
WIP
2020-08-02 20:42:51 +02:00
Lynix
10860ed562
Improve code
2020-07-31 12:36:37 +02:00
Lynix
2271432748
Renderer/ShaderValidator: Use ShaderVarVisitor instead of switch
2020-07-29 14:39:34 +02:00
Lynix
a02dd3bf05
Renderer: Add ShaderRecursiveVisitor
2020-07-29 14:31:54 +02:00
Jérôme Leclercq
251810ca99
WIP SpirvWriter
2020-07-29 11:22:52 +02:00
Jérôme Leclercq
59add283cf
Add shader type
2020-07-27 18:52:58 +02:00
Lynix
aff617f147
Network: Replace some String by std::string
2020-07-25 14:32:53 +02:00
Jérôme Leclercq
063b7dd602
Renderer/GlslWriter: Add parenthesis where required (wip)
2020-07-22 14:48:15 +02:00
Jérôme Leclercq
086f76fb97
Renderer/ShaderNodes: Add support for accessing struct fields
2020-07-19 21:05:46 +02:00
Jérôme Leclercq
1d2fb88198
Renderer: Rename enums
...
ExpressionType => BasicType
ShaderAst::Type => ShaderExpressionType
2020-07-16 18:34:58 +02:00
Jérôme Leclercq
fbba281d14
Renderer: Add support for struct and UBO
2020-07-14 21:59:49 +02:00
Jérôme Leclercq
b076a517c6
Merge branch 'vulkan' into shader-nodes
2020-07-08 22:38:24 +02:00
Lynix
4f671873c1
Renderer: Add NazaraBinary shader "language" and handle it in OpenGLRenderer
2020-06-18 20:05:22 +02:00
Lynix
74acf440fc
Minor fixes
2020-06-18 20:04:25 +02:00
Lynix
691de5b5c4
Renderer/ShaderSerialize: Use ByteStream instead of ByteArray
2020-06-18 20:03:56 +02:00
Lynix
66a98b234f
Renderer/GlslWriter: Add environment
2020-06-18 20:03:22 +02:00
Lynix
736ca1c409
Renderer/ShaderAst: Add serialization
2020-06-17 20:09:21 +02:00
Lynix
40ade49767
Update global headers
2020-06-17 16:00:16 +02:00
Lynix
f38bfdde8a
ShaderAst: Big refactor + add binding/location support
2020-06-17 16:00:03 +02:00
Lynix
2258a4f87f
Add ShaderValidator
2020-06-06 16:44:17 +02:00
Lynix
8467c79021
Renderer: Add shader serialization
2020-06-05 19:47:29 +02:00
Lynix
de1c64253e
Fix missing files
2020-06-04 18:31:43 +02:00
Lynix
25562a5856
Renderer/ShaderAst: Add BinaryFunc
2020-06-04 18:29:50 +02:00
Lynix
52c24e76db
SDK/Physics2D: Fix entity rotation not being taken into account for static physics
2020-06-02 17:06:01 +02:00
Lynix
8c2bfd296f
Core/StringExt: Prevent empty match call
2020-06-01 16:16:11 +02:00
Lynix
effd1b4552
ShaderNode: Handle vector component count at runtime
2020-05-31 18:39:28 +02:00
Lynix
4f9380da11
More Linux fixes
2020-05-27 21:01:14 +02:00
Lynix
7ed0543ad2
Add NAZARA_PLATFORM_GLX back
2020-05-27 20:52:04 +02:00
Lynix
2efb6baaa6
Linux fix
2020-05-27 20:43:42 +02:00
Lynix
3fc4de26e3
ShaderGraph: Improve GLSL generation by introducing DeclareVariable statement
2020-05-27 20:08:41 +02:00
Lynix
e4348349da
Merge branch 'vulkan' into shader-nodes
2020-05-27 20:04:37 +02:00
Lynix
e0e7435c55
Merge fixes
2020-05-27 20:03:46 +02:00
Lynix
68208f5426
Merge branch 'master' into vulkan
2020-05-27 19:48:22 +02:00
Lynix
81f03f04e5
Revert Renderer to its pre-SDL state
2020-05-27 19:42:53 +02:00
Lynix
2d189dc85e
Fix WindowHandles
2020-05-27 18:55:03 +02:00
Lynix
b0c72a6101
Replace platform backends by SDL
2020-05-27 17:47:52 +02:00
Lynix
c071f52d8f
Platform/Mouse: Add SetRelativeMouseMode
2020-05-27 17:08:49 +02:00
Jérôme Leclercq
1425f99edf
Merge branch 'master' into SDL2
2020-05-27 11:11:21 +02:00
Lynix
d96bc9db6e
ShaderNode: Add automatic variables
