Lynix
5c3eb31d4a
OpenGL: Implement device
2020-04-19 01:36:44 +02:00
Lynix
3b24d020e8
Minor stuff
2020-04-19 01:24:37 +02:00
Lynix
68760209c1
Add OpenGLRenderer (WIP)
2020-04-15 19:38:11 +02:00
Lynix
ebb271a089
Renderer: Fix crash when choosing another renderer
2020-04-15 19:38:01 +02:00
Lynix
e905c3a004
Move Vulkan debug callback to module
2020-04-13 15:12:58 +02:00
Lynix
75241ed8f0
VkRenderWindow: Default to RGBA8 if supported
2020-04-13 15:11:35 +02:00
Lynix
d9a08640d6
Vulkan: Add renderpass and framebuffers
2020-04-10 17:36:05 +02:00
Lynix
9507c56fc9
PixelFormat rename
...
PixelFormatInfo => PixelFormatDescription
PixelFormat => PixelFormatInfo
PixelFormatType => PixelFormat
2020-04-10 14:19:36 +02:00
Lynix
87f1209327
Vulkan: Refactor command buffer and introduce command pool
2020-04-07 21:10:16 +02:00
Lynix
f6d21d066e
Vulkan: Improve RenderWindow subpass dependencies
2020-04-06 21:14:18 +02:00
Lynix
ac8b908079
Vulkan: Replace ShaderBinding& by ShaderBindingPtr
2020-04-06 21:13:59 +02:00
Lynix
f443bec6bc
Add command buffers (WIP)
2020-04-02 21:07:01 +02:00
Lynix
cf396b0792
Add support for VK_EXT_debug_utils
2020-03-26 23:34:58 +01:00
Lynix
15b95ca4a1
Minor and forgotten stuff
2020-03-26 21:20:00 +01:00
Lynix
1dc0ed8e94
Add ShaderBinding
2020-03-26 21:19:46 +01:00
Lynix
874130efd4
Implement Texture and TextureSampler
2020-03-26 21:18:35 +01:00
Lynix
b73d3e8f04
Add and make use of Vulkan Memory Allocator
2020-03-26 21:15:49 +01:00
Lynix
509c392e05
Implement UploadPool to efficiently update UBOs
2020-03-26 21:13:06 +01:00
Lynix
d892e8eaff
Add support for Vulkan 1.1 & 1.2
2020-03-26 20:42:57 +01:00
REMqb
96ea792656
~ Formatting
2020-03-21 12:42:50 +01:00
Lynix
42d58bd77c
Vulkan: Add physical device extension listing
2020-03-18 13:58:30 +01:00
Lynix
07fa581525
Cleanup device creation/selection
2020-03-18 13:48:53 +01:00
Lynix
4ede9f1cfe
Add texture in demo
2020-03-18 13:48:05 +01:00
Lynix
9cc206b33e
Minor C++ fixes
2020-03-17 17:13:27 +01:00
Lynix
5fde1e335b
VulkanBuffer: Use WaitIdle instead of a fence (same effect)
2020-03-15 13:26:36 +01:00
Lynix
74adef0aec
OCD fix
2020-03-14 17:34:21 +01:00
Lynix
cee47f366f
Rename Vk::Queue to Vk::QueueHandle
2020-03-14 17:33:50 +01:00
Lynix
b774a879b6
Rework buffers synchronization
2020-03-13 18:44:49 +01:00
Lynix
63547fcd4e
Replace DeviceHandle by references
...
and keep device alive until Vulkan is freed
2020-03-13 18:38:26 +01:00
Lynix
4cf24cde7d
VertexDeclaration: Add check for duplicates
2020-03-08 18:10:23 +01:00
Lynix
28cf4ed6e3
Make Vk::Device store a reference to Vk::PhysicalDevice info
2020-03-08 18:10:12 +01:00
Lynix
0e27c2315f
Move Vulkan functions list to external files
2020-03-08 18:09:45 +01:00
Lynix
2b3241f354
Add RenderPipelineLayout
2020-03-05 20:35:31 +01:00
Lynix
4941de61da
Spaaaace
2020-03-05 17:28:16 +01:00
Lynix
c23b6dfa01
Copyright year update
...
I can't wait to see the conflicts this will cause
2020-03-05 17:27:26 +01:00
Lynix
74275292bf
Some cleanup
2020-03-05 17:24:55 +01:00
Lynix
9515f1c807
Improve synchronization based on vulkan-tutorial
...
https://vulkan-tutorial.com/Drawing_a_triangle/Drawing/Rendering_and_presentation
2020-03-04 20:13:37 +01:00
Lynix
9f4037e461
Reverse front face
2020-03-04 18:55:37 +01:00
Lynix
7ba9a33d35
Add Fence objects (+ use them for sync)
2020-03-04 18:50:41 +01:00
Lynix
7bf734cdd4
Improve pipeline building
2020-03-03 22:26:57 +01:00
Lynix
d5c75926c6
WIP (VertexDeclaration)
2020-03-03 01:04:24 +01:00
Lynix
287be5d9b6
WIP
2020-03-01 20:31:48 +01:00
Lynix
286461c482
Make use of Nazara uniform buffer
2020-03-01 12:49:49 +01:00
Lynix
af28ea02a8
Vulkan usage fixes
2020-02-29 23:28:59 +01:00
Lynix
5d449095bf
Renderer: Add ShaderStage class
2020-02-29 23:28:21 +01:00
Lynix
798425ce10
Some work on render pipelines
2020-02-27 23:12:29 +01:00
Lynix
2944d73586
Fix instance extensions/layers query
2020-02-27 23:12:05 +01:00
Lynix
c05ea4095a
Begin work on RenderPipeline
2020-02-25 22:56:08 +01:00
Lynix
7bbba14ba0
Fix merge
2020-02-25 20:22:46 +01:00
Lynix
cb66dddd45
Merge branch 'nazara-next' into vulkan
2020-02-25 19:15:07 +01:00
Lynix
b6b3ac9f31
Move SDK include and source to base
2020-02-24 18:23:30 +01:00
Lynix
eb8800f812
Remove Lua and Noise modules
2020-02-24 17:52:06 +01:00
Lynix
79f732ee8a
VulkanRenderer: Replace ObjectHandle by std::shared_ptr/raw pointers
2020-02-23 12:02:15 +01:00
