Jérôme Leclercq
1d2fb88198
Renderer: Rename enums
...
ExpressionType => BasicType
ShaderAst::Type => ShaderExpressionType
2020-07-16 18:34:58 +02:00
Jérôme Leclercq
c7a8091e68
ShaderNode: Add buffers and structs
2020-07-14 22:00:17 +02:00
Jérôme Leclercq
fbba281d14
Renderer: Add support for struct and UBO
2020-07-14 21:59:49 +02:00
Jérôme Leclercq
cd01facd01
GlslWriter: Handle OpenGL ES precision qualifier
2020-07-08 22:52:33 +02:00
Jérôme Leclercq
b076a517c6
Merge branch 'vulkan' into shader-nodes
2020-07-08 22:38:24 +02:00
ImperatorS79
ee93680083
Fix arrayLayers not being correctly computed in VulkanTexture.cpp for ImageType_2D_array
2020-07-08 22:32:50 +02:00
Jérôme Leclercq
5164294bec
ShaderNodes: Add TextureEdit dialog
2020-07-04 22:52:17 +02:00
Jérôme Leclercq
33d94c05f3
ShaderNodes: Use PreviewValues instead of QImage
2020-07-03 22:53:00 +02:00
Jérôme Leclercq
83cf358d02
Physics2D/RigidBody2D: Fix EnableSimulation
2020-07-03 16:27:14 +02:00
Lynix
4f671873c1
Renderer: Add NazaraBinary shader "language" and handle it in OpenGLRenderer
2020-06-18 20:05:22 +02:00
Lynix
58e59be267
ShaderNode: Add compile to binary action
2020-06-18 20:04:39 +02:00
Lynix
74acf440fc
Minor fixes
2020-06-18 20:04:25 +02:00
Lynix
691de5b5c4
Renderer/ShaderSerialize: Use ByteStream instead of ByteArray
2020-06-18 20:03:56 +02:00
Lynix
bc490a2fe5
Renderer/GlslWriter: Fix double identifier bug
2020-06-18 20:03:33 +02:00
Lynix
66a98b234f
Renderer/GlslWriter: Add environment
2020-06-18 20:03:22 +02:00
Lynix
736ca1c409
Renderer/ShaderAst: Add serialization
2020-06-17 20:09:21 +02:00
Lynix
0ff10bf1e2
Improve GLSL output when using intrinsic
2020-06-17 16:07:58 +02:00
Lynix
f38bfdde8a
ShaderAst: Big refactor + add binding/location support
2020-06-17 16:00:03 +02:00
Lynix
463b540739
ShaderEditor: Add VecFloatMul
2020-06-16 17:46:03 +02:00
Lynix
80527dec3e
ShaderEditor: Add VecDot
2020-06-16 17:45:36 +02:00
Lynix
d3db22ce22
ShaderEditor/VecBinOp: Add component check
2020-06-16 17:45:21 +02:00
Lynix
9b911ac4bc
Renderer/ShaderAst: Minor fixes relative to float/vec multiplication
2020-06-16 17:44:54 +02:00
Lynix
90abb52e4e
ShaderEditor: Fixes
2020-06-16 17:44:20 +02:00
Lynix
2258a4f87f
Add ShaderValidator
2020-06-06 16:44:17 +02:00
Lynix
8467c79021
Renderer: Add shader serialization
2020-06-05 19:47:29 +02:00
Lynix
de1c64253e
Fix missing files
2020-06-04 18:31:43 +02:00
Lynix
0888589716
ShaderNode: Add save/load
2020-06-04 18:31:35 +02:00
Lynix
5790b502f7
ShaderNode: Add VecDiv
2020-06-04 18:30:54 +02:00
Lynix
725ecc7606
ShaderNode: Add FloatValue
2020-06-04 18:30:40 +02:00
Lynix
25562a5856
Renderer/ShaderAst: Add BinaryFunc
2020-06-04 18:29:50 +02:00
Lynix
41b50eeac3
Fix compilation
2020-06-03 19:09:51 +02:00
Lynix
1b4199c0a7
Platform/SDL2: Don't SDL_PumpEvents when not owning Windows
...