2020-05-26 20:30:24 +02:00
Lynix
b1b9030359
Math/Vector[I]: Replace implicit pointer conversion by [] operator overload
2020-05-26 16:03:57 +02:00
Lynix
3b440254da
Math/Vector[I]: Set method: Replace array by pointer
2020-05-26 15:58:15 +02:00
Lynix
8fa456bdf5
Renderer: Remake backend selection
2020-05-23 22:07:22 +02:00
Lynix
e23eb74802
Renderer/ShaderAst: Add Sample2D
2020-05-19 20:06:11 +02:00
ImperatorS79
db0b2ba27b
Fix warning -Wreorder on linux in SimpleTextDrawer
2020-05-18 10:37:49 +02:00
Lynix
6a23d51147
OpenGL: Implement commands buffers
2020-05-11 14:12:13 +02:00
Lynix
fe5b70ae1c
OpenGL: Implement VAOs
2020-05-11 14:10:36 +02:00
Lynix
332278dded
OpenGL: Random stuff I forgot
2020-05-11 14:05:40 +02:00
Lynix
2ea03fe05f
OpenGL: Implement Framebuffers
2020-05-11 14:03:54 +02:00
Lynix
3cf53c4d9a
OpenGL: Implement RenderPipeline
2020-05-11 14:01:17 +02:00
Lynix
49c68e581a
OpenGL: Fix TextureSampler mipmap issue
2020-05-11 13:58:12 +02:00
Lynix
6073d8f592
OpenGL: Implement UploadPool
2020-05-11 13:57:11 +02:00
Lynix
eba0571f03
OpenGL: Implement program wrapper
2020-04-26 18:22:31 +02:00
Lynix
b7a7c84a89
Minor fixes
2020-04-26 18:22:07 +02:00
Lynix
32157503e8
OpenGL: Implement RenderPipelineLayout
2020-04-26 18:21:38 +02:00
Lynix
0b05feb7e3
OpenGL: Implement buffers
2020-04-26 18:20:36 +02:00
Lynix
494801282d
Minor fixes
2020-04-26 16:29:39 +02:00
Lynix
e9f0b01e02
OpenGLRenderer: Implement TextureSampler (and texture units)
2020-04-26 16:29:31 +02:00
Lynix
cbd81e3abf
Vulkan: Fix DeviceObject not destroying previous object
2020-04-26 16:26:24 +02:00
Lynix
1c23949608
OpenGLRenderer: Use generic DeviceObject
2020-04-26 16:26:08 +02:00
Lynix
b4b15f826d
OpenGL: Implement textures
2020-04-19 15:33:56 +02:00
Lynix
349e915e10
OpenGL: Link contexts to device
2020-04-19 15:33:36 +02:00
Lynix
bd6924d66d
OpenGL: Handle Spir-V
2020-04-19 15:31:48 +02:00
Lynix
f63d045676
OpenGL: Better handling for activation/desactivation
2020-04-19 15:28:59 +02:00
Lynix
d62e99091f
OpenGL: Implement debug callback
2020-04-19 15:19:16 +02:00
Lynix
a842e89881
Fix some missing files
2020-04-19 01:38:52 +02:00
Lynix
506099fcd7
OpenGL: Implement ShaderStage
2020-04-19 01:38:38 +02:00
Lynix
9dd208c3cf
OpenGL: Fix contexts & loaders
2020-04-19 01:38:19 +02:00
Lynix
4dc8920a73
Implement some classes
2020-04-19 01:37:56 +02:00
Lynix
5c3eb31d4a
OpenGL: Implement device
2020-04-19 01:36:44 +02:00
Lynix
0fa095e8f7
OpenGL: Rework contexts
2020-04-19 01:35:19 +02:00
Lynix
3b24d020e8
Minor stuff
2020-04-19 01:24:37 +02:00
Lynix
fca3d855bd
Core: Add MovableValue
2020-04-19 01:23:26 +02:00
Lynix
68760209c1
Add OpenGLRenderer (WIP)
2020-04-15 19:38:11 +02:00
Lynix
b58b35c322
Core: Add SplitString(Ext)
2020-04-15 19:37:41 +02:00
Lynix
dd74e5ecc1
Includes fix
2020-04-13 16:29:15 +02:00
Lynix
e905c3a004
Move Vulkan debug callback to module
2020-04-13 15:12:58 +02:00
Lynix
7447875753
Vulkan/Surface: Remove MIR support
2020-04-13 15:12:19 +02:00
Lynix
75241ed8f0
VkRenderWindow: Default to RGBA8 if supported
2020-04-13 15:11:35 +02:00
Lynix
b2d3605cf4
Fix includes
2020-04-10 17:36:43 +02:00
Lynix
d9a08640d6
Vulkan: Add renderpass and framebuffers
2020-04-10 17:36:05 +02:00
Lynix
9507c56fc9
PixelFormat rename
...