Lynix
7c1857ba1e
Fix missing include
2020-02-23 11:36:50 +01:00
Lynix
6fd31d1c71
[Posix] Moar fixes
2020-02-23 11:29:54 +01:00
Lynix
a51e77fe83
[Posix] Fix compilation
2020-02-23 11:14:41 +01:00
Lynix
6ec2f3e56e
More Linux fixes
2020-02-23 02:49:32 +01:00
Lynix
3857025253
*darth vader yelling noooooo gif*
2020-02-23 02:38:06 +01:00
Lynix
97a62a4817
StringExt: Fix some template mistakes
2020-02-23 02:35:09 +01:00
Lynix
9ac5aadc9d
I swear I fixed that
2020-02-23 02:29:47 +01:00
Lynix
f084c30d70
Posix fixes
2020-02-23 02:26:36 +01:00
Lynix
8ace61ce7d
DynLib: Posix fixes
2020-02-23 02:17:27 +01:00
Lynix
364122f582
SparsePtr: Make pointer conversion explicit
2020-02-23 02:06:48 +01:00
Lynix
0c008236ba
Minor fixes + update vulkan include
2020-02-23 01:28:16 +01:00
Lynix
8be2342f25
Merge branch 'master' into vulkan
2020-02-23 00:46:48 +01:00
Lynix
3d22321109
Big f***ing cleanup part 1
2020-02-23 00:42:22 +01:00
Lynix
369e21cafb
Align fix
2020-02-04 11:42:11 +01:00
Lynix
e35caebdcf
Core: Add ByteArrayPool and PoolByteStream classes
2020-02-04 11:42:05 +01:00
Lynix
d435826651
Forgot this
2020-01-26 17:30:32 +01:00
Lynix
63c9cf7b18
Remove useless cast
2020-01-26 17:29:42 +01:00
Lynix
468b63bef5
Aw shit, forgot a lot of things
2020-01-26 17:13:52 +01:00
Lynix
8c7301f649
Utility/RichTextDrawer: Add character & line spacing offsets
2020-01-26 16:57:56 +01:00
Lynix
11d51872fa
Utility/SimpleTextDrawer: Add character spacing offset
2020-01-26 16:18:28 +01:00
Lynix
548ede4613
Utility/*TextDrawer: Use float internally
...
+ some fixes
2020-01-25 19:07:20 +01:00
Lynix
59d80dbe6d
Utility/SimpleTextDrawer: Fix a lot of minor bugs
...
+ add .inl
2020-01-25 15:25:10 +01:00
Lynix
d3ad92f063
Update default font (Sansation => OpenSans)
...
Sansation was too sci-fi...
2020-01-18 16:31:57 +01:00
Lynix
db78c9c948
Renderer/Texture: Remove Image constructor
2020-01-09 22:42:28 +01:00
Lynix
16d0345502
Update default font (Cabin => Sansation)
2020-01-06 18:26:39 +01:00
Lynix
c73d08af9b
Core/Thread: Make use of SetThreadDescription if possible (win32)
2020-01-06 15:35:48 +01:00
Lynix
b3af14f65a
Utility/OBJLoader: Fix OBJ uvs
2020-01-04 12:15:54 +01:00
Lynix
df2a029f30
Physics2D/Collider2D: Add support for neighbors vertices
2020-01-01 17:25:22 +01:00
Lynix
35cf05e3bc
Core: Add EmptyStream class
2019-12-29 16:25:40 +01:00
Lynix
0bcd8769fe
Nazara/Network: ENetHost::GetTotalReceivedPackets now returns the number of commands received
2019-12-29 11:55:07 +01:00
Lynix
24cb8f6845
Add ENet::GetTotalPacketReceived
2019-12-29 11:54:00 +01:00
Lynix
2dcf154553
Oops²
2019-12-28 17:32:37 +01:00
Lynix
56243f5a12
Nazara/Network: Add GetTotalByte[Received|Sent]
2019-12-28 17:31:21 +01:00
Lynix
9f8e83087a
Oops
2019-12-28 17:19:40 +01:00
Lynix
57b37c3d2c
Minor fixes
2019-12-28 15:06:31 +01:00
Lynix
fcfcc94c49
Fix RichTextDrawer ignoring max line width
2019-12-28 12:03:41 +01:00
Lynix
97418bfe04
RichText: Add support for outline color/thickness
2019-12-28 11:43:48 +01:00
Lynix
a69d7a2e89
Make String::Number locale-independent
2019-12-25 16:26:53 +01:00
Lynix
6920c7c3f7
Fix skybox background looking like crap
2019-12-23 19:45:52 +01:00
Lynix
e282b842b4
Add Node::SetScale(Vector2) to prevent a bug
2019-12-22 17:01:05 +01:00
Lynix
3b43f57192
Added physics function to control sleeping behavior
2019-12-19 21:33:56 +01:00
REMqb
ef791e2f3c
~ WIP input IME
2019-12-19 19:59:43 +01:00
Lynix
7e6dcdf740
Wait wat
2019-12-13 17:25:00 +01:00
Lynix
3760c8b5c4
Utility/Node: Fix negative scaling not affecting rotation
2019-12-13 17:23:01 +01:00
Lynix
be8e89b228
Math: Remove all Set(class) methods
2019-12-10 09:49:40 +01:00
Lynix
c668d02747
Nazara/Lua: Fix my dumb ass
2019-10-22 14:29:29 +02:00
Lynix
62023c6af7
Physics2D/RigidBody2D: Fix body type not being copied
2019-10-15 09:34:55 +02:00
Lynix
76812510a1
Core/GuillotineBinPack: Prevent heap allocation when calling Insert with multiple rectangles
2019-09-25 16:18:23 +02:00
Lynix
3c7addc262
Utility/RichTextDrawer: Fixes block removal not adjusting glyph indexes
...
+ Add HasBlocks method
2019-09-25 09:36:57 +02:00
Lynix
8e4df4cadc
SDK: Add RichTextAreaWidget (WIP)
2019-09-25 09:36:57 +02:00
Lynix
451b3de69c
Utility: RichTextDrawer now works (WIP)
2019-09-25 09:36:57 +02:00
Lynix
6bc99a6d5e
Utility/SimpleTextDrawer: Fix reserve
2019-09-25 09:36:57 +02:00
Lynix
55e3e05f0c
Improve line wrap
...