This is a temporary fix
2020-06-02 16:40:08 +02:00
Lynix
a73251f2df
OpenGLRenderer: Fix version parsing
...
OpenGL ES 3.0 implementations don't seem to follow the spec, use GL_MAJOR_VERSION and GL_MINOR_VERSION instead
2020-06-01 17:11:34 +02:00
Lynix
8f04412a3f
OpenGLRenderer: Fix GLES context creation
...
core profile bit has not meaning to OpenGL ES
2020-06-01 16:17:04 +02:00
Lynix
960a5c2d05
OpenGLRenderer: Fix extension loading
2020-06-01 16:16:41 +02:00
Lynix
effd1b4552
ShaderNode: Handle vector component count at runtime
2020-05-31 18:39:28 +02:00
Lynix
2ecc624fe4
ShaderNode: Add custom output support
2020-05-30 14:31:11 +02:00
Lynix
0a0dce4109
ShaderNode: Add possibility to set variable name (+ force variables)
2020-05-29 18:22:58 +02:00
Lynix
eabb8a630d
ShaderNode: Extract texture from SampleTexture
...
Add TextureData and TextureValue node
2020-05-28 10:50:38 +02:00
Lynix
6ff670f13f
ShaderNode: Move VecData to DataTypes folder
2020-05-28 10:47:49 +02:00
Lynix
2db78f5b10
Seriously
2020-05-28 00:22:54 +02:00
Lynix
bc7ffb6ff3
ShaderNode: Add preview size option
2020-05-28 00:11:34 +02:00
Lynix
0ec927b82e
ShaderNode/NodeEditor: Replace QVBoxLayout by QFormLayout
2020-05-28 00:11:16 +02:00
Lynix
f8779915d3
Update OpenGL.cpp
2020-05-28 00:10:40 +02:00
Lynix
0f36131d9d
Remove dependency to xcb_image
2020-05-28 00:00:48 +02:00
Lynix
a1d7bc49c2
Update ScopedXCB.cpp
2020-05-27 23:45:31 +02:00
Lynix
85a5e8eedd
Fix compilation
2020-05-27 22:57:32 +02:00
Lynix
89504de465
More commits for science
2020-05-27 21:24:56 +02:00
Lynix
3f5b041a81
Add some GLX files back
2020-05-27 21:16:59 +02:00
Lynix
4f9380da11
More Linux fixes
2020-05-27 21:01:14 +02:00
Lynix
1734b8e5db
SDL fixes
2020-05-27 20:37:20 +02:00
Lynix
3fc4de26e3
ShaderGraph: Improve GLSL generation by introducing DeclareVariable statement
2020-05-27 20:08:41 +02:00
Lynix
e4348349da
Merge branch 'vulkan' into shader-nodes
2020-05-27 20:04:37 +02:00
Lynix
e0e7435c55
Merge fixes
2020-05-27 20:03:46 +02:00
Lynix
68208f5426
Merge branch 'master' into vulkan
2020-05-27 19:48:22 +02:00
Lynix
81f03f04e5
Revert Renderer to its pre-SDL state
2020-05-27 19:42:53 +02:00
Lynix
2d189dc85e
Fix WindowHandles
2020-05-27 18:55:03 +02:00
Lynix
b0c72a6101
Replace platform backends by SDL
2020-05-27 17:47:52 +02:00
Lynix
c071f52d8f
Platform/Mouse: Add SetRelativeMouseMode
2020-05-27 17:08:49 +02:00
Jérôme Leclercq
1425f99edf
Merge branch 'master' into SDL2
2020-05-27 11:11:21 +02:00
Lynix
1d033aabfd
ShaderNode: Fix useless variables generation
2020-05-27 10:00:52 +02:00
Lynix
d96bc9db6e
ShaderNode: Add automatic variables
2020-05-26 20:30:24 +02:00
Lynix
09e08255fb
ShaderAst: Add node editor window
2020-05-26 19:22:31 +02:00
