Jérôme Leclercq
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dd421a6385
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Replace float/UInt64 durations by a more precise Time class (#388)
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
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2022-12-29 21:31:46 +01:00 |
SirLynix
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9a553e5e9d
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Core: Make Color constexpr
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2022-12-29 12:13:00 +01:00 |
SirLynix
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9578ba3ef5
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Add initial support for compute pipelines
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2022-12-25 19:19:16 +01:00 |
SirLynix
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627b7a1972
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Graphics/Light: Fix warning in release
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2022-12-18 15:04:01 +01:00 |
SirLynix
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3c86b84e13
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Graphics: Rework tilemap class (and fix its AABB)
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2022-12-18 14:57:40 +01:00 |
SirLynix
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830eee78a8
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Math: Rework Box and Rect classes
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2022-12-18 14:57:14 +01:00 |
SirLynix
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d4422c4102
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Graphics: Add origin to all sprite-based renderables (and made it a factor)
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2022-12-17 14:48:50 +01:00 |
Jérôme Leclercq
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0537be3201
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Graphics/Sprite: Fix SetTextureRect
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2022-12-14 09:53:23 +01:00 |
SirLynix
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f8238a6e6c
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Graphics: Implement point-light shadow-mapping
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2022-12-08 18:17:13 +01:00 |
SirLynix
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39f206d60e
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Fix rebase error
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2022-12-08 18:17:13 +01:00 |
SirLynix
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5a57976b4b
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Graphics/FrameGraph: Add support for cubemap and slice rendering
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2022-12-08 18:17:13 +01:00 |
SirLynix
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1768f20365
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Graphics: Move shadow-mapping related code to LightShadow classes
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2022-12-08 18:17:13 +01:00 |
SirLynix
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ec3bc45544
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Graphics/LightComponent: Replace AttachLight with AddLight
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2022-12-08 18:17:13 +01:00 |
SirLynix
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d7eab778fb
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Graphics/FrameGraph: Add FramePassAttachmentSize enum instead of boolean
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2022-12-08 18:17:13 +01:00 |
SirLynix
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f580ba523d
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Graphics: Send shadow map res to shader
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2022-12-08 18:17:13 +01:00 |
SirLynix
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3623f4ccc4
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Add support for moving shadow-casting lights
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2022-12-08 18:17:13 +01:00 |
SirLynix
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e990a320cc
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WIP
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2022-12-08 18:17:13 +01:00 |
SirLynix
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4a10c1f8fe
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Add shadow mapping (wip)
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2022-12-08 18:17:13 +01:00 |
SirLynix
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77642cf431
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Renderer: Implement and use debug names
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2022-12-02 22:46:43 +01:00 |
Lynix
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02387b8fe3
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Graphics: Add Tilemap
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2022-11-25 19:28:22 +01:00 |
SirLynix
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85b7e06ae8
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Fix some additional warnings
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2022-11-19 13:44:33 +01:00 |
SirLynix
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5ca2cf9320
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Fix a bunch of warnings
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2022-11-19 11:02:16 +01:00 |
SirLynix
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842e797cc4
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Fix a bunch of warnings
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2022-11-13 16:12:49 +01:00 |
SirLynix
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640d877761
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Forgot this file
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2022-11-07 02:16:47 +01:00 |
SirLynix
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ad1f3bc321
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Graphics/Graphics: Add preferred depth format
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2022-11-06 23:45:37 +01:00 |
SirLynix
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fe0d70d9e1
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Graphics/MaterialInstance: Add LoadFrom*
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2022-11-05 00:28:33 +01:00 |
SirLynix
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1205155466
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Graphics/Material: Rename CreateInstance to Instantiate
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2022-11-05 00:14:16 +01:00 |
Jérôme Leclercq
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dc6ce8427c
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Refactor material system (#382)
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2022-10-31 19:53:41 +01:00 |
SirLynix
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9cd7976a91
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Remove "MemoryManager" and very old code
|
2022-09-24 14:25:52 +02:00 |
SirLynix
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99c9df5731
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Graphics: Add default materials
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2022-09-08 08:57:11 +02:00 |
SirLynix
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fbdc1faf8c
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Graphics: Add TextureLoader
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2022-09-07 13:31:21 +02:00 |
SirLynix
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25f44a624a
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Fix compilation
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2022-08-30 19:45:05 +02:00 |
SirLynix
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04d2f4a6c2
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Graphics/MaterialPipeline: Rework GetRenderPipeline
Decrease the need for memory allocations in most cases (especially for sprites)
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2022-08-30 19:29:23 +02:00 |
SirLynix
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017a6c7af3
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Graphics: Use memory pools for render elements
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2022-08-30 19:27:52 +02:00 |
SirLynix
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50ed8b4028
|
Add initial support for skeletal entities / components
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2022-08-27 03:07:48 +02:00 |
SirLynix
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7ada266917
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Graphics: Add PredefinedSkeletalData
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2022-08-25 12:59:01 +02:00 |
SirLynix
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104f60f3e7
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Add support for GPU skinning (WIP)
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2022-08-25 12:59:01 +02:00 |
SirLynix
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507a4f16be
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Fix compilation
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2022-08-17 20:22:49 +02:00 |
SirLynix
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c669c68533
|
Minor fixes
|
2022-08-17 20:13:00 +02:00 |
SirLynix
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f1549b934c
|
Graphics: Add DebugDrawer support
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2022-08-17 20:12:49 +02:00 |
Lynix
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ad8b46db38
|
Rename Diffuse to BaseColor
|
2022-07-19 20:02:01 +02:00 |
SirLynix
|
ccd7885213
|
Fix compilation
|
2022-07-18 22:04:44 +02:00 |
SirLynix
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3e21b4bea6
|
Add PBR rendering (WIP)
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2022-07-18 22:04:44 +02:00 |
SirLynix
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96599d1116
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Graphics: Add LinearSlicedSprite class
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2022-07-12 08:45:02 +02:00 |
SirLynix
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6203d5f0d1
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Graphics/SlicedSprite: Fix GetTopLeftCorner linking
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2022-07-12 08:44:43 +02:00 |
SirLynix
|
1b678defae
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Add system graph (wip)
|
2022-07-02 19:45:50 +02:00 |
SirLynix
|
6f18a02999
|
Add fullscreen vertex shader module
|
2022-06-16 19:26:57 +02:00 |
SirLynix
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62ba4f172b
|
Graphics/GraphicalMesh: Allow to update submeshes
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2022-06-16 18:19:48 +02:00 |
SirLynix
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8e8bee7037
|
Temp fix for NZSL update
|
2022-06-15 20:26:14 +02:00 |
SirLynix
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c7b6d83bbc
|
Last nzsl version update
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2022-06-07 20:18:16 +02:00 |