SirLynix
11e098f8b2
Fix warning
2022-12-08 18:17:13 +01:00
SirLynix
e990a320cc
WIP
2022-12-08 18:17:13 +01:00
SirLynix
77642cf431
Renderer: Implement and use debug names
2022-12-02 22:46:43 +01:00
SirLynix
842e797cc4
Fix a bunch of warnings
2022-11-13 16:12:49 +01:00
Jérôme Leclercq
dc6ce8427c
Refactor material system ( #382 )
2022-10-31 19:53:41 +01:00
SirLynix
9cd7976a91
Remove "MemoryManager" and very old code
2022-09-24 14:25:52 +02:00
SirLynix
6bf4ccaae1
Core/ParameterList: Rework Parameter getter using Result
2022-09-09 13:47:06 +02:00
SirLynix
c669c68533
Minor fixes
2022-08-17 20:13:00 +02:00
SirLynix
a108e6ce65
VulkanRenderer: Update headers and VMA
2022-08-10 00:24:13 +02:00
SirLynix
117f7c2a4b
Renderer: Allow to enable or disable API validation layers using config
2022-08-10 00:04:46 +02:00
SirLynix
38e32025e9
Add a way to embed renderer backends code into NazaraRenderer
2022-08-07 20:19:04 +02:00
SirLynix
6882163693
Update for latest NZSL version
2022-07-16 14:17:04 +02:00
SirLynix
2e894336e5
VulkanRenderer: Fix minUniformBufferOffsetAlignment limit
2022-06-28 20:21:33 +02:00
SirLynix
093d9d344e
Renderer: Add support for storage buffers
2022-06-17 20:15:16 +02:00
SirLynix
c7b6d83bbc
Last nzsl version update
2022-06-07 20:18:16 +02:00
Jérôme Leclercq
03e2801dbe
Split engine to packages NazaraUtils and NZSL ( #375 )
...
* Move code to NazaraUtils and NZSL packages
* Reorder includes
* Tests: Remove glslang and spirv-tools deps
* Tests: Remove glslang init
* Remove NazaraUtils tests and fix Vector4Test
* Fix Linux compilation
* Update msys2-build.yml
* Fix assimp package
* Update xmake.lua
* Update xmake.lua
* Fix shader compilation on MinGW
* Final fixes
* The final fix 2: the fix strikes back!
* Disable cache on CI
* The return of the fix™️
2022-05-25 19:36:10 +02:00
Alexandre Janniaux
f146661a76
VulkanRenderer: implement metal view
...
The metal view backing the MoltenVK compatibility wrapper is written in
Obj-C.
It would have been possible to use the Objective-C runtime in C++ but
the code is less performant (the symbol binding is done at first use
instead of the beginning of the program) and actually harder to get
right.
Note that MoltenVK is not linked to the loader, so the libMoltenVK.dylib
object must be available for loading.
2022-05-04 22:12:01 +02:00
SirLynix
2389a2fe53
Platform/WindowManager: Rename to WindowBackend
2022-04-23 16:26:59 +02:00
SirLynix
e7274b24e9
Core/Color: Switch formal from RGBA8 to RGBA32F
2022-04-23 16:08:15 +02:00
SirLynix
9d526741b9
Add proper support for IndexType and uint32 indices
2022-04-04 09:02:00 +02:00
Lynix
5cd9f6fdcd
Minor fixes
2022-04-02 21:18:04 +02:00
Alexandre Janniaux
5af8abbca9
VulkanRenderer: Loader: load libvulkan.dylib on MacOS
2022-03-20 19:41:31 +01:00
Jérôme Leclercq
d86f61cd82
VulkanRenderer: Fix VK_EXT_debug_utils with MoltenVK
2022-03-20 14:54:38 +01:00
Jérôme Leclercq
a6dce6861d
macOS fixes
2022-03-20 10:02:31 +01:00
Jérôme Leclercq
6bd9f1a9e4
Add unity build support
2022-03-15 12:44:21 +01:00
Jérôme Leclercq
43ac86e85c
Shader/Modules: proof of concept
2022-03-14 18:30:55 +01:00
Jérôme Leclercq
99e07e6e1e
Shader: Add module statement
2022-03-14 18:30:55 +01:00
Jérôme Leclercq
55a5ae0648
VulkanRenderer: Improve pixel format handling
2022-02-27 18:41:43 +01:00
Jérôme Leclercq
29786765c6
Big buffer refactor
...