Lynix
b1b9030359
Math/Vector[I]: Replace implicit pointer conversion by [] operator overload
2020-05-26 16:03:57 +02:00
Lynix
460222e71e
ShaderNode: Make #include explicit
2020-05-25 14:40:46 +02:00
Lynix
1165093b4e
Replace some insert by emplace
2020-05-23 22:08:12 +02:00
Lynix
8fa456bdf5
Renderer: Remake backend selection
2020-05-23 22:07:22 +02:00
Lynix
fdeff2e9d0
ShaderAst: Fix SwizzleOp::GetExpressionType
2020-05-23 22:05:37 +02:00
Lynix
93e76a17c7
ShaderNode: Add preview / cast / texture sampling
2020-05-23 22:04:10 +02:00
Lynix
206724c911
ShaderNode: Add inputs
2020-05-22 23:50:46 +02:00
Lynix
5169e0fe83
ShaderNode: Add captions
2020-05-22 19:21:56 +02:00
Lynix
33c8fe2562
ShaderNode: Add texture support
2020-05-22 15:39:10 +02:00
Lynix
effaa9b88f
Update ShaderNode
2020-05-19 20:06:32 +02:00
Lynix
e23eb74802
Renderer/ShaderAst: Add Sample2D
2020-05-19 20:06:11 +02:00
Lynix
c26f3b9b71
Add shadernode (big WIP)
2020-05-18 19:55:12 +02:00
Lynix
8c0d34313e
GlslWriter: Fix bug
2020-05-18 19:55:00 +02:00
Jérôme Leclercq
8d8f44f4b9
Make Windows implementation DPI-Aware (+ fix issue with window position) ( #322 )
...
* WindowImpl : Fix windows centering on desktop
* WindowImpl : Make nazara DPI aware
* Refactor dpi stuff
* Minor aesthetic stuff
* More minor stuff
Co-authored-by: HardCPP <hardcpp@gmail.com>
2020-05-18 17:04:52 +02:00
Lynix
6a23d51147
OpenGL: Implement commands buffers
2020-05-11 14:12:13 +02:00
Lynix
fe5b70ae1c
OpenGL: Implement VAOs
2020-05-11 14:10:36 +02:00
Lynix
332278dded
OpenGL: Random stuff I forgot
2020-05-11 14:05:40 +02:00
Lynix
2ea03fe05f
OpenGL: Implement Framebuffers
2020-05-11 14:03:54 +02:00
Lynix
34804189d8
OpenGL: Set GL_TEXTURE_MAX_LEVEL
2020-05-11 14:01:57 +02:00
Lynix
51009cd745
OpenGL: Switch to SRGB formats
2020-05-11 14:01:45 +02:00
Lynix
3cf53c4d9a
OpenGL: Implement RenderPipeline
2020-05-11 14:01:17 +02:00
Lynix
49c68e581a
OpenGL: Fix TextureSampler mipmap issue
2020-05-11 13:58:12 +02:00
Lynix
6073d8f592
OpenGL: Implement UploadPool
2020-05-11 13:57:11 +02:00
Lynix
b7a7c84a89
Minor fixes
2020-04-26 18:22:07 +02:00
Lynix
32157503e8
OpenGL: Implement RenderPipelineLayout
2020-04-26 18:21:38 +02:00
Lynix
0b05feb7e3
OpenGL: Implement buffers
2020-04-26 18:20:36 +02:00
Lynix
494801282d
Minor fixes
2020-04-26 16:29:39 +02:00
Lynix
e9f0b01e02
OpenGLRenderer: Implement TextureSampler (and texture units)
2020-04-26 16:29:31 +02:00
Lynix
b4b15f826d
OpenGL: Implement textures
2020-04-19 15:33:56 +02:00
Lynix
349e915e10
OpenGL: Link contexts to device
2020-04-19 15:33:36 +02:00
Lynix
bd6924d66d
OpenGL: Handle Spir-V
2020-04-19 15:31:48 +02:00
Lynix
f63d045676
OpenGL: Better handling for activation/desactivation
2020-04-19 15:28:59 +02:00
