Jérôme Leclercq
|
951642ecb4
|
Fix some warnings
|
2020-09-03 16:33:49 +02:00 |
Jérôme Leclercq
|
0255541b44
|
Replace EGL symbol loader
|
2020-09-03 16:33:37 +02:00 |
Jérôme Leclercq
|
0609a10c25
|
OpenGLRenderer: Get rid of std::function by using function indexes
|
2020-09-03 13:54:44 +02:00 |
Jérôme Leclercq
|
6848ff8b34
|
OpenGLRenderer: Add debug wrapper (which handle OpenGL errors)
|
2020-09-03 13:39:34 +02:00 |
Jérôme Leclercq
|
d05df45cb6
|
Fix EGL context sharing
It seems contexts must be part of the same display to be shared, and that using default display with window isn't an issue on Windows/X11
|
2020-09-02 15:40:57 +02:00 |
Jérôme Leclercq
|
bc2f18c852
|
OpenGLRenderer: Try to fix EGLContext sharing with X11
|
2020-09-01 20:10:09 +02:00 |
Jérôme Leclercq
|
d7586aaef7
|
Oopsie
|
2020-09-01 19:28:54 +02:00 |
Jérôme Leclercq
|
c7b0d103e1
|
OpenGLRenderer: remove opengl32 dependency on Linux
|
2020-09-01 19:28:10 +02:00 |
Jérôme Leclercq
|
ef737a8ecd
|
Add basic EGL support
|
2020-09-01 18:46:35 +02:00 |
Jérôme Leclercq
|
09f85e8244
|
Moar fix
|
2020-08-28 16:00:11 +02:00 |
Jérôme Leclercq
|
35dccd822c
|
Remove useless Wrapper.hpp headers
|
2020-08-28 15:52:42 +02:00 |
Jérôme Leclercq
|
ea8f34c45e
|
Rename WGL folder from Win32 to WGL
|
2020-08-28 15:52:31 +02:00 |
Jérôme Leclercq
|
8d873a8307
|
Fix a lot of small errors/warnings
|
2020-08-28 15:42:19 +02:00 |
Jérôme Leclercq
|
51ec9741df
|
OpenGLRenderer: Handle resize/minimize
|
2020-08-27 18:32:22 +02:00 |
Jérôme Leclercq
|
7c9dcdfbe4
|
Allocate command buffers from pools
|
2020-08-27 18:31:26 +02:00 |
Jérôme Leclercq
|
cbdac32f5f
|
VulkanRenderer: Handle window resize
|
2020-08-27 16:16:33 +02:00 |
Jérôme Leclercq
|
982d28cace
|
Fix infinite loop
|
2020-08-25 12:34:43 +02:00 |
Jérôme Leclercq
|
581a5344e6
|
OpenGLRenderer: Add wglSwapIntervalEXT
|
2020-08-11 00:15:34 +02:00 |
Jérôme Leclercq
|
837a6585a1
|
Split shader generation to a new module
|
2020-08-11 00:00:36 +02:00 |
Jérôme Leclercq
|
ac7b523bc7
|
OpenGLRenderer: Fix textures
|
2020-08-09 18:38:58 +02:00 |
Lynix
|
74acf440fc
|
Minor fixes
|
2020-06-18 20:04:25 +02:00 |
Lynix
|
8fa456bdf5
|
Renderer: Remake backend selection
|
2020-05-23 22:07:22 +02:00 |
Lynix
|
6a23d51147
|
OpenGL: Implement commands buffers
|
2020-05-11 14:12:13 +02:00 |
Lynix
|
fe5b70ae1c
|
OpenGL: Implement VAOs
|
2020-05-11 14:10:36 +02:00 |
Lynix
|
332278dded
|
OpenGL: Random stuff I forgot
|
2020-05-11 14:05:40 +02:00 |
Lynix
|
2ea03fe05f
|
OpenGL: Implement Framebuffers
|
2020-05-11 14:03:54 +02:00 |
Lynix
|
3cf53c4d9a
|
OpenGL: Implement RenderPipeline
|
2020-05-11 14:01:17 +02:00 |
Lynix
|
49c68e581a
|
OpenGL: Fix TextureSampler mipmap issue
|
2020-05-11 13:58:12 +02:00 |
Lynix
|
6073d8f592
|
OpenGL: Implement UploadPool
|
2020-05-11 13:57:11 +02:00 |
Lynix
|
eba0571f03
|
OpenGL: Implement program wrapper
|
2020-04-26 18:22:31 +02:00 |
Lynix
|
b7a7c84a89
|
Minor fixes
|
2020-04-26 18:22:07 +02:00 |
Lynix
|
32157503e8
|
OpenGL: Implement RenderPipelineLayout
|
2020-04-26 18:21:38 +02:00 |
Lynix
|
0b05feb7e3
|
OpenGL: Implement buffers
|
2020-04-26 18:20:36 +02:00 |
Lynix
|
494801282d
|
Minor fixes
|
2020-04-26 16:29:39 +02:00 |
Lynix
|
e9f0b01e02
|
OpenGLRenderer: Implement TextureSampler (and texture units)
|
2020-04-26 16:29:31 +02:00 |
Lynix
|
1c23949608
|
OpenGLRenderer: Use generic DeviceObject
|
2020-04-26 16:26:08 +02:00 |
Lynix
|
b4b15f826d
|
OpenGL: Implement textures
|
2020-04-19 15:33:56 +02:00 |
Lynix
|
349e915e10
|
OpenGL: Link contexts to device
|
2020-04-19 15:33:36 +02:00 |
Lynix
|
bd6924d66d
|
OpenGL: Handle Spir-V
|
2020-04-19 15:31:48 +02:00 |
Lynix
|
f63d045676
|
OpenGL: Better handling for activation/desactivation
|
2020-04-19 15:28:59 +02:00 |
Lynix
|
d62e99091f
|
OpenGL: Implement debug callback
|
2020-04-19 15:19:16 +02:00 |
Lynix
|
a842e89881
|
Fix some missing files
|
2020-04-19 01:38:52 +02:00 |
Lynix
|
506099fcd7
|
OpenGL: Implement ShaderStage
|
2020-04-19 01:38:38 +02:00 |
Lynix
|
9dd208c3cf
|
OpenGL: Fix contexts & loaders
|
2020-04-19 01:38:19 +02:00 |
Lynix
|
4dc8920a73
|
Implement some classes
|
2020-04-19 01:37:56 +02:00 |
Lynix
|
5c3eb31d4a
|
OpenGL: Implement device
|
2020-04-19 01:36:44 +02:00 |
Lynix
|
0fa095e8f7
|
OpenGL: Rework contexts
|
2020-04-19 01:35:19 +02:00 |
Lynix
|
68760209c1
|
Add OpenGLRenderer (WIP)
|
2020-04-15 19:38:11 +02:00 |