Replaced RenderBuffer class, replaced AbstractBuffer by Buffer
2022-01-23 00:05:08 +01:00
Jérôme Leclercq
55784a7dfc
VulkanRenderer: Fix scissor handling
2022-01-01 23:02:09 +01:00
SirLynix
89c7bbf197
Update copyright date
2022-01-01 15:30:09 +01:00
Jérôme Leclercq
b43ed890d0
Fix scissor bugs (fixes Deferred Shading flare on Vulkan and widget scissor on OpenGL)
2021-12-25 20:25:39 +01:00
Jérôme Leclercq
b98fd65a01
Fix a lot of small bugs/warnings
2021-12-25 20:07:53 +01:00
Jérôme Leclercq
38b143ce8f
VulkanRenderer: Improve ImageAspectFlags handling
2021-12-16 18:29:15 +01:00
Jérôme Leclercq
7e4a058d41
Renderer/[OpenGL|Vulkan]Renderer: Add support for RGBA16F pixelformat
2021-12-05 17:01:55 +01:00
Jérôme Leclercq
17df8fafa4
Renderer/CommandBuffer: Add support for texture blit/copy
2021-12-03 22:15:34 +01:00
Jérôme Leclercq
d475bbd4a2
VulkanRenderer/VulkanShaderModule: OCD fix
2021-11-21 19:09:30 +01:00
Jérôme Leclercq
32c204e95f
Minor fixes
2021-10-29 13:29:49 +02:00
Jérôme Leclercq
a02b1952c0
Apply header order fix
2021-10-28 09:53:56 +02:00
Jérôme Leclercq
ed7ab31933
Apply copyright fix to all files
2021-10-26 14:31:35 +02:00
Jérôme Leclercq
db85372778
Renderer/Texture: Add Copy method (wip)
2021-09-13 23:34:51 +02:00
Jérôme Leclercq
879b2f7aa6
Renderer/Texture: Implement Update of a region + inherit AbstractImage
2021-09-07 18:42:53 +02:00
Jérôme Leclercq
b6745b2906
Renderer: Fix A8, L8 and LA8 support for both OpenGL and Vulkan
2021-09-07 17:39:12 +02:00
Jérôme Leclercq
abdcd63058
Graphics: Add support for draw call data (texture overlay)
2021-09-05 18:26:12 +02:00
Jérôme Leclercq
a18d505ae2
VulkanRenderer: Some fixes
2021-09-05 15:49:36 +02:00
Jérôme Leclercq
fe24cc7d2a
VulkanRenderer: Don't enable Vulkan core extensions if they're supported by Vulkan version
2021-09-05 15:48:26 +02:00
Jérôme Leclercq
b6c3988bbe
Renderer: Implement firstIndex on DrawIndexed command for OpenGL
2021-09-05 15:46:00 +02:00
Jérôme Leclercq
7aafcfaae9
Minor stuff
2021-08-19 18:47:11 +02:00
Jérôme Leclercq
e4a38d45bd
Renderer/CommandBufferBuilder: Take const AbstractBuffer* to match others methods
2021-08-19 18:47:11 +02:00
Jérôme Leclercq
40ecdda3cd
VulkanRenderer: Handle VulkanRenderPass destruction
2021-08-19 18:47:11 +02:00
Jérôme Leclercq
c6611fcb9f
Renderer/RenderTarget: Add size method and signal
2021-07-10 11:49:35 +02:00
Jérôme Leclercq
552dfbc01e
Renderer: Add pipeline and texture sampler info validation
2021-07-09 12:34:38 +02:00
Jérôme Leclercq
8458301a64
Add support for depth clamping
2021-07-09 00:22:08 +02:00
Jérôme Leclercq
309fd547e1
Fix compilation errors and warnings
2021-07-07 22:38:24 +02:00
Jérôme Leclercq
f14db3f5e9
Renderer: Expose RenderTarget and framebuffers indices
2021-07-03 13:52:29 +02:00
Jérôme Leclercq
d88c4ecb5b
Renderer/Framebuffer: Add GetType (and rework backend internals)
2021-06-22 17:30:08 +02:00
Jérôme Leclercq
8eb1eb71ba
Merge branch 'nazara-next' of https://github.com/DigitalPulseSoftware/NazaraEngine into nazara-next
2021-06-20 14:13:21 +02:00
Jérôme Leclercq
233df1f0d4
VulkanRenderer: Fix fillModeNonSolid feature handling
2021-06-20 14:09:15 +02:00
Jérôme Leclercq
b13c5c950a
OpenGLRenderer: Implement face filling
2021-06-20 14:06:28 +02:00
Jérôme Leclercq
f22b501e25
Add initial support for shader binding sets (WIP)
2021-06-16 16:50:00 +02:00
Jérôme Leclercq
815a7b0c62
Replace const ShaderAst::StatementPtr& by ShaderAst::Statement& in input
2021-06-16 16:50:00 +02:00
Jérôme Leclercq
86097b331b
Renderer: Add support for device-enabled features (anisotropic filtering)
2021-06-05 19:51:48 +02:00
Jérôme Leclercq
52490e0cf5
VulkanRenderer: Wait for device idle before recreating the swapchain
2021-06-04 19:35:59 +02:00
Jérôme Leclercq
4b3b595a99
Minor fixes
2021-06-04 18:02:28 +02:00
Jérôme Leclercq
6161bbec76
Renderer: Handle more depthstencil formats (as Depth24Stencil8 may not be supported everywhere)
2021-06-02 20:16:43 +02:00
Jérôme Leclercq
465837ff12
Renderer: Add support for cubemaps
2021-06-01 12:30:37 +02:00
Jérôme Leclercq
c2b61b6732
A lot of fixes
2021-05-28 22:58:40 +02:00
Jérôme Leclercq
ff505e9019
Renderer: Implement and fix front face (winding order) between Vulkan / OpenGL
2021-05-28 22:58:14 +02:00
Jérôme Leclercq
299585a7de
Renderer: Implement renderpass attachments clear for OpenGL
2021-05-28 22:55:56 +02:00
Jérôme Leclercq
874fb3542e
Convert all remaining enums to enum classes (!)
