Commit Graph

45 Commits

Author SHA1 Message Date
SirLynix e64c2b036e Remove Utility module and move its content to Core and TextRenderer modules 2024-02-11 22:48:38 +01:00
SirLynix 9ada93b995 Remove spaces before line feed 2024-01-25 14:38:06 +01:00
Lynix 68208f5426 Merge branch 'master' into vulkan 2020-05-27 19:48:22 +02:00
Lynix c071f52d8f Platform/Mouse: Add SetRelativeMouseMode 2020-05-27 17:08:49 +02:00
Jérôme Leclercq 1425f99edf Merge branch 'master' into SDL2 2020-05-27 11:11:21 +02:00
Lynix 43ee75b75f Replace #include <NDK/ by #include <NazaraSDK/ 2020-02-24 17:57:46 +01:00
Lynix eb8800f812 Remove Lua and Noise modules 2020-02-24 17:52:06 +01:00
Lynix b3af14f65a Utility/OBJLoader: Fix OBJ uvs 2020-01-04 12:15:54 +01:00
Lynix ab5188c57d Add scancode and virtual key and fix some sdl stuff on Windows 2019-05-19 16:34:29 +02:00
Jérôme Leclercq ed46c87781 Refactor the way resources are loaded (#191)
* WIP

* WIP

* Font works

* WIP: Only Music remains

* Looks like it's working

* Fix oopsie

* Core/ObjectRef: Add cast functions

* Update ChangeLog.md

* Audio/SoundStream: Make sound stream thread-safe
2018-10-28 01:53:11 +02:00
Lynix b2d10f6e69 Examples: Fix FirstScene movements 2018-02-18 14:17:13 +01:00
Jérôme Leclercq fb3eb9443e Core/Clock: Restart now returns the elapsed time in milliseconds 2018-02-07 15:02:44 +01:00
Faymoon e86e29f822 Update FirstScene to use EventHandler and remove useless lines (#151)
* Update FirstScene to use EventHandler and remove useless lines

* Update strange indentations made by VS

* Oops

* fix a little error

* fixed stranges comments

* fix littles errors

* fix indent

* Re fix Indent

* fix last errors

* fix errors fund by alexandre jannaiux

* fix lisibility of comments
2018-01-15 23:46:52 +01:00
Lynix d688cecbde Renderer: Replaced RenderTarget::Get[Height|Width] by RenderTarget::GetSize
Utility: Removed Window::Get[Height|Width] methods
2017-10-28 23:26:22 +02:00
Jérôme Leclercq 09bace0f28 Sdk/LuaBinding: Bind UdpSocket 2017-05-18 11:44:28 +02:00
Lynix f406068c45 Utility: Rework cursors
-Rename WindowCursor to SystemCursor
-Merged Cursor class with SystemCursor enum
2017-01-16 00:32:59 +01:00
Lynix 89aca11913 Example/FirstScene: Fix typo 2016-11-27 12:39:34 +01:00
Lynix 0fa50ade91 Example/FirstScene: Fix compilation 2016-11-24 10:15:27 +01:00
Lynix c1835575c6 Example/FirstScene: Setup Spaceship and World lua variables
Former-commit-id: c113b91b5b13018cecab3e54fd74a92f728745eb [formerly ee0a0b6d6bfe0a1b66a85bf00700bbd2665a71b1] [formerly 626c1b3e83cf5c1d6fb381c75a93da461c2fcdbc [formerly 70589bc22f397ac5e3e3981e1e6963dafaf498f6]]
Former-commit-id: 86c08c93a0f18ef60d9cc2d73f229ce6988c81c9 [formerly e9a73b6e5d65a109fe92e13c81625d9a3e54b2a1]
Former-commit-id: 567a523fd81ac349eb7268299e928396d20dedca
2016-08-28 18:26:35 +02:00
Lynix 07fe2f560e Sdk/Application: Add Console and FPSCounter overlays
This allows any Nazara-powered application to enable a ready-to-use
console or a working FPS counter


