Commit Graph

240 Commits

Author SHA1 Message Date
SirLynix 11e098f8b2 Fix warning 2022-12-08 18:17:13 +01:00
SirLynix e990a320cc WIP 2022-12-08 18:17:13 +01:00
SirLynix 77642cf431 Renderer: Implement and use debug names 2022-12-02 22:46:43 +01:00
SirLynix 842e797cc4 Fix a bunch of warnings 2022-11-13 16:12:49 +01:00
Jérôme Leclercq dc6ce8427c
Refactor material system (#382) 2022-10-31 19:53:41 +01:00
SirLynix 9cd7976a91 Remove "MemoryManager" and very old code 2022-09-24 14:25:52 +02:00
SirLynix 6bf4ccaae1 Core/ParameterList: Rework Parameter getter using Result 2022-09-09 13:47:06 +02:00
SirLynix c669c68533 Minor fixes 2022-08-17 20:13:00 +02:00
SirLynix a108e6ce65 VulkanRenderer: Update headers and VMA 2022-08-10 00:24:13 +02:00
SirLynix 117f7c2a4b Renderer: Allow to enable or disable API validation layers using config 2022-08-10 00:04:46 +02:00
SirLynix 38e32025e9 Add a way to embed renderer backends code into NazaraRenderer 2022-08-07 20:19:04 +02:00
SirLynix 6882163693 Update for latest NZSL version 2022-07-16 14:17:04 +02:00
SirLynix 2e894336e5 VulkanRenderer: Fix minUniformBufferOffsetAlignment limit 2022-06-28 20:21:33 +02:00
SirLynix 093d9d344e Renderer: Add support for storage buffers 2022-06-17 20:15:16 +02:00
SirLynix c7b6d83bbc Last nzsl version update 2022-06-07 20:18:16 +02:00
Jérôme Leclercq 03e2801dbe Split engine to packages NazaraUtils and NZSL (#375)
* Move code to NazaraUtils and NZSL packages

* Reorder includes

* Tests: Remove glslang and spirv-tools deps

* Tests: Remove glslang init

* Remove NazaraUtils tests and fix Vector4Test

* Fix Linux compilation

* Update msys2-build.yml

* Fix assimp package

* Update xmake.lua

* Update xmake.lua

* Fix shader compilation on MinGW

* Final fixes

* The final fix 2: the fix strikes back!

* Disable cache on CI

* The return of the fix™️
2022-05-25 19:36:10 +02:00
Alexandre Janniaux f146661a76 VulkanRenderer: implement metal view
The metal view backing the MoltenVK compatibility wrapper is written in
Obj-C.

It would have been possible to use the Objective-C runtime in C++ but
the code is less performant (the symbol binding is done at first use
instead of the beginning of the program) and actually harder to get
right.