PixelFormatInfo => PixelFormatDescription
PixelFormat => PixelFormatInfo
PixelFormatType => PixelFormat
2020-04-10 14:19:36 +02:00
Lynix
87f1209327
Vulkan: Refactor command buffer and introduce command pool
2020-04-07 21:10:16 +02:00
Lynix
ac8b908079
Vulkan: Replace ShaderBinding& by ShaderBindingPtr
2020-04-06 21:13:59 +02:00
Lynix
f443bec6bc
Add command buffers (WIP)
2020-04-02 21:07:01 +02:00
Lynix
cf396b0792
Add support for VK_EXT_debug_utils
2020-03-26 23:34:58 +01:00
Lynix
15b95ca4a1
Minor and forgotten stuff
2020-03-26 21:20:00 +01:00
Lynix
1dc0ed8e94
Add ShaderBinding
2020-03-26 21:19:46 +01:00
Lynix
874130efd4
Implement Texture and TextureSampler
2020-03-26 21:18:35 +01:00
Lynix
b73d3e8f04
Add and make use of Vulkan Memory Allocator
2020-03-26 21:15:49 +01:00
Lynix
509c392e05
Implement UploadPool to efficiently update UBOs
2020-03-26 21:13:06 +01:00
Lynix
e53e15d1aa
Split CommandBuffer into Auto and normal variants
2020-03-26 21:09:58 +01:00
Lynix
d892e8eaff
Add support for Vulkan 1.1 & 1.2
2020-03-26 20:42:57 +01:00
REMqb
96ea792656
~ Formatting
2020-03-21 12:42:50 +01:00
Lynix
da5d8bc4c2
Bypass MSVC parser regression
2020-03-20 20:56:15 +01:00
Lynix
42d58bd77c
Vulkan: Add physical device extension listing
2020-03-18 13:58:30 +01:00
Lynix
07fa581525
Cleanup device creation/selection
2020-03-18 13:48:53 +01:00
Lynix
4ede9f1cfe
Add texture in demo
2020-03-18 13:48:05 +01:00
Lynix
9cc206b33e
Minor C++ fixes
2020-03-17 17:13:27 +01:00
Lynix
5fde1e335b
VulkanBuffer: Use WaitIdle instead of a fence (same effect)
2020-03-15 13:26:36 +01:00
Lynix
6fd1f70a6d
QueueHandle: Fix submit overloads
2020-03-15 13:26:20 +01:00
Lynix
7cce08ecfd
VulkanRenderer/QueueHandle: Add overloads able to take multiple wait/signal semaphores
2020-03-14 17:35:03 +01:00
Lynix
74adef0aec
OCD fix
2020-03-14 17:34:21 +01:00
Lynix
cee47f366f
Rename Vk::Queue to Vk::QueueHandle
2020-03-14 17:33:50 +01:00
Lynix
0ace9a5e8d
Fix instance destruction
2020-03-13 18:45:56 +01:00
Lynix
b774a879b6
Rework buffers synchronization
2020-03-13 18:44:49 +01:00
Lynix
63547fcd4e
Replace DeviceHandle by references
...
and keep device alive until Vulkan is freed
2020-03-13 18:38:26 +01:00
Lynix
4cf24cde7d
VertexDeclaration: Add check for duplicates
2020-03-08 18:10:23 +01:00
Lynix
28cf4ed6e3
Make Vk::Device store a reference to Vk::PhysicalDevice info
2020-03-08 18:10:12 +01:00
Lynix
0e27c2315f
Move Vulkan functions list to external files
2020-03-08 18:09:45 +01:00
Lynix
f830dbf6d4
Fix compilation
2020-03-05 22:35:12 +01:00
Lynix
c1a01c4183
Remove useless inline
2020-03-05 22:35:00 +01:00
Lynix
2b3241f354
Add RenderPipelineLayout
2020-03-05 20:35:31 +01:00
Lynix
c23b6dfa01
Copyright year update
...