Lynix
d62e99091f
OpenGL: Implement debug callback
2020-04-19 15:19:16 +02:00
Lynix
a842e89881
Fix some missing files
2020-04-19 01:38:52 +02:00
Lynix
506099fcd7
OpenGL: Implement ShaderStage
2020-04-19 01:38:38 +02:00
Lynix
9dd208c3cf
OpenGL: Fix contexts & loaders
2020-04-19 01:38:19 +02:00
Lynix
4dc8920a73
Implement some classes
2020-04-19 01:37:56 +02:00
Lynix
5c3eb31d4a
OpenGL: Implement device
2020-04-19 01:36:44 +02:00
Lynix
3b24d020e8
Minor stuff
2020-04-19 01:24:37 +02:00
Lynix
68760209c1
Add OpenGLRenderer (WIP)
2020-04-15 19:38:11 +02:00
Lynix
ebb271a089
Renderer: Fix crash when choosing another renderer
2020-04-15 19:38:01 +02:00
Lynix
e905c3a004
Move Vulkan debug callback to module
2020-04-13 15:12:58 +02:00
Lynix
75241ed8f0
VkRenderWindow: Default to RGBA8 if supported
2020-04-13 15:11:35 +02:00
Lynix
d9a08640d6
Vulkan: Add renderpass and framebuffers
2020-04-10 17:36:05 +02:00
Lynix
9507c56fc9
PixelFormat rename
...
PixelFormatInfo => PixelFormatDescription
PixelFormat => PixelFormatInfo
PixelFormatType => PixelFormat
2020-04-10 14:19:36 +02:00
Lynix
87f1209327
Vulkan: Refactor command buffer and introduce command pool
2020-04-07 21:10:16 +02:00
Lynix
f6d21d066e
Vulkan: Improve RenderWindow subpass dependencies
2020-04-06 21:14:18 +02:00
Lynix
ac8b908079
Vulkan: Replace ShaderBinding& by ShaderBindingPtr
2020-04-06 21:13:59 +02:00
Lynix
f443bec6bc
Add command buffers (WIP)
2020-04-02 21:07:01 +02:00
Lynix
cf396b0792
Add support for VK_EXT_debug_utils
2020-03-26 23:34:58 +01:00
Lynix
15b95ca4a1
Minor and forgotten stuff
2020-03-26 21:20:00 +01:00
Lynix
1dc0ed8e94
Add ShaderBinding
2020-03-26 21:19:46 +01:00
Lynix
874130efd4
Implement Texture and TextureSampler
2020-03-26 21:18:35 +01:00
Lynix
b73d3e8f04
Add and make use of Vulkan Memory Allocator
2020-03-26 21:15:49 +01:00
Lynix
509c392e05
Implement UploadPool to efficiently update UBOs
2020-03-26 21:13:06 +01:00
Lynix
d892e8eaff
Add support for Vulkan 1.1 & 1.2
2020-03-26 20:42:57 +01:00
REMqb
96ea792656
~ Formatting
2020-03-21 12:42:50 +01:00
Lynix
42d58bd77c
Vulkan: Add physical device extension listing
2020-03-18 13:58:30 +01:00
Lynix
07fa581525
Cleanup device creation/selection
2020-03-18 13:48:53 +01:00
Lynix
4ede9f1cfe
Add texture in demo
2020-03-18 13:48:05 +01:00
Lynix
9cc206b33e
Minor C++ fixes
2020-03-17 17:13:27 +01:00
Lynix
5fde1e335b
VulkanBuffer: Use WaitIdle instead of a fence (same effect)
2020-03-15 13:26:36 +01:00
Lynix
74adef0aec
OCD fix
2020-03-14 17:34:21 +01:00
Lynix
cee47f366f
Rename Vk::Queue to Vk::QueueHandle
2020-03-14 17:33:50 +01:00
Lynix
b774a879b6
Rework buffers synchronization
2020-03-13 18:44:49 +01:00
Lynix
63547fcd4e
Replace DeviceHandle by references
...