Former-commit-id: 2b1c7ae5a7c72ea1c102734841f4e25742c2b42b [formerly f1fece5295a0a43147396752b3c61d84e0d7fc74] [formerly 40eff1e79a68fb5e0b7e1d4d6528fec318fed74c [formerly b17ee1558babcd4ed89525e447fb9c4e58b67033]]
Former-commit-id: 1e1297789e402d25e7b5324dceebbbe8021a2217 [formerly 1c62735c3ff7f53efbef3e45c2284739fc22ec32]
Former-commit-id: 3d331aae0e7db884e36d07b095a9d25a1dbe7926
2016-08-28 18:10:09 +02:00
Lynix 1a7ac46893 Example/FirstScene: Fix event handling
Former-commit-id: a3d33e15303aee7de339f1bc6ba84866fcaea524 [formerly 391d9095d6b64cf1409f12ab62f1b95a721e8489] [formerly a609374620028cae9cc3f3ba66efda909bb33479 [formerly 2f3dbf79330334123da1e6ff0edd74ec9c8f53b4]]
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Former-commit-id: 08a99a0241402466ac4463807b1127060095f827
2016-08-28 01:22:47 +02:00
Lynix 53517ff634 Examples/FirstScene: Add console and Ndk::Application
Former-commit-id: 3eeb8a0cfdb26b0f9f27713cea85b006ecaeafab [formerly d406ae7f2f01bf6cdf2bf1b4c4e620276acb6433]
Former-commit-id: 9415e852e0b001c843bfa4cc862a7f061bf0c456
2016-06-20 09:05:22 +02:00
Jérôme Leclercq 752fd3d4d2 Examples: Fix compilation of FirstScene
Former-commit-id: 8534eca8f43c4d3f6114dadd0400d8a4620bbc07 [formerly 1c1c6961b43355862474e8c8c9de3b25d3376931]
Former-commit-id: 4b6bb56832f2d5088ebb8614a4e8720a8f5a3112
2016-06-18 07:04:15 +02:00
Lynix 1db673f9be Example: Update FirstScene for NDK
Former-commit-id: d14aad9f6a616796b92b78934e413b588a8e3185
2015-09-28 13:56:33 +02:00
Lynix 0a7711d85b (Scene) Added CreateNode and Clear methods
Former-commit-id: de92f4a4be45e5cbd1d2d83191300e0b46764f0e
2015-01-23 22:35:41 +01:00
Lynix b37ec10760 Oops.
Former-commit-id: 81a0e9f5e6cf26ed18633cabbd916881ef6559f3
2015-01-22 23:45:32 +01:00
Lynix 8a3c410d60 Made bounding volume handing part of SceneNodes
Former-commit-id: d09d06ac4515ce09aa16fd92dd045c2a06730a99
2015-01-20 20:35:16 +01:00
Lynix 98aa804de5 Flipped texture coordinates
Nazara now use a top-left corner origin for UVs (DirectX-like)


Former-commit-id: 550dd76cf15bc731d1e23060d1af15c3cd5cb4fd
2014-08-25 22:37:36 +02:00
Lynix f69d2f13e5 Changed light model
Former-commit-id: bdf192bd83dbb5ae3ce8c46d6414e5b4fbc0047a
2013-08-28 02:52:09 +02:00
Lynix 1493da0466 Increased user-friendlyness
Former-commit-id: 9611bb08f0be314d65453b88d84c36299d9a22af
2013-08-23 22:05:17 +02:00
Lynix c8414a39d8 Big Graphics update
Separated LightManager
Added Sprite class
Added View class
Camera is no longer a SceneNode
Fixed Material not invalidating programs
Renamed CameraPosition uniform to EyePosition
Renamed VisibilityTest to FrustumCull


Former-commit-id: ff7fbe4d9b31a3c269baab0b48c6faa347a12161
2013-08-21 20:05:33 +02:00
Lynix a5fb0c804f Small improvements to FirstScene's camera
Former-commit-id: 80545964ee9ab8693f43992b4c4a2610e93e78c9
2013-06-18 16:56:49 +02:00
Lynix e9fe3440e5 Added header to demos
Former-commit-id: fd9b0ddd666a99ba67e519b41186828fb4272cc4
2013-06-13 20:37:42 +02:00
Lynix bb99d044bb Nazara now use meters as units
Added scale mesh parameter
Added smooth camera to FirstScene demo


Former-commit-id: b3985e10d84512e3b32f2569ac034ba63ace589a
2013-06-13 19:29:59 +02:00
Lynix 793a3388c7 Fixed FirstScene model not having normal map
Former-commit-id: b8ee4ff55625de707590986cd8dd06e560d0e793
2013-04-09 21:04:10 +02:00
Lynix 978e6bba26 Improved FirstScene
Former-commit-id: bd84c63fee10cb603212fe89b59057bcb27c5aeb
2013-04-09 19:46:10 +02:00
Lynix 98fa4abc40 Improved FirstScene demo
Former-commit-id: d252c37835d130d83ced925980f8329e1e771e65
2013-04-09 14:31:02 +02:00
Lynix 2c7744af41 Fixed last commit
Yep, forgot to test it :D

It should be okay now


Former-commit-id: 3392523240affb4151f5121decb0e458500878a3
2013-04-03 01:25:57 +02:00
Lynix 60e9d14a92 Improved comment
Former-commit-id: d9a47456146b8812f73beb58d1e5f94b2c88f668
2013-03-29 23:13:17 +01:00
Lynix ccea00b12e Added backgrounds
Former-commit-id: e3959b04a124978c473bd6330047b5fd6ac27b19
2013-03-21 23:02:11 +01:00
Lynix 23b760139e Completed Vector3 vectors
Former-commit-id: 73c16102c22fe1d01b9b9411aa3e1bf82949542c
2013-03-21 22:52:19 +01:00
Lynix 90f056739d Improved some comments
Former-commit-id: f9d3267677196952d17c52d5f31ebacdb50eb899
2013-03-13 16:54:25 +01:00
Lynix 278963973a Improved FirstScene comments
Former-commit-id: 7506db9b0a64714533c51a2eda6d8eac41a81356
2013-03-08 12:17:32 +01:00
Lynix 39e54474dd Added Window::Close (soft way to close window)
Former-commit-id: 9d47ed3ed38d62928f3cb6356fed07501b5e92d5
2013-03-08 01:20:26 +01:00
Lynix 16a6a78299 Added new scene demo
Removed bugged demo AnimatedMesh


Former-commit-id: 312e27e65ebff620e03733b317c52b3857d1faf9
2013-03-06 01:01:22 +01:00