I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Lynix
74275292bf
Some cleanup
2020-03-05 17:24:55 +01:00
Lynix
9515f1c807
Improve synchronization based on vulkan-tutorial
...
https://vulkan-tutorial.com/Drawing_a_triangle/Drawing/Rendering_and_presentation
2020-03-04 20:13:37 +01:00
Lynix
7ba9a33d35
Add Fence objects (+ use them for sync)
2020-03-04 18:50:41 +01:00
Lynix
7bf734cdd4
Improve pipeline building
2020-03-03 22:26:57 +01:00
Lynix
d5c75926c6
WIP (VertexDeclaration)
2020-03-03 01:04:24 +01:00
Lynix
287be5d9b6
WIP
2020-03-01 20:31:48 +01:00
Lynix
7180a8d94e
WIP
2020-03-01 20:31:41 +01:00
Lynix
af28ea02a8
Vulkan usage fixes
2020-02-29 23:28:59 +01:00
Lynix
5d449095bf
Renderer: Add ShaderStage class
2020-02-29 23:28:21 +01:00
Lynix
798425ce10
Some work on render pipelines
2020-02-27 23:12:29 +01:00
Lynix
c05ea4095a
Begin work on RenderPipeline
2020-02-25 22:56:08 +01:00
Lynix
7bbba14ba0
Fix merge
2020-02-25 20:22:46 +01:00
Lynix
cb66dddd45
Merge branch 'nazara-next' into vulkan
2020-02-25 19:15:07 +01:00
Lynix
269190bb75
Core/Bitset: Make use of if constexpr
2020-02-24 18:49:43 +01:00
Lynix
b6b3ac9f31
Move SDK include and source to base
2020-02-24 18:23:30 +01:00
Lynix
eb8800f812
Remove Lua and Noise modules
2020-02-24 17:52:06 +01:00
Lynix
79f732ee8a
VulkanRenderer: Replace ObjectHandle by std::shared_ptr/raw pointers
2020-02-23 12:02:15 +01:00
Lynix
3fc67b3598
Core/FileLogger: Drop noexcept specifier for movement
...
Since fstream doesn't have it
2020-02-23 02:20:48 +01:00
Lynix
364122f582
SparsePtr: Make pointer conversion explicit
2020-02-23 02:06:48 +01:00
Lynix
0c008236ba
Minor fixes + update vulkan include
2020-02-23 01:28:16 +01:00
Lynix
8b5f9d68c3
Fix missing includes
2020-02-23 00:49:38 +01:00
Lynix
8be2342f25
Merge branch 'master' into vulkan
2020-02-23 00:46:48 +01:00
Lynix
3d22321109
Big f***ing cleanup part 1
2020-02-23 00:42:22 +01:00
Lynix
e35caebdcf
Core: Add ByteArrayPool and PoolByteStream classes
2020-02-04 11:42:05 +01:00
Lynix
518b8697de
Network/ENetHost: Add AllowsIncomingConnections method
2020-02-01 16:36:05 +01:00
Lynix
8c7301f649
Utility/RichTextDrawer: Add character & line spacing offsets
2020-01-26 16:57:56 +01:00
Lynix
977044f59e
Utility/SimpleTextDrawer: Replace line spacing factor by line spacing offset
2020-01-26 16:19:06 +01:00
Lynix
11d51872fa
Utility/SimpleTextDrawer: Add character spacing offset
2020-01-26 16:18:28 +01:00
Lynix
b50691d71e
Update Core.hpp
2020-01-25 19:15:30 +01:00
Lynix
151b8eb425
Fix previous commit
2020-01-25 19:15:25 +01:00
Lynix
6b825a084c
Utility/SimpleTextDrawer: Add line spacing factor
2020-01-25 19:08:36 +01:00
Lynix
548ede4613
Utility/*TextDrawer: Use float internally
...
