Jérôme Leclercq
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318cc6d3ff
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Fix Linux compilation
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2021-05-29 13:20:54 +02:00 |
Jérôme Leclercq
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a90844f0dd
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Remove X11 dependency properly (as it's handled by SDL and EGL)
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2021-05-29 00:52:10 +02:00 |
Jérôme Leclercq
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109b2a156e
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OpenGLRenderer: Allow RenderPipeline without a fragment shader on OpenGL ES
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2021-05-29 00:32:00 +02:00 |
Jérôme Leclercq
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ff505e9019
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Renderer: Implement and fix front face (winding order) between Vulkan / OpenGL
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2021-05-28 22:58:14 +02:00 |
Jérôme Leclercq
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299585a7de
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Renderer: Implement renderpass attachments clear for OpenGL
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2021-05-28 22:55:56 +02:00 |
Jérôme Leclercq
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948f0517ea
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OpenGLRenderer/Program: Add query methods
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2021-05-26 22:20:50 +02:00 |
Jérôme Leclercq
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7fe60026be
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OpenGLRenderer: Minor fixes
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2021-05-26 22:20:10 +02:00 |
Jérôme Leclercq
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cce32a64d4
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Upgrade Utility
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2021-05-25 10:40:07 +02:00 |
Lynix
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13feaf4aab
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Renderer: RenderWindow now requires a RenderDevice
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2021-05-16 23:13:00 +02:00 |
Jérôme Leclercq
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51c099b3ce
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Renderer: Allow UploadPool to handle very big (>= 2MB) blocks
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2021-05-15 15:27:17 +02:00 |
Jérôme Leclercq
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572dc56b10
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Update global headers
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2021-05-14 03:35:32 +02:00 |
Jérôme Leclercq
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f280cff0a2
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Renderer: Add release queue to fix deletion while use
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2021-05-14 02:04:47 +02:00 |
Jérôme Leclercq
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24f7b75654
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Renderer: Add support for PixelFormat_RGBA32F
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2021-05-14 01:57:32 +02:00 |
Jérôme Leclercq
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bbfe06c443
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Renderer: Fix UploadPool allocations references
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2021-05-14 01:56:32 +02:00 |
Jérôme Leclercq
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aeac3282e4
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Renderer: Add RenderDevice::GetDeviceInfo()
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2021-05-14 01:55:16 +02:00 |
Jérôme Leclercq
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adbf1e1da0
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Renderer: Add proper support for blending
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2021-05-14 01:50:46 +02:00 |
Jérôme Leclercq
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61dbd91346
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Lot of small fixes/improvements
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2021-05-14 01:48:47 +02:00 |
Jérôme Leclercq
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10aa7231b6
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Renderer: Fix MRT support
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2021-05-05 12:01:20 +02:00 |
Jérôme Leclercq
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55c2dd8485
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Add FrameGraph (WIP)
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2021-05-02 13:58:35 +02:00 |
Jérôme Leclercq
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87ce2edc6e
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Shader: Add initial support for options (WIP)
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2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
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e4aabf309e
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Renderer: Replace ShaderStage by ShaderModule (a module can handle multiple stages)
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2021-04-20 18:18:27 +02:00 |
Jérôme Leclercq
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311cfeaf3c
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OpenGLRenderer: Fix Y flipping for FBOs
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2021-02-20 19:23:29 +01:00 |
Jérôme Leclercq
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fb3468854f
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Renderer: Implement Framebuffers
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2021-02-20 19:22:08 +01:00 |
Jérôme Leclercq
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3ef74d6e1d
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OpenGLRenderer: Use glTexStorage2D instead of glTexImage2D
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2021-02-20 19:14:13 +01:00 |
Jérôme Leclercq
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f7442982a4
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OpenGLRenderer: Implement debug region data
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2021-02-20 19:10:32 +01:00 |
