Commit Graph

87 Commits

Author SHA1 Message Date
Jérôme Leclercq 318cc6d3ff Fix Linux compilation 2021-05-29 13:20:54 +02:00
Jérôme Leclercq a90844f0dd Remove X11 dependency properly (as it's handled by SDL and EGL) 2021-05-29 00:52:10 +02:00
Jérôme Leclercq 109b2a156e OpenGLRenderer: Allow RenderPipeline without a fragment shader on OpenGL ES 2021-05-29 00:32:00 +02:00
Jérôme Leclercq ff505e9019 Renderer: Implement and fix front face (winding order) between Vulkan / OpenGL 2021-05-28 22:58:14 +02:00
Jérôme Leclercq 299585a7de Renderer: Implement renderpass attachments clear for OpenGL 2021-05-28 22:55:56 +02:00
Jérôme Leclercq 948f0517ea OpenGLRenderer/Program: Add query methods 2021-05-26 22:20:50 +02:00
Jérôme Leclercq 7fe60026be OpenGLRenderer: Minor fixes 2021-05-26 22:20:10 +02:00
Jérôme Leclercq cce32a64d4 Upgrade Utility 2021-05-25 10:40:07 +02:00
Lynix 13feaf4aab Renderer: RenderWindow now requires a RenderDevice 2021-05-16 23:13:00 +02:00
Jérôme Leclercq 51c099b3ce Renderer: Allow UploadPool to handle very big (>= 2MB) blocks 2021-05-15 15:27:17 +02:00
Jérôme Leclercq 572dc56b10 Update global headers 2021-05-14 03:35:32 +02:00
Jérôme Leclercq f280cff0a2 Renderer: Add release queue to fix deletion while use 2021-05-14 02:04:47 +02:00
Jérôme Leclercq 24f7b75654 Renderer: Add support for PixelFormat_RGBA32F 2021-05-14 01:57:32 +02:00
Jérôme Leclercq bbfe06c443 Renderer: Fix UploadPool allocations references 2021-05-14 01:56:32 +02:00
Jérôme Leclercq aeac3282e4 Renderer: Add RenderDevice::GetDeviceInfo() 2021-05-14 01:55:16 +02:00
Jérôme Leclercq adbf1e1da0 Renderer: Add proper support for blending 2021-05-14 01:50:46 +02:00
Jérôme Leclercq 61dbd91346 Lot of small fixes/improvements 2021-05-14 01:48:47 +02:00
Jérôme Leclercq 10aa7231b6 Renderer: Fix MRT support 2021-05-05 12:01:20 +02:00
Jérôme Leclercq 55c2dd8485 Add FrameGraph (WIP) 2021-05-02 13:58:35 +02:00
Jérôme Leclercq 87ce2edc6e Shader: Add initial support for options (WIP) 2021-04-20 18:18:27 +02:00
Jérôme Leclercq e4aabf309e Renderer: Replace ShaderStage by ShaderModule (a module can handle multiple stages) 2021-04-20 18:18:27 +02:00
Jérôme Leclercq 311cfeaf3c OpenGLRenderer: Fix Y flipping for FBOs 2021-02-20 19:23:29 +01:00
Jérôme Leclercq fb3468854f Renderer: Implement Framebuffers 2021-02-20 19:22:08 +01:00
Jérôme Leclercq 3ef74d6e1d OpenGLRenderer: Use glTexStorage2D instead of glTexImage2D 2021-02-20 19:14:13 +01:00
Jérôme Leclercq f7442982a4 OpenGLRenderer: Implement debug region data 2021-02-20 19:10:32 +01:00
Jérôme Leclercq 8f9f943e2c OpenGLRenderer: Implement primitive mode 2021-02-20 18:56:54 +01:00
Jérôme Leclercq ac3db8a8bf Utility/PixelFormat: Add preliminary support for SRGB formats (WIP) 2021-02-20 18:01:03 +01:00
Jérôme Leclercq a6b5246633 OpenGLRenderer: Fix clear values 2021-02-15 18:17:10 +01:00
Jérôme Leclercq d058a127e1 Renderer/RenderPass: Implement RenderPass correctly 2021-02-15 18:14:47 +01:00
Jérôme Leclercq 2ef772cec7 Merge branch 'nazara-next' into graphics-next 2021-01-28 16:37:46 +01:00
Jérôme Leclercq a6ff64106e Minor stuff 2021-01-22 23:23:28 +01:00
Jérôme Leclercq c76d6505b0 Renderer/ShaderBinder: Make Update take a pointer and size 2021-01-22 23:15:31 +01:00
Jérôme Leclercq f327932738 Commit current work
Reworked conditions, added uber-shaders, comparison nodes, fixed Discard
2021-01-02 21:15:59 +01:00
Jérôme Leclercq 40f3072ff9 Renderer: Add RenderPipeline::GetPipelineInfo 2020-10-30 23:07:21 +01:00
Jérôme Leclercq 009e5a0466 Renderer: Rename ShaderStageImpl to ShaderStage 2020-10-30 23:06:15 +01:00
Jérôme Leclercq d243e7bcd2 OpenGLRenderer: Move error to string to Utils 2020-09-26 20:43:55 +02:00
Jérôme Leclercq 65337c6a38 Fix a lot of warnings and some errors 2020-09-26 11:44:09 +02:00
Jérôme Leclercq 2b6a463a45 Remove Nz::String and Nz::StringStream 2020-09-25 19:31:01 +02:00
Jérôme Leclercq f15709c8a3 Renderer: Replace unique_ptr by shared_ptr 2020-09-20 15:56:58 +02:00
Jérôme Leclercq 951642ecb4 Fix some warnings 2020-09-03 16:33:49 +02:00
Jérôme Leclercq 0255541b44 Replace EGL symbol loader 2020-09-03 16:33:37 +02:00
Jérôme Leclercq 0609a10c25 OpenGLRenderer: Get rid of std::function by using function indexes 2020-09-03 13:54:44 +02:00
Jérôme Leclercq 6848ff8b34 OpenGLRenderer: Add debug wrapper (which handle OpenGL errors) 2020-09-03 13:39:34 +02:00
Jérôme Leclercq d05df45cb6 Fix EGL context sharing
It seems contexts must be part of the same display to be shared, and that using default display with window isn't an issue on Windows/X11
2020-09-02 15:40:57 +02:00
Jérôme Leclercq bc2f18c852 OpenGLRenderer: Try to fix EGLContext sharing with X11 2020-09-01 20:10:09 +02:00
Jérôme Leclercq d7586aaef7 Oopsie 2020-09-01 19:28:54 +02:00
Jérôme Leclercq c7b0d103e1 OpenGLRenderer: remove opengl32 dependency on Linux 2020-09-01 19:28:10 +02:00
Jérôme Leclercq ef737a8ecd Add basic EGL support 2020-09-01 18:46:35 +02:00
Jérôme Leclercq 09f85e8244 Moar fix 2020-08-28 16:00:11 +02:00
Jérôme Leclercq 35dccd822c Remove useless Wrapper.hpp headers 2020-08-28 15:52:42 +02:00