+ some fixes
2020-01-25 19:07:20 +01:00
Lynix
59d80dbe6d
Utility/SimpleTextDrawer: Fix a lot of minor bugs
...
+ add .inl
2020-01-25 15:25:10 +01:00
Lynix
db78c9c948
Renderer/Texture: Remove Image constructor
2020-01-09 22:42:28 +01:00
Lynix
df2a029f30
Physics2D/Collider2D: Add support for neighbors vertices
2020-01-01 17:25:22 +01:00
Lynix
f371cbb386
Fix EmptyStream open mode
2019-12-29 16:36:23 +01:00
Lynix
35cf05e3bc
Core: Add EmptyStream class
2019-12-29 16:25:40 +01:00
Lynix
0b825680de
Network/ENetPeer: Reduce memory usage
2019-12-29 11:56:13 +01:00
Lynix
24cb8f6845
Add ENet::GetTotalPacketReceived
2019-12-29 11:54:00 +01:00
Lynix
56243f5a12
Nazara/Network: Add GetTotalByte[Received|Sent]
2019-12-28 17:31:21 +01:00
Lynix
57b37c3d2c
Minor fixes
2019-12-28 15:06:31 +01:00
Lynix
fcfcc94c49
Fix RichTextDrawer ignoring max line width
2019-12-28 12:03:41 +01:00
Lynix
ba405aaa5f
Fix some missing override
2019-12-28 11:44:13 +01:00
Lynix
97418bfe04
RichText: Add support for outline color/thickness
2019-12-28 11:43:48 +01:00
Lynix
e6c0f864f3
Fix reorder warning
2019-12-22 22:12:41 +01:00
Lynix
2a7ffffd84
Fix warning
2019-12-22 17:01:46 +01:00
Lynix
e282b842b4
Add Node::SetScale(Vector2) to prevent a bug
2019-12-22 17:01:05 +01:00
Lynix
dba9bb8b47
Math: Add Rect(u)i64 using
2019-12-22 17:00:48 +01:00
Lynix
3b43f57192
Added physics function to control sleeping behavior
2019-12-19 21:33:56 +01:00
REMqb
ef791e2f3c
~ WIP input IME
2019-12-19 19:59:43 +01:00
Lynix
ec0eed9eff
Core/HandledObject: Add OnHandledObjectDestruction signal
2019-12-15 15:41:41 +01:00
Lynix
3760c8b5c4
Utility/Node: Fix negative scaling not affecting rotation
2019-12-13 17:23:01 +01:00
Lynix
1dbe71474d
Utility/Node: Get[Position|Rotation|Scale) now defaults to local space
2019-12-12 09:58:08 +01:00
Lynix
bcc10a1ee2
Math/Matrix4: Add Decompose
2019-12-10 09:49:52 +01:00
Lynix
be8e89b228
Math: Remove all Set(class) methods
2019-12-10 09:49:40 +01:00
Lynix
ef030ddaac
Rework constraint2D
2019-12-08 18:56:21 +01:00
Lynix
ae996ae09d
Oopsie
2019-11-09 15:34:25 +01:00
Lynix
57958056d6
Core/Flags: Add Set method
2019-11-09 13:53:29 +01:00
Lynix
a4bff0968b
Core/Flags: Add Clear methods
2019-11-09 13:37:40 +01:00
Jérôme Leclercq
9161886cc8
Update Flags.inl
2019-10-15 22:12:31 +02:00
Lynix
9576e2794d
Core/Flags: Fix bitfield type selection
2019-10-15 18:09:34 +02:00
Lynix
7b9dad59fe
Oopsie
2019-09-29 16:43:56 +02:00
Lynix
31e6bfe43a
Core/Stack[Array|Vector]: Are now default-initializable and movable
2019-09-29 16:41:26 +02:00
Lynix
5fce345b3e
Core/StackVector: Fix resize check
2019-09-28 17:36:19 +02:00
Lynix
89243a39b5
Holy shit i'm stupid
2019-09-28 16:55:11 +02:00
Lynix
acc2c072ba
Core/StackVector: Fix erase method (+ add tests)
2019-09-25 16:17:07 +02:00
Lynix
3c7addc262
Utility/RichTextDrawer: Fixes block removal not adjusting glyph indexes
...