and keep device alive until Vulkan is freed
2020-03-13 18:38:26 +01:00
Lynix
4cf24cde7d
VertexDeclaration: Add check for duplicates
2020-03-08 18:10:23 +01:00
Lynix
28cf4ed6e3
Make Vk::Device store a reference to Vk::PhysicalDevice info
2020-03-08 18:10:12 +01:00
Lynix
0e27c2315f
Move Vulkan functions list to external files
2020-03-08 18:09:45 +01:00
Lynix
2b3241f354
Add RenderPipelineLayout
2020-03-05 20:35:31 +01:00
Lynix
4941de61da
Spaaaace
2020-03-05 17:28:16 +01:00
Lynix
c23b6dfa01
Copyright year update
...
I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Lynix
74275292bf
Some cleanup
2020-03-05 17:24:55 +01:00
Lynix
9515f1c807
Improve synchronization based on vulkan-tutorial
...
https://vulkan-tutorial.com/Drawing_a_triangle/Drawing/Rendering_and_presentation
2020-03-04 20:13:37 +01:00
Lynix
9f4037e461
Reverse front face
2020-03-04 18:55:37 +01:00
Lynix
7ba9a33d35
Add Fence objects (+ use them for sync)
2020-03-04 18:50:41 +01:00
Lynix
7bf734cdd4
Improve pipeline building
2020-03-03 22:26:57 +01:00
Lynix
d5c75926c6
WIP (VertexDeclaration)
2020-03-03 01:04:24 +01:00
Lynix
287be5d9b6
WIP
2020-03-01 20:31:48 +01:00
Lynix
286461c482
Make use of Nazara uniform buffer
2020-03-01 12:49:49 +01:00
Lynix
af28ea02a8
Vulkan usage fixes
2020-02-29 23:28:59 +01:00
Lynix
5d449095bf
Renderer: Add ShaderStage class
2020-02-29 23:28:21 +01:00
Lynix
798425ce10
Some work on render pipelines
2020-02-27 23:12:29 +01:00
Lynix
2944d73586
Fix instance extensions/layers query
2020-02-27 23:12:05 +01:00
Lynix
c05ea4095a
Begin work on RenderPipeline
2020-02-25 22:56:08 +01:00
Lynix
7bbba14ba0
Fix merge
2020-02-25 20:22:46 +01:00
Lynix
cb66dddd45
Merge branch 'nazara-next' into vulkan
2020-02-25 19:15:07 +01:00
Lynix
b6b3ac9f31
Move SDK include and source to base
2020-02-24 18:23:30 +01:00
Lynix
eb8800f812
Remove Lua and Noise modules
2020-02-24 17:52:06 +01:00
Lynix
79f732ee8a
VulkanRenderer: Replace ObjectHandle by std::shared_ptr/raw pointers
2020-02-23 12:02:15 +01:00
Lynix
7c1857ba1e
Fix missing include
2020-02-23 11:36:50 +01:00
Lynix
6fd31d1c71
[Posix] Moar fixes
2020-02-23 11:29:54 +01:00
Lynix
a51e77fe83
[Posix] Fix compilation
2020-02-23 11:14:41 +01:00
Lynix
6ec2f3e56e
More Linux fixes
2020-02-23 02:49:32 +01:00
Lynix
3857025253
*darth vader yelling noooooo gif*
2020-02-23 02:38:06 +01:00
Lynix
97a62a4817
StringExt: Fix some template mistakes
2020-02-23 02:35:09 +01:00
Lynix
9ac5aadc9d
I swear I fixed that
2020-02-23 02:29:47 +01:00
Lynix
f084c30d70
Posix fixes
2020-02-23 02:26:36 +01:00
Lynix
8ace61ce7d
DynLib: Posix fixes
2020-02-23 02:17:27 +01:00
Lynix
364122f582
SparsePtr: Make pointer conversion explicit
2020-02-23 02:06:48 +01:00
Lynix
0c008236ba
Minor fixes + update vulkan include
2020-02-23 01:28:16 +01:00
Lynix
8be2342f25
Merge branch 'master' into vulkan
2020-02-23 00:46:48 +01:00
Lynix
3d22321109
Big f***ing cleanup part 1
2020-02-23 00:42:22 +01:00
Lynix
369e21cafb
Align fix
2020-02-04 11:42:11 +01:00
Lynix
e35caebdcf
Core: Add ByteArrayPool and PoolByteStream classes