It will now try to separate at word separations
2019-07-06 19:32:11 +02:00
Lynix
0ec1480024
Add line wrapping
2019-07-05 23:12:12 +02:00
Lynix
37c16dc202
Platform/Event: Add x/y mouse position to MouseWheelEvent
2019-07-05 22:17:22 +02:00
Lynix
c23248c564
PhysWorld2D: Fix possible stack overflow when using wildcard collision handler
2019-06-16 15:40:24 +02:00
Lynix
dcfd2ad8f9
Physics2D/PhysWorld2D: Add RaycastQuery and RegionQuery overloads taking a callback
2019-05-27 22:42:37 +02:00
REMqb
350a1cf09f
~ Fix linux build
...
~ Fix dopler example
2019-05-19 17:17:37 +02:00
Lynix
ab5188c57d
Add scancode and virtual key and fix some sdl stuff on Windows
2019-05-19 16:34:29 +02:00
Jérôme Leclercq
278ff26795
Forgot to fix this for Linux too
2019-04-24 14:29:55 +02:00
Jérôme Leclercq
408d37a27a
Network/IpAddress: Fix problem with some IPv6
2019-04-24 13:46:02 +02:00
Lynix
57264a5650
SimpleTextDrawer: Don't regenerate glyphs on outline color update
2019-04-22 17:05:15 +02:00
Lynix
79b0bd644c
Add text outlines!
2019-04-16 01:46:26 +02:00
Lynix
8a8c233840
Oops
2019-04-15 16:26:30 +02:00
Lynix
e61faae089
Physics2D/PhysWorld2D: Fix multiple calls to RegisterCallbacks with the same collision id
2019-04-15 16:25:40 +02:00
Lynix
080b76a23c
Utility/Font: Fix bold not working since last commit
2019-04-13 13:39:19 +02:00
Lynix
0582cbfc26
Utility: Replace UInt32 by TextStyleFlags
2019-04-13 13:09:53 +02:00
Lynix
713a70dd10
Renderer/TextureSampler: Set default texture sampler to Clamp
2019-04-06 15:09:05 +02:00
REMqb
848f05a420
~ Initial SDL2 implementation
...
Limitation
- Dependent projects need to set NAZARA_PLATFORM_SDL2 if nazara has been build with SDL2 since OpenGL.hpp (and maybe some other headers) exposes platform details
- SDL2 window doesn't supports async window since the API isn't fitting for now
- Contexts parameters can't be changed until we close all the SDL windows (SDL limitation)
2019-04-03 21:17:06 +02:00
Lynix
3efb54ea3c
Physics2D/RigidBody2D: Fix SetPosition
2019-04-03 21:14:17 +02:00
Lynix
0ca823f9a6
Graphics: Remove sprite limit
2019-03-31 16:31:02 +02:00
Lynix
23887cc519
Merge branch 'master' into physics2d-position-offset
2019-03-26 20:33:40 +01:00
Lynix
c05d39ed28
Fix some indentation shit
2019-03-26 19:09:46 +01:00
Lynix
1f5a82d178
Physics2D/Collider2D: Fix CircleCollider2D center of mass
2019-03-26 19:04:13 +01:00
Lynix
11e98918ab
Physics2D/Collider2D: Add ForEachPolygon method
2019-03-26 19:03:56 +01:00
Lynix
ce43b633b9
Physics3D/Collider3D: Update ForEachPolygon signature
2019-03-26 19:02:27 +01:00
Lynix
3beeeebc1d
Physics2D/RigidBody: Add position offset
2019-03-26 18:59:18 +01:00
Jérôme Leclercq
ffc58e9806
Fix compilation
2019-03-20 17:18:45 +01:00
Jérôme Leclercq
853e01c192
Enet fixes ( #200 )
...
* Network/ENet: Fix UnreliableFragment flag
* Network/ENet: Match libenet new behavior on DisconnectLater
2019-03-20 17:12:34 +01:00
Lynix
439a62a7f8
Physics2D: Automatically compute center of mass
2019-03-17 15:56:38 +01:00
Lynix
cdf9611080
Graphics/TileMap: Fix material index rendering
2019-03-10 18:13:03 +01:00
Lynix
4bf92457c5
Platform: Fix cursor disappearing on Windows in some cases
2019-03-10 15:56:42 +01:00
Lynix
23b2f0a48d
Platform/Window: Make PushEvent public
2019-03-10 15:50:16 +01:00
Lynix
ec3cb12451
Platform/Cursor: Fixed SystemCursor_Move on Windows
2019-03-10 15:12:20 +01:00
Lynix
8c91d6a77d
Platform/Window: Fix SetCursor always changing cursor
2019-03-10 15:11:16 +01:00
larnin
a18dbf6bc4
Fix empty tilemap ( #198 )
...
* Fix empty tilemap
* Yay
2019-02-13 01:02:57 +01:00
Lynix
662ccbd5d0
Physics2D/RigidBody2D: Add possibility to setup a custom velocity function
2019-01-19 02:31:29 +01:00
Lynix
40cd8a7987
Physics2D/RigidBody2D: Add ForEachArbiter method
2019-01-19 02:29:27 +01:00
Lynix
9be8d0eae4
Add RigidBody2D::GetBodies
2019-01-19 02:25:45 +01:00
Lynix
bc625b5c8b
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2019-01-19 02:17:21 +01:00
Alexandre Janniaux
c152d2b62b
unicode: silence shadow variable warnings ( #194 )
2019-01-14 22:09:03 +01:00
Lynix
cd54cf641b
Alignment fix
2018-12-19 22:22:30 +01:00
Jérôme Leclercq
beed59b94c
Physics2D/RigidBody2D: Fix potential crash if closestDistance is passed as nullptr
2018-11-16 17:42:59 +01:00
Lynix
a3fd69a453
Lua/LuaState: Add RawEqual function
2018-11-14 23:54:31 +01:00
Lynix
c4cf6d2f53
Graphics/BasicRenderQueue: Extends maximum layer count to 65535
2018-10-29 22:06:09 +01:00
Jérôme Leclercq
ed46c87781
Refactor the way resources are loaded ( #191 )
...