2021-05-25 10:40:07 +02:00
Jérôme Leclercq
cce32a64d4
Upgrade Utility
2021-05-25 10:40:07 +02:00
Jérôme Leclercq
f6fd996bf1
Shader: Add support for custom functions calls (and better handle intrinsics)
2021-05-22 13:37:54 +02:00
Jérôme Leclercq
49a2cda0a1
VulkanRenderer: Fix descriptor pool release
2021-05-19 20:32:02 +02:00
Lynix
7bf380ad48
VulkanRenderer: Fix VkValidationFeatureEnableEXT usage
2021-05-16 23:13:40 +02:00
Lynix
13feaf4aab
Renderer: RenderWindow now requires a RenderDevice
2021-05-16 23:13:00 +02:00
Jérôme Leclercq
51c099b3ce
Renderer: Allow UploadPool to handle very big (>= 2MB) blocks
2021-05-15 15:27:17 +02:00
Jérôme Leclercq
f280cff0a2
Renderer: Add release queue to fix deletion while use
2021-05-14 02:04:47 +02:00
Jérôme Leclercq
24f7b75654
Renderer: Add support for PixelFormat_RGBA32F
2021-05-14 01:57:32 +02:00
Jérôme Leclercq
bbfe06c443
Renderer: Fix UploadPool allocations references
2021-05-14 01:56:32 +02:00
Jérôme Leclercq
aeac3282e4
Renderer: Add RenderDevice::GetDeviceInfo()
2021-05-14 01:55:16 +02:00
Jérôme Leclercq
adbf1e1da0
Renderer: Add proper support for blending
2021-05-14 01:50:46 +02:00
Jérôme Leclercq
61dbd91346
Lot of small fixes/improvements
2021-05-14 01:48:47 +02:00
Jérôme Leclercq
ee690072f8
VulkanRenderer: Enable synchronization validation in debug
2021-05-05 12:06:30 +02:00
Jérôme Leclercq
bfb93bc925
VulkanRenderer: Fix VkRenderWindow subpass dependencies
2021-05-05 12:02:00 +02:00
Jérôme Leclercq
10aa7231b6
Renderer: Fix MRT support
2021-05-05 12:01:20 +02:00
Jérôme Leclercq
990193ebb4
Minor fixes
2021-05-02 13:58:56 +02:00
Jérôme Leclercq
55c2dd8485
Add FrameGraph (WIP)
2021-05-02 13:58:35 +02:00
Jérôme Leclercq
377129586b
Renderer: Rename some TextureLayout entry
2021-05-02 13:57:24 +02:00
Jérôme Leclercq
87ce2edc6e
Shader: Add initial support for options (WIP)
2021-04-20 18:18:27 +02:00
Jérôme Leclercq
d335d44d6a
Shader: Cleanup and rename AST files
2021-04-20 18:18:27 +02:00
Jérôme Leclercq
854bb16320
VulkanRenderer: Fix OpEntryPoint parsing
2021-04-20 18:18:27 +02:00
Jérôme Leclercq
feffcfa6e5
VulkanRenderer: Fix handling of shader modules
2021-04-20 18:18:27 +02:00
Jérôme Leclercq
e4aabf309e
Renderer: Replace ShaderStage by ShaderModule (a module can handle multiple stages)
2021-04-20 18:18:27 +02:00
Jérôme Leclercq
57adfa09de
VulkanRenderer: Fix Depth24Stencil8 format
2021-02-20 19:25:38 +01:00
Jérôme Leclercq
b291f8a21c
Renderer: Implement TextureUsage
2021-02-20 19:25:25 +01:00
Jérôme Leclercq
fb3468854f
Renderer: Implement Framebuffers
2021-02-20 19:22:08 +01:00
Jérôme Leclercq
ac3db8a8bf
Utility/PixelFormat: Add preliminary support for SRGB formats (WIP)
2021-02-20 18:01:03 +01:00
Jérôme Leclercq
080fd9c7eb
Minor fixes
2021-02-15 18:17:30 +01:00
Jérôme Leclercq
d058a127e1
Renderer/RenderPass: Implement RenderPass correctly
2021-02-15 18:14:47 +01:00
Jérôme Leclercq
5eedd3c0bc
Renderers: Fix UploadPool
2021-01-28 15:59:18 +01:00