2020-02-04 11:42:05 +01:00
Lynix
d435826651
Forgot this
2020-01-26 17:30:32 +01:00
Lynix
63c9cf7b18
Remove useless cast
2020-01-26 17:29:42 +01:00
Lynix
468b63bef5
Aw shit, forgot a lot of things
2020-01-26 17:13:52 +01:00
Lynix
8c7301f649
Utility/RichTextDrawer: Add character & line spacing offsets
2020-01-26 16:57:56 +01:00
Lynix
11d51872fa
Utility/SimpleTextDrawer: Add character spacing offset
2020-01-26 16:18:28 +01:00
Lynix
548ede4613
Utility/*TextDrawer: Use float internally
...
+ some fixes
2020-01-25 19:07:20 +01:00
Lynix
59d80dbe6d
Utility/SimpleTextDrawer: Fix a lot of minor bugs
...
+ add .inl
2020-01-25 15:25:10 +01:00
Lynix
d3ad92f063
Update default font (Sansation => OpenSans)
...
Sansation was too sci-fi...
2020-01-18 16:31:57 +01:00
Lynix
db78c9c948
Renderer/Texture: Remove Image constructor
2020-01-09 22:42:28 +01:00
Lynix
16d0345502
Update default font (Cabin => Sansation)
2020-01-06 18:26:39 +01:00
Lynix
c73d08af9b
Core/Thread: Make use of SetThreadDescription if possible (win32)
2020-01-06 15:35:48 +01:00
Lynix
b3af14f65a
Utility/OBJLoader: Fix OBJ uvs
2020-01-04 12:15:54 +01:00
Lynix
df2a029f30
Physics2D/Collider2D: Add support for neighbors vertices
2020-01-01 17:25:22 +01:00
Lynix
35cf05e3bc
Core: Add EmptyStream class
2019-12-29 16:25:40 +01:00
Lynix
0bcd8769fe
Nazara/Network: ENetHost::GetTotalReceivedPackets now returns the number of commands received
2019-12-29 11:55:07 +01:00
Lynix
24cb8f6845
Add ENet::GetTotalPacketReceived
2019-12-29 11:54:00 +01:00
Lynix
2dcf154553
Oops²
2019-12-28 17:32:37 +01:00
Lynix
56243f5a12
Nazara/Network: Add GetTotalByte[Received|Sent]
2019-12-28 17:31:21 +01:00
Lynix
9f8e83087a
Oops
2019-12-28 17:19:40 +01:00
Lynix
57b37c3d2c
Minor fixes
2019-12-28 15:06:31 +01:00
Lynix
fcfcc94c49
Fix RichTextDrawer ignoring max line width
2019-12-28 12:03:41 +01:00
Lynix
97418bfe04
RichText: Add support for outline color/thickness
2019-12-28 11:43:48 +01:00
Lynix
a69d7a2e89
Make String::Number locale-independent
2019-12-25 16:26:53 +01:00
Lynix
6920c7c3f7
Fix skybox background looking like crap
2019-12-23 19:45:52 +01:00
Lynix
e282b842b4
Add Node::SetScale(Vector2) to prevent a bug
2019-12-22 17:01:05 +01:00
Lynix
3b43f57192
Added physics function to control sleeping behavior
2019-12-19 21:33:56 +01:00
REMqb
ef791e2f3c
~ WIP input IME
2019-12-19 19:59:43 +01:00
Lynix
7e6dcdf740
Wait wat
2019-12-13 17:25:00 +01:00
Lynix
3760c8b5c4
Utility/Node: Fix negative scaling not affecting rotation
2019-12-13 17:23:01 +01:00
Lynix
be8e89b228
Math: Remove all Set(class) methods
2019-12-10 09:49:40 +01:00
Lynix
c668d02747
Nazara/Lua: Fix my dumb ass
2019-10-22 14:29:29 +02:00
Lynix
62023c6af7
Physics2D/RigidBody2D: Fix body type not being copied
2019-10-15 09:34:55 +02:00
Lynix
76812510a1
Core/GuillotineBinPack: Prevent heap allocation when calling Insert with multiple rectangles
2019-09-25 16:18:23 +02:00
Lynix
3c7addc262
Utility/RichTextDrawer: Fixes block removal not adjusting glyph indexes
...