* WIP
* WIP
* Font works
* WIP: Only Music remains
* Looks like it's working
* Fix oopsie
* Core/ObjectRef: Add cast functions
* Update ChangeLog.md
* Audio/SoundStream: Make sound stream thread-safe
2018-10-28 01:53:11 +02:00
Lynix
f3febe5d34
Network/ENetHost: Comment out warning in case of error
2018-10-21 13:53:06 +02:00
Jérôme Leclercq
4c4822eef9
Core/ObjectHandle: Remade object handle system
2018-10-12 15:46:40 +02:00
Lynix
3933d5007d
Physics2D/RigidBody2D: AddTorque now takes a RadianAnglesf instead of a float
2018-10-11 00:08:26 +02:00
Lynix
fb11fe1ecf
Math/Angle: Rename angle field to value
2018-10-10 23:12:27 +02:00
Lynix
30348525d7
Physics2D: Expose elasticity/friction/surface velocity
2018-10-09 23:22:28 +02:00
Lynix
dc6fbfc90f
Replace floating point angle by Angle class instance
2018-10-09 23:20:53 +02:00
Lynix
34787d6766
Network/SocketImpl: Fix linux build
2018-10-01 23:10:25 +02:00
Lynix
aa9bec6e5e
Network/TcpClient: Revert to previous behavior on failure
2018-10-01 23:05:14 +02:00
Lynix
67c56b2aba
Network/TcpClient: Add PollForConnected
2018-10-01 23:04:53 +02:00
Lynix
dad2dbae1c
Network/TcpClient: WaitForConnected now returns new socket state
2018-10-01 22:38:20 +02:00
Lynix
13a515c1b5
Network/TcpClient: WaitForConnected now closes the socket on failure
2018-10-01 22:19:49 +02:00
Jérôme Leclercq
706a06b506
Increase NetPacket size from UInt16 to UInt32
2018-09-25 15:51:45 +02:00
Lynix
d99ae411c6
Renderer/OpenGL: Fix glUniformMatrix4dv not being loaded
2018-09-09 13:56:29 +02:00
Jérôme Leclercq
56873b92b0
Network/Socket: Fix Connect (timeout) on Windows/Linux
2018-08-30 13:03:50 +02:00
Jérôme Leclercq
d0e33225b7
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2018-08-30 12:10:36 +02:00
Jérôme Leclercq
28c6bd7af7
Network: Log internal errors
2018-08-30 12:10:33 +02:00
Lynix
b8e25502f5
Physics2D/RigidBody2D: Fix useless copy
2018-08-29 20:55:19 +02:00
Lynix
e62afabd71
Physics2D/Collider2D: Fix CompoundCollider2D filters
2018-08-29 20:54:57 +02:00
Lynix
a3a4ed89b8
Graphics/Material: Fix reflection mode not being copied
2018-08-25 22:41:05 +02:00
Lynix
933cb64488
Physics2D/Collider2D: Allow to prevent individual colliders properties override
2018-08-24 16:30:03 +02:00
Lynix
b9e36f36e2
Graphics/TileMap: Fix sprite data corruption with multiple materials
2018-08-23 17:46:18 +02:00
Faymoon
beca6e7dd5
little fixes ( #183 )
...
* Update
* Add: [Get/Set]AngularDaming for standardization
* Fix: Name error
* Add: [Get/Set][AngularDamping/MomentOfInertia] in PhysicsComponent2D
* Forgot in last commit
* Add: param coordSys in [PhysicsComponent2D/RigidBody2D]::SetMassCenter
* Add: Some forgotten inline
* Fix little error
* Fix: Indentation before case
* Move and Change GetCenterOfGravity
* Rename m_world into m_physWorld
* Rename GetWorld int GetPhysWorld
* Update: PhysicsSystem2D became an interface of PhysWorld2D
* Update Collison/PhysicsComponent because GetWorld was renamed
* Update tests
* Update: Make the interface usable with Entity instead of PhysicsComponent
* Update: Make GetPhysWorld private
* Update PhysicsSystem2D.hpp
* Update: indent
* Remove: useless blank line
* update order(?)
* Update PhysicsSystem2D.hpp
* Add calls to GetPhysWorld to attempt a nullptr value
* update include
* little fix
* add some missing inline
2018-08-14 18:44:41 +02:00
Lynix
72e365efb1
Fix compilation on Linux
2018-08-03 20:32:49 +02:00
Lynix
39d1d31639
Core: Integrated Unicode data
2018-08-03 20:24:56 +02:00
Jérôme Leclercq
b92e23fcd6
Physics2D: Add Arbiter2D
2018-08-02 15:42:14 +02:00
Faymoon
2f3f02b2fc
Update Physics2D Component and Body ( #178 )
...
* Update
* Add: [Get/Set]AngularDaming for standardization
* Fix: Name error
* Add: [Get/Set][AngularDamping/MomentOfInertia] in PhysicsComponent2D
* Forgot in last commit
* Add: param coordSys in [PhysicsComponent2D/RigidBody2D]::SetMassCenter
* Add: Some forgotten inline
* Fix little error
* Fix: Indentation before case
* Move and Change GetCenterOfGravity
2018-08-02 11:25:57 +02:00
S6066
4a09de7e0b
String::FindLast/FindWord: Fix bug where index wouldn't be used ( #177 )
...
* String::FindLast/FindWord: Fix bug where index wouldn't be used
* Log change
2018-08-01 23:12:02 +02:00
Lynix
271f7202ed
Core/Unicode: Fix letters category
2018-07-31 19:49:51 +02:00
Jérôme Leclercq
6dfc866a4d
Network/ENetPeer: Fix enet stuff
2018-07-17 09:56:30 +02:00
Lynix
01ccca433d
Physics/PhysWorld3D: Add [Get|Set]ThreadCount
2018-07-15 16:46:01 +02:00
Jérôme Leclercq
a870954762
Network/ENetPeer: Fix reliable sequence number wrap error
2018-07-09 18:06:08 +02:00
Jérôme Leclercq
7da0fffe07
Core: Add StackVector class
2018-07-02 17:56:27 +02:00
Jérôme Leclercq
2fcea6b79f
Core/StackArray: Moved StackArray class to its own header
2018-07-02 17:53:49 +02:00
Jérôme Leclercq
8cdc36c948
Graphics/Material: Add parameter for vertex color
2018-06-15 14:15:23 +02:00
Jérôme Leclercq
41e2d3e448
Graphics/Material: Add EnableVertexColor temporary
2018-06-15 14:13:18 +02:00
Lynix
a4aad3caac
Merge branch 'master' into vulkan
2018-06-12 19:08:02 +02:00
Lynix
d7a2e9aad1
Merge branch 'ubo' into vulkan
2018-06-12 19:07:58 +02:00
Jérôme Leclercq
b2185f2138
Physics2D/RigidBody2D: Add ClosestPointQuery method
2018-06-12 15:11:16 +02:00
Jérôme Leclercq
56b23a2f27
Network/SocketPoller: Wait() now returns the number of active sockets, and optionally the last error
...