+ Add HasBlocks method
2019-09-25 09:36:57 +02:00
Lynix
8e4df4cadc
SDK: Add RichTextAreaWidget (WIP)
2019-09-25 09:36:57 +02:00
Lynix
451b3de69c
Utility: RichTextDrawer now works (WIP)
2019-09-25 09:36:57 +02:00
Lynix
5504dd59fb
Utility/RichTextDrawer: Update header
2019-09-25 09:36:57 +02:00
Lynix
8013bd5d3b
Add current work
...
Former-commit-id: 7f1e46e484edbbfd120a7a67ea1c36bee460e517
2019-09-25 09:36:57 +02:00
Lynix
724972e889
Core/TypeTag: Add Type helper typedef
2019-09-01 11:15:02 +02:00
Lynix
55e3e05f0c
Improve line wrap
...
It will now try to separate at word separations
2019-07-06 19:32:11 +02:00
Lynix
0ec1480024
Add line wrapping
2019-07-05 23:12:12 +02:00
Lynix
37c16dc202
Platform/Event: Add x/y mouse position to MouseWheelEvent
2019-07-05 22:17:22 +02:00
Lynix
dcfd2ad8f9
Physics2D/PhysWorld2D: Add RaycastQuery and RegionQuery overloads taking a callback
2019-05-27 22:42:37 +02:00
Lynix
ab5188c57d
Add scancode and virtual key and fix some sdl stuff on Windows
2019-05-19 16:34:29 +02:00
Apjue
1244ef1303
Fix french comment
2019-04-26 21:51:43 +02:00
Apjue
aec88aafa2
Fix Nazara version & fake tab
2019-04-26 21:47:24 +02:00
Lynix
79b0bd644c
Add text outlines!
2019-04-16 01:46:26 +02:00
Lynix
e61faae089
Physics2D/PhysWorld2D: Fix multiple calls to RegisterCallbacks with the same collision id
2019-04-15 16:25:40 +02:00
Lynix
8c7d886f73
Math/Algorithm: Reenable constexpr
2019-04-15 14:16:57 +02:00
Lynix
0582cbfc26
Utility: Replace UInt32 by TextStyleFlags
2019-04-13 13:09:53 +02:00
Jérôme Leclercq
e665ea5373
Graphics/Material: Fix Configure resetting textures
2019-04-12 15:29:15 +02:00
REMqb
848f05a420
~ Initial SDL2 implementation
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Limitation
- Dependent projects need to set NAZARA_PLATFORM_SDL2 if nazara has been build with SDL2 since OpenGL.hpp (and maybe some other headers) exposes platform details
- SDL2 window doesn't supports async window since the API isn't fitting for now
- Contexts parameters can't be changed until we close all the SDL windows (SDL limitation)
2019-04-03 21:17:06 +02:00
Lynix
0ca823f9a6
Graphics: Remove sprite limit
2019-03-31 16:31:02 +02:00
Jérôme Leclercq
03e2bfb833
Merge pull request #201 from DigitalPulseSoftware/physics2d-position-offset
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Add possibility to set a position offset to Physics2D bodies
2019-03-28 00:03:41 +01:00
Lynix
b2da8d6c91
Fix compilation
2019-03-27 23:13:14 +01:00
Lynix
23887cc519
Merge branch 'master' into physics2d-position-offset
2019-03-26 20:33:40 +01:00
Lynix
11e98918ab
Physics2D/Collider2D: Add ForEachPolygon method
2019-03-26 19:03:56 +01:00
Lynix
ce43b633b9
Physics3D/Collider3D: Update ForEachPolygon signature
2019-03-26 19:02:27 +01:00
Lynix
3beeeebc1d
Physics2D/RigidBody: Add position offset
2019-03-26 18:59:18 +01:00
Jérôme Leclercq
ffc58e9806
Fix compilation
2019-03-20 17:18:45 +01:00
Jérôme Leclercq
853e01c192
Enet fixes ( #200 )
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* Network/ENet: Fix UnreliableFragment flag
* Network/ENet: Match libenet new behavior on DisconnectLater
2019-03-20 17:12:34 +01:00
Lynix
bdb5a4b3bd
Core/Signal: Implement copy constructor/copy assignation operator
2019-03-17 18:06:05 +01:00
Lynix
439a62a7f8
Physics2D: Automatically compute center of mass