+ Add HasBlocks method
2019-09-25 09:36:57 +02:00
Lynix
8e4df4cadc
SDK: Add RichTextAreaWidget (WIP)
2019-09-25 09:36:57 +02:00
Lynix
451b3de69c
Utility: RichTextDrawer now works (WIP)
2019-09-25 09:36:57 +02:00
Lynix
6bc99a6d5e
Utility/SimpleTextDrawer: Fix reserve
2019-09-25 09:36:57 +02:00
Lynix
55e3e05f0c
Improve line wrap
...
It will now try to separate at word separations
2019-07-06 19:32:11 +02:00
Lynix
0ec1480024
Add line wrapping
2019-07-05 23:12:12 +02:00
Lynix
37c16dc202
Platform/Event: Add x/y mouse position to MouseWheelEvent
2019-07-05 22:17:22 +02:00
Lynix
c23248c564
PhysWorld2D: Fix possible stack overflow when using wildcard collision handler
2019-06-16 15:40:24 +02:00
Lynix
dcfd2ad8f9
Physics2D/PhysWorld2D: Add RaycastQuery and RegionQuery overloads taking a callback
2019-05-27 22:42:37 +02:00
REMqb
350a1cf09f
~ Fix linux build
...
~ Fix dopler example
2019-05-19 17:17:37 +02:00
Lynix
ab5188c57d
Add scancode and virtual key and fix some sdl stuff on Windows
2019-05-19 16:34:29 +02:00
Jérôme Leclercq
278ff26795
Forgot to fix this for Linux too
2019-04-24 14:29:55 +02:00
Jérôme Leclercq
408d37a27a
Network/IpAddress: Fix problem with some IPv6
2019-04-24 13:46:02 +02:00
Lynix
57264a5650
SimpleTextDrawer: Don't regenerate glyphs on outline color update
2019-04-22 17:05:15 +02:00
Lynix
79b0bd644c
Add text outlines!
2019-04-16 01:46:26 +02:00
Lynix
8a8c233840
Oops
2019-04-15 16:26:30 +02:00
Lynix
e61faae089
Physics2D/PhysWorld2D: Fix multiple calls to RegisterCallbacks with the same collision id
2019-04-15 16:25:40 +02:00
Lynix
080b76a23c
Utility/Font: Fix bold not working since last commit
2019-04-13 13:39:19 +02:00
Lynix
0582cbfc26
Utility: Replace UInt32 by TextStyleFlags
2019-04-13 13:09:53 +02:00
Lynix
713a70dd10
Renderer/TextureSampler: Set default texture sampler to Clamp
2019-04-06 15:09:05 +02:00
REMqb
848f05a420
~ Initial SDL2 implementation
...