It will also ignore the EINTR error on Linux
2018-06-12 14:31:49 +02:00
Jérôme Leclercq
15f84dc712
Noexcept all the things!
2018-06-12 11:37:44 +02:00
Lynix
843e5545b6
Graphics/BasicRenderQueue: Fix billboards not registering their layer
2018-06-06 21:40:13 +02:00
Lynix
e9f0bdeb25
Graphics/ForwardRenderTechnique: Optimize sprite rendering
2018-06-06 21:38:40 +02:00
Lynix
e4eae425b2
Add support for Uniform Buffer to Utility/Renderer
2018-06-06 20:18:42 +02:00
Lynix
bc2f6f67cc
Graphics/InstancedRenderable: Add Clone method
2018-06-06 19:36:46 +02:00
Jérôme Leclercq
550176e198
Core/SerializationContext: Replaced currentBitPos and currentByte by [read|write][BitPos][Byte] to handle properly bit reading/writing
2018-05-31 16:10:58 +02:00
Jérôme Leclercq
33fb70b65b
Network: Fix SocketPoller error handling
2018-05-31 16:08:46 +02:00
Lynix
db0e3267da
Graphics/AbstractViewer: Add ProjectDepth method
2018-05-29 23:55:51 +02:00
Lynix
e46aa6772e
Graphics/AbstractViewer: Fix Unproject code
2018-05-29 21:05:03 +02:00
Lynix
af34567ae7
Graphics/AbstractViewer: Add Project/Unproject methods
2018-05-27 21:45:06 +02:00
Lynix
b782fd8431
Graphics/Model: add ModelLibrary, ModelManager, ModelSaver
2018-05-27 14:15:29 +02:00
Lynix
3e82413604
Oops
2018-05-21 19:41:11 +02:00
Lynix
f2c16f916a
Lua/LuaState: Add error handling methods
2018-05-21 19:31:19 +02:00
Lynix
8b6311de63
Lua/LuaState: Add Load methods
2018-05-13 14:42:27 +02:00
Jérôme Leclercq
70e0787b93
Utility/OBJLoader: Add index buffer optimization back
...
Fixes incorrect removal from d94baf133b
2018-05-03 14:41:32 +02:00
Jérôme Leclercq
41857a69ca
Utility/OBJLoader: Remove debug line...
2018-05-03 14:38:32 +02:00
Jérôme Leclercq
d53c245c78
Graphics/Model: Fix model not invalidating their bounding volume when their mesh AABB got updated
2018-05-03 13:32:53 +02:00
Jérôme Leclercq
d94baf133b
Utility/Mesh: Refactor Mesh & Submeshes
2018-05-03 13:32:17 +02:00
Jérôme Leclercq
95f137816a
Physics2D/PhysWorld2D: Add invStepCount argument to pre/post steps callbacks
2018-04-30 14:55:28 +02:00
HardCPP
232a371fa5
Add normalLength parameter to the DebugDrawer::DrawNormals ( #163 )
2018-04-30 14:49:44 +02:00
Lynix
43bb487801
Merge branch 'master' into vulkan
2018-04-26 22:48:49 +02:00
Lynix
8695e11436
Fix whitespace
2018-04-26 22:45:24 +02:00
Lynix
7244f1681c
Utility: Fix MD5/MTL/OBJ file parsing
2018-04-21 00:29:53 +02:00
Lynix
52f80a68cb
Renderer/OpenGL: Enable GL_TEXTURE_CUBE_MAP_SEAMLESS
2018-04-21 00:28:57 +02:00
Lynix
7f9eb3771f
Core/Stream: Fix infinite loop
2018-04-18 20:20:23 +02:00
Lynix
cb8f0417a7
Core/Stream: Fix ReadLine behavior towards empty lines
2018-04-18 20:14:56 +02:00
Lynix
d68346ca17
Utility/SimpleTextDrawer: Fix line bounds
2018-04-15 02:42:12 +02:00
Lynix
9f95a6122b
Graphics/MaterialPipeline: Disable depth sorting for Translucent2D pipeline
2018-04-15 02:35:51 +02:00
Lynix
347f8cc986
Utility/Font: Fix handling of whitespace glyphs
2018-04-15 02:34:21 +02:00
Lynix
bf0b8e9c76
Graphics: Fix clear being parasited by scissor operations
2018-04-15 02:31:51 +02:00
Lynix
19f17fa059
Graphics: Add 2D & cubemap white textures
2018-04-13 00:00:36 +02:00
Jérôme Leclercq
2da086b7df
New Render queues ( #161 )
...
* Add new render queues proof of concept + scissoring support (WIP)
* Graphics: Adapt basic sprites rendering to new render queue system
* Graphics: Fix layers when rendering sprites
* Graphics/RenderQueue: Fix sprite default overlay
* Graphics: Enable scissor test by default
* SDK/Widgets: Enable scissoring on widgets
* Graphics: Handle almost everything with the new renderqueues system
Todo:
- Billboard rendering
- Proper model rendering
* Graphics/RenderQueue: Billboard drawing now works (WIP)
At 1/4 of previous code performances due to individually process of billboards
* Add new render queues proof of concept + scissoring support (WIP)
* Graphics: Adapt basic sprites rendering to new render queue system
* Graphics: Fix layers when rendering sprites
* Graphics/RenderQueue: Fix sprite default overlay
* Graphics: Enable scissor test by default
* SDK/Widgets: Enable scissoring on widgets
* Graphics: Handle almost everything with the new renderqueues system
Todo:
- Billboard rendering
- Proper model rendering
* Graphics/RenderQueue: Billboard drawing now works (WIP)
At 1/4 of previous code performances due to individually process of billboards
* Graphics/RenderQueues: Add full support for billboards
* Graphics/RenderQueue: Cleanup and improve billboard rendering
* Graphics/RenderQueue: Fix model drawing
* Examples/Particles: Fix lighting on space station
* Graphics: Cleanup forward render queue/technique
* Fix compilation under Linux
* Graphics/ForwardRenderTechnique: Fix case when scissoring is enabled on material but disabled on element
* Add support for Deferred Shading
* SDK/Widgets: Fix widget rendering
* Graphics: Remove legacy code from render queues
* Graphics: Fix some objects sometimes not showing up due to broken scissor box
* Fix compilation error
* Sdk/GraphicsGraphics: Fix bounding volume
* SDK/World: Fix self-assignation
* Update changelog for render queues