Note that MoltenVK is not linked to the loader, so the libMoltenVK.dylib
object must be available for loading.
2022-05-04 22:12:01 +02:00
SirLynix 2389a2fe53 Platform/WindowManager: Rename to WindowBackend 2022-04-23 16:26:59 +02:00
SirLynix e7274b24e9 Core/Color: Switch formal from RGBA8 to RGBA32F 2022-04-23 16:08:15 +02:00
SirLynix 9d526741b9 Add proper support for IndexType and uint32 indices 2022-04-04 09:02:00 +02:00
Lynix 5cd9f6fdcd Minor fixes 2022-04-02 21:18:04 +02:00
Alexandre Janniaux 5af8abbca9 VulkanRenderer: Loader: load libvulkan.dylib on MacOS 2022-03-20 19:41:31 +01:00
Jérôme Leclercq d86f61cd82 VulkanRenderer: Fix VK_EXT_debug_utils with MoltenVK 2022-03-20 14:54:38 +01:00
Jérôme Leclercq a6dce6861d macOS fixes 2022-03-20 10:02:31 +01:00
Jérôme Leclercq 6bd9f1a9e4 Add unity build support 2022-03-15 12:44:21 +01:00
Jérôme Leclercq 43ac86e85c Shader/Modules: proof of concept 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 99e07e6e1e Shader: Add module statement 2022-03-14 18:30:55 +01:00
Jérôme Leclercq 55a5ae0648 VulkanRenderer: Improve pixel format handling 2022-02-27 18:41:43 +01:00
Jérôme Leclercq 29786765c6 Big buffer refactor
Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
2022-01-23 00:05:08 +01:00
Jérôme Leclercq 55784a7dfc VulkanRenderer: Fix scissor handling 2022-01-01 23:02:09 +01:00
SirLynix 89c7bbf197 Update copyright date 2022-01-01 15:30:09 +01:00
Jérôme Leclercq b43ed890d0 Fix scissor bugs (fixes Deferred Shading flare on Vulkan and widget scissor on OpenGL) 2021-12-25 20:25:39 +01:00
Jérôme Leclercq b98fd65a01 Fix a lot of small bugs/warnings 2021-12-25 20:07:53 +01:00
Jérôme Leclercq 38b143ce8f VulkanRenderer: Improve ImageAspectFlags handling 2021-12-16 18:29:15 +01:00
Jérôme Leclercq 7e4a058d41 Renderer/[OpenGL|Vulkan]Renderer: Add support for RGBA16F pixelformat 2021-12-05 17:01:55 +01:00
Jérôme Leclercq 17df8fafa4 Renderer/CommandBuffer: Add support for texture blit/copy 2021-12-03 22:15:34 +01:00
Jérôme Leclercq d475bbd4a2 VulkanRenderer/VulkanShaderModule: OCD fix 2021-11-21 19:09:30 +01:00
Jérôme Leclercq 32c204e95f Minor fixes 2021-10-29 13:29:49 +02:00
Jérôme Leclercq a02b1952c0 Apply header order fix 2021-10-28 09:53:56 +02:00
Jérôme Leclercq ed7ab31933 Apply copyright fix to all files 2021-10-26 14:31:35 +02:00
Jérôme Leclercq db85372778 Renderer/Texture: Add Copy method (wip) 2021-09-13 23:34:51 +02:00
Jérôme Leclercq 879b2f7aa6 Renderer/Texture: Implement Update of a region + inherit AbstractImage 2021-09-07 18:42:53 +02:00
Jérôme Leclercq b6745b2906 Renderer: Fix A8, L8 and LA8 support for both OpenGL and Vulkan 2021-09-07 17:39:12 +02:00
Jérôme Leclercq abdcd63058 Graphics: Add support for draw call data (texture overlay) 2021-09-05 18:26:12 +02:00
Jérôme Leclercq a18d505ae2 VulkanRenderer: Some fixes 2021-09-05 15:49:36 +02:00
Jérôme Leclercq fe24cc7d2a VulkanRenderer: Don't enable Vulkan core extensions if they're supported by Vulkan version 2021-09-05 15:48:26 +02:00
Jérôme Leclercq b6c3988bbe Renderer: Implement firstIndex on DrawIndexed command for OpenGL 2021-09-05 15:46:00 +02:00
Jérôme Leclercq 7aafcfaae9 Minor stuff 2021-08-19 18:47:11 +02:00
Jérôme Leclercq e4a38d45bd Renderer/CommandBufferBuilder: Take const AbstractBuffer* to match others methods 2021-08-19 18:47:11 +02:00
Jérôme Leclercq 40ecdda3cd VulkanRenderer: Handle VulkanRenderPass destruction 2021-08-19 18:47:11 +02:00
Jérôme Leclercq c6611fcb9f Renderer/RenderTarget: Add size method and signal 2021-07-10 11:49:35 +02:00
Jérôme Leclercq 552dfbc01e Renderer: Add pipeline and texture sampler info validation 2021-07-09 12:34:38 +02:00
Jérôme Leclercq 8458301a64 Add support for depth clamping 2021-07-09 00:22:08 +02:00
Jérôme Leclercq 309fd547e1 Fix compilation errors and warnings 2021-07-07 22:38:24 +02:00
Jérôme Leclercq f14db3f5e9 Renderer: Expose RenderTarget and framebuffers indices 2021-07-03 13:52:29 +02:00
Jérôme Leclercq d88c4ecb5b Renderer/Framebuffer: Add GetType (and rework backend internals) 2021-06-22 17:30:08 +02:00
Jérôme Leclercq 8eb1eb71ba Merge branch 'nazara-next' of https://github.com/DigitalPulseSoftware/NazaraEngine into nazara-next 2021-06-20 14:13:21 +02:00
Jérôme Leclercq 233df1f0d4 VulkanRenderer: Fix fillModeNonSolid feature handling 2021-06-20 14:09:15 +02:00