Limitation
- Dependent projects need to set NAZARA_PLATFORM_SDL2 if nazara has been build with SDL2 since OpenGL.hpp (and maybe some other headers) exposes platform details
- SDL2 window doesn't supports async window since the API isn't fitting for now
- Contexts parameters can't be changed until we close all the SDL windows (SDL limitation)
2019-04-03 21:17:06 +02:00
Lynix
3efb54ea3c
Physics2D/RigidBody2D: Fix SetPosition
2019-04-03 21:14:17 +02:00
Lynix
0ca823f9a6
Graphics: Remove sprite limit
2019-03-31 16:31:02 +02:00
Lynix
23887cc519
Merge branch 'master' into physics2d-position-offset
2019-03-26 20:33:40 +01:00
Lynix
c05d39ed28
Fix some indentation shit
2019-03-26 19:09:46 +01:00
Lynix
1f5a82d178
Physics2D/Collider2D: Fix CircleCollider2D center of mass
2019-03-26 19:04:13 +01:00
Lynix
11e98918ab
Physics2D/Collider2D: Add ForEachPolygon method
2019-03-26 19:03:56 +01:00
Lynix
ce43b633b9
Physics3D/Collider3D: Update ForEachPolygon signature
2019-03-26 19:02:27 +01:00
Lynix
3beeeebc1d
Physics2D/RigidBody: Add position offset
2019-03-26 18:59:18 +01:00
Jérôme Leclercq
ffc58e9806
Fix compilation
2019-03-20 17:18:45 +01:00
Jérôme Leclercq
853e01c192
Enet fixes ( #200 )
...
* Network/ENet: Fix UnreliableFragment flag
* Network/ENet: Match libenet new behavior on DisconnectLater
2019-03-20 17:12:34 +01:00
Lynix
439a62a7f8
Physics2D: Automatically compute center of mass
2019-03-17 15:56:38 +01:00
Lynix
cdf9611080
Graphics/TileMap: Fix material index rendering
2019-03-10 18:13:03 +01:00
Lynix
4bf92457c5
Platform: Fix cursor disappearing on Windows in some cases
2019-03-10 15:56:42 +01:00
Lynix
23b2f0a48d
Platform/Window: Make PushEvent public
2019-03-10 15:50:16 +01:00
Lynix
ec3cb12451
Platform/Cursor: Fixed SystemCursor_Move on Windows
2019-03-10 15:12:20 +01:00
Lynix
8c91d6a77d
Platform/Window: Fix SetCursor always changing cursor
2019-03-10 15:11:16 +01:00
larnin
a18dbf6bc4
Fix empty tilemap ( #198 )
...
* Fix empty tilemap
* Yay
2019-02-13 01:02:57 +01:00
Lynix
662ccbd5d0
Physics2D/RigidBody2D: Add possibility to setup a custom velocity function
2019-01-19 02:31:29 +01:00
Lynix
40cd8a7987
Physics2D/RigidBody2D: Add ForEachArbiter method
2019-01-19 02:29:27 +01:00
Lynix
9be8d0eae4
Add RigidBody2D::GetBodies
2019-01-19 02:25:45 +01:00
Lynix
bc625b5c8b
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2019-01-19 02:17:21 +01:00
Alexandre Janniaux
c152d2b62b
unicode: silence shadow variable warnings ( #194 )
2019-01-14 22:09:03 +01:00
Lynix
cd54cf641b
Alignment fix
2018-12-19 22:22:30 +01:00
Jérôme Leclercq
beed59b94c
Physics2D/RigidBody2D: Fix potential crash if closestDistance is passed as nullptr
2018-11-16 17:42:59 +01:00
Lynix
a3fd69a453
Lua/LuaState: Add RawEqual function
2018-11-14 23:54:31 +01:00
Lynix
c4cf6d2f53
Graphics/BasicRenderQueue: Extends maximum layer count to 65535
2018-10-29 22:06:09 +01:00
Jérôme Leclercq
ed46c87781
Refactor the way resources are loaded ( #191 )
...
* WIP
* WIP
* Font works
* WIP: Only Music remains
* Looks like it's working
* Fix oopsie
* Core/ObjectRef: Add cast functions
* Update ChangeLog.md
* Audio/SoundStream: Make sound stream thread-safe
2018-10-28 01:53:11 +02:00
Lynix
f3febe5d34
Network/ENetHost: Comment out warning in case of error
2018-10-21 13:53:06 +02:00