2018-04-11 19:36:52 +02:00
Jérôme Leclercq
dae2b6f5a6
Fix an oopsie
2018-04-10 16:22:18 +02:00
Jérôme Leclercq
938aa79ffc
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2018-04-10 16:13:00 +02:00
Jérôme Leclercq
d6392c33ad
Core/Directory: Fix GetResultSize and IsResultDirectory methods on Posix
2018-04-10 16:12:15 +02:00
Lynix
42a263ed6a
Graphics/Billboard: Fix bounding volume
2018-04-09 20:33:40 +02:00
Lynix
c9904e7d20
Audio/Sound: Fix copy constructor not copying looping state
2018-04-08 18:50:42 +02:00
Lynix
3c4c0fab66
Audio: Make Music, Sound, SoundEmitter movable
2018-04-08 17:51:25 +02:00
Lynix
05a5c4c42e
Utility/OBJLoader: Add support for emissive/normal maps by using custom keywords
2018-04-04 21:30:59 +02:00
Lynix
e8e3c29f37
Refactor IpAddressImpl.cpp (Windows) + update changelog
2018-04-02 16:30:39 +02:00
Lynix
63ee3ca8d4
Network/Socket: Fix IPv6 decoding on posix
2018-04-01 21:56:45 +02:00
Lynix
c869967928
Network/Socket: Fix dual-stack support
2018-04-01 21:34:50 +02:00
Lynix
a5400f07c9
Network/Socket: Fix IPv6 encoding
2018-04-01 21:30:07 +02:00
Lynix
df510aeb78
Network/Socket: Fix broadcast & dual-stack on Posix
2018-04-01 21:01:13 +02:00
Lynix
eeba7f96a0
Fix compilation
2018-04-01 20:52:52 +02:00
Lynix
715729fc02
Network: Add support for dual-stack sockets
2018-04-01 20:48:50 +02:00
Jérôme Leclercq
edec42038c
Fix compilation for MinGW
2018-03-27 15:07:34 +02:00
Lynix
0e3871b19e
Physics3D/Collider3D: Fixed ConvexCollider3D::GetType()
2018-03-26 20:24:17 +02:00
Lynix
7f1419b34e
Physics3D/PhysWorld3D: Remove const from argument in BodyIterator
2018-03-26 20:23:30 +02:00
Jérôme Leclercq
554fcd6492
Physics3D/Collider3D: Add ForEachPolygon method
2018-03-26 16:57:16 +02:00
Lynix
665512402c
Fix some warnings
2018-03-20 21:58:46 +01:00
Lynix
69f079fcc8
Core/Serialization: Add type tag parameters
2018-03-20 20:56:06 +01:00
Lynix
96f3104347
Fix Basic uber-shader compilation on some drivers
2018-03-10 13:02:30 +01:00
Lynix
f706ac0a50
ColorBackground: Fix shader error
2018-03-10 10:38:31 +01:00
Jérôme Leclercq
cd31e6c397
Add buffer support
2018-03-09 16:49:01 +01:00
Jérôme Leclercq
9b8e8042e4
Merge fix
2018-03-09 16:47:31 +01:00
Lynix
3036c32d9d
Core/Bitset:
2018-03-06 20:25:29 +01:00
Lynix
af75e2cc68
Merge branch 'physics3d-material'
2018-02-17 12:50:46 +01:00
Faymoon
cd526d6145
Remove some useless "Nz::" ( #159 )
...
* Remove useless "Nz::"
* Remove useless "Nz::"
* REmove useless "Nz::"
* Remove useless "Nz::"
2018-02-17 12:47:16 +01:00
Lynix
39c89c52f4
Platform/Window: Fix size event triggering key event on Windows
2018-02-15 21:08:38 +01:00
Jérôme Leclercq
7d54ac4c10
Merge branch 'master' into vulkan
2018-02-13 13:06:01 +01:00
Lynix
6e3bcac25d
Physics3D/PhysWorld3D: Take BodyIterator by const reference
2018-02-12 21:26:14 +01:00
Lynix
af12c5ed92
Merge branch 'master' into physics3d-material
2018-02-11 14:39:14 +01:00
Jérôme Leclercq
45af15d802
Physics[2|3]D/PhysWorld[2|3]D: Add max step count
2018-02-09 17:29:20 +01:00
Jérôme Leclercq
bb7c97ed9a
Add PhysWorld2D::UseSpatialHash
2018-02-09 17:25:11 +01:00
Jérôme Leclercq
17849226e4
Physics2D/PhysWorld2D: Add iteration count control
2018-02-09 17:24:00 +01:00
Jérôme Leclercq
fb3eb9443e
Core/Clock: Restart now returns the elapsed time in milliseconds
2018-02-07 15:02:44 +01:00
Lynix
1e88e23854
Merge branch 'master' into physics3d-material
2018-01-28 14:28:44 +01:00
Lynix
7c1ffea19c
Core/Win32: Encapsulate internal struct
2018-01-28 14:28:33 +01:00
Lynix
3afdbd2141
Fix typo
2018-01-28 14:27:52 +01:00
Lynix
a8c1a2f488
Network/Win32: Fix a parsing error when compiler doesn't support __has_include
2018-01-26 20:57:14 +01:00
Lynix
ce2324ea2a
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2018-01-26 20:41:52 +01:00
Jérôme Leclercq
3f7bac186b
Network/Win32: Second patch for MinGW #157
...
Extending Mstcpip.h fix using C++17 feature __has_include
2018-01-26 16:11:53 +01:00
Jérôme Leclercq
b93320613e
Network/Windows: MinGW compatibility fix
2018-01-26 15:41:01 +01:00
Lynix
fd727be03f
Utility/SimpleTextDrawer: Fix space screwing up bounding box
2018-01-24 20:56:38 +01:00
Lynix
b47f5210e0
Physics3D/PhysWorld3D: Add ForEachBodyInAABB method
2018-01-20 19:36:21 +01:00
Lynix
c592acfd5f
Merge branch 'master' into physics3d-material
2018-01-20 14:21:01 +01:00
Lynix
5380b6a41b
Lua/LuaInstance: Move library initializations to LoadLibraries
2018-01-20 14:20:46 +01:00
Jérôme Leclercq
58e6c8e36c
Physics2D/RigidBody2D: Fix movement not moving registered and simulation enabled states
2018-01-18 10:32:48 +01:00
Lynix
c1cebe1425
Merge branch 'master' into physics3d-material
2018-01-17 18:25:57 +01:00
Jérôme Leclercq
7a04c6f83b
Physics2D/RigidBody2D: Add EnableSimulation/IsSimulationEnabled
2018-01-17 17:13:50 +01:00
Lynix
1c3654148d
Merge branch 'master' into vulkan
2018-01-16 21:15:58 +01:00
germinolegrand
1e55c4d9e9
Prerequisites instead of Prerequesites (typo) #152 ( #153 )
2018-01-16 12:23:01 +01:00
Lynix
4cb598c32b
Merge branch 'master' into physics3d-material
2018-01-14 14:40:57 +01:00
Faymoon
4f6bf30f24
Constraint 2D ( #147 )
...