2019-03-17 15:56:38 +01:00
Lynix
b6c1bfb5d0
Math/Vector4: Fixed missing implementation
2019-03-16 15:43:37 +01:00
Lynix
c2a44f7616
Math: Added Vector[2|3|4](u)i64 typedefs
2019-03-16 15:40:52 +01:00
Lynix
23b2f0a48d
Platform/Window: Make PushEvent public
2019-03-10 15:50:16 +01:00
Lynix
90609476e9
Platform/Event: Change mouse absolute position from unsigned to signed
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Fixes cases where mouse is out of the window by either up or left sides
2019-03-06 21:17:01 +01:00
Alexandre Janniaux
5343b581ad
Warnings: fix opengl redefined name ( #196 )
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* opengl: use official include names
* thirdparty: rename GL3 into GL
2019-02-13 01:05:07 +01:00
larnin
b002a054df
Fix tilemap multimaterial ( #197 )
2019-02-13 01:03:47 +01:00
Lynix
662ccbd5d0
Physics2D/RigidBody2D: Add possibility to setup a custom velocity function
2019-01-19 02:31:29 +01:00
Lynix
40cd8a7987
Physics2D/RigidBody2D: Add ForEachArbiter method
2019-01-19 02:29:27 +01:00
Lynix
9be8d0eae4
Add RigidBody2D::GetBodies
2019-01-19 02:25:45 +01:00
Lynix
ecd42704a6
Remove MSVC-specific fix
2019-01-19 02:21:29 +01:00
Lynix
0740ee456a
Lua/LuaCoroutine: Fixed movement assignation operator
2018-12-19 22:08:50 +01:00
Lynix
a3fd69a453
Lua/LuaState: Add RawEqual function
2018-11-14 23:54:31 +01:00
Jérôme Leclercq
ed46c87781
Refactor the way resources are loaded ( #191 )
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* WIP
* WIP
* Font works
* WIP: Only Music remains
* Looks like it's working
* Fix oopsie
* Core/ObjectRef: Add cast functions
* Update ChangeLog.md
* Audio/SoundStream: Make sound stream thread-safe
2018-10-28 01:53:11 +02:00
Lynix
a292e47673
Network/ENetPeer: Fix return type of GettotalPacket[Lost|Sent]
2018-10-24 20:26:50 +02:00
Lynix
4e9d4c10da
Network: Add accessors to ENetHost/ENetPeer
2018-10-21 13:52:14 +02:00
Jérôme Leclercq
5e45983953
Math/Angle: Fix compilation & warning on GCC < 8
2018-10-12 17:09:39 +02:00
Jérôme Leclercq
4c4822eef9
Core/ObjectHandle: Remade object handle system
2018-10-12 15:46:40 +02:00
Lynix
3933d5007d
Physics2D/RigidBody2D: AddTorque now takes a RadianAnglesf instead of a float
2018-10-11 00:08:26 +02:00
Lynix
d2b1d51ecb
Math/Angle: Replace conversion constructors by conversion operators
2018-10-11 00:07:50 +02:00
Lynix
6653be6f2c
Math/Angle: Make use of ToRadians()
2018-10-10 23:12:45 +02:00
Lynix
fb11fe1ecf
Math/Angle: Rename angle field to value
2018-10-10 23:12:27 +02:00
Lynix
7613f50a6e
Math/Angle: Rework ToDegrees/ToRadians
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- Rename To[Degrees|Radians] to To[Degrees|Radians]Angle
- Add To[Degrees|Radians] methods which returns an angle value
2018-10-10 23:01:23 +02:00
Lynix
9cc83aafda
Math/Angle: Add FromDegrees and FromRadians builders
2018-10-10 22:59:57 +02:00
Lynix
30348525d7
Physics2D: Expose elasticity/friction/surface velocity
2018-10-09 23:22:28 +02:00
Lynix
dc6fbfc90f
Replace floating point angle by Angle class instance
2018-10-09 23:20:53 +02:00
Lynix
7f2826f192
Graphics/CullingList: Fix visibility hash being always the same, causing visibility issues
2018-10-05 19:53:35 +02:00
Lynix
67c56b2aba
Network/TcpClient: Add PollForConnected
2018-10-01 23:04:53 +02:00