Jérôme Leclercq b13c5c950a OpenGLRenderer: Implement face filling 2021-06-20 14:06:28 +02:00
Jérôme Leclercq f22b501e25 Add initial support for shader binding sets (WIP) 2021-06-16 16:50:00 +02:00
Jérôme Leclercq 815a7b0c62 Replace const ShaderAst::StatementPtr& by ShaderAst::Statement& in input 2021-06-16 16:50:00 +02:00
Jérôme Leclercq 86097b331b Renderer: Add support for device-enabled features (anisotropic filtering) 2021-06-05 19:51:48 +02:00
Jérôme Leclercq 52490e0cf5 VulkanRenderer: Wait for device idle before recreating the swapchain 2021-06-04 19:35:59 +02:00
Jérôme Leclercq 4b3b595a99 Minor fixes 2021-06-04 18:02:28 +02:00
Jérôme Leclercq 6161bbec76 Renderer: Handle more depthstencil formats (as Depth24Stencil8 may not be supported everywhere) 2021-06-02 20:16:43 +02:00
Jérôme Leclercq 465837ff12 Renderer: Add support for cubemaps 2021-06-01 12:30:37 +02:00
Jérôme Leclercq c2b61b6732 A lot of fixes 2021-05-28 22:58:40 +02:00
Jérôme Leclercq ff505e9019 Renderer: Implement and fix front face (winding order) between Vulkan / OpenGL 2021-05-28 22:58:14 +02:00
Jérôme Leclercq 299585a7de Renderer: Implement renderpass attachments clear for OpenGL 2021-05-28 22:55:56 +02:00
Jérôme Leclercq 874fb3542e Convert all remaining enums to enum classes (!) 2021-05-25 10:40:07 +02:00
Jérôme Leclercq cce32a64d4 Upgrade Utility 2021-05-25 10:40:07 +02:00
Jérôme Leclercq f6fd996bf1 Shader: Add support for custom functions calls (and better handle intrinsics) 2021-05-22 13:37:54 +02:00
Jérôme Leclercq 49a2cda0a1 VulkanRenderer: Fix descriptor pool release 2021-05-19 20:32:02 +02:00
Lynix 7bf380ad48 VulkanRenderer: Fix VkValidationFeatureEnableEXT usage 2021-05-16 23:13:40 +02:00
Lynix 13feaf4aab Renderer: RenderWindow now requires a RenderDevice 2021-05-16 23:13:00 +02:00
Jérôme Leclercq 51c099b3ce Renderer: Allow UploadPool to handle very big (>= 2MB) blocks 2021-05-15 15:27:17 +02:00
Jérôme Leclercq f280cff0a2 Renderer: Add release queue to fix deletion while use 2021-05-14 02:04:47 +02:00
Jérôme Leclercq 24f7b75654 Renderer: Add support for PixelFormat_RGBA32F 2021-05-14 01:57:32 +02:00
Jérôme Leclercq bbfe06c443 Renderer: Fix UploadPool allocations references 2021-05-14 01:56:32 +02:00
Jérôme Leclercq aeac3282e4 Renderer: Add RenderDevice::GetDeviceInfo() 2021-05-14 01:55:16 +02:00
Jérôme Leclercq adbf1e1da0 Renderer: Add proper support for blending 2021-05-14 01:50:46 +02:00
Jérôme Leclercq 61dbd91346 Lot of small fixes/improvements 2021-05-14 01:48:47 +02:00
Jérôme Leclercq ee690072f8 VulkanRenderer: Enable synchronization validation in debug 2021-05-05 12:06:30 +02:00
Jérôme Leclercq bfb93bc925 VulkanRenderer: Fix VkRenderWindow subpass dependencies 2021-05-05 12:02:00 +02:00
Jérôme Leclercq 10aa7231b6 Renderer: Fix MRT support 2021-05-05 12:01:20 +02:00
Jérôme Leclercq 990193ebb4 Minor fixes 2021-05-02 13:58:56 +02:00
Jérôme Leclercq 55c2dd8485 Add FrameGraph (WIP) 2021-05-02 13:58:35 +02:00
Jérôme Leclercq 377129586b Renderer: Rename some TextureLayout entry 2021-05-02 13:57:24 +02:00
Jérôme Leclercq 87ce2edc6e Shader: Add initial support for options (WIP) 2021-04-20 18:18:27 +02:00
Jérôme Leclercq d335d44d6a Shader: Cleanup and rename AST files 2021-04-20 18:18:27 +02:00
Jérôme Leclercq 854bb16320 VulkanRenderer: Fix OpEntryPoint parsing 2021-04-20 18:18:27 +02:00
Jérôme Leclercq feffcfa6e5 VulkanRenderer: Fix handling of shader modules 2021-04-20 18:18:27 +02:00
Jérôme Leclercq e4aabf309e Renderer: Replace ShaderStage by ShaderModule (a module can handle multiple stages) 2021-04-20 18:18:27 +02:00
Jérôme Leclercq 57adfa09de VulkanRenderer: Fix Depth24Stencil8 format 2021-02-20 19:25:38 +01:00
Jérôme Leclercq b291f8a21c Renderer: Implement TextureUsage 2021-02-20 19:25:25 +01:00
Jérôme Leclercq fb3468854f Renderer: Implement Framebuffers 2021-02-20 19:22:08 +01:00
Jérôme Leclercq ac3db8a8bf Utility/PixelFormat: Add preliminary support for SRGB formats (WIP) 2021-02-20 18:01:03 +01:00
Jérôme Leclercq 080fd9c7eb Minor fixes 2021-02-15 18:17:30 +01:00
Jérôme Leclercq d058a127e1 Renderer/RenderPass: Implement RenderPass correctly 2021-02-15 18:14:47 +01:00
Jérôme Leclercq 5eedd3c0bc Renderers: Fix UploadPool 2021-01-28 15:59:18 +01:00