* Rename all Constraint by [name]Constraint3D
* Create Refs and Libraries for Constraint2D
* Remove ref to PhysWorld in Constraints ctors
* Update Constraint2d ctor to have RigiBodies first
* Add New static function for all constraints and fix an oopsie
* Add Contraint Library and remove all library useless aliases
* Add ConstraintComponent2D
* remove useless definition of Constraint2D library
* Fix : getting the world of the constraint before having created it
* Make the GetStaticBody function return a ref
* Remove : Useless AddJoint Fonction and Update CreateJoint function
* Update PhysicsSystem3D because GetStaticBody return now a ref
* Oops
* Having done something with the 3D and i was needing 2D
* Add ConstraintComponent as friend of Collision and PhysicsComponent
* Update all the Get[Static/Rigid]Body function so they return a pointer
* fix the bugs caused by the commit before
* update : CreateConstraint lambda for the nullptr case
* remove the useless use of const pointer
* Update : CreateConstraint function
* Update ChangeLog.md
2018-01-13 11:03:03 +01:00
Lynix
98eaf83ea9
Utility/OBJParser: Fix negative offset handling for good
2018-01-07 22:36:39 +01:00
Lynix
ee77899a6a
Utility: Add JPEG image saver
2018-01-07 03:19:55 +01:00
Lynix
8697cf33e6
Utility/OBJParser: Fix relative offsets loading
2018-01-06 02:46:51 +01:00
Lynix
18a4099958
Merge branch 'master' into physics3d-material
2018-01-05 20:49:46 +01:00
Jérôme Leclercq
2bef737dc6
Network/ENetPeer: Fix indent
2018-01-05 15:39:47 +01:00
Jérôme Leclercq
98a03cb543
Network/SocketPoller: Fix potential bug on Connect (Posix)
2018-01-05 15:39:35 +01:00
Lynix
84a3fc1a91
Physics3D/World: Add more control on materials
2017-12-17 19:08:45 +01:00
Lynix
9b431e54c9
Merge branch 'master' into physics3d-material
2017-12-16 21:21:44 +01:00
Lynix
ec22b8d643
Lua/LuaInstance: Fix movement, for real
2017-12-16 21:21:35 +01:00
Lynix
36c1e4e8cb
Merge branch 'master' into physics3d-material
2017-12-16 19:09:13 +01:00
Lynix
f5df0eb056
Lua/LuaInstance: Fix movement
2017-12-16 19:09:01 +01:00
Lynix
d1060047f8
Merge branch 'master' into physics3d-material
2017-12-14 19:50:14 +01:00
Lynix
fd8306f17f
Core/String: Replace implicit operator std::string by ToStd::String
2017-12-14 19:50:06 +01:00
Lynix
e302667c21
Merge branch 'master' into physics3d-material
2017-12-14 18:15:35 +01:00
Lynix
5aab9b248d
Sdk/PhysicsComponent3D: Fix cloning by preserving physics states
2017-12-13 22:17:50 +01:00
Jérôme Leclercq
9272efa159
Core/Thread: Fix possible infinite recursion
2017-12-13 17:42:45 +01:00
Jérôme Leclercq
192321b448
Network: Fix uninitialized values (found by valgrind)
2017-12-13 12:55:03 +01:00
Lynix
afa874de26
WIP on materials
2017-12-10 22:17:41 +01:00
Lynix
33b3b2feaf
Physics3D/RigidBody3D: Add simulation property
2017-12-10 13:35:58 +01:00
Lynix
b8e447e4fe
Physics3D/RigidBody3D: Fix copy constructor not copying all states
2017-12-10 12:10:47 +01:00
Lynix
0df70dcb16
Physics3D/RigidBody3D: Rename [Get|Set]Velocity to [Get|Set]LinearVelocity
2017-12-10 12:09:36 +01:00
Lynix
24278dafdc
Core/MemoryStream: Fix assertion trigger when writing zero-sized block
2017-12-09 20:34:07 +01:00
Jérôme Leclercq
503378ed47
Try some black magic
2017-12-04 16:22:01 +01:00
Lynix
0a72ddb478
Graphics/SkyboxBackground: Fix distorsion on skybox
2017-12-01 10:20:00 +01:00
Lynix
6d09abbc2c
Physics3D/RigidBody3D: Add [Get|Set][Angular|Linear]Damping
2017-11-30 12:04:33 +01:00
Jérôme Leclercq
a9fc553bd5
Core/Directory: Try to fix default directory permission
2017-11-29 16:09:46 +01:00
Jérôme Leclercq
45576f5691
Core/Directory: Fix recursive Create method on Posix
2017-11-29 16:01:07 +01:00
Jérôme Leclercq
ae29fe12cb
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2017-11-29 15:13:07 +01:00
Jérôme Leclercq
ffa6d5c4cc
Core/File: Fix error handling when opening file on posix
2017-11-29 15:12:17 +01:00
Lynix
72bcb1fda7
Physics2D/RigidBody2D: Fix SetGeom attribute copy
2017-11-28 23:20:45 +01:00
Lynix
4c6b5d0546
Merge branch 'master' into vulkan
2017-11-24 20:14:39 +01:00
REMqb
4d195e0e08
~ Fix widgets / events not working after the window defocused then focused again ( #144 )
2017-11-23 00:01:55 +01:00
Jérôme Leclercq
1b80ad5f02
Platform/Window: Revert wrong mouse position fix
2017-11-22 10:26:58 +01:00
REMqb
ecadcabfa9
~ Fix position of the mouse was set after the event callbacks were run. ( #143 )
2017-11-22 00:35:32 +01:00
Jérôme Leclercq
f84ac9c52b
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2017-11-21 12:26:45 +01:00
Jérôme Leclercq
3589a2bc8e
Core/Flags: Reworked Flags class
2017-11-21 12:26:22 +01:00
Gawaboumga
f991a9529e
General bug fixes ( #142 )
...
