Commit Graph

642 Commits

Author SHA1 Message Date
Jérôme Leclercq
b2aedd394c Minor fixes 2021-10-29 16:50:50 +02:00
Jérôme Leclercq
ed7ab31933 Apply copyright fix to all files 2021-10-26 14:31:35 +02:00
Lynix
9740db8fe2 Improve MinGW support 2021-10-16 17:45:43 +02:00
Jérôme Leclercq
120d8f5427 Renderer/RenderWindow: Remove Display and GetImpl methods 2021-08-27 15:39:23 +02:00
Jérôme Leclercq
7e4f624ca7 Renderer: Add RenderPassCache 2021-08-19 18:47:11 +02:00
Jérôme Leclercq
488ccf9648 Renderer/RenderTarget: Add OnRenderTargetRelease signal 2021-07-10 14:25:49 +02:00
Jérôme Leclercq
552dfbc01e Renderer: Add pipeline and texture sampler info validation 2021-07-09 12:34:38 +02:00
Jérôme Leclercq
f14db3f5e9 Renderer: Expose RenderTarget and framebuffers indices 2021-07-03 13:52:29 +02:00
Jérôme Leclercq
86097b331b Renderer: Add support for device-enabled features (anisotropic filtering) 2021-06-05 19:51:48 +02:00
Jérôme Leclercq
465837ff12 Renderer: Add support for cubemaps 2021-06-01 12:30:37 +02:00
Jérôme Leclercq
299585a7de Renderer: Implement renderpass attachments clear for OpenGL 2021-05-28 22:55:56 +02:00
Jérôme Leclercq
335bb82be1 Renderer/Texture: Add static helpers 2021-05-25 15:37:55 +02:00
Jérôme Leclercq
59cfc74ab4 Renderer: Improve code 2021-05-25 15:37:27 +02:00
Jérôme Leclercq
874fb3542e Convert all remaining enums to enum classes (!) 2021-05-25 10:40:07 +02:00
Jérôme Leclercq
7140e322c1 Commit missing files 2021-05-25 10:40:07 +02:00
Lynix
13feaf4aab Renderer: RenderWindow now requires a RenderDevice 2021-05-16 23:13:00 +02:00
Jérôme Leclercq
f280cff0a2 Renderer: Add release queue to fix deletion while use 2021-05-14 02:04:47 +02:00
Jérôme Leclercq
61dbd91346 Lot of small fixes/improvements 2021-05-14 01:48:47 +02:00
Jérôme Leclercq
87ce2edc6e Shader: Add initial support for options (WIP) 2021-04-20 18:18:27 +02:00
Jérôme Leclercq
e4aabf309e Renderer: Replace ShaderStage by ShaderModule (a module can handle multiple stages) 2021-04-20 18:18:27 +02:00
Jérôme Leclercq
009e5a0466 Renderer: Rename ShaderStageImpl to ShaderStage 2020-10-30 23:06:15 +01:00
Jérôme Leclercq
37418d482e Renderer: Allow to set a preferred render api using configuration 2020-09-17 20:11:10 +02:00
Jérôme Leclercq
36d3c51eeb Add module configurations 2020-09-17 20:10:39 +02:00
Jérôme Leclercq
fd1d416510 Rename Module to ModuleBase 2020-09-11 13:39:18 +02:00
Jérôme Leclercq
a7fac3beb8 Rework modules 2020-09-10 20:12:09 +02:00
Jérôme Leclercq
55ac0ccdf6 Restore Vulkan renderer 2020-09-04 15:25:49 +02:00
Jérôme Leclercq
c7b0d103e1 OpenGLRenderer: remove opengl32 dependency on Linux 2020-09-01 19:28:10 +02:00
Jérôme Leclercq
e6c2302927 Renderer: Add prefix for Linux 2020-09-01 19:24:30 +02:00
Jérôme Leclercq
8d873a8307 Fix a lot of small errors/warnings 2020-08-28 15:42:19 +02:00
Jérôme Leclercq
b2a7e620e0 Merge branch 'master' into nazara-next 2020-08-27 20:12:36 +02:00
Jérôme Leclercq
cbdac32f5f VulkanRenderer: Handle window resize 2020-08-27 16:16:33 +02:00
Jérôme Leclercq
1a12e18a36 Fix copyright dates and some defines 2020-08-11 00:01:49 +02:00
Jérôme Leclercq
837a6585a1 Split shader generation to a new module 2020-08-11 00:00:36 +02:00
Jérôme Leclercq
d4f60c174e OpenGLRenderer: Flip screenspace 2020-08-09 18:40:59 +02:00
Jérôme Leclercq
0da2ee6c99 First rendering using Spir-V generated shaders \o/ 2020-08-09 00:24:07 +02:00
Jérôme Leclercq
3829f0a002 ShaderAstCloner: Improve code readability 2020-08-05 16:28:41 +02:00
Jérôme Leclercq
d6d452d43d Add ShaderAstCloner 2020-08-05 15:30:23 +02:00
Jérôme Leclercq
74fb01af28 Rename a few classes 2020-08-04 15:31:47 +02:00
Jérôme Leclercq
7a5f91f740 SpivWriter WIP
We have debug label, annotations, types and constants. The big part missing is instructions
2020-08-04 01:35:30 +02:00
Jérôme Leclercq
7736312c2f ShaderNodes: Replace union by std::variant 2020-08-04 01:33:31 +02:00
Lynix
50bd150345 WIP 2020-08-02 20:42:51 +02:00
Lynix
10860ed562 Improve code 2020-07-31 12:36:37 +02:00
Lynix
2271432748 Renderer/ShaderValidator: Use ShaderVarVisitor instead of switch 2020-07-29 14:39:34 +02:00
Lynix
a02dd3bf05 Renderer: Add ShaderRecursiveVisitor 2020-07-29 14:31:54 +02:00
Jérôme Leclercq
251810ca99 WIP SpirvWriter 2020-07-29 11:22:52 +02:00
Jérôme Leclercq
59add283cf Add shader type 2020-07-27 18:52:58 +02:00
Jérôme Leclercq
063b7dd602 Renderer/GlslWriter: Add parenthesis where required (wip) 2020-07-22 14:48:15 +02:00
Jérôme Leclercq
b441bab218 Renderer/ShaderNodes: Fix BinOp expression type 2020-07-22 14:45:40 +02:00
Jérôme Leclercq
db945d11fb Renderer/GlslWriter: Fix generation bugs 2020-07-22 14:45:19 +02:00
Jérôme Leclercq
f66758f99b Renderer/ShaderSerializer: Fix AccessMember 2020-07-22 14:44:49 +02:00