Commit Graph

130 Commits

Author SHA1 Message Date
Jérôme Leclercq 38b143ce8f VulkanRenderer: Improve ImageAspectFlags handling 2021-12-16 18:29:15 +01:00
Jérôme Leclercq 7e4a058d41 Renderer/[OpenGL|Vulkan]Renderer: Add support for RGBA16F pixelformat 2021-12-05 17:01:55 +01:00
Jérôme Leclercq 17df8fafa4 Renderer/CommandBuffer: Add support for texture blit/copy 2021-12-03 22:15:34 +01:00
Jérôme Leclercq 32c204e95f Minor fixes 2021-10-29 13:29:49 +02:00
Jérôme Leclercq a02b1952c0 Apply header order fix 2021-10-28 09:53:56 +02:00
Jérôme Leclercq f491ee1e38 Apply inclusion fix 2021-10-27 18:09:19 +02:00
Jérôme Leclercq 93ec196dc4 Apply header guard check 2021-10-26 15:52:46 +02:00
Jérôme Leclercq ed7ab31933 Apply copyright fix to all files 2021-10-26 14:31:35 +02:00
Jérôme Leclercq 68708c54f7 Minor stuff 2021-10-04 09:24:42 +02:00
Jérôme Leclercq db85372778 Renderer/Texture: Add Copy method (wip) 2021-09-13 23:34:51 +02:00
Jérôme Leclercq 879b2f7aa6 Renderer/Texture: Implement Update of a region + inherit AbstractImage 2021-09-07 18:42:53 +02:00
Jérôme Leclercq a18d505ae2 VulkanRenderer: Some fixes 2021-09-05 15:49:36 +02:00
Jérôme Leclercq b6c3988bbe Renderer: Implement firstIndex on DrawIndexed command for OpenGL 2021-09-05 15:46:00 +02:00
Jérôme Leclercq e4a38d45bd Renderer/CommandBufferBuilder: Take const AbstractBuffer* to match others methods 2021-08-19 18:47:11 +02:00
Jérôme Leclercq 40ecdda3cd VulkanRenderer: Handle VulkanRenderPass destruction 2021-08-19 18:47:11 +02:00
Jérôme Leclercq c6611fcb9f Renderer/RenderTarget: Add size method and signal 2021-07-10 11:49:35 +02:00
Jérôme Leclercq 552dfbc01e Renderer: Add pipeline and texture sampler info validation 2021-07-09 12:34:38 +02:00
Jérôme Leclercq f14db3f5e9 Renderer: Expose RenderTarget and framebuffers indices 2021-07-03 13:52:29 +02:00
Jérôme Leclercq d88c4ecb5b Renderer/Framebuffer: Add GetType (and rework backend internals) 2021-06-22 17:30:08 +02:00
Jérôme Leclercq 0eda2d0721 Improve global header generation to take ECS into account 2021-06-20 14:06:28 +02:00
Jérôme Leclercq f22b501e25 Add initial support for shader binding sets (WIP) 2021-06-16 16:50:00 +02:00
Jérôme Leclercq 815a7b0c62 Replace const ShaderAst::StatementPtr& by ShaderAst::Statement& in input 2021-06-16 16:50:00 +02:00
Jérôme Leclercq 86097b331b Renderer: Add support for device-enabled features (anisotropic filtering) 2021-06-05 19:51:48 +02:00
Jérôme Leclercq 6161bbec76 Renderer: Handle more depthstencil formats (as Depth24Stencil8 may not be supported everywhere) 2021-06-02 20:16:43 +02:00
Jérôme Leclercq 465837ff12 Renderer: Add support for cubemaps 2021-06-01 12:30:37 +02:00
Jérôme Leclercq ff505e9019 Renderer: Implement and fix front face (winding order) between Vulkan / OpenGL 2021-05-28 22:58:14 +02:00
Jérôme Leclercq cce32a64d4 Upgrade Utility 2021-05-25 10:40:07 +02:00
Jérôme Leclercq 49a2cda0a1 VulkanRenderer: Fix descriptor pool release 2021-05-19 20:32:02 +02:00
Lynix 13feaf4aab Renderer: RenderWindow now requires a RenderDevice 2021-05-16 23:13:00 +02:00
Jérôme Leclercq 51c099b3ce Renderer: Allow UploadPool to handle very big (>= 2MB) blocks 2021-05-15 15:27:17 +02:00
Jérôme Leclercq f280cff0a2 Renderer: Add release queue to fix deletion while use 2021-05-14 02:04:47 +02:00
Jérôme Leclercq 24f7b75654 Renderer: Add support for PixelFormat_RGBA32F 2021-05-14 01:57:32 +02:00
Jérôme Leclercq bbfe06c443 Renderer: Fix UploadPool allocations references 2021-05-14 01:56:32 +02:00
Jérôme Leclercq aeac3282e4 Renderer: Add RenderDevice::GetDeviceInfo() 2021-05-14 01:55:16 +02:00
Jérôme Leclercq adbf1e1da0 Renderer: Add proper support for blending 2021-05-14 01:50:46 +02:00
Jérôme Leclercq 10aa7231b6 Renderer: Fix MRT support 2021-05-05 12:01:20 +02:00
Jérôme Leclercq 55c2dd8485 Add FrameGraph (WIP) 2021-05-02 13:58:35 +02:00
Jérôme Leclercq 87ce2edc6e Shader: Add initial support for options (WIP) 2021-04-20 18:18:27 +02:00
Jérôme Leclercq d335d44d6a Shader: Cleanup and rename AST files 2021-04-20 18:18:27 +02:00
Jérôme Leclercq feffcfa6e5 VulkanRenderer: Fix handling of shader modules 2021-04-20 18:18:27 +02:00
Jérôme Leclercq e4aabf309e Renderer: Replace ShaderStage by ShaderModule (a module can handle multiple stages) 2021-04-20 18:18:27 +02:00
Jérôme Leclercq d59423afca Renderer: Rename some TextureUsage 2021-02-24 23:50:12 +01:00
Jérôme Leclercq fb3468854f Renderer: Implement Framebuffers 2021-02-20 19:22:08 +01:00
Jérôme Leclercq ac3db8a8bf Utility/PixelFormat: Add preliminary support for SRGB formats (WIP) 2021-02-20 18:01:03 +01:00
Jérôme Leclercq d058a127e1 Renderer/RenderPass: Implement RenderPass correctly 2021-02-15 18:14:47 +01:00
Jérôme Leclercq 5eedd3c0bc Renderers: Fix UploadPool 2021-01-28 15:59:18 +01:00
Jérôme Leclercq c76d6505b0 Renderer/ShaderBinder: Make Update take a pointer and size 2021-01-22 23:15:31 +01:00
Jérôme Leclercq f327932738 Commit current work
Reworked conditions, added uber-shaders, comparison nodes, fixed Discard
2021-01-02 21:15:59 +01:00
Jérôme Leclercq 40f3072ff9 Renderer: Add RenderPipeline::GetPipelineInfo 2020-10-30 23:07:21 +01:00
Jérôme Leclercq b62130dab9 VulkanRenderer: Fix physical device bullshit
Keep a single list instead of many
2020-10-30 23:06:56 +01:00