* Core/Bitset: Fix TestAll method
* Fix documentation
* Fix color and their conversions
* Core/ByteStream: Fix return of Write
* Fix compiler warnings
* Math/Algorithm: Fix angle normalization
* Math/BoundingVolume: Fix lerp
* Math: Fix relation between Matrix4 and Quaternion
* More tests
* X11/Window: Fix mouse moved event generated when doing Mouse::SetPosition
* Update ChangeLog
* Should fix compilation on Windows
* Should fix compilation on Windows
Forgot to include array for Windows
2017-11-21 12:16:46 +01:00
Lynix
f2506ee918
Network/ENetHost: Fix service time precision
2017-11-20 21:04:50 +01:00
Jérôme Leclercq
e627be3f72
Utility/Buffer: Fix Destroy() not really destroying buffer
2017-11-08 14:35:11 +01:00
Lynix
786a11fc78
Graphics/Material: Fix missing reflection initialization
2017-10-31 00:14:50 +01:00
Lynix
d688cecbde
Renderer: Replaced RenderTarget::Get[Height|Width] by RenderTarget::GetSize
...
Utility: Removed Window::Get[Height|Width] methods
2017-10-28 23:26:22 +02:00
Lynix
bf8ebbd046
Platform/WindowImpl: Fix threaded windows deadlock when using some methods
2017-10-28 00:52:26 +02:00
Lynix
e7eaea37d7
Reencode resources
2017-10-26 23:38:33 +02:00
Lynix
9daadb73bc
Utility: Make mesh loader use the parameters vertex declaration
2017-10-21 04:51:05 +02:00
Lynix
995dfddafa
Utility/MeshParam: Use constref instead of pointer
2017-10-19 21:05:48 +02:00
Lynix
0e45876b89
Fix compilation with MinGW
2017-10-18 22:02:36 +02:00
Lynix
b47b89ed8b
Utility/Mesh: Add index and vertex buffer flags in MeshParams
2017-10-18 00:29:34 +02:00
Jérôme Leclercq
b3f3d16f13
Physics2D: Fix DebugDraw of polygons
2017-10-16 11:57:23 +02:00
Jérôme Leclercq
6e7b78611d
Physics2D/RigidBody2D: Add SetStatic method
2017-10-16 11:56:41 +02:00
Lynix
ee06fffd03
Fix StringStream tests
2017-10-15 14:54:28 +02:00
Lynix
9911c6e07c
Core: Optimize StringStream
2017-10-15 12:25:08 +02:00
Lynix
a9307d5e7b
Fix compilation
2017-10-14 19:22:27 +02:00
Lynix
46cf06f446
Fix previous commit oopsies
2017-10-14 18:27:37 +02:00
Lynix
683b09144d
Core: Replace StackAllocation by StackArray
...
This will cleanup alloca usage a little bit
2017-10-14 18:04:16 +02:00
Jérôme Leclercq
101783126c
Physics2D: Add DebugDraw method
2017-10-13 15:14:37 +02:00
Lynix
fce0db09e8
Add support for reflection in PhongLighting shader
2017-10-11 00:07:57 +02:00
Lynix
85aa01a562
Physics2D: Add constraint support
2017-10-10 21:52:35 +02:00
Jérôme Leclercq
46e684c275
Network/ENetHost: Fix compression callbacks
2017-10-10 21:52:32 +02:00
Jérôme Leclercq
3282534bba
SocketPoller: Fix behavior on Windows and BSD
2017-10-10 21:52:31 +02:00
Jérôme Leclercq
874599fefd
Network/SocketPoller: Uniformize behavior accross platforms
...
On Windows, a closed connection will mark as ready for read/write
2017-10-10 21:52:30 +02:00
Lynix
c763dea4e1
Merge branch 'master' into reflection-mapping
2017-10-02 21:11:15 +02:00
Jérôme Leclercq
99d21b8722
Fix compilation and some warnings
2017-10-02 16:18:15 +02:00
larnin
40a678889d
Vertex declaration changes ( #135 )
...
* Add type to ComponentType conversion
* Change type to ComponentType conversion
* Change assert to condition, add check on particle mapper.
* Change particle life type
* Changes as requested
* Fix Travis try 1
* Changes as requested
* move IsSuitableForComponent to inl
2017-10-02 15:21:03 +02:00
Gawaboumga
bbac0838dd
Include-What-You-Use ( #137 )
...
* IWYU Core
* IWYU Noise
* IWYU Utility
* IWYU Audio
* IWYU Platform
* IWYU Lua
* IWYU Network
* IWYU Physics2D
* IWYU Physics3D
* IWYU Renderer
* IWYU Graphics
* IWYU NDKServer
* IWYU Fix
* Try to fix compilation
* Other fixes
2017-10-01 11:17:09 +02:00
Lynix
508554fcb1
Fix some more warnings
2017-09-30 15:00:42 +02:00
S6066
4f0435754f
Fixed Nz::String's implementation of std::geltine ( #136 )
...
* Fix Nz::String's std::getline
* Bugfix
* Bugfix again
2017-09-30 14:23:42 +02:00
Lynix
2cd9fa2b7a
Core: Add MovablePtr class
2017-09-30 13:57:25 +02:00
Jérôme Leclercq
cc4fdf2476
Network/ENet: Add compressor support
2017-09-22 15:22:43 +02:00
Jérôme Leclercq
74b5cada88
Utility/SimpleTextDrawer: Fix bounds computation
2017-09-21 14:40:22 +02:00
Lynix
9a6b007e70
Network/ENetHost: Fix crash
2017-09-16 10:47:00 +02:00
Lynix
c4edf54297
Vulkan/RenderBuffer: WIP
2017-09-16 10:36:41 +02:00
Lynix
8a55888ada
VulkanRenderer: Fix transfer queue choice
2017-09-16 10:35:30 +02:00
Jérôme Leclercq
c211abd977
Network/ENetHost: Fix typo
2017-09-14 14:12:32 +02:00
Jérôme Leclercq
f2870b83c0
Merge branch 'master' of https://github.com/DigitalPulseSoftware/NazaraEngine
2017-09-08 09:41:10 +02:00
Jérôme Leclercq
b4d0854028
Physics2D/PhysWorld2D: Add damping control
2017-09-08 09:41:08 +02:00
Lynix
53020f27a5
Physics2D/RigidBody2D: Fix mass incorrectly reported at 0 after copy
2017-09-07 18:38:31 +02:00
Jérôme Leclercq
3153af485c
Physics2D: Handle kinematic objects properly
2017-09-07 16:16:11 +02:00