Commit Graph

447 Commits

Author SHA1 Message Date
SirLynix faa16380df Fix warnings 2023-03-09 17:51:29 +01:00
SirLynix 55f2937678 Graphics/GraphicalMesh: Add AABB 2023-03-09 17:50:38 +01:00
SirLynix 5a57aca66a Last changes 2023-02-02 20:34:25 +01:00
SirLynix cee75dcc11 Merge fixes 2023-02-02 20:34:25 +01:00
SirLynix 292ca60592 WIP 2023-02-02 20:34:25 +01:00
SirLynix ea5c5240fc Improve emscripten support 2023-02-02 20:34:25 +01:00
REMqb 7cb90782de ~ fix post rebase & dirty fix avoid deleting shaders before linking them 2023-02-02 20:34:25 +01:00
REMqb f172330aaf ~ WIP port emscripen (WebGL) 2023-02-02 20:34:25 +01:00
SirLynix 1406705491 Update Tut02 2023-02-02 13:28:42 +01:00
SirLynix f081d4db57 Update Tut01 to match wiki 2023-01-29 12:27:43 +01:00
SirLynix 3f200edeb6 Graphics: Set default render mask for LightComponent and GraphicsComponent 2023-01-29 11:38:08 +01:00
SirLynix 4a91f3d470 Renderer: Make WindowSwapchain a RenderTarget
To make it easier to handle window re-creation
2023-01-29 10:38:35 +01:00
SirLynix 97fa4d98be Rework EnTT integration
- Update EnTT to 3.11.1
- Moved EnTT wrapper to EnTTWorld, inheriting EntityWorld
- AppEntitySystemComponent can now handles multiple EntityWorld
- Headers relying on EnTT are now automatically included if NAZARA_ENTT is defined
- Renamed SystemGraph to EnttSystemGraph (as it depends on it for now)
2023-01-28 19:28:43 +01:00
SirLynix d27ca55943 Core/AppFilesystemComponent: Add support for default resource parameters 2023-01-28 11:27:49 +01:00
SirLynix ca0c4a5db7 Core: Add AppFilesystemComponent 2023-01-22 18:00:26 +01:00
SirLynix 4668a1d158 Update examples and tests code 2023-01-22 12:37:58 +01:00
SirLynix da9eb14ebe Handle windows and EnTT with application components 2023-01-22 12:37:58 +01:00
Lynix 8db1c04568 Make Application template and responsible for modules init 2023-01-22 12:37:58 +01:00
Jérôme Leclercq dd421a6385
Replace float/UInt64 durations by a more precise Time class (#388)
Improve Clock class with atomic RestartIfOver method and allows to choose required precision
2022-12-29 21:31:46 +01:00
SirLynix 9a553e5e9d Core: Make Color constexpr 2022-12-29 12:13:00 +01:00
SirLynix 4b804dc613 Move ComputeTest,GraphicsTest,RenderTest and Std140Debug to the tests folder
Also renamed NazaraUnitTests to UnitTests
2022-12-26 08:44:11 +01:00
SirLynix fe8715f1fb Renderer: Working compute implementation 2022-12-25 19:19:16 +01:00
SirLynix 4605eed0da Add compute demo (WIP) + fixes creation of compute pipelines 2022-12-25 19:19:16 +01:00
SirLynix 9578ba3ef5 Add initial support for compute pipelines 2022-12-25 19:19:16 +01:00
SirLynix a1e62adb71 Improve Physics2DDemo 2022-12-18 15:04:10 +01:00
SirLynix 830eee78a8 Math: Rework Box and Rect classes 2022-12-18 14:57:14 +01:00
SirLynix 811194bb97 Fix Physics2DDemo 2022-12-17 15:36:21 +01:00
SirLynix f8238a6e6c Graphics: Implement point-light shadow-mapping 2022-12-08 18:17:13 +01:00
SirLynix 06f45db91c Improve demos 2022-12-08 18:17:13 +01:00
SirLynix ec3bc45544 Graphics/LightComponent: Replace AttachLight with AddLight 2022-12-08 18:17:13 +01:00
SirLynix d7eab778fb Graphics/FrameGraph: Add FramePassAttachmentSize enum instead of boolean 2022-12-08 18:17:13 +01:00
SirLynix d6b9b4327a Showcase: add multiple lights 2022-12-08 18:17:13 +01:00
SirLynix f572d229d9 Update demo code 2022-12-08 18:17:13 +01:00
SirLynix e990a320cc WIP 2022-12-08 18:17:13 +01:00
SirLynix 4a10c1f8fe Add shadow mapping (wip) 2022-12-08 18:17:13 +01:00
SirLynix 8eed1161e5 RenderTest: Don't directly load mesh into VRAM 2022-12-06 07:48:38 +01:00
Lynix 02387b8fe3 Graphics: Add Tilemap 2022-11-25 19:28:22 +01:00
SirLynix 1205155466 Graphics/Material: Rename CreateInstance to Instantiate 2022-11-05 00:14:16 +01:00
SirLynix 1f4bc24685 Improve PhysicsDemo a bit 2022-10-31 22:44:37 +01:00
SirLynix 6b8be23fa0 Switch index/vertex count to UInt32 2022-10-31 19:54:25 +01:00
Jérôme Leclercq dc6ce8427c
Refactor material system (#382) 2022-10-31 19:53:41 +01:00
SirLynix 0a8048809c XMake: simplifies option syntax 2022-10-10 08:49:52 +02:00
SirLynix 6bf4ccaae1 Core/ParameterList: Rework Parameter getter using Result 2022-09-09 13:47:06 +02:00
SirLynix 99c9df5731 Graphics: Add default materials 2022-09-08 08:57:11 +02:00
SirLynix 7f7ddb415b Graphics: Fix TextureLoader 2022-09-08 08:56:57 +02:00
SirLynix 6bb1ee283f Fix DeferredShading demo 2022-09-06 13:00:53 +02:00
SirLynix 017a6c7af3 Graphics: Use memory pools for render elements 2022-08-30 19:27:52 +02:00
SirLynix 7949c57f16 Utility: Add a better way to attach objects to joints 2022-08-30 18:31:04 +02:00
SirLynix 50ed8b4028 Add initial support for skeletal entities / components 2022-08-27 03:07:48 +02:00
SirLynix 7ada266917 Graphics: Add PredefinedSkeletalData 2022-08-25 12:59:01 +02:00