Jérôme Leclercq
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8f9f943e2c
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OpenGLRenderer: Implement primitive mode
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2021-02-20 18:56:54 +01:00 |
Jérôme Leclercq
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ac3db8a8bf
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Utility/PixelFormat: Add preliminary support for SRGB formats (WIP)
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2021-02-20 18:01:03 +01:00 |
Jérôme Leclercq
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a6b5246633
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OpenGLRenderer: Fix clear values
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2021-02-15 18:17:10 +01:00 |
Jérôme Leclercq
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d058a127e1
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Renderer/RenderPass: Implement RenderPass correctly
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2021-02-15 18:14:47 +01:00 |
Jérôme Leclercq
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2ef772cec7
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Merge branch 'nazara-next' into graphics-next
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2021-01-28 16:37:46 +01:00 |
Jérôme Leclercq
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a6ff64106e
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Minor stuff
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2021-01-22 23:23:28 +01:00 |
Jérôme Leclercq
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c76d6505b0
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Renderer/ShaderBinder: Make Update take a pointer and size
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2021-01-22 23:15:31 +01:00 |
Jérôme Leclercq
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f327932738
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Commit current work
Reworked conditions, added uber-shaders, comparison nodes, fixed Discard
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2021-01-02 21:15:59 +01:00 |
Jérôme Leclercq
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40f3072ff9
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Renderer: Add RenderPipeline::GetPipelineInfo
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2020-10-30 23:07:21 +01:00 |
Jérôme Leclercq
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009e5a0466
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Renderer: Rename ShaderStageImpl to ShaderStage
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2020-10-30 23:06:15 +01:00 |
Jérôme Leclercq
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d243e7bcd2
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OpenGLRenderer: Move error to string to Utils
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2020-09-26 20:43:55 +02:00 |
Jérôme Leclercq
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65337c6a38
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Fix a lot of warnings and some errors
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2020-09-26 11:44:09 +02:00 |
Jérôme Leclercq
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2b6a463a45
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Remove Nz::String and Nz::StringStream
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2020-09-25 19:31:01 +02:00 |
Jérôme Leclercq
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f15709c8a3
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Renderer: Replace unique_ptr by shared_ptr
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2020-09-20 15:56:58 +02:00 |
Jérôme Leclercq
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951642ecb4
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Fix some warnings
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2020-09-03 16:33:49 +02:00 |
Jérôme Leclercq
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0255541b44
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Replace EGL symbol loader
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2020-09-03 16:33:37 +02:00 |
Jérôme Leclercq
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0609a10c25
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OpenGLRenderer: Get rid of std::function by using function indexes
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2020-09-03 13:54:44 +02:00 |
Jérôme Leclercq
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6848ff8b34
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OpenGLRenderer: Add debug wrapper (which handle OpenGL errors)
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2020-09-03 13:39:34 +02:00 |
Jérôme Leclercq
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d05df45cb6
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Fix EGL context sharing
It seems contexts must be part of the same display to be shared, and that using default display with window isn't an issue on Windows/X11
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2020-09-02 15:40:57 +02:00 |
Jérôme Leclercq
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bc2f18c852
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OpenGLRenderer: Try to fix EGLContext sharing with X11
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2020-09-01 20:10:09 +02:00 |
Jérôme Leclercq
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d7586aaef7
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Oopsie
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2020-09-01 19:28:54 +02:00 |
Jérôme Leclercq
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c7b0d103e1
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OpenGLRenderer: remove opengl32 dependency on Linux
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2020-09-01 19:28:10 +02:00 |
Jérôme Leclercq
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ef737a8ecd
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Add basic EGL support
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2020-09-01 18:46:35 +02:00 |
Jérôme Leclercq
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09f85e8244
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Moar fix
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2020-08-28 16:00:11 +02:00 |
Jérôme Leclercq
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35dccd822c
|
Remove useless Wrapper.hpp headers
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2020-08-28 15:52:42 +02:00 |