Jérôme Leclercq
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b2aedd394c
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Minor fixes
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2021-10-29 16:50:50 +02:00 |
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Jérôme Leclercq
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ed7ab31933
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Apply copyright fix to all files
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2021-10-26 14:31:35 +02:00 |
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Lynix
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9740db8fe2
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Improve MinGW support
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2021-10-16 17:45:43 +02:00 |
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Jérôme Leclercq
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120d8f5427
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Renderer/RenderWindow: Remove Display and GetImpl methods
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2021-08-27 15:39:23 +02:00 |
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Jérôme Leclercq
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7e4f624ca7
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Renderer: Add RenderPassCache
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2021-08-19 18:47:11 +02:00 |
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Jérôme Leclercq
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488ccf9648
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Renderer/RenderTarget: Add OnRenderTargetRelease signal
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2021-07-10 14:25:49 +02:00 |
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Jérôme Leclercq
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552dfbc01e
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Renderer: Add pipeline and texture sampler info validation
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2021-07-09 12:34:38 +02:00 |
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Jérôme Leclercq
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f14db3f5e9
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Renderer: Expose RenderTarget and framebuffers indices
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2021-07-03 13:52:29 +02:00 |
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Jérôme Leclercq
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86097b331b
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Renderer: Add support for device-enabled features (anisotropic filtering)
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2021-06-05 19:51:48 +02:00 |
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Jérôme Leclercq
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465837ff12
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Renderer: Add support for cubemaps
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2021-06-01 12:30:37 +02:00 |
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Jérôme Leclercq
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299585a7de
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Renderer: Implement renderpass attachments clear for OpenGL
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2021-05-28 22:55:56 +02:00 |
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Jérôme Leclercq
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335bb82be1
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Renderer/Texture: Add static helpers
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2021-05-25 15:37:55 +02:00 |
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Jérôme Leclercq
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59cfc74ab4
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Renderer: Improve code
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2021-05-25 15:37:27 +02:00 |
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Jérôme Leclercq
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874fb3542e
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Convert all remaining enums to enum classes (!)
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2021-05-25 10:40:07 +02:00 |
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Jérôme Leclercq
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7140e322c1
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Commit missing files
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2021-05-25 10:40:07 +02:00 |
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Lynix
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13feaf4aab
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Renderer: RenderWindow now requires a RenderDevice
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2021-05-16 23:13:00 +02:00 |
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Jérôme Leclercq
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f280cff0a2
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Renderer: Add release queue to fix deletion while use
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2021-05-14 02:04:47 +02:00 |
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Jérôme Leclercq
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61dbd91346
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Lot of small fixes/improvements
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2021-05-14 01:48:47 +02:00 |
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Jérôme Leclercq
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87ce2edc6e
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Shader: Add initial support for options (WIP)
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2021-04-20 18:18:27 +02:00 |
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Jérôme Leclercq
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e4aabf309e
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Renderer: Replace ShaderStage by ShaderModule (a module can handle multiple stages)
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2021-04-20 18:18:27 +02:00 |
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Jérôme Leclercq
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009e5a0466
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Renderer: Rename ShaderStageImpl to ShaderStage
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2020-10-30 23:06:15 +01:00 |
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Jérôme Leclercq
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37418d482e
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Renderer: Allow to set a preferred render api using configuration
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2020-09-17 20:11:10 +02:00 |
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Jérôme Leclercq
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36d3c51eeb
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Add module configurations
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2020-09-17 20:10:39 +02:00 |
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Jérôme Leclercq
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fd1d416510
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Rename Module to ModuleBase
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2020-09-11 13:39:18 +02:00 |
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Jérôme Leclercq
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a7fac3beb8
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Rework modules
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2020-09-10 20:12:09 +02:00 |
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Jérôme Leclercq
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55ac0ccdf6
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Restore Vulkan renderer
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2020-09-04 15:25:49 +02:00 |
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Jérôme Leclercq
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c7b0d103e1
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OpenGLRenderer: remove opengl32 dependency on Linux
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2020-09-01 19:28:10 +02:00 |
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Jérôme Leclercq
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e6c2302927
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Renderer: Add prefix for Linux
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2020-09-01 19:24:30 +02:00 |
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Jérôme Leclercq
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8d873a8307
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Fix a lot of small errors/warnings
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2020-08-28 15:42:19 +02:00 |
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Jérôme Leclercq
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b2a7e620e0
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Merge branch 'master' into nazara-next
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2020-08-27 20:12:36 +02:00 |
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Jérôme Leclercq
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cbdac32f5f
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VulkanRenderer: Handle window resize
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2020-08-27 16:16:33 +02:00 |
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Jérôme Leclercq
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1a12e18a36
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Fix copyright dates and some defines
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2020-08-11 00:01:49 +02:00 |
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Jérôme Leclercq
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837a6585a1
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Split shader generation to a new module
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2020-08-11 00:00:36 +02:00 |
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Jérôme Leclercq
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d4f60c174e
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OpenGLRenderer: Flip screenspace
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2020-08-09 18:40:59 +02:00 |
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Jérôme Leclercq
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0da2ee6c99
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First rendering using Spir-V generated shaders \o/
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2020-08-09 00:24:07 +02:00 |
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Jérôme Leclercq
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3829f0a002
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ShaderAstCloner: Improve code readability
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2020-08-05 16:28:41 +02:00 |
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Jérôme Leclercq
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d6d452d43d
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Add ShaderAstCloner
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2020-08-05 15:30:23 +02:00 |
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Jérôme Leclercq
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74fb01af28
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Rename a few classes
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2020-08-04 15:31:47 +02:00 |
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Jérôme Leclercq
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7a5f91f740
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SpivWriter WIP
We have debug label, annotations, types and constants. The big part missing is instructions
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2020-08-04 01:35:30 +02:00 |
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Jérôme Leclercq
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7736312c2f
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ShaderNodes: Replace union by std::variant
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2020-08-04 01:33:31 +02:00 |
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Lynix
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50bd150345
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WIP
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2020-08-02 20:42:51 +02:00 |
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Lynix
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10860ed562
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Improve code
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2020-07-31 12:36:37 +02:00 |
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Lynix
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2271432748
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Renderer/ShaderValidator: Use ShaderVarVisitor instead of switch
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2020-07-29 14:39:34 +02:00 |
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Lynix
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a02dd3bf05
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Renderer: Add ShaderRecursiveVisitor
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2020-07-29 14:31:54 +02:00 |
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Jérôme Leclercq
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251810ca99
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WIP SpirvWriter
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2020-07-29 11:22:52 +02:00 |
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Jérôme Leclercq
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59add283cf
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Add shader type
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2020-07-27 18:52:58 +02:00 |
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Jérôme Leclercq
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063b7dd602
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Renderer/GlslWriter: Add parenthesis where required (wip)
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2020-07-22 14:48:15 +02:00 |
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Jérôme Leclercq
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b441bab218
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Renderer/ShaderNodes: Fix BinOp expression type
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2020-07-22 14:45:40 +02:00 |
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Jérôme Leclercq
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db945d11fb
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Renderer/GlslWriter: Fix generation bugs
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2020-07-22 14:45:19 +02:00 |
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Jérôme Leclercq
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f66758f99b
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Renderer/ShaderSerializer: Fix AccessMember
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2020-07-22 14:44:49 +02:00 |
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